Reland "Base pacer padding in pause state on time since last send."
This is a reland of 18cf4b67ddc66041d6b114ea15d78eea74d0592b. Original change's description: > Base pacer padding in pause state on time since last send. > > This clarifies the logic behind the pacer packet interval > in paused state and prepares for future congestion window > functionality. > > Bug: None > Change-Id: Ibf6e23f73523b43742830353915b2b94d09a6fc9 > Reviewed-on: https://webrtc-review.googlesource.com/52060 > Reviewed-by: Stefan Holmer <stefan@webrtc.org> > Commit-Queue: Sebastian Jansson <srte@webrtc.org> > Cr-Commit-Position: refs/heads/master@{#22004} Bug: None Change-Id: I19fc02bc226ad59cb4cbd2a6ef8ac6f47212f834 Reviewed-on: https://webrtc-review.googlesource.com/53080 Commit-Queue: Sebastian Jansson <srte@webrtc.org> Reviewed-by: Philip Eliasson <philipel@webrtc.org> Cr-Commit-Position: refs/heads/master@{#22138}
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@ -91,7 +91,8 @@ PacedSender::PacedSender(const Clock* clock,
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min_send_bitrate_kbps_(0u),
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max_padding_bitrate_kbps_(0u),
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pacing_bitrate_kbps_(0),
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time_last_update_us_(clock->TimeInMicroseconds()),
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time_last_process_us_(clock->TimeInMicroseconds()),
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last_send_time_us_(clock->TimeInMicroseconds()),
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first_sent_packet_ms_(-1),
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packets_(std::move(packets)),
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packet_counter_(0),
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@ -238,7 +239,8 @@ int64_t PacedSender::QueueInMs() const {
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int64_t PacedSender::TimeUntilNextProcess() {
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rtc::CritScope cs(&critsect_);
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int64_t elapsed_time_us = clock_->TimeInMicroseconds() - time_last_update_us_;
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int64_t elapsed_time_us =
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clock_->TimeInMicroseconds() - time_last_process_us_;
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int64_t elapsed_time_ms = (elapsed_time_us + 500) / 1000;
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// When paused we wake up every 500 ms to send a padding packet to ensure
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// we won't get stuck in the paused state due to no feedback being received.
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@ -256,22 +258,24 @@ int64_t PacedSender::TimeUntilNextProcess() {
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void PacedSender::Process() {
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int64_t now_us = clock_->TimeInMicroseconds();
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rtc::CritScope cs(&critsect_);
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int64_t elapsed_time_ms = std::min(
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kMaxIntervalTimeMs, (now_us - time_last_update_us_ + 500) / 1000);
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int target_bitrate_kbps = pacing_bitrate_kbps_;
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time_last_process_us_ = now_us;
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int64_t elapsed_time_ms = (now_us - last_send_time_us_ + 500) / 1000;
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// When paused we send a padding packet every 500 ms to ensure we won't get
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// stuck in the paused state due to no feedback being received.
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if (paused_) {
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PacedPacketInfo pacing_info;
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time_last_update_us_ = now_us;
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// We can not send padding unless a normal packet has first been sent. If we
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// do, timestamps get messed up.
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if (packet_counter_ == 0)
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return;
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if (elapsed_time_ms >= kPausedPacketIntervalMs && packet_counter_ > 0) {
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PacedPacketInfo pacing_info;
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size_t bytes_sent = SendPadding(1, pacing_info);
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alr_detector_->OnBytesSent(bytes_sent, elapsed_time_ms);
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last_send_time_us_ = clock_->TimeInMicroseconds();
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}
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return;
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}
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int target_bitrate_kbps = pacing_bitrate_kbps_;
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if (elapsed_time_ms > 0) {
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size_t queue_size_bytes = packets_->SizeInBytes();
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if (queue_size_bytes > 0) {
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@ -291,7 +295,7 @@ void PacedSender::Process() {
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UpdateBudgetWithElapsedTime(elapsed_time_ms);
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}
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time_last_update_us_ = now_us;
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last_send_time_us_ = clock_->TimeInMicroseconds();
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bool is_probing = prober_->IsProbing();
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PacedPacketInfo pacing_info;
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@ -301,6 +305,8 @@ void PacedSender::Process() {
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pacing_info = prober_->CurrentCluster();
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recommended_probe_size = prober_->RecommendedMinProbeSize();
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}
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// The paused state is checked in the loop since SendPacket leaves the
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// critical section allowing the paused state to be changed from other code.
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while (!packets_->Empty() && !paused_) {
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// Since we need to release the lock in order to send, we first pop the
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// element from the priority queue but keep it in storage, so that we can
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@ -308,10 +314,8 @@ void PacedSender::Process() {
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const PacketQueue::Packet& packet = packets_->BeginPop();
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if (SendPacket(packet, pacing_info)) {
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// Send succeeded, remove it from the queue.
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if (first_sent_packet_ms_ == -1)
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first_sent_packet_ms_ = clock_->TimeInMilliseconds();
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bytes_sent += packet.bytes;
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// Send succeeded, remove it from the queue.
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packets_->FinalizePop(packet);
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if (is_probing && bytes_sent > recommended_probe_size)
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break;
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@ -363,6 +367,8 @@ bool PacedSender::SendPacket(const PacketQueue::Packet& packet,
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critsect_.Enter();
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if (success) {
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if (first_sent_packet_ms_ == -1)
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first_sent_packet_ms_ = clock_->TimeInMilliseconds();
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if (packet.priority != kHighPriority || account_for_audio_) {
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// Update media bytes sent.
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// TODO(eladalon): TimeToSendPacket() can also return |true| in some
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@ -391,6 +397,7 @@ size_t PacedSender::SendPadding(size_t padding_needed,
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}
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void PacedSender::UpdateBudgetWithElapsedTime(int64_t delta_time_ms) {
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delta_time_ms = std::min(kMaxIntervalTimeMs, delta_time_ms);
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media_budget_->IncreaseBudget(delta_time_ms);
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padding_budget_->IncreaseBudget(delta_time_ms);
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}
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@ -178,7 +178,8 @@ class PacedSender : public Pacer {
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uint32_t max_padding_bitrate_kbps_ RTC_GUARDED_BY(critsect_);
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uint32_t pacing_bitrate_kbps_ RTC_GUARDED_BY(critsect_);
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int64_t time_last_update_us_ RTC_GUARDED_BY(critsect_);
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int64_t time_last_process_us_ RTC_GUARDED_BY(critsect_);
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int64_t last_send_time_us_ RTC_GUARDED_BY(critsect_);
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int64_t first_sent_packet_ms_ RTC_GUARDED_BY(critsect_);
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const std::unique_ptr<PacketQueueInterface> packets_
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@ -622,16 +622,17 @@ TEST_P(PacedSenderTest, Pause) {
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send_bucket_->Process();
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int64_t expected_time_until_send = 500;
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EXPECT_CALL(callback_, TimeToSendPadding(1, _)).Times(1);
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while (expected_time_until_send >= 0) {
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// TimeUntilNextProcess must not return 0 when paused. If it does,
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// we risk running a busy loop, so ideally it should return a large value.
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EXPECT_EQ(expected_time_until_send, send_bucket_->TimeUntilNextProcess());
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if (expected_time_until_send == 0)
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EXPECT_CALL(callback_, TimeToSendPadding(_, _)).Times(0);
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while (expected_time_until_send >= 5) {
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send_bucket_->Process();
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clock_.AdvanceTimeMilliseconds(5);
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expected_time_until_send -= 5;
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}
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testing::Mock::VerifyAndClearExpectations(&callback_);
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EXPECT_CALL(callback_, TimeToSendPadding(1, _)).Times(1);
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clock_.AdvanceTimeMilliseconds(5);
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send_bucket_->Process();
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testing::Mock::VerifyAndClearExpectations(&callback_);
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// Expect high prio packets to come out first followed by normal
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// prio packets and low prio packets (all in capture order).
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@ -672,6 +673,11 @@ TEST_P(PacedSenderTest, Pause) {
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}
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send_bucket_->Resume();
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// The pacer was resumed directly after the previous process call finished. It
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// will therefore wait 5 ms until next process.
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EXPECT_EQ(5, send_bucket_->TimeUntilNextProcess());
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clock_.AdvanceTimeMilliseconds(5);
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for (size_t i = 0; i < 4; i++) {
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EXPECT_EQ(0, send_bucket_->TimeUntilNextProcess());
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send_bucket_->Process();
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