Revert of Default build flag |rtc_use_h264| to |proprietary_codecs| if not on Android/iOS. (patchset #1 id:1 of https://codereview.webrtc.org/1674103002/ )
Reason for revert: Chromium FYI turns red. Original issue's description: > Default build flag |rtc_use_h264| to |proprietary_codecs| > if not on Android/iOS. > > This means proprietary_codecs=1 && ffmpeg_branding=Chrome > can be used to enable this H.264 enc/dec implementation > instead of rtc_use_h264=1 && ffmpeg_branding=Chrome. > This is used by both Chromium trybots (but not default > Chromium build) and offical Chrome build, meaning we will > be able to test and enable H.264 in chromium. > > This change would otherwise be enough to launch this > feature in Chrome, but because we do not want to do that > before we have chromium browser tests and are ready to flip > the switch, this CL prevents chromium from using H.264 just > yet: https://codereview.chromium.org/1641163002/ (landing > this after that CL). > > Note: This is a re-land of > https://codereview.webrtc.org/1660403004/. Reverting it > was not necessary. > > TBR=kjellander@webrtc.org > BUG=chromium:500605, chromium:468365 > > Committed: https://crrev.com/10b9dd7ab1a8c3f80b2d2924be658e43131a4fbe > Cr-Commit-Position: refs/heads/master@{#11517} TBR=kjellander@webrtc.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=chromium:500605, chromium:468365 Review URL: https://codereview.webrtc.org/1675113002 Cr-Commit-Position: refs/heads/master@{#11518}
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@ -138,21 +138,17 @@
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# Enabling this may break interop with Android clients that support H264.
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'use_objc_h264%': 0,
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'conditions': [
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# Enable this to build OpenH264 encoder/FFmpeg decoder. This is supported
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# on all platforms except Android and iOS. Because FFmpeg can be built
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# with/without H.264 support, |ffmpeg_branding| has to separately be set
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# to a value that includes H.264, for example "Chrome". If FFmpeg is built
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# without H.264, compilation succeeds but |H264DecoderImpl| fails to
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# initialize. See also: |rtc_initialize_ffmpeg|.
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# CHECK THE OPENH264, FFMPEG AND H.264 LICENSES/PATENTS BEFORE BUILDING.
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# http://www.openh264.org, https://www.ffmpeg.org/
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['proprietary_codecs==1 and OS!="android" and OS!="ios"', {
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'rtc_use_h264%': 1,
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}, {
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'rtc_use_h264%': 0,
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}],
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# Enable this to build OpenH264 encoder/FFmpeg decoder. This is supported on
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# all platforms except iOS. Because FFmpeg can be built with/without H.264
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# support, |ffmpeg_branding| has to separately be set to a value that
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# includes H.264, for example "Chrome". If FFmpeg is built without H.264,
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# compilation succeeds but |H264DecoderImpl| fails to initialize.
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# See also: |rtc_initialize_ffmpeg|.
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# CHECK THE OPENH264, FFMPEG AND H.264 LICENSES/PATENTS BEFORE BUILDING.
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# http://www.openh264.org, https://www.ffmpeg.org/
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'rtc_use_h264%': 0,
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'conditions': [
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# FFmpeg must be initialized for |H264DecoderImpl| to work. This can be
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# done by WebRTC during |H264DecoderImpl::InitDecode| or externally.
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# FFmpeg must only be initialized once. Projects that initialize FFmpeg
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@ -7,7 +7,6 @@
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# be found in the AUTHORS file in the root of the source tree.
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import("//build/config/arm.gni")
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import("//build/config/features.gni")
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import("//build/config/mips.gni")
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import("//build_overrides/webrtc.gni")
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@ -93,14 +92,14 @@ declare_args() {
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rtc_use_objc_h264 = false
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# Enable this to build OpenH264 encoder/FFmpeg decoder. This is supported on
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# all platforms except Android and iOS. Because FFmpeg can be built
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# with/without H.264 support, |ffmpeg_branding| has to separately be set to a
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# value that includes H.264, for example "Chrome". If FFmpeg is built without
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# H.264, compilation succeeds but |H264DecoderImpl| fails to initialize. See
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# also: |rtc_initialize_ffmpeg|.
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# all platforms except iOS. Because FFmpeg can be built with/without H.264
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# support, |ffmpeg_branding| has to separately be set to a value that
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# includes H.264, for example "Chrome". If FFmpeg is built without H.264,
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# compilation succeeds but |H264DecoderImpl| fails to initialize.
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# See also: |rtc_initialize_ffmpeg|.
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# CHECK THE OPENH264, FFMPEG AND H.264 LICENSES/PATENTS BEFORE BUILDING.
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# http://www.openh264.org, https://www.ffmpeg.org/
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rtc_use_h264 = proprietary_codecs && !is_android && !is_ios
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rtc_use_h264 = false
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# FFmpeg must be initialized for |H264DecoderImpl| to work. This can be done
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# by WebRTC during |H264DecoderImpl::InitDecode| or externally. FFmpeg must
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