Remove cricket::UdpTransport.
This code is never built by GN, and the header is never included. Bug: webrtc:9855 Change-Id: I7f79c2b16e4a833fa7788be87dbdf9b41247c9e4 Reviewed-on: https://webrtc-review.googlesource.com/c/111755 Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Reviewed-by: Niels Moller <nisse@webrtc.org> Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25754}
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@ -1,133 +0,0 @@
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/*
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* Copyright 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "p2p/base/udptransport.h"
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#include <string>
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#include <utility> // For std::move.
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#include "rtc_base/asyncpacketsocket.h"
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#include "rtc_base/asyncudpsocket.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/nethelper.h"
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#include "rtc_base/socketaddress.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/thread_checker.h"
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namespace cricket {
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UdpTransport::UdpTransport(const std::string& transport_name,
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std::unique_ptr<rtc::AsyncPacketSocket> socket)
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: transport_name_(transport_name), socket_(std::move(socket)) {
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RTC_DCHECK(socket_);
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socket_->SignalReadPacket.connect(this, &UdpTransport::OnSocketReadPacket);
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socket_->SignalSentPacket.connect(this, &UdpTransport::OnSocketSentPacket);
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}
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UdpTransport::~UdpTransport() {
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RTC_DCHECK_RUN_ON(&network_thread_checker_);
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}
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rtc::SocketAddress UdpTransport::GetLocalAddress() const {
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RTC_DCHECK_RUN_ON(&network_thread_checker_);
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return socket_->GetLocalAddress();
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}
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bool UdpTransport::SetRemoteAddress(const rtc::SocketAddress& addr) {
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RTC_DCHECK_RUN_ON(&network_thread_checker_);
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if (!addr.IsComplete()) {
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RTC_LOG(LS_WARNING) << "Remote address not complete.";
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return false;
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}
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// TODO(johan): check for ipv4, other settings.
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bool prev_destination_nil = remote_address_.IsNil();
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remote_address_ = addr;
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// Going from "didn't have destination" to "have destination" or vice versa.
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if (prev_destination_nil != remote_address_.IsNil()) {
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SignalWritableState(this);
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if (prev_destination_nil) {
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SignalReadyToSend(this);
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}
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}
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return true;
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}
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rtc::SocketAddress UdpTransport::GetRemoteAddress() const {
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RTC_DCHECK_RUN_ON(&network_thread_checker_);
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return remote_address_;
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}
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const std::string& UdpTransport::transport_name() const {
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return transport_name_;
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}
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bool UdpTransport::receiving() const {
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// TODO(johan): Implement method and signal.
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return true;
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}
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bool UdpTransport::writable() const {
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RTC_DCHECK_RUN_ON(&network_thread_checker_);
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return !remote_address_.IsNil();
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}
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int UdpTransport::SendPacket(const char* data,
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size_t len,
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const rtc::PacketOptions& options,
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int flags) {
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// No thread_checker in high frequency network function.
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if (remote_address_.IsNil()) {
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RTC_LOG(LS_WARNING) << "Remote address not set.";
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send_error_ = ENOTCONN;
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return -1;
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}
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int result =
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socket_->SendTo((const void*)data, len, remote_address_, options);
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if (result <= 0) {
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RTC_LOG(LS_VERBOSE) << "SendPacket() " << result;
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}
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return result;
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}
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absl::optional<rtc::NetworkRoute> UdpTransport::network_route() const {
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rtc::NetworkRoute network_route;
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network_route.packet_overhead =
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/*kUdpOverhead=*/8 + GetIpOverhead(GetLocalAddress().family());
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return absl::optional<rtc::NetworkRoute>(network_route);
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}
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int UdpTransport::SetOption(rtc::Socket::Option opt, int value) {
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return 0;
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}
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int UdpTransport::GetError() {
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return send_error_;
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}
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rtc::PacketTransportInternal* UdpTransport::GetInternal() {
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return this;
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}
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void UdpTransport::OnSocketReadPacket(rtc::AsyncPacketSocket* socket,
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const char* data,
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size_t len,
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const rtc::SocketAddress& remote_addr,
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const int64_t& packet_time_us) {
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// No thread_checker in high frequency network function.
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SignalReadPacket(this, data, len, packet_time_us, 0);
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}
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void UdpTransport::OnSocketSentPacket(rtc::AsyncPacketSocket* socket,
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const rtc::SentPacket& packet) {
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RTC_DCHECK_EQ(socket_.get(), socket);
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SignalSentPacket(this, packet);
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}
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} // namespace cricket
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@ -1,88 +0,0 @@
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/*
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* Copyright 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef P2P_BASE_UDPTRANSPORT_H_
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#define P2P_BASE_UDPTRANSPORT_H_
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#include <memory>
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#include <string>
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#include "absl/types/optional.h"
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#include "api/ortc/udptransportinterface.h"
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#include "p2p/base/packettransportinternal.h"
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#include "rtc_base/asyncpacketsocket.h" // For PacketOptions.
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#include "rtc_base/thread_checker.h"
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namespace rtc {
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class AsyncPacketSocket;
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struct SentPacket;
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class SocketAddress;
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} // namespace rtc
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namespace cricket {
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// Implementation of UdpTransportInterface.
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// Used by OrtcFactory.
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class UdpTransport : public rtc::PacketTransportInternal,
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public webrtc::UdpTransportInterface {
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public:
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// |transport_name| is only used for identification/logging.
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// |socket| must be non-null.
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UdpTransport(const std::string& transport_name,
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std::unique_ptr<rtc::AsyncPacketSocket> socket);
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~UdpTransport() override;
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// Overrides of UdpTransportInterface, used by the API consumer.
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rtc::SocketAddress GetLocalAddress() const override;
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bool SetRemoteAddress(const rtc::SocketAddress& addr) override;
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rtc::SocketAddress GetRemoteAddress() const override;
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// Overrides of PacketTransportInternal, used by webrtc internally.
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const std::string& transport_name() const override;
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bool receiving() const override;
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bool writable() const override;
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int SendPacket(const char* data,
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size_t len,
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const rtc::PacketOptions& options,
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int flags) override;
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int SetOption(rtc::Socket::Option opt, int value) override;
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int GetError() override;
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absl::optional<rtc::NetworkRoute> network_route() const override;
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protected:
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PacketTransportInternal* GetInternal() override;
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private:
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void OnSocketReadPacket(rtc::AsyncPacketSocket* socket,
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const char* data,
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size_t len,
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const rtc::SocketAddress& remote_addr,
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const int64_t& packet_time_us);
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void OnSocketSentPacket(rtc::AsyncPacketSocket* socket,
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const rtc::SentPacket& packet);
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bool IsLocalConsistent();
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std::string transport_name_;
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int send_error_ = 0;
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std::unique_ptr<rtc::AsyncPacketSocket> socket_;
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// If not set, will be an "nil" address ("IsNil" returns true).
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rtc::SocketAddress remote_address_;
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rtc::ThreadChecker network_thread_checker_;
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};
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} // namespace cricket
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#endif // P2P_BASE_UDPTRANSPORT_H_
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@ -1,189 +0,0 @@
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/*
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* Copyright 2016 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <algorithm>
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#include <list>
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#include <memory>
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#include <utility>
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#include <vector>
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#include "p2p/base/basicpacketsocketfactory.h"
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#include "p2p/base/packettransportinternal.h"
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#include "p2p/base/udptransport.h"
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#include "rtc_base/asyncpacketsocket.h"
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#include "rtc_base/gunit.h"
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#include "rtc_base/ipaddress.h"
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#include "rtc_base/socketaddress.h"
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#include "rtc_base/socketserver.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/virtualsocketserver.h"
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namespace cricket {
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constexpr int kTimeoutMs = 10000;
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static const rtc::IPAddress kIPv4LocalHostAddress =
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rtc::IPAddress(0x7F000001); // 127.0.0.1
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class UdpTransportTest : public testing::Test, public sigslot::has_slots<> {
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public:
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UdpTransportTest()
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: virtual_socket_server_(new rtc::VirtualSocketServer()),
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network_thread_(virtual_socket_server_.get()),
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ep1_("Name1",
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std::unique_ptr<rtc::AsyncPacketSocket>(
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socket_factory_.CreateUdpSocket(
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rtc::SocketAddress(rtc::GetAnyIP(AF_INET), 0),
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0,
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0))),
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ep2_("Name2",
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std::unique_ptr<rtc::AsyncPacketSocket>(
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socket_factory_.CreateUdpSocket(
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rtc::SocketAddress(rtc::GetAnyIP(AF_INET), 0),
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0,
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0))) {
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// Setup IP Address for outgoing packets from sockets bound to IPV4
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// INADDR_ANY ("0.0.0.0."), as used above when creating the virtual
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// sockets. The virtual socket server sends these packets only if the
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// default address is explicit set. With a physical socket, the actual
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// network stack / operating system would set the IP address for outgoing
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// packets.
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virtual_socket_server_->SetDefaultRoute(kIPv4LocalHostAddress);
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}
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struct Endpoint : public sigslot::has_slots<> {
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explicit Endpoint(std::string tch_name,
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std::unique_ptr<rtc::AsyncPacketSocket> socket) {
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ch_.reset(new UdpTransport(std::move(tch_name), std::move(socket)));
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ch_->SignalReadPacket.connect(this, &Endpoint::OnReadPacket);
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ch_->SignalSentPacket.connect(this, &Endpoint::OnSentPacket);
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ch_->SignalReadyToSend.connect(this, &Endpoint::OnReadyToSend);
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ch_->SignalWritableState.connect(this, &Endpoint::OnWritableState);
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}
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bool CheckData(const char* data, int len) {
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bool ret = false;
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if (!ch_packets_.empty()) {
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std::string packet = ch_packets_.front();
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ret = (packet == std::string(data, len));
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ch_packets_.pop_front();
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}
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return ret;
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}
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void OnWritableState(rtc::PacketTransportInternal* transport) {
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num_sig_writable_++;
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}
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void OnReadyToSend(rtc::PacketTransportInternal* transport) {
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num_sig_ready_to_send_++;
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}
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void OnReadPacket(rtc::PacketTransportInternal* transport,
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const char* data,
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size_t len,
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const int64_t& /* packet_time_us */,
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int flags) {
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num_received_packets_++;
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RTC_LOG(LS_VERBOSE) << "OnReadPacket (unittest)";
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ch_packets_.push_front(std::string(data, len));
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}
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void OnSentPacket(rtc::PacketTransportInternal* transport,
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const rtc::SentPacket&) {
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num_sig_sent_packets_++;
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}
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int SendData(const char* data, size_t len) {
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rtc::PacketOptions options;
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return ch_->SendPacket(data, len, options, 0);
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}
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void GetLocalPort(uint16_t* local_port) {
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*local_port = ch_->GetLocalAddress().port();
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}
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std::list<std::string> ch_packets_;
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std::unique_ptr<UdpTransport> ch_;
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uint32_t num_received_packets_ = 0; // Increases on SignalReadPacket.
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uint32_t num_sig_sent_packets_ = 0; // Increases on SignalSentPacket.
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uint32_t num_sig_writable_ = 0; // Increases on SignalWritable.
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uint32_t num_sig_ready_to_send_ = 0; // Increases on SignalReadyToSend.
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};
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std::unique_ptr<rtc::VirtualSocketServer> virtual_socket_server_;
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rtc::AutoSocketServerThread network_thread_;
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// Uses current thread's socket server, which will be set by ss_scope_.
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rtc::BasicPacketSocketFactory socket_factory_;
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Endpoint ep1_;
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Endpoint ep2_;
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void TestSendRecv() {
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for (uint32_t i = 0; i < 5; ++i) {
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static const char* data = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890";
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int len = static_cast<int>(strlen(data));
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// local_channel <==> remote_channel
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EXPECT_EQ_WAIT(len, ep1_.SendData(data, len), kTimeoutMs);
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EXPECT_TRUE_WAIT(ep2_.CheckData(data, len), kTimeoutMs);
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EXPECT_EQ_WAIT(i + 1u, ep2_.num_received_packets_, kTimeoutMs);
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EXPECT_EQ_WAIT(len, ep2_.SendData(data, len), kTimeoutMs);
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EXPECT_TRUE_WAIT(ep1_.CheckData(data, len), kTimeoutMs);
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EXPECT_EQ_WAIT(i + 1u, ep1_.num_received_packets_, kTimeoutMs);
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}
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}
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};
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TEST_F(UdpTransportTest, AddressGetters) {
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// Initially, remote address should be nil but local address shouldn't be.
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EXPECT_FALSE(ep1_.ch_->GetLocalAddress().IsNil());
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EXPECT_TRUE(ep1_.ch_->GetRemoteAddress().IsNil());
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rtc::SocketAddress destination("127.0.0.1", 1337);
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ASSERT_TRUE(ep1_.ch_->SetRemoteAddress(destination));
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EXPECT_EQ(destination, ep1_.ch_->GetRemoteAddress());
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}
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// Setting an invalid address should fail and have no effect.
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TEST_F(UdpTransportTest, SettingIncompleteRemoteAddressFails) {
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EXPECT_FALSE(ep1_.ch_->SetRemoteAddress(rtc::SocketAddress("127.0.0.1", 0)));
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EXPECT_TRUE(ep1_.ch_->GetRemoteAddress().IsNil());
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}
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TEST_F(UdpTransportTest, SendRecvBasic) {
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uint16_t port;
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ep2_.GetLocalPort(&port);
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rtc::SocketAddress addr2 = rtc::SocketAddress("127.0.0.1", port);
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EXPECT_TRUE(ep1_.ch_->SetRemoteAddress(addr2));
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ep1_.GetLocalPort(&port);
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rtc::SocketAddress addr1 = rtc::SocketAddress("127.0.0.1", port);
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EXPECT_TRUE(ep2_.ch_->SetRemoteAddress(addr1));
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TestSendRecv();
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}
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// Test the signals and state methods used internally by causing a UdpTransport
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// to send a packet to itself.
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TEST_F(UdpTransportTest, StatusAndSignals) {
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EXPECT_EQ(0u, ep1_.num_sig_writable_);
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EXPECT_EQ(0u, ep1_.num_sig_ready_to_send_);
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// Loopback
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EXPECT_TRUE(!ep1_.ch_->writable());
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rtc::SocketAddress addr = ep1_.ch_->GetLocalAddress();
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// Keep port, but explicitly set IP.
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addr.SetIP("127.0.0.1");
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ep1_.ch_->SetRemoteAddress(addr);
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EXPECT_TRUE(ep1_.ch_->writable());
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EXPECT_EQ(1u, ep1_.num_sig_writable_);
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EXPECT_EQ(1u, ep1_.num_sig_ready_to_send_);
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const char data[] = "abc";
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ep1_.SendData(data, sizeof(data));
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EXPECT_EQ_WAIT(1u, ep1_.ch_packets_.size(), kTimeoutMs);
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EXPECT_EQ_WAIT(1u, ep1_.num_sig_sent_packets_, kTimeoutMs);
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}
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} // namespace cricket
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