Temporary remove spamming MediaDecoder log
This log will write for each decoded frame if the textures are rendered using VideoRenderGUI and the the screen is locked. TBR=glaznew@webrtc.org Review URL: https://codereview.webrtc.org/1465093004 Cr-Commit-Position: refs/heads/master@{#10771}
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@ -609,8 +609,10 @@ public class MediaCodecVideoDecoder {
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// mediaCodec.releaseOutputBuffer has already been called.
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final DecodedOutputBuffer droppedFrame = dequeuedSurfaceOutputBuffers.remove();
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if (dequeueTimeoutMs > 0) {
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Logging.w(TAG, "Draining decoder. Dropping frame with TS: "
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+ droppedFrame.timeStampMs + ". Total number of dropped frames: " + droppedFrames);
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// TODO(perkj): Re-add the below log when VideoRenderGUI has been removed or fixed to
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// return the one and only texture even if it does not render.
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// Logging.w(TAG, "Draining decoder. Dropping frame with TS: "
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// + droppedFrame.timeStampMs + ". Total number of dropped frames: " + droppedFrames);
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} else {
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Logging.w(TAG, "Too many output buffers. Dropping frame with TS: "
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+ droppedFrame.timeStampMs + ". Total number of dropped frames: " + droppedFrames);
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