Remove unnecessary release call in EglRenderer.

VideoSink is not assumed to take ownership of the frame, so it is not
necessary to release it unless it is retained for future use.

BUG=webrtc:7749

Review-Url: https://codereview.webrtc.org/3003563002
Cr-Commit-Position: refs/heads/master@{#19440}
This commit is contained in:
sakal 2017-08-22 00:21:48 -07:00 committed by Commit Bot
parent 97c3fc13b5
commit c614823fa3

View File

@ -430,7 +430,6 @@ public class EglRenderer implements VideoRenderer.Callbacks, VideoSink {
synchronized (handlerLock) {
if (renderThreadHandler == null) {
logD("Dropping frame - Not initialized or already released.");
frame.release();
return;
}
synchronized (frameLock) {