Revert "Added logging inside AEC3 for render API buffer under/overruns"
This reverts commit 262d4ff882d62985426d4c31bae1411c7d5ed0e1. Reason for revert: The logging in this CL is spamming the logs. Therefore I'll revert and reland this once that has been fixed. Original change's description: > Added logging inside AEC3 for render API buffer under/overruns > > Bug: webrtc:8250 > Change-Id: Ib9ce26419b8961a33869d2f24cc4248fe10039b8 > Reviewed-on: https://webrtc-review.googlesource.com/1562 > Commit-Queue: Per Åhgren <peah@webrtc.org> > Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org> > Cr-Commit-Position: refs/heads/master@{#19856} TBR=gustaf@webrtc.org,peah@webrtc.org # Not skipping CQ checks because original CL landed > 1 day ago. Bug: webrtc:8250 Change-Id: Icbbb219772ca2e3644b9fcb7fa99545b147fd675 Reviewed-on: https://webrtc-review.googlesource.com/2720 Reviewed-by: Per Åhgren <peah@webrtc.org> Reviewed-by: Noah Richards <noahric@chromium.org> Commit-Queue: Per Åhgren <peah@webrtc.org> Cr-Commit-Position: refs/heads/master@{#19932}
This commit is contained in:
parent
835cc0c646
commit
b3547fa5de
@ -16,7 +16,6 @@
|
||||
#include "modules/audio_processing/logging/apm_data_dumper.h"
|
||||
#include "rtc_base/atomicops.h"
|
||||
#include "rtc_base/constructormagic.h"
|
||||
#include "rtc_base/logging.h"
|
||||
|
||||
namespace webrtc {
|
||||
namespace {
|
||||
@ -102,15 +101,11 @@ void BlockProcessorImpl::ProcessCapture(
|
||||
// been a render buffer overrun as the buffer alignment may be noncausal.
|
||||
delay_controller_->Reset();
|
||||
render_buffer_->Reset();
|
||||
LOG(LS_WARNING) << "Reset due to detected render buffer overrun.";
|
||||
}
|
||||
|
||||
// Update the render buffers with new render data, filling the buffers with
|
||||
// empty blocks when there is no render data available.
|
||||
render_buffer_underrun = !render_buffer_->UpdateBuffers();
|
||||
if (render_buffer_underrun) {
|
||||
LOG(LS_WARNING) << "Render API jitter buffer underrun.";
|
||||
}
|
||||
|
||||
// Compute and and apply the render delay required to achieve proper signal
|
||||
// alignment.
|
||||
@ -132,7 +127,6 @@ void BlockProcessorImpl::ProcessCapture(
|
||||
delay_controller_->Reset();
|
||||
render_buffer_->Reset();
|
||||
delay_change = true;
|
||||
LOG(LS_WARNING) << "Reset due to noncausal delay.";
|
||||
}
|
||||
|
||||
// Remove the echo from the capture signal.
|
||||
@ -170,9 +164,6 @@ void BlockProcessorImpl::BufferRender(
|
||||
|
||||
// Buffer the render data.
|
||||
render_buffer_overrun_occurred_ = !render_buffer_->Insert(block);
|
||||
if (render_buffer_overrun_occurred_) {
|
||||
LOG(LS_WARNING) << "Render API jitter buffer overrun.";
|
||||
}
|
||||
|
||||
// Update the metrics.
|
||||
metrics_.UpdateRender(render_buffer_overrun_occurred_);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user