Improvements in how WebRTC.Audio.RecordedOnlyZeros is added as histogram.
Contains fixes for a non-perfect implementation in https://codereview.webrtc.org/2328433003/ Summary: Adds WebRTC.Audio.RecordedOnlyZeros UMA stat when recording stops if: - All level estimates during the audio session were zero, and - If the audio session was longer than 10 seconds. Adds four simple methods to the AudioDeviceBuffer (ADB) class to allow the ADM to update the ADB about when media starts and stops in both directions. Moves any "critical" parst out frome the timer (based on task queue) and ensures that it only does trivial logging tasks. The task queue is now owned by a unique pointer to improve control of when it starts and stops. Adds time measurements (for logging) of both total time playing out and total recording time. Units are in milliseconds. BUG=webrtc:6592 Review-Url: https://codereview.webrtc.org/2445363003 Cr-Commit-Position: refs/heads/master@{#14854}
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@ -30,11 +30,18 @@ static const char kTimerQueueName[] = "AudioDeviceBufferTimer";
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static const size_t kTimerIntervalInSeconds = 10;
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static const size_t kTimerIntervalInMilliseconds =
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kTimerIntervalInSeconds * rtc::kNumMillisecsPerSec;
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// Min time required to qualify an audio session as a "call". If playout or
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// recording has been active for less than this time we will not store any
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// logs or UMA stats but instead consider the call as too short.
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static const size_t kMinValidCallTimeTimeInSeconds = 10;
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static const size_t kMinValidCallTimeTimeInMilliseconds =
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kMinValidCallTimeTimeInSeconds * rtc::kNumMillisecsPerSec;
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AudioDeviceBuffer::AudioDeviceBuffer()
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: audio_transport_cb_(nullptr),
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task_queue_(kTimerQueueName),
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timer_has_started_(false),
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playing_(false),
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recording_(false),
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rec_sample_rate_(0),
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play_sample_rate_(0),
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rec_channels_(0),
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@ -56,46 +63,22 @@ AudioDeviceBuffer::AudioDeviceBuffer()
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last_rec_samples_(0),
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play_samples_(0),
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last_play_samples_(0),
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last_log_stat_time_(0),
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last_timer_task_time_(0),
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max_rec_level_(0),
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max_play_level_(0),
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num_rec_level_is_zero_(0),
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rec_stat_count_(0),
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play_stat_count_(0) {
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play_stat_count_(0),
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play_start_time_(0),
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rec_start_time_(0),
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only_silence_recorded_(true) {
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LOG(INFO) << "AudioDeviceBuffer::ctor";
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}
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AudioDeviceBuffer::~AudioDeviceBuffer() {
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RTC_DCHECK(thread_checker_.CalledOnValidThread());
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RTC_DCHECK(!playing_);
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RTC_DCHECK(!recording_);
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LOG(INFO) << "AudioDeviceBuffer::~dtor";
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size_t total_diff_time = 0;
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int num_measurements = 0;
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LOG(INFO) << "[playout diff time => #measurements]";
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for (size_t diff = 0; diff < arraysize(playout_diff_times_); ++diff) {
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uint32_t num_elements = playout_diff_times_[diff];
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if (num_elements > 0) {
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total_diff_time += num_elements * diff;
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num_measurements += num_elements;
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LOG(INFO) << "[" << diff << " => " << num_elements << "]";
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}
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}
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if (num_measurements > 0) {
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LOG(INFO) << "total_diff_time: " << total_diff_time;
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LOG(INFO) << "num_measurements: " << num_measurements;
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LOG(INFO) << "average: "
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<< static_cast<float>(total_diff_time) / num_measurements;
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}
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// Add UMA histogram to keep track of the case when only zeros have been
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// recorded. Ensure that recording callbacks have started and that at least
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// one timer event has been able to update |num_rec_level_is_zero_|.
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// I am avoiding use of the task queue here since we are under destruction
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// and reading these members on the creating thread feels safe.
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if (rec_callbacks_ > 0 && num_stat_reports_ > 0) {
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RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.RecordedOnlyZeros",
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static_cast<int>(num_stat_reports_ == num_rec_level_is_zero_));
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}
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}
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int32_t AudioDeviceBuffer::RegisterAudioCallback(
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@ -106,26 +89,116 @@ int32_t AudioDeviceBuffer::RegisterAudioCallback(
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return 0;
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}
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int32_t AudioDeviceBuffer::InitPlayout() {
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LOG(INFO) << __FUNCTION__;
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void AudioDeviceBuffer::StartPlayout() {
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RTC_DCHECK(thread_checker_.CalledOnValidThread());
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ResetPlayStats();
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if (!timer_has_started_) {
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StartTimer();
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timer_has_started_ = true;
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// TODO(henrika): allow for usage of DCHECK(!playing_) here instead. Today the
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// ADM allows calling Start(), Start() by ignoring the second call but it
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// makes more sense to only allow one call.
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if (playing_) {
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return;
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}
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return 0;
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LOG(INFO) << __FUNCTION__;
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// Clear members tracking playout stats and do it on the task queue.
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task_queue_.PostTask([this] { ResetPlayStats(); });
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// Start a periodic timer based on task queue if not already done by the
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// recording side.
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if (!recording_) {
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StartPeriodicLogging();
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}
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const uint64_t now_time = rtc::TimeMillis();
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// Clear members that are only touched on the main (creating) thread.
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play_start_time_ = now_time;
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last_playout_time_ = now_time;
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playing_ = true;
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}
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int32_t AudioDeviceBuffer::InitRecording() {
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LOG(INFO) << __FUNCTION__;
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void AudioDeviceBuffer::StartRecording() {
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RTC_DCHECK(thread_checker_.CalledOnValidThread());
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ResetRecStats();
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if (!timer_has_started_) {
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StartTimer();
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timer_has_started_ = true;
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if (recording_) {
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return;
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}
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return 0;
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LOG(INFO) << __FUNCTION__;
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// Clear members tracking recording stats and do it on the task queue.
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task_queue_.PostTask([this] { ResetRecStats(); });
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// Start a periodic timer based on task queue if not already done by the
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// playout side.
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if (!playing_) {
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StartPeriodicLogging();
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}
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// Clear members that will be touched on the main (creating) thread.
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rec_start_time_ = rtc::TimeMillis();
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recording_ = true;
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// And finally a member which can be modified on the native audio thread.
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// It is safe to do so since we know by design that the owning ADM has not
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// yet started the native audio recording.
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only_silence_recorded_ = true;
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}
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void AudioDeviceBuffer::StopPlayout() {
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RTC_DCHECK(thread_checker_.CalledOnValidThread());
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if (!playing_) {
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return;
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}
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LOG(INFO) << __FUNCTION__;
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playing_ = false;
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// Stop periodic logging if no more media is active.
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if (!recording_) {
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StopPeriodicLogging();
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}
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// Add diagnostic logging of delta times for playout callbacks. We are doing
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// this wihout a lock since playout should be stopped by now and it a minor
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// conflict during stop will not have a great impact on the total statistics.
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const size_t time_since_start = rtc::TimeSince(play_start_time_);
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if (time_since_start > kMinValidCallTimeTimeInMilliseconds) {
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size_t total_diff_time = 0;
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int num_measurements = 0;
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LOG(INFO) << "[playout diff time => #measurements]";
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for (size_t diff = 0; diff < arraysize(playout_diff_times_); ++diff) {
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uint32_t num_elements = playout_diff_times_[diff];
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if (num_elements > 0) {
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total_diff_time += num_elements * diff;
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num_measurements += num_elements;
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LOG(INFO) << "[" << diff << " => " << num_elements << "]";
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}
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}
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if (num_measurements > 0) {
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LOG(INFO) << "total_diff_time: " << total_diff_time << ", "
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<< "num_measurements: " << num_measurements << ", "
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<< "average: "
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<< static_cast<float>(total_diff_time) / num_measurements;
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}
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}
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LOG(INFO) << "total playout time: " << time_since_start;
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}
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void AudioDeviceBuffer::StopRecording() {
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RTC_DCHECK(thread_checker_.CalledOnValidThread());
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if (!recording_) {
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return;
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}
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LOG(INFO) << __FUNCTION__;
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recording_ = false;
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// Stop periodic logging if no more media is active.
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if (!playing_) {
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StopPeriodicLogging();
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}
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// Add UMA histogram to keep track of the case when only zeros have been
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// recorded. Measurements (max of absolute level) are taken twice per second,
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// which means that if e.g 10 seconds of audio has been recorded, a total of
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// 20 level estimates must all be identical to zero to trigger the histogram.
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// |only_silence_recorded_| can only be cleared on the native audio thread
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// that drives audio capture but we know by design that the audio has stopped
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// when this method is called, hence there should not be aby conflicts. Also,
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// the fact that |only_silence_recorded_| can be affected during the complete
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// call makes chances of conflicts with potentially one last callback very
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// small.
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const size_t time_since_start = rtc::TimeSince(rec_start_time_);
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if (time_since_start > kMinValidCallTimeTimeInMilliseconds) {
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const int only_zeros = static_cast<int>(only_silence_recorded_);
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RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.RecordedOnlyZeros", only_zeros);
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LOG(INFO) << "HISTOGRAM(WebRTC.Audio.RecordedOnlyZeros): " << only_zeros;
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}
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LOG(INFO) << "total recording time: " << time_since_start;
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}
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int32_t AudioDeviceBuffer::SetRecordingSampleRate(uint32_t fsHz) {
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@ -249,7 +322,7 @@ int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
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if (old_size != rec_buffer_.size()) {
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LOG(LS_INFO) << "Size of recording buffer: " << rec_buffer_.size();
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}
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// Derive a new level value twice per second.
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// Derive a new level value twice per second and check if it is non-zero.
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int16_t max_abs = 0;
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RTC_DCHECK_LT(rec_stat_count_, 50);
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if (++rec_stat_count_ >= 50) {
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@ -258,13 +331,19 @@ int32_t AudioDeviceBuffer::SetRecordedBuffer(const void* audio_buffer,
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max_abs = WebRtcSpl_MaxAbsValueW16(
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reinterpret_cast<const int16_t*>(rec_buffer_.data()), size);
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rec_stat_count_ = 0;
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// Set |only_silence_recorded_| to false as soon as at least one detection
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// of a non-zero audio packet is found. It can only be restored to true
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// again by restarting the call.
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if (max_abs > 0) {
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only_silence_recorded_ = false;
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}
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}
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// Update some stats but do it on the task queue to ensure that the members
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// are modified and read on the same thread. Note that |max_abs| will be
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// zero in most calls and then have no effect of the stats. It is only updated
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// approximately two times per second and can then change the stats.
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task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::UpdateRecStats, this,
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max_abs, num_samples));
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task_queue_.PostTask(
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[this, max_abs, num_samples] { UpdateRecStats(max_abs, num_samples); });
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return 0;
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}
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@ -320,24 +399,26 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
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LOG(LS_INFO) << "Size of playout buffer: " << play_buffer_.size();
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}
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rtc::CritScope lock(&lock_cb_);
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// It is currently supported to start playout without a valid audio
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// transport object. Leads to warning and silence.
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if (!audio_transport_cb_) {
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LOG(LS_WARNING) << "Invalid audio transport";
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return 0;
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}
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// Retrieve new 16-bit PCM audio data using the audio transport instance.
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int64_t elapsed_time_ms = -1;
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int64_t ntp_time_ms = -1;
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size_t num_samples_out(0);
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uint32_t res = audio_transport_cb_->NeedMorePlayData(
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num_samples, play_bytes_per_sample_, play_channels, play_sample_rate_,
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play_buffer_.data(), num_samples_out, &elapsed_time_ms, &ntp_time_ms);
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if (res != 0) {
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LOG(LS_ERROR) << "NeedMorePlayData() failed";
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{
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rtc::CritScope lock(&lock_cb_);
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// It is currently supported to start playout without a valid audio
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// transport object. Leads to warning and silence.
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if (!audio_transport_cb_) {
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LOG(LS_WARNING) << "Invalid audio transport";
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return 0;
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}
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// Retrieve new 16-bit PCM audio data using the audio transport instance.
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int64_t elapsed_time_ms = -1;
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int64_t ntp_time_ms = -1;
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uint32_t res = audio_transport_cb_->NeedMorePlayData(
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num_samples, play_bytes_per_sample_, play_channels, play_sample_rate_,
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play_buffer_.data(), num_samples_out, &elapsed_time_ms, &ntp_time_ms);
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if (res != 0) {
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LOG(LS_ERROR) << "NeedMorePlayData() failed";
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}
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}
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// Derive a new level value twice per second.
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@ -354,8 +435,9 @@ int32_t AudioDeviceBuffer::RequestPlayoutData(size_t num_samples) {
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// are modified and read on the same thread. Note that |max_abs| will be
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// zero in most calls and then have no effect of the stats. It is only updated
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// approximately two times per second and can then change the stats.
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task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::UpdatePlayStats, this,
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max_abs, num_samples_out));
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task_queue_.PostTask([this, max_abs, num_samples_out] {
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UpdatePlayStats(max_abs, num_samples_out);
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});
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return static_cast<int32_t>(num_samples_out);
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}
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@ -369,24 +451,37 @@ int32_t AudioDeviceBuffer::GetPlayoutData(void* audio_buffer) {
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return static_cast<int32_t>(play_buffer_.size() / play_bytes_per_sample);
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}
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void AudioDeviceBuffer::StartTimer() {
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num_stat_reports_ = 0;
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last_log_stat_time_ = rtc::TimeMillis();
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task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this),
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kTimerIntervalInMilliseconds);
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void AudioDeviceBuffer::StartPeriodicLogging() {
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task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
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AudioDeviceBuffer::LOG_START));
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}
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void AudioDeviceBuffer::LogStats() {
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void AudioDeviceBuffer::StopPeriodicLogging() {
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task_queue_.PostTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
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AudioDeviceBuffer::LOG_STOP));
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}
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void AudioDeviceBuffer::LogStats(LogState state) {
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RTC_DCHECK(task_queue_.IsCurrent());
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int64_t now_time = rtc::TimeMillis();
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int64_t next_callback_time = now_time + kTimerIntervalInMilliseconds;
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int64_t time_since_last = rtc::TimeDiff(now_time, last_log_stat_time_);
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last_log_stat_time_ = now_time;
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if (state == AudioDeviceBuffer::LOG_START) {
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// Reset counters at start. We will not add any logging in this state but
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// the timer will started by posting a new (delayed) task.
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num_stat_reports_ = 0;
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last_timer_task_time_ = now_time;
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} else if (state == AudioDeviceBuffer::LOG_STOP) {
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// Stop logging and posting new tasks.
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return;
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} else if (state == AudioDeviceBuffer::LOG_ACTIVE) {
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// Default state. Just keep on logging.
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}
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// Log the latest statistics but skip the first 10 seconds since we are not
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// sure of the exact starting point. I.e., the first log printout will be
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// after ~20 seconds.
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int64_t next_callback_time = now_time + kTimerIntervalInMilliseconds;
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int64_t time_since_last = rtc::TimeDiff(now_time, last_timer_task_time_);
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last_timer_task_time_ = now_time;
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// Log the latest statistics but skip the first round just after state was
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// set to LOG_START. Hence, first printed log will be after ~10 seconds.
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if (++num_stat_reports_ > 1 && time_since_last > 0) {
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uint32_t diff_samples = rec_samples_ - last_rec_samples_;
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float rate = diff_samples / (static_cast<float>(time_since_last) / 1000.0);
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@ -409,12 +504,6 @@ void AudioDeviceBuffer::LogStats() {
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<< "level: " << max_play_level_;
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}
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// Count number of times we detect "no audio" corresponding to a case where
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// all level measurements have been zero.
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if (max_rec_level_ == 0) {
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++num_rec_level_is_zero_;
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}
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last_rec_callbacks_ = rec_callbacks_;
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last_play_callbacks_ = play_callbacks_;
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last_rec_samples_ = rec_samples_;
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@ -425,23 +514,23 @@ void AudioDeviceBuffer::LogStats() {
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int64_t time_to_wait_ms = next_callback_time - rtc::TimeMillis();
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RTC_DCHECK_GT(time_to_wait_ms, 0) << "Invalid timer interval";
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// Update some stats but do it on the task queue to ensure that access of
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// members is serialized hence avoiding usage of locks.
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task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this),
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// Keep posting new (delayed) tasks until state is changed to kLogStop.
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task_queue_.PostDelayedTask(rtc::Bind(&AudioDeviceBuffer::LogStats, this,
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AudioDeviceBuffer::LOG_ACTIVE),
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time_to_wait_ms);
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}
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void AudioDeviceBuffer::ResetRecStats() {
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RTC_DCHECK(task_queue_.IsCurrent());
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rec_callbacks_ = 0;
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last_rec_callbacks_ = 0;
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rec_samples_ = 0;
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last_rec_samples_ = 0;
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max_rec_level_ = 0;
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num_rec_level_is_zero_ = 0;
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}
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void AudioDeviceBuffer::ResetPlayStats() {
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last_playout_time_ = rtc::TimeMillis();
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RTC_DCHECK(task_queue_.IsCurrent());
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play_callbacks_ = 0;
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last_play_callbacks_ = 0;
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play_samples_ = 0;
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@ -30,14 +30,22 @@ class AudioDeviceObserver;
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class AudioDeviceBuffer {
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public:
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enum LogState {
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LOG_START = 0,
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LOG_STOP,
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LOG_ACTIVE,
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};
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AudioDeviceBuffer();
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virtual ~AudioDeviceBuffer();
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void SetId(uint32_t id) {};
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int32_t RegisterAudioCallback(AudioTransport* audio_callback);
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int32_t InitPlayout();
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int32_t InitRecording();
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void StartPlayout();
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void StartRecording();
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void StopPlayout();
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void StopRecording();
|
||||
|
||||
int32_t SetRecordingSampleRate(uint32_t fsHz);
|
||||
int32_t SetPlayoutSampleRate(uint32_t fsHz);
|
||||
@ -72,16 +80,17 @@ class AudioDeviceBuffer {
|
||||
int32_t SetTypingStatus(bool typing_status);
|
||||
|
||||
private:
|
||||
// Posts the first delayed task in the task queue and starts the periodic
|
||||
// timer.
|
||||
void StartTimer();
|
||||
// Starts/stops periodic logging of audio stats.
|
||||
void StartPeriodicLogging();
|
||||
void StopPeriodicLogging();
|
||||
|
||||
// Called periodically on the internal thread created by the TaskQueue.
|
||||
void LogStats();
|
||||
|
||||
// Clears all members tracking stats for recording and playout.
|
||||
void ResetRecStats();
|
||||
void ResetPlayStats();
|
||||
// Updates some stats but dooes it on the task queue to ensure that access of
|
||||
// members is serialized hence avoiding usage of locks.
|
||||
// state = LOG_START => members are initialized and the timer starts.
|
||||
// state = LOG_STOP => no logs are printed and the timer stops.
|
||||
// state = LOG_ACTIVE => logs are printed and the timer is kept alive.
|
||||
void LogStats(LogState state);
|
||||
|
||||
// Updates counters in each play/record callback but does it on the task
|
||||
// queue to ensure that they can be read by LogStats() without any locks since
|
||||
@ -89,6 +98,11 @@ class AudioDeviceBuffer {
|
||||
void UpdateRecStats(int16_t max_abs, size_t num_samples);
|
||||
void UpdatePlayStats(int16_t max_abs, size_t num_samples);
|
||||
|
||||
// Clears all members tracking stats for recording and playout.
|
||||
// These methods both run on the task queue.
|
||||
void ResetRecStats();
|
||||
void ResetPlayStats();
|
||||
|
||||
// Ensures that methods are called on the same thread as the thread that
|
||||
// creates this object.
|
||||
rtc::ThreadChecker thread_checker_;
|
||||
@ -107,8 +121,11 @@ class AudioDeviceBuffer {
|
||||
// each task.
|
||||
rtc::TaskQueue task_queue_;
|
||||
|
||||
// Ensures that the timer is only started once.
|
||||
bool timer_has_started_;
|
||||
// Keeps track of if playout/recording are active or not. A combination
|
||||
// of these states are used to determine when to start and stop the timer.
|
||||
// Only used on the creating thread and not used to control any media flow.
|
||||
bool playing_;
|
||||
bool recording_;
|
||||
|
||||
// Sample rate in Hertz.
|
||||
uint32_t rec_sample_rate_;
|
||||
@ -173,8 +190,8 @@ class AudioDeviceBuffer {
|
||||
// Total number of played samples stored at the previous timer task.
|
||||
uint64_t last_play_samples_;
|
||||
|
||||
// Time stamp of last stat report.
|
||||
uint64_t last_log_stat_time_;
|
||||
// Time stamp of last timer task (drives logging).
|
||||
uint64_t last_timer_task_time_;
|
||||
|
||||
// Time stamp of last playout callback.
|
||||
uint64_t last_playout_time_;
|
||||
@ -196,18 +213,19 @@ class AudioDeviceBuffer {
|
||||
// where a new measurement is done twice per second.
|
||||
int16_t max_play_level_;
|
||||
|
||||
// Counts number of times we detect "no audio" corresponding to a case where
|
||||
// all level measurements since the last log has been exactly zero.
|
||||
// In other words: this counter is incremented only if 20 measurements
|
||||
// (two per second) in a row equals zero. The member is only incremented on
|
||||
// the task queue and max once every 10th second.
|
||||
size_t num_rec_level_is_zero_;
|
||||
|
||||
// Counts number of audio callbacks modulo 50 to create a signal when
|
||||
// a new storage of audio stats shall be done.
|
||||
// Only updated on the OS-specific audio thread that drives audio.
|
||||
int16_t rec_stat_count_;
|
||||
int16_t play_stat_count_;
|
||||
|
||||
// Time stamps of when playout and recording starts.
|
||||
uint64_t play_start_time_;
|
||||
uint64_t rec_start_time_;
|
||||
|
||||
// Set to true at construction and modified to false as soon as one audio-
|
||||
// level estimate larger than zero is detected.
|
||||
bool only_silence_recorded_;
|
||||
};
|
||||
|
||||
} // namespace webrtc
|
||||
|
||||
@ -1346,7 +1346,6 @@ int32_t AudioDeviceModuleImpl::InitPlayout() {
|
||||
if (PlayoutIsInitialized()) {
|
||||
return 0;
|
||||
}
|
||||
_audioDeviceBuffer.InitPlayout();
|
||||
int32_t result = _ptrAudioDevice->InitPlayout();
|
||||
LOG(INFO) << "output: " << result;
|
||||
RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.InitPlayoutSuccess",
|
||||
@ -1364,7 +1363,6 @@ int32_t AudioDeviceModuleImpl::InitRecording() {
|
||||
if (RecordingIsInitialized()) {
|
||||
return 0;
|
||||
}
|
||||
_audioDeviceBuffer.InitRecording();
|
||||
int32_t result = _ptrAudioDevice->InitRecording();
|
||||
LOG(INFO) << "output: " << result;
|
||||
RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.InitRecordingSuccess",
|
||||
@ -1402,6 +1400,7 @@ int32_t AudioDeviceModuleImpl::StartPlayout() {
|
||||
if (Playing()) {
|
||||
return 0;
|
||||
}
|
||||
_audioDeviceBuffer.StartPlayout();
|
||||
int32_t result = _ptrAudioDevice->StartPlayout();
|
||||
LOG(INFO) << "output: " << result;
|
||||
RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.StartPlayoutSuccess",
|
||||
@ -1417,6 +1416,7 @@ int32_t AudioDeviceModuleImpl::StopPlayout() {
|
||||
LOG(INFO) << __FUNCTION__;
|
||||
CHECK_INITIALIZED();
|
||||
int32_t result = _ptrAudioDevice->StopPlayout();
|
||||
_audioDeviceBuffer.StopPlayout();
|
||||
LOG(INFO) << "output: " << result;
|
||||
RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.StopPlayoutSuccess",
|
||||
static_cast<int>(result == 0));
|
||||
@ -1443,6 +1443,7 @@ int32_t AudioDeviceModuleImpl::StartRecording() {
|
||||
if (Recording()) {
|
||||
return 0;
|
||||
}
|
||||
_audioDeviceBuffer.StartRecording();
|
||||
int32_t result = _ptrAudioDevice->StartRecording();
|
||||
LOG(INFO) << "output: " << result;
|
||||
RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.StartRecordingSuccess",
|
||||
@ -1457,6 +1458,7 @@ int32_t AudioDeviceModuleImpl::StopRecording() {
|
||||
LOG(INFO) << __FUNCTION__;
|
||||
CHECK_INITIALIZED();
|
||||
int32_t result = _ptrAudioDevice->StopRecording();
|
||||
_audioDeviceBuffer.StopRecording();
|
||||
LOG(INFO) << "output: " << result;
|
||||
RTC_HISTOGRAM_BOOLEAN("WebRTC.Audio.StopRecordingSuccess",
|
||||
static_cast<int>(result == 0));
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user