Add override declarations to FakeAudioDeviceModule.

Also delete unused methods TimeUntilNextProcess and Process.

Bug: webrtc:7306
Change-Id: I60ac6af46df82ea6542443c7c130d2842f5b6f0b
Reviewed-on: https://webrtc-review.googlesource.com/8960
Reviewed-by: Fredrik Solenberg <solenberg@webrtc.org>
Reviewed-by: Henrik Andreassson <henrika@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20303}
This commit is contained in:
Niels Möller 2017-10-12 16:30:49 +02:00 committed by Commit Bot
parent ac7be13564
commit 9827ed7d88

View File

@ -19,133 +19,118 @@ class FakeAudioDeviceModule : public AudioDeviceModule {
public:
FakeAudioDeviceModule() {}
virtual ~FakeAudioDeviceModule() {}
virtual int32_t AddRef() const { return 0; }
virtual int32_t Release() const { return 0; }
int32_t AddRef() const override { return 0; }
int32_t Release() const override { return 0; }
private:
virtual int32_t RegisterAudioCallback(AudioTransport* audioCallback) {
int32_t RegisterAudioCallback(AudioTransport* audioCallback) override {
return 0;
}
virtual int32_t Init() { return 0; }
virtual int32_t InitSpeaker() { return 0; }
virtual int32_t SetPlayoutDevice(uint16_t index) { return 0; }
virtual int32_t SetPlayoutDevice(WindowsDeviceType device) { return 0; }
virtual int32_t SetStereoPlayout(bool enable) { return 0; }
virtual int32_t StopPlayout() { return 0; }
virtual int32_t InitMicrophone() { return 0; }
virtual int32_t SetRecordingDevice(uint16_t index) { return 0; }
virtual int32_t SetRecordingDevice(WindowsDeviceType device) { return 0; }
virtual int32_t SetStereoRecording(bool enable) { return 0; }
virtual int32_t SetAGC(bool enable) { return 0; }
virtual int32_t StopRecording() { return 0; }
int32_t Init() override { return 0; }
int32_t InitSpeaker() override { return 0; }
int32_t SetPlayoutDevice(uint16_t index) override { return 0; }
int32_t SetPlayoutDevice(WindowsDeviceType device) override { return 0; }
int32_t SetStereoPlayout(bool enable) override { return 0; }
int32_t StopPlayout() override { return 0; }
int32_t InitMicrophone() override { return 0; }
int32_t SetRecordingDevice(uint16_t index) override { return 0; }
int32_t SetRecordingDevice(WindowsDeviceType device) override { return 0; }
int32_t SetStereoRecording(bool enable) override { return 0; }
int32_t SetAGC(bool enable) override { return 0; }
int32_t StopRecording() override { return 0; }
// If the subclass doesn't override the ProcessThread implementation,
// we'll fall back on an implementation that doesn't eat too much CPU.
virtual int64_t TimeUntilNextProcess() {
if (turn_off_module_callbacks_)
return 7 * 24 * 60 * 60 * 1000; // call me next week.
uses_default_module_implementation_ = true;
return 10;
}
int32_t Terminate() override { return 0; }
virtual void Process() {
turn_off_module_callbacks_ = uses_default_module_implementation_;
}
virtual int32_t Terminate() { return 0; }
virtual int32_t ActiveAudioLayer(AudioLayer* audioLayer) const { return 0; }
virtual ErrorCode LastError() const { return kAdmErrNone; }
virtual bool Initialized() const { return true; }
virtual int16_t PlayoutDevices() { return 0; }
virtual int16_t RecordingDevices() { return 0; }
virtual int32_t PlayoutDeviceName(uint16_t index,
int32_t ActiveAudioLayer(AudioLayer* audioLayer) const override { return 0; }
ErrorCode LastError() const override { return kAdmErrNone; }
bool Initialized() const override { return true; }
int16_t PlayoutDevices() override { return 0; }
int16_t RecordingDevices() override { return 0; }
int32_t PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) {
char guid[kAdmMaxGuidSize]) override {
return 0;
}
virtual int32_t RecordingDeviceName(uint16_t index,
int32_t RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) {
char guid[kAdmMaxGuidSize]) override {
return 0;
}
virtual int32_t PlayoutIsAvailable(bool* available) { return 0; }
virtual int32_t InitPlayout() { return 0; }
virtual bool PlayoutIsInitialized() const { return true; }
virtual int32_t RecordingIsAvailable(bool* available) { return 0; }
virtual int32_t InitRecording() { return 0; }
virtual bool RecordingIsInitialized() const { return true; }
virtual int32_t StartPlayout() { return 0; }
virtual bool Playing() const { return false; }
virtual int32_t StartRecording() { return 0; }
virtual bool Recording() const { return false; }
virtual bool AGC() const { return true; }
virtual bool SpeakerIsInitialized() const { return true; }
virtual bool MicrophoneIsInitialized() const { return true; }
virtual int32_t SpeakerVolumeIsAvailable(bool* available) { return 0; }
virtual int32_t SetSpeakerVolume(uint32_t volume) { return 0; }
virtual int32_t SpeakerVolume(uint32_t* volume) const { return 0; }
virtual int32_t MaxSpeakerVolume(uint32_t* maxVolume) const { return 0; }
virtual int32_t MinSpeakerVolume(uint32_t* minVolume) const { return 0; }
virtual int32_t MicrophoneVolumeIsAvailable(bool* available) { return 0; }
virtual int32_t SetMicrophoneVolume(uint32_t volume) { return 0; }
virtual int32_t MicrophoneVolume(uint32_t* volume) const { return 0; }
virtual int32_t MaxMicrophoneVolume(uint32_t* maxVolume) const { return 0; }
virtual int32_t MinMicrophoneVolume(uint32_t* minVolume) const { return 0; }
virtual int32_t SpeakerMuteIsAvailable(bool* available) { return 0; }
virtual int32_t SetSpeakerMute(bool enable) { return 0; }
virtual int32_t SpeakerMute(bool* enabled) const { return 0; }
virtual int32_t MicrophoneMuteIsAvailable(bool* available) { return 0; }
virtual int32_t SetMicrophoneMute(bool enable) { return 0; }
virtual int32_t MicrophoneMute(bool* enabled) const { return 0; }
virtual int32_t StereoPlayoutIsAvailable(bool* available) const {
int32_t PlayoutIsAvailable(bool* available) override { return 0; }
int32_t InitPlayout() override { return 0; }
bool PlayoutIsInitialized() const override { return true; }
int32_t RecordingIsAvailable(bool* available) override { return 0; }
int32_t InitRecording() override { return 0; }
bool RecordingIsInitialized() const override { return true; }
int32_t StartPlayout() override { return 0; }
bool Playing() const override { return false; }
int32_t StartRecording() override { return 0; }
bool Recording() const override { return false; }
bool AGC() const override { return true; }
bool SpeakerIsInitialized() const override { return true; }
bool MicrophoneIsInitialized() const override { return true; }
int32_t SpeakerVolumeIsAvailable(bool* available) override { return 0; }
int32_t SetSpeakerVolume(uint32_t volume) override { return 0; }
int32_t SpeakerVolume(uint32_t* volume) const override { return 0; }
int32_t MaxSpeakerVolume(uint32_t* maxVolume) const override { return 0; }
int32_t MinSpeakerVolume(uint32_t* minVolume) const override { return 0; }
int32_t MicrophoneVolumeIsAvailable(bool* available) override { return 0; }
int32_t SetMicrophoneVolume(uint32_t volume) override { return 0; }
int32_t MicrophoneVolume(uint32_t* volume) const override { return 0; }
int32_t MaxMicrophoneVolume(uint32_t* maxVolume) const override { return 0; }
int32_t MinMicrophoneVolume(uint32_t* minVolume) const override { return 0; }
int32_t SpeakerMuteIsAvailable(bool* available) override { return 0; }
int32_t SetSpeakerMute(bool enable) override { return 0; }
int32_t SpeakerMute(bool* enabled) const override { return 0; }
int32_t MicrophoneMuteIsAvailable(bool* available) override { return 0; }
int32_t SetMicrophoneMute(bool enable) override { return 0; }
int32_t MicrophoneMute(bool* enabled) const override { return 0; }
int32_t StereoPlayoutIsAvailable(bool* available) const override {
*available = false;
return 0;
}
virtual int32_t StereoPlayout(bool* enabled) const { return 0; }
virtual int32_t StereoRecordingIsAvailable(bool* available) const {
int32_t StereoPlayout(bool* enabled) const override { return 0; }
int32_t StereoRecordingIsAvailable(bool* available) const override {
*available = false;
return 0;
}
virtual int32_t StereoRecording(bool* enabled) const { return 0; }
virtual int32_t SetRecordingChannel(const ChannelType channel) { return 0; }
virtual int32_t RecordingChannel(ChannelType* channel) const { return 0; }
virtual int32_t PlayoutDelay(uint16_t* delayMS) const {
int32_t StereoRecording(bool* enabled) const override { return 0; }
int32_t SetRecordingChannel(const ChannelType channel) override { return 0; }
int32_t RecordingChannel(ChannelType* channel) const override { return 0; }
int32_t PlayoutDelay(uint16_t* delayMS) const override {
*delayMS = 0;
return 0;
}
virtual int32_t RecordingDelay(uint16_t* delayMS) const { return 0; }
virtual int32_t SetRecordingSampleRate(const uint32_t samplesPerSec) {
int32_t RecordingDelay(uint16_t* delayMS) const override { return 0; }
int32_t SetRecordingSampleRate(const uint32_t samplesPerSec) override {
return 0;
}
virtual int32_t RecordingSampleRate(uint32_t* samplesPerSec) const {
int32_t RecordingSampleRate(uint32_t* samplesPerSec) const override {
return 0;
}
virtual int32_t SetPlayoutSampleRate(const uint32_t samplesPerSec) {
int32_t SetPlayoutSampleRate(const uint32_t samplesPerSec) override {
return 0;
}
virtual int32_t PlayoutSampleRate(uint32_t* samplesPerSec) const { return 0; }
virtual int32_t SetLoudspeakerStatus(bool enable) { return 0; }
virtual int32_t GetLoudspeakerStatus(bool* enabled) const { return 0; }
virtual bool BuiltInAECIsAvailable() const { return false; }
virtual int32_t EnableBuiltInAEC(bool enable) { return -1; }
virtual bool BuiltInAGCIsAvailable() const { return false; }
virtual int32_t EnableBuiltInAGC(bool enable) { return -1; }
virtual bool BuiltInNSIsAvailable() const { return false; }
virtual int32_t EnableBuiltInNS(bool enable) { return -1; }
int32_t PlayoutSampleRate(uint32_t* samplesPerSec) const override {
return 0;
}
int32_t SetLoudspeakerStatus(bool enable) override { return 0; }
int32_t GetLoudspeakerStatus(bool* enabled) const override { return 0; }
bool BuiltInAECIsAvailable() const override { return false; }
int32_t EnableBuiltInAEC(bool enable) override { return -1; }
bool BuiltInAGCIsAvailable() const override { return false; }
int32_t EnableBuiltInAGC(bool enable) override { return -1; }
bool BuiltInNSIsAvailable() const override { return false; }
int32_t EnableBuiltInNS(bool enable) override { return -1; }
#if defined(WEBRTC_IOS)
virtual int GetPlayoutAudioParameters(AudioParameters* params) const {
int GetPlayoutAudioParameters(AudioParameters* params) const override {
return -1;
}
virtual int GetRecordAudioParameters(AudioParameters* params) const {
int GetRecordAudioParameters(AudioParameters* params) const override {
return -1;
}
#endif // WEBRTC_IOS
private:
bool uses_default_module_implementation_ = false;
bool turn_off_module_callbacks_ = false;
};
} // namespace webrtc