Deprecate SignalThread.
Bug: webrtc:11611, webrtc:11567, webrtc:7723 Change-Id: If69c9101f5ff9a5fd00da599e0a4c02c636a2e65 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/176220 Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Commit-Queue: Markus Handell <handellm@webrtc.org> Cr-Commit-Position: refs/heads/master@{#31372}
This commit is contained in:
parent
0d1b28cf09
commit
c23d749c42
@ -805,6 +805,8 @@ rtc_library("rtc_base") {
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"crypt_string.h",
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"data_rate_limiter.cc",
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"data_rate_limiter.h",
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"deprecated/signal_thread.cc",
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"deprecated/signal_thread.h",
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"dscp.h",
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"file_rotating_stream.cc",
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"file_rotating_stream.h",
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@ -857,7 +859,6 @@ rtc_library("rtc_base") {
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"rtc_certificate.h",
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"rtc_certificate_generator.cc",
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"rtc_certificate_generator.h",
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"signal_thread.cc",
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"signal_thread.h",
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"sigslot_repeater.h",
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"socket.cc",
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@ -1308,6 +1309,7 @@ if (rtc_include_tests) {
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"callback_unittest.cc",
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"crc32_unittest.cc",
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"data_rate_limiter_unittest.cc",
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"deprecated/signal_thread_unittest.cc",
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"fake_clock_unittest.cc",
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"helpers_unittest.cc",
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"ip_address_unittest.cc",
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@ -1320,7 +1322,6 @@ if (rtc_include_tests) {
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"rolling_accumulator_unittest.cc",
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"rtc_certificate_generator_unittest.cc",
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"rtc_certificate_unittest.cc",
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"signal_thread_unittest.cc",
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"sigslot_tester_unittest.cc",
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"test_client_unittest.cc",
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"thread_unittest.cc",
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@ -8,7 +8,7 @@
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "rtc_base/signal_thread.h"
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#include "rtc_base/deprecated/signal_thread.h"
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#include <memory>
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@ -23,19 +23,20 @@ namespace rtc {
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// SignalThread
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///////////////////////////////////////////////////////////////////////////////
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SignalThread::SignalThread()
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DEPRECATED_SignalThread::DEPRECATED_SignalThread()
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: main_(Thread::Current()), worker_(this), state_(kInit), refcount_(1) {
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main_->SignalQueueDestroyed.connect(this,
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&SignalThread::OnMainThreadDestroyed);
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main_->SignalQueueDestroyed.connect(
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this, &DEPRECATED_SignalThread::OnMainThreadDestroyed);
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worker_.SetName("SignalThread", this);
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}
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SignalThread::~SignalThread() {
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DEPRECATED_SignalThread::~DEPRECATED_SignalThread() {
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rtc::CritScope lock(&cs_);
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RTC_DCHECK(refcount_ == 0);
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}
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bool SignalThread::SetName(const std::string& name, const void* obj) {
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bool DEPRECATED_SignalThread::SetName(const std::string& name,
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const void* obj) {
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EnterExit ee(this);
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RTC_DCHECK(!destroy_called_);
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RTC_DCHECK(main_->IsCurrent());
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@ -43,7 +44,7 @@ bool SignalThread::SetName(const std::string& name, const void* obj) {
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return worker_.SetName(name, obj);
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}
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void SignalThread::Start() {
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void DEPRECATED_SignalThread::Start() {
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EnterExit ee(this);
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RTC_DCHECK(!destroy_called_);
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RTC_DCHECK(main_->IsCurrent());
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@ -56,7 +57,7 @@ void SignalThread::Start() {
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}
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}
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void SignalThread::Destroy(bool wait) {
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void DEPRECATED_SignalThread::Destroy(bool wait) {
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EnterExit ee(this);
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// Sometimes the caller can't guarantee which thread will call Destroy, only
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// that it will be the last thing it does.
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@ -83,7 +84,7 @@ void SignalThread::Destroy(bool wait) {
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}
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}
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void SignalThread::Release() {
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void DEPRECATED_SignalThread::Release() {
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EnterExit ee(this);
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RTC_DCHECK(!destroy_called_);
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RTC_DCHECK(main_->IsCurrent());
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@ -97,14 +98,14 @@ void SignalThread::Release() {
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}
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}
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bool SignalThread::ContinueWork() {
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bool DEPRECATED_SignalThread::ContinueWork() {
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EnterExit ee(this);
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RTC_DCHECK(!destroy_called_);
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RTC_DCHECK(worker_.IsCurrent());
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return worker_.ProcessMessages(0);
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}
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void SignalThread::OnMessage(Message* msg) {
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void DEPRECATED_SignalThread::OnMessage(Message* msg) {
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EnterExit ee(this);
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if (ST_MSG_WORKER_DONE == msg->message_id) {
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RTC_DCHECK(main_->IsCurrent());
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@ -135,21 +136,21 @@ void SignalThread::OnMessage(Message* msg) {
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}
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}
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SignalThread::Worker::Worker(SignalThread* parent)
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DEPRECATED_SignalThread::Worker::Worker(DEPRECATED_SignalThread* parent)
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: Thread(std::make_unique<NullSocketServer>(), /*do_init=*/false),
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parent_(parent) {
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DoInit();
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}
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SignalThread::Worker::~Worker() {
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DEPRECATED_SignalThread::Worker::~Worker() {
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Stop();
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}
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void SignalThread::Worker::Run() {
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void DEPRECATED_SignalThread::Worker::Run() {
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parent_->Run();
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}
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void SignalThread::Run() {
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void DEPRECATED_SignalThread::Run() {
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DoWork();
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{
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EnterExit ee(this);
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@ -159,12 +160,12 @@ void SignalThread::Run() {
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}
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}
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void SignalThread::OnMainThreadDestroyed() {
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void DEPRECATED_SignalThread::OnMainThreadDestroyed() {
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EnterExit ee(this);
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main_ = nullptr;
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}
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bool SignalThread::Worker::IsProcessingMessagesForTesting() {
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bool DEPRECATED_SignalThread::Worker::IsProcessingMessagesForTesting() {
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return false;
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}
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166
rtc_base/deprecated/signal_thread.h
Normal file
166
rtc_base/deprecated/signal_thread.h
Normal file
@ -0,0 +1,166 @@
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef RTC_BASE_DEPRECATED_SIGNAL_THREAD_H_
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#define RTC_BASE_DEPRECATED_SIGNAL_THREAD_H_
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#include <string>
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#include "rtc_base/checks.h"
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#include "rtc_base/constructor_magic.h"
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#include "rtc_base/critical_section.h"
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#include "rtc_base/deprecation.h"
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#include "rtc_base/message_handler.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/thread_annotations.h"
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namespace rtc {
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///////////////////////////////////////////////////////////////////////////////
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// NOTE: this class has been deprecated. Do not use for new code. New code
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// should use factilities exposed by api/task_queue/ instead.
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//
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// SignalThread - Base class for worker threads. The main thread should call
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// Start() to begin work, and then follow one of these models:
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// Normal: Wait for SignalWorkDone, and then call Release to destroy.
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// Cancellation: Call Release(true), to abort the worker thread.
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// Fire-and-forget: Call Release(false), which allows the thread to run to
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// completion, and then self-destruct without further notification.
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// Periodic tasks: Wait for SignalWorkDone, then eventually call Start()
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// again to repeat the task. When the instance isn't needed anymore,
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// call Release. DoWork, OnWorkStart and OnWorkStop are called again,
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// on a new thread.
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// The subclass should override DoWork() to perform the background task. By
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// periodically calling ContinueWork(), it can check for cancellation.
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// OnWorkStart and OnWorkDone can be overridden to do pre- or post-work
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// tasks in the context of the main thread.
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///////////////////////////////////////////////////////////////////////////////
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class DEPRECATED_SignalThread : public sigslot::has_slots<>,
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protected MessageHandler {
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public:
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DEPRECATED_SignalThread();
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// Context: Main Thread. Call before Start to change the worker's name.
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bool SetName(const std::string& name, const void* obj);
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// Context: Main Thread. Call to begin the worker thread.
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void Start();
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// Context: Main Thread. If the worker thread is not running, deletes the
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// object immediately. Otherwise, asks the worker thread to abort processing,
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// and schedules the object to be deleted once the worker exits.
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// SignalWorkDone will not be signalled. If wait is true, does not return
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// until the thread is deleted.
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void Destroy(bool wait);
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// Context: Main Thread. If the worker thread is complete, deletes the
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// object immediately. Otherwise, schedules the object to be deleted once
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// the worker thread completes. SignalWorkDone will be signalled.
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void Release();
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// Context: Main Thread. Signalled when work is complete.
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sigslot::signal1<DEPRECATED_SignalThread*> SignalWorkDone;
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enum { ST_MSG_WORKER_DONE, ST_MSG_FIRST_AVAILABLE };
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protected:
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~DEPRECATED_SignalThread() override;
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Thread* worker() { return &worker_; }
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// Context: Main Thread. Subclass should override to do pre-work setup.
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virtual void OnWorkStart() {}
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// Context: Worker Thread. Subclass should override to do work.
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virtual void DoWork() = 0;
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// Context: Worker Thread. Subclass should call periodically to
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// dispatch messages and determine if the thread should terminate.
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bool ContinueWork();
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// Context: Worker Thread. Subclass should override when extra work is
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// needed to abort the worker thread.
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virtual void OnWorkStop() {}
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// Context: Main Thread. Subclass should override to do post-work cleanup.
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virtual void OnWorkDone() {}
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// Context: Any Thread. If subclass overrides, be sure to call the base
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// implementation. Do not use (message_id < ST_MSG_FIRST_AVAILABLE)
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void OnMessage(Message* msg) override;
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private:
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enum State {
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kInit, // Initialized, but not started
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kRunning, // Started and doing work
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kReleasing, // Same as running, but to be deleted when work is done
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kComplete, // Work is done
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kStopping, // Work is being interrupted
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};
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class Worker : public Thread {
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public:
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explicit Worker(DEPRECATED_SignalThread* parent);
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~Worker() override;
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void Run() override;
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bool IsProcessingMessagesForTesting() override;
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private:
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DEPRECATED_SignalThread* parent_;
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RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(Worker);
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};
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class RTC_SCOPED_LOCKABLE EnterExit {
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public:
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explicit EnterExit(DEPRECATED_SignalThread* t)
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RTC_EXCLUSIVE_LOCK_FUNCTION(t->cs_)
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: t_(t) {
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t_->cs_.Enter();
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// If refcount_ is zero then the object has already been deleted and we
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// will be double-deleting it in ~EnterExit()! (shouldn't happen)
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RTC_DCHECK_NE(0, t_->refcount_);
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++t_->refcount_;
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}
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~EnterExit() RTC_UNLOCK_FUNCTION() {
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bool d = (0 == --t_->refcount_);
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t_->cs_.Leave();
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if (d)
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delete t_;
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}
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private:
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DEPRECATED_SignalThread* t_;
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RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(EnterExit);
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};
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void Run();
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void OnMainThreadDestroyed();
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Thread* main_;
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Worker worker_;
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CriticalSection cs_;
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State state_ RTC_GUARDED_BY(cs_);
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int refcount_ RTC_GUARDED_BY(cs_);
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bool destroy_called_ RTC_GUARDED_BY(cs_) = false;
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RTC_DISALLOW_COPY_AND_ASSIGN(DEPRECATED_SignalThread);
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};
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typedef RTC_DEPRECATED DEPRECATED_SignalThread SignalThread;
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///////////////////////////////////////////////////////////////////////////////
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} // namespace rtc
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#endif // RTC_BASE_DEPRECATED_SIGNAL_THREAD_H_
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@ -28,9 +28,9 @@ static const int kTimeout = 10000;
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class SignalThreadTest : public ::testing::Test, public sigslot::has_slots<> {
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public:
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class SlowSignalThread : public SignalThread {
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class SlowSignalThread : public DEPRECATED_SignalThread {
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public:
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SlowSignalThread(SignalThreadTest* harness) : harness_(harness) {}
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explicit SlowSignalThread(SignalThreadTest* harness) : harness_(harness) {}
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~SlowSignalThread() override {
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EXPECT_EQ(harness_->main_thread_, Thread::Current());
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@ -70,7 +70,7 @@ class SignalThreadTest : public ::testing::Test, public sigslot::has_slots<> {
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RTC_DISALLOW_COPY_AND_ASSIGN(SlowSignalThread);
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};
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void OnWorkComplete(rtc::SignalThread* thread) {
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void OnWorkComplete(rtc::DEPRECATED_SignalThread* thread) {
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SlowSignalThread* t = static_cast<SlowSignalThread*>(thread);
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EXPECT_EQ(t->harness(), this);
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EXPECT_EQ(main_thread_, Thread::Current());
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@ -157,7 +157,7 @@ class OwnerThread : public Thread, public sigslot::has_slots<> {
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rtc::CritScope cs(&crit_);
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return has_run_;
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}
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void OnWorkDone(SignalThread* /*signal_thread*/) {
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void OnWorkDone(DEPRECATED_SignalThread* /*signal_thread*/) {
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FAIL() << " This shouldn't get called.";
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}
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@ -1,5 +1,5 @@
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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* Copyright 2020 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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@ -11,148 +11,9 @@
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#ifndef RTC_BASE_SIGNAL_THREAD_H_
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#define RTC_BASE_SIGNAL_THREAD_H_
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#include <string>
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#include "rtc_base/checks.h"
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#include "rtc_base/constructor_magic.h"
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#include "rtc_base/critical_section.h"
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#include "rtc_base/message_handler.h"
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#include "rtc_base/third_party/sigslot/sigslot.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/thread_annotations.h"
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namespace rtc {
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///////////////////////////////////////////////////////////////////////////////
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// SignalThread - Base class for worker threads. The main thread should call
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// Start() to begin work, and then follow one of these models:
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// Normal: Wait for SignalWorkDone, and then call Release to destroy.
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// Cancellation: Call Release(true), to abort the worker thread.
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// Fire-and-forget: Call Release(false), which allows the thread to run to
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// completion, and then self-destruct without further notification.
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// Periodic tasks: Wait for SignalWorkDone, then eventually call Start()
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// again to repeat the task. When the instance isn't needed anymore,
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// call Release. DoWork, OnWorkStart and OnWorkStop are called again,
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// on a new thread.
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// The subclass should override DoWork() to perform the background task. By
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// periodically calling ContinueWork(), it can check for cancellation.
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// OnWorkStart and OnWorkDone can be overridden to do pre- or post-work
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// tasks in the context of the main thread.
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///////////////////////////////////////////////////////////////////////////////
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class SignalThread : public sigslot::has_slots<>, protected MessageHandler {
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public:
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SignalThread();
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// Context: Main Thread. Call before Start to change the worker's name.
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bool SetName(const std::string& name, const void* obj);
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// Context: Main Thread. Call to begin the worker thread.
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void Start();
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// Context: Main Thread. If the worker thread is not running, deletes the
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// object immediately. Otherwise, asks the worker thread to abort processing,
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// and schedules the object to be deleted once the worker exits.
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// SignalWorkDone will not be signalled. If wait is true, does not return
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// until the thread is deleted.
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void Destroy(bool wait);
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// Context: Main Thread. If the worker thread is complete, deletes the
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// object immediately. Otherwise, schedules the object to be deleted once
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// the worker thread completes. SignalWorkDone will be signalled.
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void Release();
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// Context: Main Thread. Signalled when work is complete.
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sigslot::signal1<SignalThread*> SignalWorkDone;
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enum { ST_MSG_WORKER_DONE, ST_MSG_FIRST_AVAILABLE };
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protected:
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~SignalThread() override;
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Thread* worker() { return &worker_; }
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// Context: Main Thread. Subclass should override to do pre-work setup.
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virtual void OnWorkStart() {}
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// Context: Worker Thread. Subclass should override to do work.
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virtual void DoWork() = 0;
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// Context: Worker Thread. Subclass should call periodically to
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// dispatch messages and determine if the thread should terminate.
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bool ContinueWork();
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// Context: Worker Thread. Subclass should override when extra work is
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// needed to abort the worker thread.
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virtual void OnWorkStop() {}
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// Context: Main Thread. Subclass should override to do post-work cleanup.
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virtual void OnWorkDone() {}
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// Context: Any Thread. If subclass overrides, be sure to call the base
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// implementation. Do not use (message_id < ST_MSG_FIRST_AVAILABLE)
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void OnMessage(Message* msg) override;
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private:
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enum State {
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kInit, // Initialized, but not started
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kRunning, // Started and doing work
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kReleasing, // Same as running, but to be deleted when work is done
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kComplete, // Work is done
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kStopping, // Work is being interrupted
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};
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class Worker : public Thread {
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public:
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explicit Worker(SignalThread* parent);
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~Worker() override;
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void Run() override;
|
||||
bool IsProcessingMessagesForTesting() override;
|
||||
|
||||
private:
|
||||
SignalThread* parent_;
|
||||
|
||||
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(Worker);
|
||||
};
|
||||
|
||||
class RTC_SCOPED_LOCKABLE EnterExit {
|
||||
public:
|
||||
explicit EnterExit(SignalThread* t) RTC_EXCLUSIVE_LOCK_FUNCTION(t->cs_)
|
||||
: t_(t) {
|
||||
t_->cs_.Enter();
|
||||
// If refcount_ is zero then the object has already been deleted and we
|
||||
// will be double-deleting it in ~EnterExit()! (shouldn't happen)
|
||||
RTC_DCHECK_NE(0, t_->refcount_);
|
||||
++t_->refcount_;
|
||||
}
|
||||
~EnterExit() RTC_UNLOCK_FUNCTION() {
|
||||
bool d = (0 == --t_->refcount_);
|
||||
t_->cs_.Leave();
|
||||
if (d)
|
||||
delete t_;
|
||||
}
|
||||
|
||||
private:
|
||||
SignalThread* t_;
|
||||
|
||||
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(EnterExit);
|
||||
};
|
||||
|
||||
void Run();
|
||||
void OnMainThreadDestroyed();
|
||||
|
||||
Thread* main_;
|
||||
Worker worker_;
|
||||
CriticalSection cs_;
|
||||
State state_ RTC_GUARDED_BY(cs_);
|
||||
int refcount_ RTC_GUARDED_BY(cs_);
|
||||
bool destroy_called_ RTC_GUARDED_BY(cs_) = false;
|
||||
|
||||
RTC_DISALLOW_COPY_AND_ASSIGN(SignalThread);
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
} // namespace rtc
|
||||
// The facilities in this file have been deprecated. Please do not use them
|
||||
// in new code. New code should use factilities exposed by api/task_queue/
|
||||
// instead.
|
||||
#include "rtc_base/deprecated/signal_thread.h"
|
||||
|
||||
#endif // RTC_BASE_SIGNAL_THREAD_H_
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user