Update PlatformThread to support a couple of new properties.

- name(): Returns the name of the thread (useful for debugging).
- GetThreadRef(): Returns the ID of the worker thread (also useful for debugging).
- QueueApc(): This is a Windows-only, protected function that allows derived classes on Windows to queue APCs to the worker thread.

NOTRY=true
(using notry since the patch has already passed the trybots and the cq is currently stalled)

Review URL: https://codereview.webrtc.org/1908373002

Cr-Commit-Position: refs/heads/master@{#12472}
This commit is contained in:
tommi 2016-04-22 09:08:44 -07:00 committed by Commit bot
parent d98cf1ff1e
commit 845afa8a02
3 changed files with 67 additions and 17 deletions

View File

@ -99,7 +99,8 @@ PlatformThread::PlatformThread(ThreadRunFunction func,
name_(thread_name ? thread_name : "webrtc"),
#if defined(WEBRTC_WIN)
stop_(false),
thread_(NULL) {
thread_(NULL),
thread_id_(0) {
#else
stop_event_(false, false),
thread_(0) {
@ -112,6 +113,7 @@ PlatformThread::~PlatformThread() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
#if defined(WEBRTC_WIN)
RTC_DCHECK(!thread_);
RTC_DCHECK(!thread_id_);
#endif // defined(WEBRTC_WIN)
}
@ -136,10 +138,10 @@ void PlatformThread::Start() {
// See bug 2902 for background on STACK_SIZE_PARAM_IS_A_RESERVATION.
// Set the reserved stack stack size to 1M, which is the default on Windows
// and Linux.
DWORD thread_id;
thread_ = ::CreateThread(NULL, 1024 * 1024, &StartThread, this,
STACK_SIZE_PARAM_IS_A_RESERVATION, &thread_id);
STACK_SIZE_PARAM_IS_A_RESERVATION, &thread_id_);
RTC_CHECK(thread_) << "CreateThread failed";
RTC_DCHECK(thread_id_);
#else
ThreadAttributes attr;
// Set the stack stack size to 1M.
@ -157,6 +159,14 @@ bool PlatformThread::IsRunning() const {
#endif // defined(WEBRTC_WIN)
}
PlatformThreadRef PlatformThread::GetThreadRef() const {
#if defined(WEBRTC_WIN)
return thread_id_;
#else
return thread_;
#endif // defined(WEBRTC_WIN)
}
void PlatformThread::Stop() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
if (!IsRunning())
@ -164,10 +174,13 @@ void PlatformThread::Stop() {
#if defined(WEBRTC_WIN)
// Set stop_ to |true| on the worker thread.
QueueUserAPC(&RaiseFlag, thread_, reinterpret_cast<ULONG_PTR>(&stop_));
bool queued = QueueAPC(&RaiseFlag, reinterpret_cast<ULONG_PTR>(&stop_));
// Queuing the APC can fail if the thread is being terminated.
RTC_CHECK(queued || GetLastError() == ERROR_GEN_FAILURE);
WaitForSingleObject(thread_, INFINITE);
CloseHandle(thread_);
thread_ = nullptr;
thread_id_ = 0;
#else
stop_event_.Set();
RTC_CHECK_EQ(0, pthread_join(thread_, nullptr));
@ -247,4 +260,13 @@ bool PlatformThread::SetPriority(ThreadPriority priority) {
#endif // defined(WEBRTC_WIN)
}
#if defined(WEBRTC_WIN)
bool PlatformThread::QueueAPC(PAPCFUNC function, ULONG_PTR data) {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTC_DCHECK(IsRunning());
return QueueUserAPC(function, thread_, data) != FALSE;
}
#endif
} // namespace rtc

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@ -59,18 +59,30 @@ class PlatformThread {
PlatformThread(ThreadRunFunction func, void* obj, const char* thread_name);
virtual ~PlatformThread();
const std::string& name() const { return name_; }
// Spawns a thread and tries to set thread priority according to the priority
// from when CreateThread was called.
void Start();
bool IsRunning() const;
// Returns an identifier for the worker thread that can be used to do
// thread checks.
PlatformThreadRef GetThreadRef() const;
// Stops (joins) the spawned thread.
void Stop();
// Set the priority of the thread. Must be called when thread is running.
bool SetPriority(ThreadPriority priority);
protected:
#if defined(WEBRTC_WIN)
// Exposed to derived classes to allow for special cases specific to Windows.
bool QueueAPC(PAPCFUNC apc_function, ULONG_PTR data);
#endif
private:
void Run();
@ -85,6 +97,7 @@ class PlatformThread {
bool stop_;
HANDLE thread_;
DWORD thread_id_;
#else
static void* StartThread(void* param);

View File

@ -14,31 +14,47 @@
#include "webrtc/base/scoped_ptr.h"
#include "webrtc/system_wrappers/include/sleep.h"
namespace webrtc {
namespace rtc {
namespace {
// Function that does nothing, and reports success.
bool NullRunFunction(void* obj) {
SleepMs(0); // Hand over timeslice, prevents busy looping.
webrtc::SleepMs(0); // Hand over timeslice, prevents busy looping.
return true;
}
TEST(PlatformThreadTest, StartStop) {
rtc::PlatformThread thread(&NullRunFunction, nullptr, "PlatformThreadTest");
thread.Start();
thread.Stop();
}
// Function that sets a boolean.
bool SetFlagRunFunction(void* obj) {
bool* obj_as_bool = static_cast<bool*>(obj);
*obj_as_bool = true;
SleepMs(0); // Hand over timeslice, prevents busy looping.
webrtc::SleepMs(0); // Hand over timeslice, prevents busy looping.
return true;
}
} // namespace
TEST(PlatformThreadTest, StartStop) {
PlatformThread thread(&NullRunFunction, nullptr, "PlatformThreadTest");
EXPECT_TRUE(thread.name() == "PlatformThreadTest");
EXPECT_TRUE(thread.GetThreadRef() == 0);
thread.Start();
EXPECT_TRUE(thread.GetThreadRef() != 0);
thread.Stop();
EXPECT_TRUE(thread.GetThreadRef() == 0);
}
TEST(PlatformThreadTest, StartStop2) {
PlatformThread thread1(&NullRunFunction, nullptr, "PlatformThreadTest1");
PlatformThread thread2(&NullRunFunction, nullptr, "PlatformThreadTest2");
EXPECT_TRUE(thread1.GetThreadRef() == thread2.GetThreadRef());
thread1.Start();
thread2.Start();
EXPECT_TRUE(thread1.GetThreadRef() != thread2.GetThreadRef());
thread2.Stop();
thread1.Stop();
}
TEST(PlatformThreadTest, RunFunctionIsCalled) {
bool flag = false;
rtc::PlatformThread thread(&SetFlagRunFunction, &flag, "RunFunctionIsCalled");
PlatformThread thread(&SetFlagRunFunction, &flag, "RunFunctionIsCalled");
thread.Start();
// At this point, the flag may be either true or false.
@ -47,5 +63,4 @@ TEST(PlatformThreadTest, RunFunctionIsCalled) {
// We expect the thread to have run at least once.
EXPECT_TRUE(flag);
}
} // namespace webrtc
} // rtc