Deprecate SignalThread.

Bug: webrtc:11611, webrtc:11567, webrtc:7723
Change-Id: If69c9101f5ff9a5fd00da599e0a4c02c636a2e65
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/176220
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Markus Handell <handellm@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31372}
This commit is contained in:
Markus Handell 2020-05-27 16:39:46 +02:00 committed by Commit Bot
parent 0d1b28cf09
commit c23d749c42
5 changed files with 196 additions and 167 deletions

View File

@ -805,6 +805,8 @@ rtc_library("rtc_base") {
"crypt_string.h",
"data_rate_limiter.cc",
"data_rate_limiter.h",
"deprecated/signal_thread.cc",
"deprecated/signal_thread.h",
"dscp.h",
"file_rotating_stream.cc",
"file_rotating_stream.h",
@ -857,7 +859,6 @@ rtc_library("rtc_base") {
"rtc_certificate.h",
"rtc_certificate_generator.cc",
"rtc_certificate_generator.h",
"signal_thread.cc",
"signal_thread.h",
"sigslot_repeater.h",
"socket.cc",
@ -1308,6 +1309,7 @@ if (rtc_include_tests) {
"callback_unittest.cc",
"crc32_unittest.cc",
"data_rate_limiter_unittest.cc",
"deprecated/signal_thread_unittest.cc",
"fake_clock_unittest.cc",
"helpers_unittest.cc",
"ip_address_unittest.cc",
@ -1320,7 +1322,6 @@ if (rtc_include_tests) {
"rolling_accumulator_unittest.cc",
"rtc_certificate_generator_unittest.cc",
"rtc_certificate_unittest.cc",
"signal_thread_unittest.cc",
"sigslot_tester_unittest.cc",
"test_client_unittest.cc",
"thread_unittest.cc",

View File

@ -8,7 +8,7 @@
* be found in the AUTHORS file in the root of the source tree.
*/
#include "rtc_base/signal_thread.h"
#include "rtc_base/deprecated/signal_thread.h"
#include <memory>
@ -23,19 +23,20 @@ namespace rtc {
// SignalThread
///////////////////////////////////////////////////////////////////////////////
SignalThread::SignalThread()
DEPRECATED_SignalThread::DEPRECATED_SignalThread()
: main_(Thread::Current()), worker_(this), state_(kInit), refcount_(1) {
main_->SignalQueueDestroyed.connect(this,
&SignalThread::OnMainThreadDestroyed);
main_->SignalQueueDestroyed.connect(
this, &DEPRECATED_SignalThread::OnMainThreadDestroyed);
worker_.SetName("SignalThread", this);
}
SignalThread::~SignalThread() {
DEPRECATED_SignalThread::~DEPRECATED_SignalThread() {
rtc::CritScope lock(&cs_);
RTC_DCHECK(refcount_ == 0);
}
bool SignalThread::SetName(const std::string& name, const void* obj) {
bool DEPRECATED_SignalThread::SetName(const std::string& name,
const void* obj) {
EnterExit ee(this);
RTC_DCHECK(!destroy_called_);
RTC_DCHECK(main_->IsCurrent());
@ -43,7 +44,7 @@ bool SignalThread::SetName(const std::string& name, const void* obj) {
return worker_.SetName(name, obj);
}
void SignalThread::Start() {
void DEPRECATED_SignalThread::Start() {
EnterExit ee(this);
RTC_DCHECK(!destroy_called_);
RTC_DCHECK(main_->IsCurrent());
@ -56,7 +57,7 @@ void SignalThread::Start() {
}
}
void SignalThread::Destroy(bool wait) {
void DEPRECATED_SignalThread::Destroy(bool wait) {
EnterExit ee(this);
// Sometimes the caller can't guarantee which thread will call Destroy, only
// that it will be the last thing it does.
@ -83,7 +84,7 @@ void SignalThread::Destroy(bool wait) {
}
}
void SignalThread::Release() {
void DEPRECATED_SignalThread::Release() {
EnterExit ee(this);
RTC_DCHECK(!destroy_called_);
RTC_DCHECK(main_->IsCurrent());
@ -97,14 +98,14 @@ void SignalThread::Release() {
}
}
bool SignalThread::ContinueWork() {
bool DEPRECATED_SignalThread::ContinueWork() {
EnterExit ee(this);
RTC_DCHECK(!destroy_called_);
RTC_DCHECK(worker_.IsCurrent());
return worker_.ProcessMessages(0);
}
void SignalThread::OnMessage(Message* msg) {
void DEPRECATED_SignalThread::OnMessage(Message* msg) {
EnterExit ee(this);
if (ST_MSG_WORKER_DONE == msg->message_id) {
RTC_DCHECK(main_->IsCurrent());
@ -135,21 +136,21 @@ void SignalThread::OnMessage(Message* msg) {
}
}
SignalThread::Worker::Worker(SignalThread* parent)
DEPRECATED_SignalThread::Worker::Worker(DEPRECATED_SignalThread* parent)
: Thread(std::make_unique<NullSocketServer>(), /*do_init=*/false),
parent_(parent) {
DoInit();
}
SignalThread::Worker::~Worker() {
DEPRECATED_SignalThread::Worker::~Worker() {
Stop();
}
void SignalThread::Worker::Run() {
void DEPRECATED_SignalThread::Worker::Run() {
parent_->Run();
}
void SignalThread::Run() {
void DEPRECATED_SignalThread::Run() {
DoWork();
{
EnterExit ee(this);
@ -159,12 +160,12 @@ void SignalThread::Run() {
}
}
void SignalThread::OnMainThreadDestroyed() {
void DEPRECATED_SignalThread::OnMainThreadDestroyed() {
EnterExit ee(this);
main_ = nullptr;
}
bool SignalThread::Worker::IsProcessingMessagesForTesting() {
bool DEPRECATED_SignalThread::Worker::IsProcessingMessagesForTesting() {
return false;
}

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@ -0,0 +1,166 @@
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef RTC_BASE_DEPRECATED_SIGNAL_THREAD_H_
#define RTC_BASE_DEPRECATED_SIGNAL_THREAD_H_
#include <string>
#include "rtc_base/checks.h"
#include "rtc_base/constructor_magic.h"
#include "rtc_base/critical_section.h"
#include "rtc_base/deprecation.h"
#include "rtc_base/message_handler.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread.h"
#include "rtc_base/thread_annotations.h"
namespace rtc {
///////////////////////////////////////////////////////////////////////////////
// NOTE: this class has been deprecated. Do not use for new code. New code
// should use factilities exposed by api/task_queue/ instead.
//
// SignalThread - Base class for worker threads. The main thread should call
// Start() to begin work, and then follow one of these models:
// Normal: Wait for SignalWorkDone, and then call Release to destroy.
// Cancellation: Call Release(true), to abort the worker thread.
// Fire-and-forget: Call Release(false), which allows the thread to run to
// completion, and then self-destruct without further notification.
// Periodic tasks: Wait for SignalWorkDone, then eventually call Start()
// again to repeat the task. When the instance isn't needed anymore,
// call Release. DoWork, OnWorkStart and OnWorkStop are called again,
// on a new thread.
// The subclass should override DoWork() to perform the background task. By
// periodically calling ContinueWork(), it can check for cancellation.
// OnWorkStart and OnWorkDone can be overridden to do pre- or post-work
// tasks in the context of the main thread.
///////////////////////////////////////////////////////////////////////////////
class DEPRECATED_SignalThread : public sigslot::has_slots<>,
protected MessageHandler {
public:
DEPRECATED_SignalThread();
// Context: Main Thread. Call before Start to change the worker's name.
bool SetName(const std::string& name, const void* obj);
// Context: Main Thread. Call to begin the worker thread.
void Start();
// Context: Main Thread. If the worker thread is not running, deletes the
// object immediately. Otherwise, asks the worker thread to abort processing,
// and schedules the object to be deleted once the worker exits.
// SignalWorkDone will not be signalled. If wait is true, does not return
// until the thread is deleted.
void Destroy(bool wait);
// Context: Main Thread. If the worker thread is complete, deletes the
// object immediately. Otherwise, schedules the object to be deleted once
// the worker thread completes. SignalWorkDone will be signalled.
void Release();
// Context: Main Thread. Signalled when work is complete.
sigslot::signal1<DEPRECATED_SignalThread*> SignalWorkDone;
enum { ST_MSG_WORKER_DONE, ST_MSG_FIRST_AVAILABLE };
protected:
~DEPRECATED_SignalThread() override;
Thread* worker() { return &worker_; }
// Context: Main Thread. Subclass should override to do pre-work setup.
virtual void OnWorkStart() {}
// Context: Worker Thread. Subclass should override to do work.
virtual void DoWork() = 0;
// Context: Worker Thread. Subclass should call periodically to
// dispatch messages and determine if the thread should terminate.
bool ContinueWork();
// Context: Worker Thread. Subclass should override when extra work is
// needed to abort the worker thread.
virtual void OnWorkStop() {}
// Context: Main Thread. Subclass should override to do post-work cleanup.
virtual void OnWorkDone() {}
// Context: Any Thread. If subclass overrides, be sure to call the base
// implementation. Do not use (message_id < ST_MSG_FIRST_AVAILABLE)
void OnMessage(Message* msg) override;
private:
enum State {
kInit, // Initialized, but not started
kRunning, // Started and doing work
kReleasing, // Same as running, but to be deleted when work is done
kComplete, // Work is done
kStopping, // Work is being interrupted
};
class Worker : public Thread {
public:
explicit Worker(DEPRECATED_SignalThread* parent);
~Worker() override;
void Run() override;
bool IsProcessingMessagesForTesting() override;
private:
DEPRECATED_SignalThread* parent_;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(Worker);
};
class RTC_SCOPED_LOCKABLE EnterExit {
public:
explicit EnterExit(DEPRECATED_SignalThread* t)
RTC_EXCLUSIVE_LOCK_FUNCTION(t->cs_)
: t_(t) {
t_->cs_.Enter();
// If refcount_ is zero then the object has already been deleted and we
// will be double-deleting it in ~EnterExit()! (shouldn't happen)
RTC_DCHECK_NE(0, t_->refcount_);
++t_->refcount_;
}
~EnterExit() RTC_UNLOCK_FUNCTION() {
bool d = (0 == --t_->refcount_);
t_->cs_.Leave();
if (d)
delete t_;
}
private:
DEPRECATED_SignalThread* t_;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(EnterExit);
};
void Run();
void OnMainThreadDestroyed();
Thread* main_;
Worker worker_;
CriticalSection cs_;
State state_ RTC_GUARDED_BY(cs_);
int refcount_ RTC_GUARDED_BY(cs_);
bool destroy_called_ RTC_GUARDED_BY(cs_) = false;
RTC_DISALLOW_COPY_AND_ASSIGN(DEPRECATED_SignalThread);
};
typedef RTC_DEPRECATED DEPRECATED_SignalThread SignalThread;
///////////////////////////////////////////////////////////////////////////////
} // namespace rtc
#endif // RTC_BASE_DEPRECATED_SIGNAL_THREAD_H_

View File

@ -28,9 +28,9 @@ static const int kTimeout = 10000;
class SignalThreadTest : public ::testing::Test, public sigslot::has_slots<> {
public:
class SlowSignalThread : public SignalThread {
class SlowSignalThread : public DEPRECATED_SignalThread {
public:
SlowSignalThread(SignalThreadTest* harness) : harness_(harness) {}
explicit SlowSignalThread(SignalThreadTest* harness) : harness_(harness) {}
~SlowSignalThread() override {
EXPECT_EQ(harness_->main_thread_, Thread::Current());
@ -70,7 +70,7 @@ class SignalThreadTest : public ::testing::Test, public sigslot::has_slots<> {
RTC_DISALLOW_COPY_AND_ASSIGN(SlowSignalThread);
};
void OnWorkComplete(rtc::SignalThread* thread) {
void OnWorkComplete(rtc::DEPRECATED_SignalThread* thread) {
SlowSignalThread* t = static_cast<SlowSignalThread*>(thread);
EXPECT_EQ(t->harness(), this);
EXPECT_EQ(main_thread_, Thread::Current());
@ -157,7 +157,7 @@ class OwnerThread : public Thread, public sigslot::has_slots<> {
rtc::CritScope cs(&crit_);
return has_run_;
}
void OnWorkDone(SignalThread* /*signal_thread*/) {
void OnWorkDone(DEPRECATED_SignalThread* /*signal_thread*/) {
FAIL() << " This shouldn't get called.";
}

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@ -1,5 +1,5 @@
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
* Copyright 2020 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
@ -11,148 +11,9 @@
#ifndef RTC_BASE_SIGNAL_THREAD_H_
#define RTC_BASE_SIGNAL_THREAD_H_
#include <string>
#include "rtc_base/checks.h"
#include "rtc_base/constructor_magic.h"
#include "rtc_base/critical_section.h"
#include "rtc_base/message_handler.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread.h"
#include "rtc_base/thread_annotations.h"
namespace rtc {
///////////////////////////////////////////////////////////////////////////////
// SignalThread - Base class for worker threads. The main thread should call
// Start() to begin work, and then follow one of these models:
// Normal: Wait for SignalWorkDone, and then call Release to destroy.
// Cancellation: Call Release(true), to abort the worker thread.
// Fire-and-forget: Call Release(false), which allows the thread to run to
// completion, and then self-destruct without further notification.
// Periodic tasks: Wait for SignalWorkDone, then eventually call Start()
// again to repeat the task. When the instance isn't needed anymore,
// call Release. DoWork, OnWorkStart and OnWorkStop are called again,
// on a new thread.
// The subclass should override DoWork() to perform the background task. By
// periodically calling ContinueWork(), it can check for cancellation.
// OnWorkStart and OnWorkDone can be overridden to do pre- or post-work
// tasks in the context of the main thread.
///////////////////////////////////////////////////////////////////////////////
class SignalThread : public sigslot::has_slots<>, protected MessageHandler {
public:
SignalThread();
// Context: Main Thread. Call before Start to change the worker's name.
bool SetName(const std::string& name, const void* obj);
// Context: Main Thread. Call to begin the worker thread.
void Start();
// Context: Main Thread. If the worker thread is not running, deletes the
// object immediately. Otherwise, asks the worker thread to abort processing,
// and schedules the object to be deleted once the worker exits.
// SignalWorkDone will not be signalled. If wait is true, does not return
// until the thread is deleted.
void Destroy(bool wait);
// Context: Main Thread. If the worker thread is complete, deletes the
// object immediately. Otherwise, schedules the object to be deleted once
// the worker thread completes. SignalWorkDone will be signalled.
void Release();
// Context: Main Thread. Signalled when work is complete.
sigslot::signal1<SignalThread*> SignalWorkDone;
enum { ST_MSG_WORKER_DONE, ST_MSG_FIRST_AVAILABLE };
protected:
~SignalThread() override;
Thread* worker() { return &worker_; }
// Context: Main Thread. Subclass should override to do pre-work setup.
virtual void OnWorkStart() {}
// Context: Worker Thread. Subclass should override to do work.
virtual void DoWork() = 0;
// Context: Worker Thread. Subclass should call periodically to
// dispatch messages and determine if the thread should terminate.
bool ContinueWork();
// Context: Worker Thread. Subclass should override when extra work is
// needed to abort the worker thread.
virtual void OnWorkStop() {}
// Context: Main Thread. Subclass should override to do post-work cleanup.
virtual void OnWorkDone() {}
// Context: Any Thread. If subclass overrides, be sure to call the base
// implementation. Do not use (message_id < ST_MSG_FIRST_AVAILABLE)
void OnMessage(Message* msg) override;
private:
enum State {
kInit, // Initialized, but not started
kRunning, // Started and doing work
kReleasing, // Same as running, but to be deleted when work is done
kComplete, // Work is done
kStopping, // Work is being interrupted
};
class Worker : public Thread {
public:
explicit Worker(SignalThread* parent);
~Worker() override;
void Run() override;
bool IsProcessingMessagesForTesting() override;
private:
SignalThread* parent_;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(Worker);
};
class RTC_SCOPED_LOCKABLE EnterExit {
public:
explicit EnterExit(SignalThread* t) RTC_EXCLUSIVE_LOCK_FUNCTION(t->cs_)
: t_(t) {
t_->cs_.Enter();
// If refcount_ is zero then the object has already been deleted and we
// will be double-deleting it in ~EnterExit()! (shouldn't happen)
RTC_DCHECK_NE(0, t_->refcount_);
++t_->refcount_;
}
~EnterExit() RTC_UNLOCK_FUNCTION() {
bool d = (0 == --t_->refcount_);
t_->cs_.Leave();
if (d)
delete t_;
}
private:
SignalThread* t_;
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(EnterExit);
};
void Run();
void OnMainThreadDestroyed();
Thread* main_;
Worker worker_;
CriticalSection cs_;
State state_ RTC_GUARDED_BY(cs_);
int refcount_ RTC_GUARDED_BY(cs_);
bool destroy_called_ RTC_GUARDED_BY(cs_) = false;
RTC_DISALLOW_COPY_AND_ASSIGN(SignalThread);
};
///////////////////////////////////////////////////////////////////////////////
} // namespace rtc
// The facilities in this file have been deprecated. Please do not use them
// in new code. New code should use factilities exposed by api/task_queue/
// instead.
#include "rtc_base/deprecated/signal_thread.h"
#endif // RTC_BASE_SIGNAL_THREAD_H_