Reland "Base pacer padding in pause state on time since last send."

This is a reland of 18cf4b67ddc66041d6b114ea15d78eea74d0592b.

Original change's description:
> Base pacer padding in pause state on time since last send.
> 
> This clarifies the logic behind the pacer packet interval
> in paused state and prepares for future congestion window
> functionality.
> 
> Bug: None
> Change-Id: Ibf6e23f73523b43742830353915b2b94d09a6fc9
> Reviewed-on: https://webrtc-review.googlesource.com/52060
> Reviewed-by: Stefan Holmer <stefan@webrtc.org>
> Commit-Queue: Sebastian Jansson <srte@webrtc.org>
> Cr-Commit-Position: refs/heads/master@{#22004}

Bug: None
Change-Id: I19fc02bc226ad59cb4cbd2a6ef8ac6f47212f834
Reviewed-on: https://webrtc-review.googlesource.com/53080
Commit-Queue: Sebastian Jansson <srte@webrtc.org>
Reviewed-by: Philip Eliasson <philipel@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22138}
This commit is contained in:
Sebastian Jansson 2018-02-21 13:39:26 +01:00 committed by Commit Bot
parent 3ab308f869
commit a1630f83d0
3 changed files with 37 additions and 23 deletions

View File

@ -91,7 +91,8 @@ PacedSender::PacedSender(const Clock* clock,
min_send_bitrate_kbps_(0u), min_send_bitrate_kbps_(0u),
max_padding_bitrate_kbps_(0u), max_padding_bitrate_kbps_(0u),
pacing_bitrate_kbps_(0), pacing_bitrate_kbps_(0),
time_last_update_us_(clock->TimeInMicroseconds()), time_last_process_us_(clock->TimeInMicroseconds()),
last_send_time_us_(clock->TimeInMicroseconds()),
first_sent_packet_ms_(-1), first_sent_packet_ms_(-1),
packets_(std::move(packets)), packets_(std::move(packets)),
packet_counter_(0), packet_counter_(0),
@ -238,7 +239,8 @@ int64_t PacedSender::QueueInMs() const {
int64_t PacedSender::TimeUntilNextProcess() { int64_t PacedSender::TimeUntilNextProcess() {
rtc::CritScope cs(&critsect_); rtc::CritScope cs(&critsect_);
int64_t elapsed_time_us = clock_->TimeInMicroseconds() - time_last_update_us_; int64_t elapsed_time_us =
clock_->TimeInMicroseconds() - time_last_process_us_;
int64_t elapsed_time_ms = (elapsed_time_us + 500) / 1000; int64_t elapsed_time_ms = (elapsed_time_us + 500) / 1000;
// When paused we wake up every 500 ms to send a padding packet to ensure // When paused we wake up every 500 ms to send a padding packet to ensure
// we won't get stuck in the paused state due to no feedback being received. // we won't get stuck in the paused state due to no feedback being received.
@ -256,22 +258,24 @@ int64_t PacedSender::TimeUntilNextProcess() {
void PacedSender::Process() { void PacedSender::Process() {
int64_t now_us = clock_->TimeInMicroseconds(); int64_t now_us = clock_->TimeInMicroseconds();
rtc::CritScope cs(&critsect_); rtc::CritScope cs(&critsect_);
int64_t elapsed_time_ms = std::min( time_last_process_us_ = now_us;
kMaxIntervalTimeMs, (now_us - time_last_update_us_ + 500) / 1000); int64_t elapsed_time_ms = (now_us - last_send_time_us_ + 500) / 1000;
int target_bitrate_kbps = pacing_bitrate_kbps_;
// When paused we send a padding packet every 500 ms to ensure we won't get
// stuck in the paused state due to no feedback being received.
if (paused_) { if (paused_) {
PacedPacketInfo pacing_info;
time_last_update_us_ = now_us;
// We can not send padding unless a normal packet has first been sent. If we // We can not send padding unless a normal packet has first been sent. If we
// do, timestamps get messed up. // do, timestamps get messed up.
if (packet_counter_ == 0) if (elapsed_time_ms >= kPausedPacketIntervalMs && packet_counter_ > 0) {
return; PacedPacketInfo pacing_info;
size_t bytes_sent = SendPadding(1, pacing_info); size_t bytes_sent = SendPadding(1, pacing_info);
alr_detector_->OnBytesSent(bytes_sent, elapsed_time_ms); alr_detector_->OnBytesSent(bytes_sent, elapsed_time_ms);
last_send_time_us_ = clock_->TimeInMicroseconds();
}
return; return;
} }
int target_bitrate_kbps = pacing_bitrate_kbps_;
if (elapsed_time_ms > 0) { if (elapsed_time_ms > 0) {
size_t queue_size_bytes = packets_->SizeInBytes(); size_t queue_size_bytes = packets_->SizeInBytes();
if (queue_size_bytes > 0) { if (queue_size_bytes > 0) {
@ -291,7 +295,7 @@ void PacedSender::Process() {
UpdateBudgetWithElapsedTime(elapsed_time_ms); UpdateBudgetWithElapsedTime(elapsed_time_ms);
} }
time_last_update_us_ = now_us; last_send_time_us_ = clock_->TimeInMicroseconds();
bool is_probing = prober_->IsProbing(); bool is_probing = prober_->IsProbing();
PacedPacketInfo pacing_info; PacedPacketInfo pacing_info;
@ -301,6 +305,8 @@ void PacedSender::Process() {
pacing_info = prober_->CurrentCluster(); pacing_info = prober_->CurrentCluster();
recommended_probe_size = prober_->RecommendedMinProbeSize(); recommended_probe_size = prober_->RecommendedMinProbeSize();
} }
// The paused state is checked in the loop since SendPacket leaves the
// critical section allowing the paused state to be changed from other code.
while (!packets_->Empty() && !paused_) { while (!packets_->Empty() && !paused_) {
// Since we need to release the lock in order to send, we first pop the // Since we need to release the lock in order to send, we first pop the
// element from the priority queue but keep it in storage, so that we can // element from the priority queue but keep it in storage, so that we can
@ -308,10 +314,8 @@ void PacedSender::Process() {
const PacketQueue::Packet& packet = packets_->BeginPop(); const PacketQueue::Packet& packet = packets_->BeginPop();
if (SendPacket(packet, pacing_info)) { if (SendPacket(packet, pacing_info)) {
// Send succeeded, remove it from the queue.
if (first_sent_packet_ms_ == -1)
first_sent_packet_ms_ = clock_->TimeInMilliseconds();
bytes_sent += packet.bytes; bytes_sent += packet.bytes;
// Send succeeded, remove it from the queue.
packets_->FinalizePop(packet); packets_->FinalizePop(packet);
if (is_probing && bytes_sent > recommended_probe_size) if (is_probing && bytes_sent > recommended_probe_size)
break; break;
@ -363,6 +367,8 @@ bool PacedSender::SendPacket(const PacketQueue::Packet& packet,
critsect_.Enter(); critsect_.Enter();
if (success) { if (success) {
if (first_sent_packet_ms_ == -1)
first_sent_packet_ms_ = clock_->TimeInMilliseconds();
if (packet.priority != kHighPriority || account_for_audio_) { if (packet.priority != kHighPriority || account_for_audio_) {
// Update media bytes sent. // Update media bytes sent.
// TODO(eladalon): TimeToSendPacket() can also return |true| in some // TODO(eladalon): TimeToSendPacket() can also return |true| in some
@ -391,6 +397,7 @@ size_t PacedSender::SendPadding(size_t padding_needed,
} }
void PacedSender::UpdateBudgetWithElapsedTime(int64_t delta_time_ms) { void PacedSender::UpdateBudgetWithElapsedTime(int64_t delta_time_ms) {
delta_time_ms = std::min(kMaxIntervalTimeMs, delta_time_ms);
media_budget_->IncreaseBudget(delta_time_ms); media_budget_->IncreaseBudget(delta_time_ms);
padding_budget_->IncreaseBudget(delta_time_ms); padding_budget_->IncreaseBudget(delta_time_ms);
} }

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@ -178,7 +178,8 @@ class PacedSender : public Pacer {
uint32_t max_padding_bitrate_kbps_ RTC_GUARDED_BY(critsect_); uint32_t max_padding_bitrate_kbps_ RTC_GUARDED_BY(critsect_);
uint32_t pacing_bitrate_kbps_ RTC_GUARDED_BY(critsect_); uint32_t pacing_bitrate_kbps_ RTC_GUARDED_BY(critsect_);
int64_t time_last_update_us_ RTC_GUARDED_BY(critsect_); int64_t time_last_process_us_ RTC_GUARDED_BY(critsect_);
int64_t last_send_time_us_ RTC_GUARDED_BY(critsect_);
int64_t first_sent_packet_ms_ RTC_GUARDED_BY(critsect_); int64_t first_sent_packet_ms_ RTC_GUARDED_BY(critsect_);
const std::unique_ptr<PacketQueueInterface> packets_ const std::unique_ptr<PacketQueueInterface> packets_

View File

@ -622,16 +622,17 @@ TEST_P(PacedSenderTest, Pause) {
send_bucket_->Process(); send_bucket_->Process();
int64_t expected_time_until_send = 500; int64_t expected_time_until_send = 500;
EXPECT_CALL(callback_, TimeToSendPadding(1, _)).Times(1); EXPECT_CALL(callback_, TimeToSendPadding(_, _)).Times(0);
while (expected_time_until_send >= 0) { while (expected_time_until_send >= 5) {
// TimeUntilNextProcess must not return 0 when paused. If it does, send_bucket_->Process();
// we risk running a busy loop, so ideally it should return a large value.
EXPECT_EQ(expected_time_until_send, send_bucket_->TimeUntilNextProcess());
if (expected_time_until_send == 0)
send_bucket_->Process();
clock_.AdvanceTimeMilliseconds(5); clock_.AdvanceTimeMilliseconds(5);
expected_time_until_send -= 5; expected_time_until_send -= 5;
} }
testing::Mock::VerifyAndClearExpectations(&callback_);
EXPECT_CALL(callback_, TimeToSendPadding(1, _)).Times(1);
clock_.AdvanceTimeMilliseconds(5);
send_bucket_->Process();
testing::Mock::VerifyAndClearExpectations(&callback_);
// Expect high prio packets to come out first followed by normal // Expect high prio packets to come out first followed by normal
// prio packets and low prio packets (all in capture order). // prio packets and low prio packets (all in capture order).
@ -672,6 +673,11 @@ TEST_P(PacedSenderTest, Pause) {
} }
send_bucket_->Resume(); send_bucket_->Resume();
// The pacer was resumed directly after the previous process call finished. It
// will therefore wait 5 ms until next process.
EXPECT_EQ(5, send_bucket_->TimeUntilNextProcess());
clock_.AdvanceTimeMilliseconds(5);
for (size_t i = 0; i < 4; i++) { for (size_t i = 0; i < 4; i++) {
EXPECT_EQ(0, send_bucket_->TimeUntilNextProcess()); EXPECT_EQ(0, send_bucket_->TimeUntilNextProcess());
send_bucket_->Process(); send_bucket_->Process();