Revert "Make deletion of Connection objects more deterministic."
This reverts commit 942cac2e9e6a205fd673dc003a051cfb3867f2e3. Reason for revert: Reverting while downstream updates are made. Original change's description: > Make deletion of Connection objects more deterministic. > > This changes most deletion paths of Connection objects to go through > the owner class of the Connection instances, Port. > > In situations where Connection objects still need to be deleted > asynchronously, `async = true` can be passed to > `Port::DestroyConnection` and get the same behavior as > `Connection::Destroy` formerly gave. > > The `Destroy()` method still exists for downstream compatibility, but > instead of deleting connection objects asynchronously, the deletion > now happens synchronously via the Port class. > > Bug: webrtc:13892, webrtc:13865 > Change-Id: I07edb7bb5e5d93b33542581b4b09def548de9e12 > Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/259826 > Reviewed-by: Danil Chapovalov <danilchap@webrtc.org> > Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> > Cr-Commit-Position: refs/heads/main@{#36676} Bug: webrtc:13892, webrtc:13865 Change-Id: I37a15692c8201716402ba5c10f249e4d3754ce4c Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/260862 Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Cr-Commit-Position: refs/heads/main@{#36736}
This commit is contained in:
parent
edeeef24a6
commit
869c87a2b9
@ -18,6 +18,7 @@
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#include <vector>
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#include "absl/algorithm/container.h"
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#include "absl/memory/memory.h"
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#include "absl/strings/match.h"
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#include "p2p/base/port_allocator.h"
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#include "rtc_base/checks.h"
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@ -320,7 +321,6 @@ Connection::Connection(rtc::WeakPtr<Port> port,
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Connection::~Connection() {
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RTC_DCHECK_RUN_ON(network_thread_);
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RTC_DCHECK(!port_);
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}
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webrtc::TaskQueueBase* Connection::network_thread() const {
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@ -831,15 +831,9 @@ void Connection::Prune() {
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}
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void Connection::Destroy() {
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RTC_DCHECK_RUN_ON(network_thread_);
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if (port_)
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port_->DestroyConnection(this);
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}
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bool Connection::Shutdown() {
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RTC_DCHECK_RUN_ON(network_thread_);
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if (!port_)
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return false; // already shut down.
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return;
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RTC_DLOG(LS_VERBOSE) << ToString() << ": Connection destroyed";
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@ -856,7 +850,20 @@ bool Connection::Shutdown() {
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// information required for logging needs access to `port_`.
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port_.reset();
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return true;
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// Unwind the stack before deleting the object in case upstream callers
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// need to refer to the Connection's state as part of teardown.
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// NOTE: We move ownership of 'this' into the capture section of the lambda
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// so that the object will always be deleted, including if PostTask fails.
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// In such a case (only tests), deletion would happen inside of the call
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// to `Destroy()`.
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network_thread_->PostTask(
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webrtc::ToQueuedTask([me = absl::WrapUnique(this)]() {}));
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}
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void Connection::FailAndDestroy() {
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RTC_DCHECK_RUN_ON(network_thread_);
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set_state(IceCandidatePairState::FAILED);
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Destroy();
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}
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void Connection::FailAndPrune() {
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@ -866,9 +873,9 @@ void Connection::FailAndPrune() {
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// and Connection. In some cases (Port dtor), a Connection object is deleted
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// without using the `Destroy` method (port_ won't be nulled and some
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// functionality won't run as expected), while in other cases
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// the Connection object is deleted asynchronously and in that case `port_`
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// will be nulled.
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// In such a case, there's a chance that the Port object gets
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// (AddOrReplaceConnection), the Connection object is deleted asynchronously
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// via the `Destroy` method and in that case `port_` will be nulled.
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// However, in that case, there's a chance that the Port object gets
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// deleted before the Connection object ends up being deleted.
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if (!port_)
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return;
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@ -968,7 +975,7 @@ void Connection::UpdateState(int64_t now) {
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// Update the receiving state.
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UpdateReceiving(now);
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if (dead(now)) {
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port_->DestroyConnectionAsync(this);
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Destroy();
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}
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}
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@ -1386,8 +1393,7 @@ void Connection::OnConnectionRequestErrorResponse(ConnectionRequest* request,
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RTC_LOG(LS_ERROR) << ToString()
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<< ": Received STUN error response, code=" << error_code
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<< "; killing connection";
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set_state(IceCandidatePairState::FAILED);
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port_->DestroyConnectionAsync(this);
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FailAndDestroy();
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}
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}
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@ -188,18 +188,11 @@ class Connection : public CandidatePairInterface {
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int receiving_timeout() const;
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void set_receiving_timeout(absl::optional<int> receiving_timeout_ms);
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// The preferred way of destroying a `Connection` instance is by calling
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// the `DestroyConnection` method in `Port`. This method is provided
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// for some external callers that still need it. Basically just forwards
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// the call to port_.
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[[deprecated]] void Destroy();
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// Makes the connection go away.
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void Destroy();
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// Signals object destruction, releases outstanding references and performs
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// final logging.
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// The function will return `true` when shutdown was performed, signals
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// emitted and outstanding references released. If the function returns
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// `false`, `Shutdown()` has previously been called.
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bool Shutdown();
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// Makes the connection go away, in a failed state.
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void FailAndDestroy();
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// Prunes the connection and sets its state to STATE_FAILED,
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// It will not be used or send pings although it can still receive packets.
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@ -222,10 +222,9 @@ P2PTransportChannel::~P2PTransportChannel() {
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TRACE_EVENT0("webrtc", "P2PTransportChannel::~P2PTransportChannel");
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RTC_DCHECK_RUN_ON(network_thread_);
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std::vector<Connection*> copy(connections().begin(), connections().end());
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for (Connection* connection : copy) {
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connection->SignalDestroyed.disconnect(this);
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ice_controller_->OnConnectionDestroyed(connection);
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connection->port()->DestroyConnection(connection);
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for (Connection* con : copy) {
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con->SignalDestroyed.disconnect(this);
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con->Destroy();
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}
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resolvers_.clear();
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}
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@ -1696,7 +1695,7 @@ void P2PTransportChannel::RemoveConnectionForTest(Connection* connection) {
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RTC_DCHECK(!FindConnection(connection));
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if (selected_connection_ == connection)
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selected_connection_ = nullptr;
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connection->port()->DestroyConnection(connection);
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connection->Destroy();
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}
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// Monitor connection states.
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@ -2041,7 +2040,7 @@ void P2PTransportChannel::HandleAllTimedOut() {
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}
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connection->SignalDestroyed.disconnect(this);
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ice_controller_->OnConnectionDestroyed(connection);
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connection->port()->DestroyConnection(connection);
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connection->Destroy();
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}
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if (update_selected_connection)
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@ -18,7 +18,6 @@
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#include <vector>
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#include "absl/algorithm/container.h"
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#include "absl/memory/memory.h"
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#include "absl/strings/match.h"
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#include "absl/strings/string_view.h"
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#include "p2p/base/connection.h"
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@ -187,7 +186,22 @@ void Port::Construct() {
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Port::~Port() {
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RTC_DCHECK_RUN_ON(thread_);
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CancelPendingTasks();
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DestroyAllConnections();
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// Delete all of the remaining connections. We copy the list up front
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// because each deletion will cause it to be modified.
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std::vector<Connection*> list;
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AddressMap::iterator iter = connections_.begin();
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while (iter != connections_.end()) {
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list.push_back(iter->second);
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++iter;
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}
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for (uint32_t i = 0; i < list.size(); i++) {
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list[i]->SignalDestroyed.disconnect(this);
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delete list[i];
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}
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}
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const std::string& Port::Type() const {
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@ -338,11 +352,11 @@ void Port::AddOrReplaceConnection(Connection* conn) {
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<< ": A new connection was created on an existing remote address. "
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"New remote candidate: "
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<< conn->remote_candidate().ToSensitiveString();
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auto old_conn = absl::WrapUnique(ret.first->second);
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ret.first->second->SignalDestroyed.disconnect(this);
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ret.first->second->Destroy();
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ret.first->second = conn;
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HandleConnectionDestroyed(old_conn.get());
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old_conn->Shutdown();
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}
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conn->SignalDestroyed.connect(this, &Port::OnConnectionDestroyed);
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}
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void Port::OnReadPacket(const char* data,
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@ -600,9 +614,9 @@ rtc::DiffServCodePoint Port::StunDscpValue() const {
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void Port::DestroyAllConnections() {
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RTC_DCHECK_RUN_ON(thread_);
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for (auto& [unused, connection] : connections_) {
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connection->Shutdown();
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delete connection;
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for (auto kv : connections_) {
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kv.second->SignalDestroyed.disconnect(this);
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kv.second->Destroy();
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}
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connections_.clear();
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}
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@ -914,24 +928,6 @@ void Port::OnConnectionDestroyed(Connection* conn) {
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}
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}
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void Port::DestroyConnectionInternal(Connection* conn, bool async) {
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RTC_DCHECK_RUN_ON(thread_);
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OnConnectionDestroyed(conn);
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conn->Shutdown();
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if (async) {
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// Unwind the stack before deleting the object in case upstream callers
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// need to refer to the Connection's state as part of teardown.
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// NOTE: We move ownership of `conn` into the capture section of the lambda
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// so that the object will always be deleted, including if PostTask fails.
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// In such a case (only tests), deletion would happen inside of the call
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// to `DestroyConnection()`.
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thread_->PostTask(
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webrtc::ToQueuedTask([conn = absl::WrapUnique(conn)]() {}));
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} else {
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delete conn;
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}
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}
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void Port::Destroy() {
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RTC_DCHECK(connections_.empty());
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RTC_LOG(LS_INFO) << ToString() << ": Port deleted";
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@ -293,20 +293,6 @@ class Port : public PortInterface,
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// Returns the connection to the given address or NULL if none exists.
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Connection* GetConnection(const rtc::SocketAddress& remote_addr) override;
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// Removes and deletes a connection object. By default the connection will
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// be deleted directly inside the function, but a caller may optionally pass
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// `async = true` in order to defer the actual `delete` call to happen when
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// the current call stack has been unwound. This may be needed when a
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// connection object needs to be deleted but pointers to the object are held
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// call stack.
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void DestroyConnection(Connection* conn) {
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DestroyConnectionInternal(conn, false);
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}
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void DestroyConnectionAsync(Connection* conn) {
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DestroyConnectionInternal(conn, true);
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}
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// In a shared socket mode each port which shares the socket will decide
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// to accept the packet based on the `remote_addr`. Currently only UDP
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// port implemented this method.
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@ -466,14 +452,9 @@ class Port : public PortInterface,
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private:
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void Construct();
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// Called internally when deleting a connection object.
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// Called when one of our connections deletes itself.
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void OnConnectionDestroyed(Connection* conn);
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// Private implementation of DestroyConnection to keep the async usage
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// distinct.
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void DestroyConnectionInternal(Connection* conn, bool async);
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void OnNetworkTypeChanged(const rtc::Network* network);
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rtc::Thread* const thread_;
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@ -274,7 +274,11 @@ class TestChannel : public sigslot::has_slots<> {
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[this](PortInterface* port) { OnSrcPortDestroyed(port); });
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}
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~TestChannel() { Stop(); }
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~TestChannel() {
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if (conn_) {
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conn_->SignalDestroyed.disconnect(this);
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}
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}
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int complete_count() { return complete_count_; }
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Connection* conn() { return conn_; }
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@ -283,7 +287,6 @@ class TestChannel : public sigslot::has_slots<> {
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void Start() { port_->PrepareAddress(); }
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void CreateConnection(const Candidate& remote_candidate) {
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RTC_DCHECK(!conn_);
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conn_ = port_->CreateConnection(remote_candidate, Port::ORIGIN_MESSAGE);
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IceMode remote_ice_mode =
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(ice_mode_ == ICEMODE_FULL) ? ICEMODE_LITE : ICEMODE_FULL;
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@ -295,7 +298,6 @@ class TestChannel : public sigslot::has_slots<> {
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&TestChannel::OnConnectionReadyToSend);
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connection_ready_to_send_ = false;
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}
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void OnConnectionStateChange(Connection* conn) {
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if (conn->write_state() == Connection::STATE_WRITABLE) {
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conn->set_use_candidate_attr(true);
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@ -303,10 +305,6 @@ class TestChannel : public sigslot::has_slots<> {
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}
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}
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void AcceptConnection(const Candidate& remote_candidate) {
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if (conn_) {
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conn_->SignalDestroyed.disconnect(this);
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conn_ = nullptr;
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}
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ASSERT_TRUE(remote_request_.get() != NULL);
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Candidate c = remote_candidate;
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c.set_address(remote_address_);
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@ -319,7 +317,8 @@ class TestChannel : public sigslot::has_slots<> {
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void Ping(int64_t now) { conn_->Ping(now); }
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void Stop() {
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if (conn_) {
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port_->DestroyConnection(conn_);
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conn_->SignalDestroyed.disconnect(this);
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conn_->Destroy();
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conn_ = nullptr;
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}
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}
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@ -359,7 +358,7 @@ class TestChannel : public sigslot::has_slots<> {
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void OnDestroyed(Connection* conn) {
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ASSERT_EQ(conn_, conn);
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RTC_LOG(LS_INFO) << "OnDestroy connection " << conn << " deleted";
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conn_ = nullptr;
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conn_ = NULL;
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// When the connection is destroyed, also clear these fields so future
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// connections are possible.
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remote_request_.reset();
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@ -678,7 +677,7 @@ class PortTest : public ::testing::Test, public sigslot::has_slots<> {
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// Speed up destroying ch2's connection such that the test is ready to
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// accept a new connection from ch1 before ch1's connection destroys itself.
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ch2->Stop();
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ch2->conn()->Destroy();
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EXPECT_TRUE_WAIT(ch2->conn() == NULL, kDefaultTimeout);
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}
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@ -509,8 +509,9 @@ void TCPConnection::OnClose(rtc::AsyncPacketSocket* socket, int error) {
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port()->thread()->PostDelayedTask(
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webrtc::ToQueuedTask(network_safety_,
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[this]() {
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if (pretending_to_be_writable_)
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port()->DestroyConnection(this);
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if (pretending_to_be_writable_) {
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Destroy();
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}
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}),
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reconnection_timeout());
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} else if (!pretending_to_be_writable_) {
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@ -519,7 +520,7 @@ void TCPConnection::OnClose(rtc::AsyncPacketSocket* socket, int error) {
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// to manually destroy here as this connection, as never connected, will not
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// be scheduled for ping to trigger destroy.
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socket_->UnsubscribeClose(this);
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port()->DestroyConnectionAsync(this);
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Destroy();
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}
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}
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@ -201,11 +201,12 @@ class TurnPort : public Port {
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// Finds the turn entry with `address` and sets its channel id.
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// Returns true if the entry is found.
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bool SetEntryChannelId(const rtc::SocketAddress& address, int channel_id);
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// Visible for testing.
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// Shuts down the turn port, usually because of some fatal errors.
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void Close();
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void HandleConnectionDestroyed(Connection* conn) override;
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void CloseForTest() { Close(); }
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protected:
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TurnPort(rtc::Thread* thread,
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rtc::PacketSocketFactory* factory,
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@ -248,9 +249,6 @@ class TurnPort : public Port {
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rtc::DiffServCodePoint StunDscpValue() const override;
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// Shuts down the turn port, frees requests and deletes connections.
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void Close();
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private:
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enum {
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MSG_ALLOCATE_ERROR = MSG_FIRST_AVAILABLE,
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@ -664,8 +664,7 @@ class TurnPortTest : public ::testing::Test,
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// Destroy the connection on the TURN port. The TurnEntry still exists, so
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// the TURN port should still process a ping from an unknown address.
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turn_port_->DestroyConnection(conn2);
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conn2->Destroy();
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conn1->Ping(0);
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EXPECT_TRUE_SIMULATED_WAIT(turn_unknown_address_, kSimulatedRtt,
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fake_clock_);
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@ -1269,7 +1268,7 @@ TEST_F(TurnPortTest, TestStopProcessingPacketsAfterClosed) {
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EXPECT_EQ_SIMULATED_WAIT(Connection::STATE_WRITABLE, conn2->write_state(),
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kSimulatedRtt * 2, fake_clock_);
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turn_port_->CloseForTest();
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turn_port_->Close();
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SIMULATED_WAIT(false, kSimulatedRtt, fake_clock_);
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turn_unknown_address_ = false;
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conn2->Ping(0);
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