Remove unused GuardedAsyncInvoker class

Bug: none
Change-Id: I0d05964c9be8a692f1589b4cebc84ee48c91be20
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/178864
Reviewed-by: Markus Handell <handellm@webrtc.org>
Commit-Queue: Tommi <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31669}
This commit is contained in:
Tomas Gunnarsson 2020-07-08 10:24:31 +02:00 committed by Commit Bot
parent 122fadc608
commit b504780c42
3 changed files with 0 additions and 212 deletions

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@ -101,28 +101,6 @@ void AsyncInvoker::DoInvokeDelayed(const Location& posted_from,
new ScopedMessageData<AsyncClosure>(std::move(closure)));
}
GuardedAsyncInvoker::GuardedAsyncInvoker() : thread_(Thread::Current()) {
thread_->SignalQueueDestroyed.connect(this,
&GuardedAsyncInvoker::ThreadDestroyed);
}
GuardedAsyncInvoker::~GuardedAsyncInvoker() {}
bool GuardedAsyncInvoker::Flush(uint32_t id) {
CritScope cs(&crit_);
if (thread_ == nullptr)
return false;
invoker_.Flush(thread_, id);
return true;
}
void GuardedAsyncInvoker::ThreadDestroyed() {
CritScope cs(&crit_);
// We should never get more than one notification about the thread dying.
RTC_DCHECK(thread_ != nullptr);
thread_ = nullptr;
}
AsyncClosure::AsyncClosure(AsyncInvoker* invoker)
: invoker_(invoker), invocation_complete_(invoker_->invocation_complete_) {
invoker_->pending_invocations_.fetch_add(1, std::memory_order_relaxed);

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@ -169,97 +169,6 @@ class AsyncInvoker : public MessageHandler {
RTC_DISALLOW_COPY_AND_ASSIGN(AsyncInvoker);
};
// Similar to AsyncInvoker, but guards against the Thread being destroyed while
// there are outstanding dangling pointers to it. It will connect to the current
// thread in the constructor, and will get notified when that thread is
// destroyed. After GuardedAsyncInvoker is constructed, it can be used from
// other threads to post functors to the thread it was constructed on. If that
// thread dies, any further calls to AsyncInvoke() will be safely ignored.
class GuardedAsyncInvoker : public sigslot::has_slots<> {
public:
GuardedAsyncInvoker();
~GuardedAsyncInvoker() override;
// Synchronously execute all outstanding calls we own, and wait for calls to
// complete before returning. Optionally filter by message id. The destructor
// will not wait for outstanding calls, so if that behavior is desired, call
// Flush() first. Returns false if the thread has died.
bool Flush(uint32_t id = MQID_ANY);
// Call |functor| asynchronously with no callback upon completion. Returns
// immediately. Returns false if the thread has died.
template <class ReturnT, class FunctorT>
bool AsyncInvoke(const Location& posted_from,
FunctorT&& functor,
uint32_t id = 0) {
CritScope cs(&crit_);
if (thread_ == nullptr)
return false;
invoker_.AsyncInvoke<ReturnT, FunctorT>(
posted_from, thread_, std::forward<FunctorT>(functor), id);
return true;
}
// Call |functor| asynchronously with |delay_ms|, with no callback upon
// completion. Returns immediately. Returns false if the thread has died.
template <class ReturnT, class FunctorT>
bool AsyncInvokeDelayed(const Location& posted_from,
FunctorT&& functor,
uint32_t delay_ms,
uint32_t id = 0) {
CritScope cs(&crit_);
if (thread_ == nullptr)
return false;
invoker_.AsyncInvokeDelayed<ReturnT, FunctorT>(
posted_from, thread_, std::forward<FunctorT>(functor), delay_ms, id);
return true;
}
// Call |functor| asynchronously, calling |callback| when done. Returns false
// if the thread has died.
template <class ReturnT, class FunctorT, class HostT>
bool AsyncInvoke(const Location& posted_from,
const Location& callback_posted_from,
FunctorT&& functor,
void (HostT::*callback)(ReturnT),
HostT* callback_host,
uint32_t id = 0) {
CritScope cs(&crit_);
if (thread_ == nullptr)
return false;
invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>(
posted_from, callback_posted_from, thread_,
std::forward<FunctorT>(functor), callback, callback_host, id);
return true;
}
// Call |functor| asynchronously calling |callback| when done. Overloaded for
// void return. Returns false if the thread has died.
template <class ReturnT, class FunctorT, class HostT>
bool AsyncInvoke(const Location& posted_from,
const Location& callback_posted_from,
FunctorT&& functor,
void (HostT::*callback)(),
HostT* callback_host,
uint32_t id = 0) {
CritScope cs(&crit_);
if (thread_ == nullptr)
return false;
invoker_.AsyncInvoke<ReturnT, FunctorT, HostT>(
posted_from, callback_posted_from, thread_,
std::forward<FunctorT>(functor), callback, callback_host, id);
return true;
}
private:
// Callback when |thread_| is destroyed.
void ThreadDestroyed();
CriticalSection crit_;
Thread* thread_ RTC_GUARDED_BY(crit_);
AsyncInvoker invoker_ RTC_GUARDED_BY(crit_);
};
} // namespace rtc
#endif // RTC_BASE_ASYNC_INVOKER_H_

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@ -837,105 +837,6 @@ TEST_F(AsyncInvokeTest, FlushWithIds) {
EXPECT_TRUE(flag2.get());
}
class GuardedAsyncInvokeTest : public ::testing::Test {
public:
void IntCallback(int value) {
EXPECT_EQ(expected_thread_, Thread::Current());
int_value_ = value;
}
void SetExpectedThreadForIntCallback(Thread* thread) {
expected_thread_ = thread;
}
protected:
constexpr static int kWaitTimeout = 1000;
GuardedAsyncInvokeTest() : int_value_(0), expected_thread_(nullptr) {}
int int_value_;
Thread* expected_thread_;
};
// Functor for creating an invoker.
struct CreateInvoker {
CreateInvoker(std::unique_ptr<GuardedAsyncInvoker>* invoker)
: invoker_(invoker) {}
void operator()() { invoker_->reset(new GuardedAsyncInvoker()); }
std::unique_ptr<GuardedAsyncInvoker>* invoker_;
};
// Test that we can call AsyncInvoke<void>() after the thread died.
TEST_F(GuardedAsyncInvokeTest, KillThreadFireAndForget) {
// Create and start the thread.
std::unique_ptr<Thread> thread(Thread::Create());
thread->Start();
std::unique_ptr<GuardedAsyncInvoker> invoker;
// Create the invoker on |thread|.
thread->Invoke<void>(RTC_FROM_HERE, CreateInvoker(&invoker));
// Kill |thread|.
thread = nullptr;
// Try calling functor.
AtomicBool called;
EXPECT_FALSE(invoker->AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&called)));
// With thread gone, nothing should happen.
WAIT(called.get(), kWaitTimeout);
EXPECT_FALSE(called.get());
}
// The remaining tests check that GuardedAsyncInvoker behaves as AsyncInvoker
// when Thread is still alive.
TEST_F(GuardedAsyncInvokeTest, FireAndForget) {
GuardedAsyncInvoker invoker;
// Try calling functor.
AtomicBool called;
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&called)));
EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
}
TEST_F(GuardedAsyncInvokeTest, NonCopyableFunctor) {
GuardedAsyncInvoker invoker;
// Try calling functor.
AtomicBool called;
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorD(&called)));
EXPECT_TRUE_WAIT(called.get(), kWaitTimeout);
}
TEST_F(GuardedAsyncInvokeTest, Flush) {
GuardedAsyncInvoker invoker;
AtomicBool flag1;
AtomicBool flag2;
// Queue two async calls to the current thread.
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag1)));
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag2)));
// Because we haven't pumped messages, these should not have run yet.
EXPECT_FALSE(flag1.get());
EXPECT_FALSE(flag2.get());
// Force them to run now.
EXPECT_TRUE(invoker.Flush());
EXPECT_TRUE(flag1.get());
EXPECT_TRUE(flag2.get());
}
TEST_F(GuardedAsyncInvokeTest, FlushWithIds) {
GuardedAsyncInvoker invoker;
AtomicBool flag1;
AtomicBool flag2;
// Queue two async calls to the current thread, one with a message id.
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag1), 5));
EXPECT_TRUE(invoker.AsyncInvoke<void>(RTC_FROM_HERE, FunctorB(&flag2)));
// Because we haven't pumped messages, these should not have run yet.
EXPECT_FALSE(flag1.get());
EXPECT_FALSE(flag2.get());
// Execute pending calls with id == 5.
EXPECT_TRUE(invoker.Flush(5));
EXPECT_TRUE(flag1.get());
EXPECT_FALSE(flag2.get());
flag1 = false;
// Execute all pending calls. The id == 5 call should not execute again.
EXPECT_TRUE(invoker.Flush());
EXPECT_FALSE(flag1.get());
EXPECT_TRUE(flag2.get());
}
void ThreadIsCurrent(Thread* thread, bool* result, Event* event) {
*result = thread->IsCurrent();
event->Set();