Cleanup: Merges Thread and MessageQueue.
Since rtc::Thread is the only class inheriting from rtc::MessageQueue and most members of MessageQueue are public or protected the split is not adding much value. In preparation for future cleanup, this cl merges the two classes. Bug: webrtc:9883 Change-Id: Ia0efb4349f66f653aa34fa4d244998f187e3ce36 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/165340 Commit-Queue: Sebastian Jansson <srte@webrtc.org> Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Reviewed-by: Steve Anton <steveanton@webrtc.org> Cr-Commit-Position: refs/heads/master@{#30235}
This commit is contained in:
parent
7d43801a07
commit
6ea2c6ae87
@ -845,7 +845,6 @@ rtc_library("rtc_base") {
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"message_digest.h",
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"message_handler.cc",
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"message_handler.h",
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"message_queue.cc",
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"message_queue.h",
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"net_helper.cc",
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"net_helper.h",
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@ -909,6 +908,7 @@ rtc_library("rtc_base") {
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"stream.h",
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"thread.cc",
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"thread.h",
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"thread_message.h",
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"unique_id_generator.cc",
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"unique_id_generator.h",
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]
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@ -23,14 +23,14 @@ AsyncInvoker::AsyncInvoker()
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AsyncInvoker::~AsyncInvoker() {
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destroying_.store(true, std::memory_order_relaxed);
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// Messages for this need to be cleared *before* our destructor is complete.
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MessageQueueManager::Clear(this);
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ThreadManager::Clear(this);
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// And we need to wait for any invocations that are still in progress on
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// other threads. Using memory_order_acquire for synchronization with
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// AsyncClosure destructors.
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while (pending_invocations_.load(std::memory_order_acquire) > 0) {
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// If the destructor was called while AsyncInvoke was being called by
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// another thread, WITHIN an AsyncInvoked functor, it may do another
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// Thread::Post even after we called MessageQueueManager::Clear(this). So
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// Thread::Post even after we called ThreadManager::Clear(this). So
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// we need to keep calling Clear to discard these posts.
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Thread::Current()->Clear(this);
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invocation_complete_->Wait(Event::kForever);
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@ -68,7 +68,7 @@ void AsyncInvoker::Flush(Thread* thread, uint32_t id /*= MQID_ANY*/) {
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}
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void AsyncInvoker::Clear() {
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MessageQueueManager::Clear(this);
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ThreadManager::Clear(this);
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}
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void AsyncInvoker::DoInvoke(const Location& posted_from,
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@ -11,7 +11,7 @@
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#include "rtc_base/fake_clock.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/message_queue.h"
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#include "rtc_base/thread.h"
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namespace rtc {
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@ -35,12 +35,12 @@ void ThreadProcessingFakeClock::SetTime(webrtc::Timestamp time) {
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clock_.SetTime(time);
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// If message queues are waiting in a socket select() with a timeout provided
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// by the OS, they should wake up and dispatch all messages that are ready.
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MessageQueueManager::ProcessAllMessageQueuesForTesting();
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ThreadManager::ProcessAllMessageQueuesForTesting();
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}
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void ThreadProcessingFakeClock::AdvanceTime(webrtc::TimeDelta delta) {
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clock_.AdvanceTime(delta);
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MessageQueueManager::ProcessAllMessageQueuesForTesting();
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ThreadManager::ProcessAllMessageQueuesForTesting();
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}
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ScopedBaseFakeClock::ScopedBaseFakeClock() {
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@ -10,12 +10,12 @@
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#include "rtc_base/message_handler.h"
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#include "rtc_base/message_queue.h"
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#include "rtc_base/thread.h"
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namespace rtc {
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MessageHandler::~MessageHandler() {
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MessageQueueManager::Clear(this);
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ThreadManager::Clear(this);
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}
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} // namespace rtc
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@ -1,523 +0,0 @@
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/*
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* Copyright 2004 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "rtc_base/message_queue.h"
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#include <string>
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#include <utility>
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#include "absl/algorithm/container.h"
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#include "rtc_base/atomic_ops.h"
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#include "rtc_base/checks.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/thread.h"
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#include "rtc_base/time_utils.h"
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#include "rtc_base/trace_event.h"
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namespace rtc {
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namespace {
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const int kMaxMsgLatency = 150; // 150 ms
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const int kSlowDispatchLoggingThreshold = 50; // 50 ms
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class RTC_SCOPED_LOCKABLE MarkProcessingCritScope {
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public:
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MarkProcessingCritScope(const CriticalSection* cs, size_t* processing)
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RTC_EXCLUSIVE_LOCK_FUNCTION(cs)
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: cs_(cs), processing_(processing) {
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cs_->Enter();
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*processing_ += 1;
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}
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~MarkProcessingCritScope() RTC_UNLOCK_FUNCTION() {
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*processing_ -= 1;
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cs_->Leave();
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}
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private:
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const CriticalSection* const cs_;
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size_t* processing_;
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RTC_DISALLOW_COPY_AND_ASSIGN(MarkProcessingCritScope);
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};
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} // namespace
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//------------------------------------------------------------------
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// MessageQueueManager
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MessageQueueManager* MessageQueueManager::Instance() {
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static MessageQueueManager* const instance = new MessageQueueManager;
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return instance;
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}
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MessageQueueManager::MessageQueueManager() : processing_(0) {}
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MessageQueueManager::~MessageQueueManager() {}
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void MessageQueueManager::Add(MessageQueue* message_queue) {
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return Instance()->AddInternal(message_queue);
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}
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void MessageQueueManager::AddInternal(MessageQueue* message_queue) {
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CritScope cs(&crit_);
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// Prevent changes while the list of message queues is processed.
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RTC_DCHECK_EQ(processing_, 0);
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message_queues_.push_back(message_queue);
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}
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void MessageQueueManager::Remove(MessageQueue* message_queue) {
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return Instance()->RemoveInternal(message_queue);
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}
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void MessageQueueManager::RemoveInternal(MessageQueue* message_queue) {
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{
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CritScope cs(&crit_);
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// Prevent changes while the list of message queues is processed.
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RTC_DCHECK_EQ(processing_, 0);
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std::vector<MessageQueue*>::iterator iter;
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iter = absl::c_find(message_queues_, message_queue);
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if (iter != message_queues_.end()) {
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message_queues_.erase(iter);
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}
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}
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}
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void MessageQueueManager::Clear(MessageHandler* handler) {
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return Instance()->ClearInternal(handler);
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}
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void MessageQueueManager::ClearInternal(MessageHandler* handler) {
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// Deleted objects may cause re-entrant calls to ClearInternal. This is
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// allowed as the list of message queues does not change while queues are
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// cleared.
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MarkProcessingCritScope cs(&crit_, &processing_);
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for (MessageQueue* queue : message_queues_) {
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queue->Clear(handler);
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}
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}
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void MessageQueueManager::ProcessAllMessageQueuesForTesting() {
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return Instance()->ProcessAllMessageQueuesInternal();
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}
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void MessageQueueManager::ProcessAllMessageQueuesInternal() {
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// This works by posting a delayed message at the current time and waiting
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// for it to be dispatched on all queues, which will ensure that all messages
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// that came before it were also dispatched.
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volatile int queues_not_done = 0;
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// This class is used so that whether the posted message is processed, or the
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// message queue is simply cleared, queues_not_done gets decremented.
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class ScopedIncrement : public MessageData {
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public:
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ScopedIncrement(volatile int* value) : value_(value) {
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AtomicOps::Increment(value_);
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}
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~ScopedIncrement() override { AtomicOps::Decrement(value_); }
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private:
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volatile int* value_;
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};
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{
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MarkProcessingCritScope cs(&crit_, &processing_);
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for (MessageQueue* queue : message_queues_) {
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if (!queue->IsProcessingMessagesForTesting()) {
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// If the queue is not processing messages, it can
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// be ignored. If we tried to post a message to it, it would be dropped
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// or ignored.
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continue;
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}
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queue->PostDelayed(RTC_FROM_HERE, 0, nullptr, MQID_DISPOSE,
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new ScopedIncrement(&queues_not_done));
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}
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}
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rtc::Thread* current = rtc::Thread::Current();
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// Note: One of the message queues may have been on this thread, which is
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// why we can't synchronously wait for queues_not_done to go to 0; we need
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// to process messages as well.
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while (AtomicOps::AcquireLoad(&queues_not_done) > 0) {
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if (current) {
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current->ProcessMessages(0);
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}
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}
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}
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//------------------------------------------------------------------
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// MessageQueue
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MessageQueue::MessageQueue(SocketServer* ss, bool init_queue)
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: fPeekKeep_(false),
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dmsgq_next_num_(0),
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fInitialized_(false),
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fDestroyed_(false),
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stop_(0),
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ss_(ss) {
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RTC_DCHECK(ss);
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// Currently, MessageQueue holds a socket server, and is the base class for
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// Thread. It seems like it makes more sense for Thread to hold the socket
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// server, and provide it to the MessageQueue, since the Thread controls
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// the I/O model, and MQ is agnostic to those details. Anyway, this causes
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// messagequeue_unittest to depend on network libraries... yuck.
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if (init_queue) {
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DoInit();
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}
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}
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MessageQueue::MessageQueue(std::unique_ptr<SocketServer> ss, bool init_queue)
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: MessageQueue(ss.get(), init_queue) {
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own_ss_ = std::move(ss);
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}
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MessageQueue::~MessageQueue() {
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DoDestroy();
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}
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void MessageQueue::DoInit() {
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if (fInitialized_) {
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return;
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}
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fInitialized_ = true;
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MessageQueueManager::Add(this);
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}
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void MessageQueue::DoDestroy() {
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if (fDestroyed_) {
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return;
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}
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fDestroyed_ = true;
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// The signal is done from here to ensure
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// that it always gets called when the queue
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// is going away.
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SignalQueueDestroyed();
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MessageQueueManager::Remove(this);
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ClearInternal(nullptr, MQID_ANY, nullptr);
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if (ss_) {
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ss_->SetMessageQueue(nullptr);
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}
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}
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SocketServer* MessageQueue::socketserver() {
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return ss_;
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}
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void MessageQueue::WakeUpSocketServer() {
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ss_->WakeUp();
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}
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void MessageQueue::Quit() {
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AtomicOps::ReleaseStore(&stop_, 1);
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WakeUpSocketServer();
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}
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bool MessageQueue::IsQuitting() {
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return AtomicOps::AcquireLoad(&stop_) != 0;
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}
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bool MessageQueue::IsProcessingMessagesForTesting() {
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return !IsQuitting();
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}
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void MessageQueue::Restart() {
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AtomicOps::ReleaseStore(&stop_, 0);
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}
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bool MessageQueue::Peek(Message* pmsg, int cmsWait) {
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if (fPeekKeep_) {
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*pmsg = msgPeek_;
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return true;
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}
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if (!Get(pmsg, cmsWait))
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return false;
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msgPeek_ = *pmsg;
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fPeekKeep_ = true;
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return true;
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}
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bool MessageQueue::Get(Message* pmsg, int cmsWait, bool process_io) {
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// Return and clear peek if present
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// Always return the peek if it exists so there is Peek/Get symmetry
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if (fPeekKeep_) {
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*pmsg = msgPeek_;
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fPeekKeep_ = false;
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return true;
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}
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// Get w/wait + timer scan / dispatch + socket / event multiplexer dispatch
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int64_t cmsTotal = cmsWait;
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int64_t cmsElapsed = 0;
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int64_t msStart = TimeMillis();
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int64_t msCurrent = msStart;
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while (true) {
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// Check for sent messages
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ReceiveSends();
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// Check for posted events
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int64_t cmsDelayNext = kForever;
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bool first_pass = true;
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while (true) {
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// All queue operations need to be locked, but nothing else in this loop
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// (specifically handling disposed message) can happen inside the crit.
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// Otherwise, disposed MessageHandlers will cause deadlocks.
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{
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CritScope cs(&crit_);
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// On the first pass, check for delayed messages that have been
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// triggered and calculate the next trigger time.
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if (first_pass) {
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first_pass = false;
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while (!dmsgq_.empty()) {
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if (msCurrent < dmsgq_.top().msTrigger_) {
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cmsDelayNext = TimeDiff(dmsgq_.top().msTrigger_, msCurrent);
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break;
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}
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msgq_.push_back(dmsgq_.top().msg_);
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dmsgq_.pop();
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}
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}
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// Pull a message off the message queue, if available.
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if (msgq_.empty()) {
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break;
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} else {
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*pmsg = msgq_.front();
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msgq_.pop_front();
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}
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} // crit_ is released here.
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// Log a warning for time-sensitive messages that we're late to deliver.
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if (pmsg->ts_sensitive) {
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int64_t delay = TimeDiff(msCurrent, pmsg->ts_sensitive);
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if (delay > 0) {
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RTC_LOG_F(LS_WARNING)
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<< "id: " << pmsg->message_id
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<< " delay: " << (delay + kMaxMsgLatency) << "ms";
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}
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}
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// If this was a dispose message, delete it and skip it.
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if (MQID_DISPOSE == pmsg->message_id) {
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RTC_DCHECK(nullptr == pmsg->phandler);
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delete pmsg->pdata;
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*pmsg = Message();
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continue;
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}
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return true;
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}
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if (IsQuitting())
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break;
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// Which is shorter, the delay wait or the asked wait?
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int64_t cmsNext;
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if (cmsWait == kForever) {
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cmsNext = cmsDelayNext;
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} else {
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cmsNext = std::max<int64_t>(0, cmsTotal - cmsElapsed);
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if ((cmsDelayNext != kForever) && (cmsDelayNext < cmsNext))
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cmsNext = cmsDelayNext;
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}
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{
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// Wait and multiplex in the meantime
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if (!ss_->Wait(static_cast<int>(cmsNext), process_io))
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return false;
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}
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// If the specified timeout expired, return
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msCurrent = TimeMillis();
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cmsElapsed = TimeDiff(msCurrent, msStart);
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if (cmsWait != kForever) {
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if (cmsElapsed >= cmsWait)
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return false;
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}
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}
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return false;
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}
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void MessageQueue::ReceiveSends() {}
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void MessageQueue::Post(const Location& posted_from,
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MessageHandler* phandler,
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uint32_t id,
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MessageData* pdata,
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bool time_sensitive) {
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if (IsQuitting()) {
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delete pdata;
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return;
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}
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// Keep thread safe
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// Add the message to the end of the queue
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// Signal for the multiplexer to return
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{
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CritScope cs(&crit_);
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Message msg;
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msg.posted_from = posted_from;
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msg.phandler = phandler;
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msg.message_id = id;
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msg.pdata = pdata;
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if (time_sensitive) {
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msg.ts_sensitive = TimeMillis() + kMaxMsgLatency;
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}
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msgq_.push_back(msg);
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}
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WakeUpSocketServer();
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}
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void MessageQueue::PostDelayed(const Location& posted_from,
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int cmsDelay,
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MessageHandler* phandler,
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uint32_t id,
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MessageData* pdata) {
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return DoDelayPost(posted_from, cmsDelay, TimeAfter(cmsDelay), phandler, id,
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pdata);
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}
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void MessageQueue::PostAt(const Location& posted_from,
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uint32_t tstamp,
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MessageHandler* phandler,
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uint32_t id,
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MessageData* pdata) {
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// This should work even if it is used (unexpectedly).
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int64_t delay = static_cast<uint32_t>(TimeMillis()) - tstamp;
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return DoDelayPost(posted_from, delay, tstamp, phandler, id, pdata);
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}
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void MessageQueue::PostAt(const Location& posted_from,
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int64_t tstamp,
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MessageHandler* phandler,
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uint32_t id,
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MessageData* pdata) {
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return DoDelayPost(posted_from, TimeUntil(tstamp), tstamp, phandler, id,
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pdata);
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}
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void MessageQueue::DoDelayPost(const Location& posted_from,
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int64_t cmsDelay,
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int64_t tstamp,
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MessageHandler* phandler,
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uint32_t id,
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MessageData* pdata) {
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if (IsQuitting()) {
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delete pdata;
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return;
|
||||
}
|
||||
|
||||
// Keep thread safe
|
||||
// Add to the priority queue. Gets sorted soonest first.
|
||||
// Signal for the multiplexer to return.
|
||||
|
||||
{
|
||||
CritScope cs(&crit_);
|
||||
Message msg;
|
||||
msg.posted_from = posted_from;
|
||||
msg.phandler = phandler;
|
||||
msg.message_id = id;
|
||||
msg.pdata = pdata;
|
||||
DelayedMessage dmsg(cmsDelay, tstamp, dmsgq_next_num_, msg);
|
||||
dmsgq_.push(dmsg);
|
||||
// If this message queue processes 1 message every millisecond for 50 days,
|
||||
// we will wrap this number. Even then, only messages with identical times
|
||||
// will be misordered, and then only briefly. This is probably ok.
|
||||
++dmsgq_next_num_;
|
||||
RTC_DCHECK_NE(0, dmsgq_next_num_);
|
||||
}
|
||||
WakeUpSocketServer();
|
||||
}
|
||||
|
||||
int MessageQueue::GetDelay() {
|
||||
CritScope cs(&crit_);
|
||||
|
||||
if (!msgq_.empty())
|
||||
return 0;
|
||||
|
||||
if (!dmsgq_.empty()) {
|
||||
int delay = TimeUntil(dmsgq_.top().msTrigger_);
|
||||
if (delay < 0)
|
||||
delay = 0;
|
||||
return delay;
|
||||
}
|
||||
|
||||
return kForever;
|
||||
}
|
||||
|
||||
void MessageQueue::Clear(MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageList* removed) {
|
||||
CritScope cs(&crit_);
|
||||
ClearInternal(phandler, id, removed);
|
||||
}
|
||||
|
||||
void MessageQueue::ClearInternal(MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageList* removed) {
|
||||
// Remove messages with phandler
|
||||
|
||||
if (fPeekKeep_ && msgPeek_.Match(phandler, id)) {
|
||||
if (removed) {
|
||||
removed->push_back(msgPeek_);
|
||||
} else {
|
||||
delete msgPeek_.pdata;
|
||||
}
|
||||
fPeekKeep_ = false;
|
||||
}
|
||||
|
||||
// Remove from ordered message queue
|
||||
|
||||
for (MessageList::iterator it = msgq_.begin(); it != msgq_.end();) {
|
||||
if (it->Match(phandler, id)) {
|
||||
if (removed) {
|
||||
removed->push_back(*it);
|
||||
} else {
|
||||
delete it->pdata;
|
||||
}
|
||||
it = msgq_.erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from priority queue. Not directly iterable, so use this approach
|
||||
|
||||
PriorityQueue::container_type::iterator new_end = dmsgq_.container().begin();
|
||||
for (PriorityQueue::container_type::iterator it = new_end;
|
||||
it != dmsgq_.container().end(); ++it) {
|
||||
if (it->msg_.Match(phandler, id)) {
|
||||
if (removed) {
|
||||
removed->push_back(it->msg_);
|
||||
} else {
|
||||
delete it->msg_.pdata;
|
||||
}
|
||||
} else {
|
||||
*new_end++ = *it;
|
||||
}
|
||||
}
|
||||
dmsgq_.container().erase(new_end, dmsgq_.container().end());
|
||||
dmsgq_.reheap();
|
||||
}
|
||||
|
||||
void MessageQueue::Dispatch(Message* pmsg) {
|
||||
TRACE_EVENT2("webrtc", "MessageQueue::Dispatch", "src_file",
|
||||
pmsg->posted_from.file_name(), "src_func",
|
||||
pmsg->posted_from.function_name());
|
||||
int64_t start_time = TimeMillis();
|
||||
pmsg->phandler->OnMessage(pmsg);
|
||||
int64_t end_time = TimeMillis();
|
||||
int64_t diff = TimeDiff(end_time, start_time);
|
||||
if (diff >= kSlowDispatchLoggingThreshold) {
|
||||
RTC_LOG(LS_INFO) << "Message took " << diff
|
||||
<< "ms to dispatch. Posted from: "
|
||||
<< pmsg->posted_from.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace rtc
|
||||
@ -11,324 +11,8 @@
|
||||
#ifndef RTC_BASE_MESSAGE_QUEUE_H_
|
||||
#define RTC_BASE_MESSAGE_QUEUE_H_
|
||||
|
||||
#include <string.h>
|
||||
// TODO(srte): Remove this file when all dependencies has been updated.
|
||||
|
||||
#include <algorithm>
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
#include <vector>
|
||||
|
||||
#include "api/scoped_refptr.h"
|
||||
#include "rtc_base/constructor_magic.h"
|
||||
#include "rtc_base/critical_section.h"
|
||||
#include "rtc_base/location.h"
|
||||
#include "rtc_base/message_handler.h"
|
||||
#include "rtc_base/socket_server.h"
|
||||
#include "rtc_base/system/rtc_export.h"
|
||||
#include "rtc_base/third_party/sigslot/sigslot.h"
|
||||
#include "rtc_base/thread_annotations.h"
|
||||
|
||||
namespace rtc {
|
||||
|
||||
struct Message;
|
||||
class MessageQueue;
|
||||
|
||||
// MessageQueueManager does cleanup of of message queues
|
||||
|
||||
class RTC_EXPORT MessageQueueManager {
|
||||
public:
|
||||
static void Add(MessageQueue* message_queue);
|
||||
static void Remove(MessageQueue* message_queue);
|
||||
static void Clear(MessageHandler* handler);
|
||||
|
||||
// TODO(nisse): Delete alias, as soon as downstream code is updated.
|
||||
static void ProcessAllMessageQueues() { ProcessAllMessageQueuesForTesting(); }
|
||||
|
||||
// For testing purposes, for use with a simulated clock.
|
||||
// Ensures that all message queues have processed delayed messages
|
||||
// up until the current point in time.
|
||||
static void ProcessAllMessageQueuesForTesting();
|
||||
|
||||
private:
|
||||
static MessageQueueManager* Instance();
|
||||
|
||||
MessageQueueManager();
|
||||
~MessageQueueManager();
|
||||
|
||||
void AddInternal(MessageQueue* message_queue);
|
||||
void RemoveInternal(MessageQueue* message_queue);
|
||||
void ClearInternal(MessageHandler* handler);
|
||||
void ProcessAllMessageQueuesInternal();
|
||||
|
||||
// This list contains all live MessageQueues.
|
||||
std::vector<MessageQueue*> message_queues_ RTC_GUARDED_BY(crit_);
|
||||
|
||||
// Methods that don't modify the list of message queues may be called in a
|
||||
// re-entrant fashion. "processing_" keeps track of the depth of re-entrant
|
||||
// calls.
|
||||
CriticalSection crit_;
|
||||
size_t processing_ RTC_GUARDED_BY(crit_);
|
||||
};
|
||||
|
||||
// Derive from this for specialized data
|
||||
// App manages lifetime, except when messages are purged
|
||||
|
||||
class MessageData {
|
||||
public:
|
||||
MessageData() {}
|
||||
virtual ~MessageData() {}
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class TypedMessageData : public MessageData {
|
||||
public:
|
||||
explicit TypedMessageData(const T& data) : data_(data) {}
|
||||
const T& data() const { return data_; }
|
||||
T& data() { return data_; }
|
||||
|
||||
private:
|
||||
T data_;
|
||||
};
|
||||
|
||||
// Like TypedMessageData, but for pointers that require a delete.
|
||||
template <class T>
|
||||
class ScopedMessageData : public MessageData {
|
||||
public:
|
||||
explicit ScopedMessageData(std::unique_ptr<T> data)
|
||||
: data_(std::move(data)) {}
|
||||
// Deprecated.
|
||||
// TODO(deadbeef): Remove this once downstream applications stop using it.
|
||||
explicit ScopedMessageData(T* data) : data_(data) {}
|
||||
// Deprecated.
|
||||
// TODO(deadbeef): Returning a reference to a unique ptr? Why. Get rid of
|
||||
// this once downstream applications stop using it, then rename inner_data to
|
||||
// just data.
|
||||
const std::unique_ptr<T>& data() const { return data_; }
|
||||
std::unique_ptr<T>& data() { return data_; }
|
||||
|
||||
const T& inner_data() const { return *data_; }
|
||||
T& inner_data() { return *data_; }
|
||||
|
||||
private:
|
||||
std::unique_ptr<T> data_;
|
||||
};
|
||||
|
||||
// Like ScopedMessageData, but for reference counted pointers.
|
||||
template <class T>
|
||||
class ScopedRefMessageData : public MessageData {
|
||||
public:
|
||||
explicit ScopedRefMessageData(T* data) : data_(data) {}
|
||||
const scoped_refptr<T>& data() const { return data_; }
|
||||
scoped_refptr<T>& data() { return data_; }
|
||||
|
||||
private:
|
||||
scoped_refptr<T> data_;
|
||||
};
|
||||
|
||||
template <class T>
|
||||
inline MessageData* WrapMessageData(const T& data) {
|
||||
return new TypedMessageData<T>(data);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline const T& UseMessageData(MessageData* data) {
|
||||
return static_cast<TypedMessageData<T>*>(data)->data();
|
||||
}
|
||||
|
||||
template <class T>
|
||||
class DisposeData : public MessageData {
|
||||
public:
|
||||
explicit DisposeData(T* data) : data_(data) {}
|
||||
virtual ~DisposeData() { delete data_; }
|
||||
|
||||
private:
|
||||
T* data_;
|
||||
};
|
||||
|
||||
const uint32_t MQID_ANY = static_cast<uint32_t>(-1);
|
||||
const uint32_t MQID_DISPOSE = static_cast<uint32_t>(-2);
|
||||
|
||||
// No destructor
|
||||
|
||||
struct Message {
|
||||
Message()
|
||||
: phandler(nullptr), message_id(0), pdata(nullptr), ts_sensitive(0) {}
|
||||
inline bool Match(MessageHandler* handler, uint32_t id) const {
|
||||
return (handler == nullptr || handler == phandler) &&
|
||||
(id == MQID_ANY || id == message_id);
|
||||
}
|
||||
Location posted_from;
|
||||
MessageHandler* phandler;
|
||||
uint32_t message_id;
|
||||
MessageData* pdata;
|
||||
int64_t ts_sensitive;
|
||||
};
|
||||
|
||||
typedef std::list<Message> MessageList;
|
||||
|
||||
// DelayedMessage goes into a priority queue, sorted by trigger time. Messages
|
||||
// with the same trigger time are processed in num_ (FIFO) order.
|
||||
|
||||
class DelayedMessage {
|
||||
public:
|
||||
DelayedMessage(int64_t delay,
|
||||
int64_t trigger,
|
||||
uint32_t num,
|
||||
const Message& msg)
|
||||
: cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) {}
|
||||
|
||||
bool operator<(const DelayedMessage& dmsg) const {
|
||||
return (dmsg.msTrigger_ < msTrigger_) ||
|
||||
((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_));
|
||||
}
|
||||
|
||||
int64_t cmsDelay_; // for debugging
|
||||
int64_t msTrigger_;
|
||||
uint32_t num_;
|
||||
Message msg_;
|
||||
};
|
||||
|
||||
class RTC_EXPORT MessageQueue {
|
||||
public:
|
||||
static const int kForever = -1;
|
||||
|
||||
// Create a new MessageQueue and optionally assign it to the passed
|
||||
// SocketServer. Subclasses that override Clear should pass false for
|
||||
// init_queue and call DoInit() from their constructor to prevent races
|
||||
// with the MessageQueueManager using the object while the vtable is still
|
||||
// being created.
|
||||
MessageQueue(SocketServer* ss, bool init_queue);
|
||||
MessageQueue(std::unique_ptr<SocketServer> ss, bool init_queue);
|
||||
|
||||
// NOTE: SUBCLASSES OF MessageQueue THAT OVERRIDE Clear MUST CALL
|
||||
// DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race
|
||||
// between the destructor modifying the vtable, and the MessageQueueManager
|
||||
// calling Clear on the object from a different thread.
|
||||
virtual ~MessageQueue();
|
||||
|
||||
SocketServer* socketserver();
|
||||
|
||||
// Note: The behavior of MessageQueue has changed. When a MQ is stopped,
|
||||
// futher Posts and Sends will fail. However, any pending Sends and *ready*
|
||||
// Posts (as opposed to unexpired delayed Posts) will be delivered before
|
||||
// Get (or Peek) returns false. By guaranteeing delivery of those messages,
|
||||
// we eliminate the race condition when an MessageHandler and MessageQueue
|
||||
// may be destroyed independently of each other.
|
||||
virtual void Quit();
|
||||
virtual bool IsQuitting();
|
||||
virtual void Restart();
|
||||
// Not all message queues actually process messages (such as SignalThread).
|
||||
// In those cases, it's important to know, before posting, that it won't be
|
||||
// Processed. Normally, this would be true until IsQuitting() is true.
|
||||
virtual bool IsProcessingMessagesForTesting();
|
||||
|
||||
// Get() will process I/O until:
|
||||
// 1) A message is available (returns true)
|
||||
// 2) cmsWait seconds have elapsed (returns false)
|
||||
// 3) Stop() is called (returns false)
|
||||
virtual bool Get(Message* pmsg,
|
||||
int cmsWait = kForever,
|
||||
bool process_io = true);
|
||||
virtual bool Peek(Message* pmsg, int cmsWait = 0);
|
||||
virtual void Post(const Location& posted_from,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id = 0,
|
||||
MessageData* pdata = nullptr,
|
||||
bool time_sensitive = false);
|
||||
virtual void PostDelayed(const Location& posted_from,
|
||||
int cmsDelay,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id = 0,
|
||||
MessageData* pdata = nullptr);
|
||||
virtual void PostAt(const Location& posted_from,
|
||||
int64_t tstamp,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id = 0,
|
||||
MessageData* pdata = nullptr);
|
||||
// TODO(honghaiz): Remove this when all the dependencies are removed.
|
||||
virtual void PostAt(const Location& posted_from,
|
||||
uint32_t tstamp,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id = 0,
|
||||
MessageData* pdata = nullptr);
|
||||
virtual void Clear(MessageHandler* phandler,
|
||||
uint32_t id = MQID_ANY,
|
||||
MessageList* removed = nullptr);
|
||||
virtual void Dispatch(Message* pmsg);
|
||||
virtual void ReceiveSends();
|
||||
|
||||
// Amount of time until the next message can be retrieved
|
||||
virtual int GetDelay();
|
||||
|
||||
bool empty() const { return size() == 0u; }
|
||||
size_t size() const {
|
||||
CritScope cs(&crit_); // msgq_.size() is not thread safe.
|
||||
return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u);
|
||||
}
|
||||
|
||||
// Internally posts a message which causes the doomed object to be deleted
|
||||
template <class T>
|
||||
void Dispose(T* doomed) {
|
||||
if (doomed) {
|
||||
Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed));
|
||||
}
|
||||
}
|
||||
|
||||
// When this signal is sent out, any references to this queue should
|
||||
// no longer be used.
|
||||
sigslot::signal0<> SignalQueueDestroyed;
|
||||
|
||||
protected:
|
||||
class PriorityQueue : public std::priority_queue<DelayedMessage> {
|
||||
public:
|
||||
container_type& container() { return c; }
|
||||
void reheap() { make_heap(c.begin(), c.end(), comp); }
|
||||
};
|
||||
|
||||
void DoDelayPost(const Location& posted_from,
|
||||
int64_t cmsDelay,
|
||||
int64_t tstamp,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageData* pdata);
|
||||
|
||||
// Perform initialization, subclasses must call this from their constructor
|
||||
// if false was passed as init_queue to the MessageQueue constructor.
|
||||
void DoInit();
|
||||
|
||||
// Does not take any lock. Must be called either while holding crit_, or by
|
||||
// the destructor (by definition, the latter has exclusive access).
|
||||
void ClearInternal(MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageList* removed) RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_);
|
||||
|
||||
// Perform cleanup; subclasses must call this from the destructor,
|
||||
// and are not expected to actually hold the lock.
|
||||
void DoDestroy() RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_);
|
||||
|
||||
void WakeUpSocketServer();
|
||||
|
||||
bool fPeekKeep_;
|
||||
Message msgPeek_;
|
||||
MessageList msgq_ RTC_GUARDED_BY(crit_);
|
||||
PriorityQueue dmsgq_ RTC_GUARDED_BY(crit_);
|
||||
uint32_t dmsgq_next_num_ RTC_GUARDED_BY(crit_);
|
||||
CriticalSection crit_;
|
||||
bool fInitialized_;
|
||||
bool fDestroyed_;
|
||||
|
||||
private:
|
||||
volatile int stop_;
|
||||
|
||||
// The SocketServer might not be owned by MessageQueue.
|
||||
SocketServer* const ss_;
|
||||
// Used if SocketServer ownership lies with |this|.
|
||||
std::unique_ptr<SocketServer> own_ss_;
|
||||
|
||||
RTC_DISALLOW_IMPLICIT_CONSTRUCTORS(MessageQueue);
|
||||
};
|
||||
|
||||
} // namespace rtc
|
||||
#include "rtc_base/thread.h"
|
||||
|
||||
#endif // RTC_BASE_MESSAGE_QUEUE_H_
|
||||
|
||||
@ -8,7 +8,7 @@
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#include "rtc_base/message_queue.h"
|
||||
#include "rtc_base/thread.h"
|
||||
|
||||
#include <functional>
|
||||
|
||||
@ -29,14 +29,14 @@ namespace {
|
||||
|
||||
using ::webrtc::ToQueuedTask;
|
||||
|
||||
class MessageQueueTest : public ::testing::Test, public MessageQueue {
|
||||
class MessageQueueTest : public ::testing::Test, public Thread {
|
||||
public:
|
||||
MessageQueueTest() : MessageQueue(SocketServer::CreateDefault(), true) {}
|
||||
MessageQueueTest() : Thread(SocketServer::CreateDefault(), true) {}
|
||||
bool IsLocked_Worker() {
|
||||
if (!crit_.TryEnter()) {
|
||||
if (!CritForTest()->TryEnter()) {
|
||||
return true;
|
||||
}
|
||||
crit_.Leave();
|
||||
CritForTest()->Leave();
|
||||
return false;
|
||||
}
|
||||
bool IsLocked() {
|
||||
@ -61,8 +61,7 @@ struct DeletedLockChecker {
|
||||
bool* deleted;
|
||||
};
|
||||
|
||||
static void DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(
|
||||
MessageQueue* q) {
|
||||
static void DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(Thread* q) {
|
||||
EXPECT_TRUE(q != nullptr);
|
||||
int64_t now = TimeMillis();
|
||||
q->PostAt(RTC_FROM_HERE, now, nullptr, 3);
|
||||
@ -83,11 +82,11 @@ static void DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(
|
||||
|
||||
TEST_F(MessageQueueTest,
|
||||
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder) {
|
||||
MessageQueue q(SocketServer::CreateDefault(), true);
|
||||
Thread q(SocketServer::CreateDefault(), true);
|
||||
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(&q);
|
||||
|
||||
NullSocketServer nullss;
|
||||
MessageQueue q_nullss(&nullss, true);
|
||||
Thread q_nullss(&nullss, true);
|
||||
DelayedPostsWithIdenticalTimesAreProcessedInFifoOrder(&q_nullss);
|
||||
}
|
||||
|
||||
@ -127,7 +126,7 @@ TEST_F(MessageQueueTest, DiposeHandlerWithPostedMessagePending) {
|
||||
// Ensure that ProcessAllMessageQueues does its essential function; process
|
||||
// all messages (both delayed and non delayed) up until the current time, on
|
||||
// all registered message queues.
|
||||
TEST(MessageQueueManager, ProcessAllMessageQueues) {
|
||||
TEST(ThreadManager, ProcessAllMessageQueues) {
|
||||
Event entered_process_all_message_queues(true, false);
|
||||
auto a = Thread::CreateWithSocketServer();
|
||||
auto b = Thread::CreateWithSocketServer();
|
||||
@ -155,21 +154,21 @@ TEST(MessageQueueManager, ProcessAllMessageQueues) {
|
||||
b->PostDelayedTask(ToQueuedTask(incrementer), 0);
|
||||
rtc::Thread::Current()->PostTask(ToQueuedTask(event_signaler));
|
||||
|
||||
MessageQueueManager::ProcessAllMessageQueuesForTesting();
|
||||
ThreadManager::ProcessAllMessageQueuesForTesting();
|
||||
EXPECT_EQ(4, AtomicOps::AcquireLoad(&messages_processed));
|
||||
}
|
||||
|
||||
// Test that ProcessAllMessageQueues doesn't hang if a thread is quitting.
|
||||
TEST(MessageQueueManager, ProcessAllMessageQueuesWithQuittingThread) {
|
||||
TEST(ThreadManager, ProcessAllMessageQueuesWithQuittingThread) {
|
||||
auto t = Thread::CreateWithSocketServer();
|
||||
t->Start();
|
||||
t->Quit();
|
||||
MessageQueueManager::ProcessAllMessageQueuesForTesting();
|
||||
ThreadManager::ProcessAllMessageQueuesForTesting();
|
||||
}
|
||||
|
||||
// Test that ProcessAllMessageQueues doesn't hang if a queue clears its
|
||||
// messages.
|
||||
TEST(MessageQueueManager, ProcessAllMessageQueuesWithClearedQueue) {
|
||||
TEST(ThreadManager, ProcessAllMessageQueuesWithClearedQueue) {
|
||||
Event entered_process_all_message_queues(true, false);
|
||||
auto t = Thread::CreateWithSocketServer();
|
||||
t->Start();
|
||||
@ -189,7 +188,7 @@ TEST(MessageQueueManager, ProcessAllMessageQueuesWithClearedQueue) {
|
||||
// Post messages (both delayed and non delayed) to both threads.
|
||||
t->PostTask(RTC_FROM_HERE, clearer);
|
||||
rtc::Thread::Current()->PostTask(RTC_FROM_HERE, event_signaler);
|
||||
MessageQueueManager::ProcessAllMessageQueuesForTesting();
|
||||
ThreadManager::ProcessAllMessageQueuesForTesting();
|
||||
}
|
||||
|
||||
class RefCountedHandler : public MessageHandler, public rtc::RefCountInterface {
|
||||
@ -202,7 +201,7 @@ class EmptyHandler : public MessageHandler {
|
||||
void OnMessage(Message* msg) override {}
|
||||
};
|
||||
|
||||
TEST(MessageQueueManager, ClearReentrant) {
|
||||
TEST(ThreadManager, ClearReentrant) {
|
||||
std::unique_ptr<Thread> t(Thread::Create());
|
||||
EmptyHandler handler;
|
||||
RefCountedHandler* inner_handler(
|
||||
|
||||
@ -28,6 +28,8 @@
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "absl/algorithm/container.h"
|
||||
#include "rtc_base/atomic_ops.h"
|
||||
#include "rtc_base/checks.h"
|
||||
#include "rtc_base/critical_section.h"
|
||||
#include "rtc_base/logging.h"
|
||||
@ -65,6 +67,9 @@ class ScopedAutoReleasePool {
|
||||
namespace rtc {
|
||||
namespace {
|
||||
|
||||
const int kMaxMsgLatency = 150; // 150 ms
|
||||
const int kSlowDispatchLoggingThreshold = 50; // 50 ms
|
||||
|
||||
class MessageHandlerWithTask final : public MessageHandler {
|
||||
public:
|
||||
MessageHandlerWithTask() = default;
|
||||
@ -80,6 +85,27 @@ class MessageHandlerWithTask final : public MessageHandler {
|
||||
RTC_DISALLOW_COPY_AND_ASSIGN(MessageHandlerWithTask);
|
||||
};
|
||||
|
||||
class RTC_SCOPED_LOCKABLE MarkProcessingCritScope {
|
||||
public:
|
||||
MarkProcessingCritScope(const CriticalSection* cs, size_t* processing)
|
||||
RTC_EXCLUSIVE_LOCK_FUNCTION(cs)
|
||||
: cs_(cs), processing_(processing) {
|
||||
cs_->Enter();
|
||||
*processing_ += 1;
|
||||
}
|
||||
|
||||
~MarkProcessingCritScope() RTC_UNLOCK_FUNCTION() {
|
||||
*processing_ -= 1;
|
||||
cs_->Leave();
|
||||
}
|
||||
|
||||
private:
|
||||
const CriticalSection* const cs_;
|
||||
size_t* processing_;
|
||||
|
||||
RTC_DISALLOW_COPY_AND_ASSIGN(MarkProcessingCritScope);
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
ThreadManager* ThreadManager::Instance() {
|
||||
@ -92,6 +118,97 @@ ThreadManager::~ThreadManager() {
|
||||
RTC_NOTREACHED() << "ThreadManager should never be destructed.";
|
||||
}
|
||||
|
||||
// static
|
||||
void ThreadManager::Add(Thread* message_queue) {
|
||||
return Instance()->AddInternal(message_queue);
|
||||
}
|
||||
void ThreadManager::AddInternal(Thread* message_queue) {
|
||||
CritScope cs(&crit_);
|
||||
// Prevent changes while the list of message queues is processed.
|
||||
RTC_DCHECK_EQ(processing_, 0);
|
||||
message_queues_.push_back(message_queue);
|
||||
}
|
||||
|
||||
// static
|
||||
void ThreadManager::Remove(Thread* message_queue) {
|
||||
return Instance()->RemoveInternal(message_queue);
|
||||
}
|
||||
void ThreadManager::RemoveInternal(Thread* message_queue) {
|
||||
{
|
||||
CritScope cs(&crit_);
|
||||
// Prevent changes while the list of message queues is processed.
|
||||
RTC_DCHECK_EQ(processing_, 0);
|
||||
std::vector<Thread*>::iterator iter;
|
||||
iter = absl::c_find(message_queues_, message_queue);
|
||||
if (iter != message_queues_.end()) {
|
||||
message_queues_.erase(iter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
void ThreadManager::Clear(MessageHandler* handler) {
|
||||
return Instance()->ClearInternal(handler);
|
||||
}
|
||||
void ThreadManager::ClearInternal(MessageHandler* handler) {
|
||||
// Deleted objects may cause re-entrant calls to ClearInternal. This is
|
||||
// allowed as the list of message queues does not change while queues are
|
||||
// cleared.
|
||||
MarkProcessingCritScope cs(&crit_, &processing_);
|
||||
for (Thread* queue : message_queues_) {
|
||||
queue->Clear(handler);
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
void ThreadManager::ProcessAllMessageQueuesForTesting() {
|
||||
return Instance()->ProcessAllMessageQueuesInternal();
|
||||
}
|
||||
|
||||
void ThreadManager::ProcessAllMessageQueuesInternal() {
|
||||
// This works by posting a delayed message at the current time and waiting
|
||||
// for it to be dispatched on all queues, which will ensure that all messages
|
||||
// that came before it were also dispatched.
|
||||
volatile int queues_not_done = 0;
|
||||
|
||||
// This class is used so that whether the posted message is processed, or the
|
||||
// message queue is simply cleared, queues_not_done gets decremented.
|
||||
class ScopedIncrement : public MessageData {
|
||||
public:
|
||||
ScopedIncrement(volatile int* value) : value_(value) {
|
||||
AtomicOps::Increment(value_);
|
||||
}
|
||||
~ScopedIncrement() override { AtomicOps::Decrement(value_); }
|
||||
|
||||
private:
|
||||
volatile int* value_;
|
||||
};
|
||||
|
||||
{
|
||||
MarkProcessingCritScope cs(&crit_, &processing_);
|
||||
for (Thread* queue : message_queues_) {
|
||||
if (!queue->IsProcessingMessagesForTesting()) {
|
||||
// If the queue is not processing messages, it can
|
||||
// be ignored. If we tried to post a message to it, it would be dropped
|
||||
// or ignored.
|
||||
continue;
|
||||
}
|
||||
queue->PostDelayed(RTC_FROM_HERE, 0, nullptr, MQID_DISPOSE,
|
||||
new ScopedIncrement(&queues_not_done));
|
||||
}
|
||||
}
|
||||
|
||||
rtc::Thread* current = rtc::Thread::Current();
|
||||
// Note: One of the message queues may have been on this thread, which is
|
||||
// why we can't synchronously wait for queues_not_done to go to 0; we need
|
||||
// to process messages as well.
|
||||
while (AtomicOps::AcquireLoad(&queues_not_done) > 0) {
|
||||
if (current) {
|
||||
current->ProcessMessages(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
Thread* Thread::Current() {
|
||||
ThreadManager* manager = ThreadManager::Instance();
|
||||
@ -180,8 +297,14 @@ Thread::Thread(std::unique_ptr<SocketServer> ss)
|
||||
: Thread(std::move(ss), /*do_init=*/true) {}
|
||||
|
||||
Thread::Thread(SocketServer* ss, bool do_init)
|
||||
: MessageQueue(ss, /*do_init=*/false) {
|
||||
socketserver()->SetMessageQueue(this);
|
||||
: fPeekKeep_(false),
|
||||
dmsgq_next_num_(0),
|
||||
fInitialized_(false),
|
||||
fDestroyed_(false),
|
||||
stop_(0),
|
||||
ss_(ss) {
|
||||
RTC_DCHECK(ss);
|
||||
ss_->SetMessageQueue(this);
|
||||
SetName("Thread", this); // default name
|
||||
if (do_init) {
|
||||
DoInit();
|
||||
@ -189,12 +312,8 @@ Thread::Thread(SocketServer* ss, bool do_init)
|
||||
}
|
||||
|
||||
Thread::Thread(std::unique_ptr<SocketServer> ss, bool do_init)
|
||||
: MessageQueue(std::move(ss), false) {
|
||||
socketserver()->SetMessageQueue(this);
|
||||
SetName("Thread", this); // default name
|
||||
if (do_init) {
|
||||
DoInit();
|
||||
}
|
||||
: Thread(ss.get(), do_init) {
|
||||
own_ss_ = std::move(ss);
|
||||
}
|
||||
|
||||
Thread::~Thread() {
|
||||
@ -202,6 +321,337 @@ Thread::~Thread() {
|
||||
DoDestroy();
|
||||
}
|
||||
|
||||
void Thread::DoInit() {
|
||||
if (fInitialized_) {
|
||||
return;
|
||||
}
|
||||
|
||||
fInitialized_ = true;
|
||||
ThreadManager::Add(this);
|
||||
}
|
||||
|
||||
void Thread::DoDestroy() {
|
||||
if (fDestroyed_) {
|
||||
return;
|
||||
}
|
||||
|
||||
fDestroyed_ = true;
|
||||
// The signal is done from here to ensure
|
||||
// that it always gets called when the queue
|
||||
// is going away.
|
||||
SignalQueueDestroyed();
|
||||
ThreadManager::Remove(this);
|
||||
ClearInternal(nullptr, MQID_ANY, nullptr);
|
||||
|
||||
if (ss_) {
|
||||
ss_->SetMessageQueue(nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
SocketServer* Thread::socketserver() {
|
||||
return ss_;
|
||||
}
|
||||
|
||||
void Thread::WakeUpSocketServer() {
|
||||
ss_->WakeUp();
|
||||
}
|
||||
|
||||
void Thread::Quit() {
|
||||
AtomicOps::ReleaseStore(&stop_, 1);
|
||||
WakeUpSocketServer();
|
||||
}
|
||||
|
||||
bool Thread::IsQuitting() {
|
||||
return AtomicOps::AcquireLoad(&stop_) != 0;
|
||||
}
|
||||
|
||||
void Thread::Restart() {
|
||||
AtomicOps::ReleaseStore(&stop_, 0);
|
||||
}
|
||||
|
||||
bool Thread::Peek(Message* pmsg, int cmsWait) {
|
||||
if (fPeekKeep_) {
|
||||
*pmsg = msgPeek_;
|
||||
return true;
|
||||
}
|
||||
if (!Get(pmsg, cmsWait))
|
||||
return false;
|
||||
msgPeek_ = *pmsg;
|
||||
fPeekKeep_ = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Thread::Get(Message* pmsg, int cmsWait, bool process_io) {
|
||||
// Return and clear peek if present
|
||||
// Always return the peek if it exists so there is Peek/Get symmetry
|
||||
|
||||
if (fPeekKeep_) {
|
||||
*pmsg = msgPeek_;
|
||||
fPeekKeep_ = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
// Get w/wait + timer scan / dispatch + socket / event multiplexer dispatch
|
||||
|
||||
int64_t cmsTotal = cmsWait;
|
||||
int64_t cmsElapsed = 0;
|
||||
int64_t msStart = TimeMillis();
|
||||
int64_t msCurrent = msStart;
|
||||
while (true) {
|
||||
// Check for sent messages
|
||||
ReceiveSends();
|
||||
|
||||
// Check for posted events
|
||||
int64_t cmsDelayNext = kForever;
|
||||
bool first_pass = true;
|
||||
while (true) {
|
||||
// All queue operations need to be locked, but nothing else in this loop
|
||||
// (specifically handling disposed message) can happen inside the crit.
|
||||
// Otherwise, disposed MessageHandlers will cause deadlocks.
|
||||
{
|
||||
CritScope cs(&crit_);
|
||||
// On the first pass, check for delayed messages that have been
|
||||
// triggered and calculate the next trigger time.
|
||||
if (first_pass) {
|
||||
first_pass = false;
|
||||
while (!dmsgq_.empty()) {
|
||||
if (msCurrent < dmsgq_.top().msTrigger_) {
|
||||
cmsDelayNext = TimeDiff(dmsgq_.top().msTrigger_, msCurrent);
|
||||
break;
|
||||
}
|
||||
msgq_.push_back(dmsgq_.top().msg_);
|
||||
dmsgq_.pop();
|
||||
}
|
||||
}
|
||||
// Pull a message off the message queue, if available.
|
||||
if (msgq_.empty()) {
|
||||
break;
|
||||
} else {
|
||||
*pmsg = msgq_.front();
|
||||
msgq_.pop_front();
|
||||
}
|
||||
} // crit_ is released here.
|
||||
|
||||
// Log a warning for time-sensitive messages that we're late to deliver.
|
||||
if (pmsg->ts_sensitive) {
|
||||
int64_t delay = TimeDiff(msCurrent, pmsg->ts_sensitive);
|
||||
if (delay > 0) {
|
||||
RTC_LOG_F(LS_WARNING)
|
||||
<< "id: " << pmsg->message_id
|
||||
<< " delay: " << (delay + kMaxMsgLatency) << "ms";
|
||||
}
|
||||
}
|
||||
// If this was a dispose message, delete it and skip it.
|
||||
if (MQID_DISPOSE == pmsg->message_id) {
|
||||
RTC_DCHECK(nullptr == pmsg->phandler);
|
||||
delete pmsg->pdata;
|
||||
*pmsg = Message();
|
||||
continue;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (IsQuitting())
|
||||
break;
|
||||
|
||||
// Which is shorter, the delay wait or the asked wait?
|
||||
|
||||
int64_t cmsNext;
|
||||
if (cmsWait == kForever) {
|
||||
cmsNext = cmsDelayNext;
|
||||
} else {
|
||||
cmsNext = std::max<int64_t>(0, cmsTotal - cmsElapsed);
|
||||
if ((cmsDelayNext != kForever) && (cmsDelayNext < cmsNext))
|
||||
cmsNext = cmsDelayNext;
|
||||
}
|
||||
|
||||
{
|
||||
// Wait and multiplex in the meantime
|
||||
if (!ss_->Wait(static_cast<int>(cmsNext), process_io))
|
||||
return false;
|
||||
}
|
||||
|
||||
// If the specified timeout expired, return
|
||||
|
||||
msCurrent = TimeMillis();
|
||||
cmsElapsed = TimeDiff(msCurrent, msStart);
|
||||
if (cmsWait != kForever) {
|
||||
if (cmsElapsed >= cmsWait)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Thread::Post(const Location& posted_from,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageData* pdata,
|
||||
bool time_sensitive) {
|
||||
if (IsQuitting()) {
|
||||
delete pdata;
|
||||
return;
|
||||
}
|
||||
|
||||
// Keep thread safe
|
||||
// Add the message to the end of the queue
|
||||
// Signal for the multiplexer to return
|
||||
|
||||
{
|
||||
CritScope cs(&crit_);
|
||||
Message msg;
|
||||
msg.posted_from = posted_from;
|
||||
msg.phandler = phandler;
|
||||
msg.message_id = id;
|
||||
msg.pdata = pdata;
|
||||
if (time_sensitive) {
|
||||
msg.ts_sensitive = TimeMillis() + kMaxMsgLatency;
|
||||
}
|
||||
msgq_.push_back(msg);
|
||||
}
|
||||
WakeUpSocketServer();
|
||||
}
|
||||
|
||||
void Thread::PostDelayed(const Location& posted_from,
|
||||
int cmsDelay,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageData* pdata) {
|
||||
return DoDelayPost(posted_from, cmsDelay, TimeAfter(cmsDelay), phandler, id,
|
||||
pdata);
|
||||
}
|
||||
|
||||
void Thread::PostAt(const Location& posted_from,
|
||||
uint32_t tstamp,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageData* pdata) {
|
||||
// This should work even if it is used (unexpectedly).
|
||||
int64_t delay = static_cast<uint32_t>(TimeMillis()) - tstamp;
|
||||
return DoDelayPost(posted_from, delay, tstamp, phandler, id, pdata);
|
||||
}
|
||||
|
||||
void Thread::PostAt(const Location& posted_from,
|
||||
int64_t tstamp,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageData* pdata) {
|
||||
return DoDelayPost(posted_from, TimeUntil(tstamp), tstamp, phandler, id,
|
||||
pdata);
|
||||
}
|
||||
|
||||
void Thread::DoDelayPost(const Location& posted_from,
|
||||
int64_t cmsDelay,
|
||||
int64_t tstamp,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageData* pdata) {
|
||||
if (IsQuitting()) {
|
||||
delete pdata;
|
||||
return;
|
||||
}
|
||||
|
||||
// Keep thread safe
|
||||
// Add to the priority queue. Gets sorted soonest first.
|
||||
// Signal for the multiplexer to return.
|
||||
|
||||
{
|
||||
CritScope cs(&crit_);
|
||||
Message msg;
|
||||
msg.posted_from = posted_from;
|
||||
msg.phandler = phandler;
|
||||
msg.message_id = id;
|
||||
msg.pdata = pdata;
|
||||
DelayedMessage dmsg(cmsDelay, tstamp, dmsgq_next_num_, msg);
|
||||
dmsgq_.push(dmsg);
|
||||
// If this message queue processes 1 message every millisecond for 50 days,
|
||||
// we will wrap this number. Even then, only messages with identical times
|
||||
// will be misordered, and then only briefly. This is probably ok.
|
||||
++dmsgq_next_num_;
|
||||
RTC_DCHECK_NE(0, dmsgq_next_num_);
|
||||
}
|
||||
WakeUpSocketServer();
|
||||
}
|
||||
|
||||
int Thread::GetDelay() {
|
||||
CritScope cs(&crit_);
|
||||
|
||||
if (!msgq_.empty())
|
||||
return 0;
|
||||
|
||||
if (!dmsgq_.empty()) {
|
||||
int delay = TimeUntil(dmsgq_.top().msTrigger_);
|
||||
if (delay < 0)
|
||||
delay = 0;
|
||||
return delay;
|
||||
}
|
||||
|
||||
return kForever;
|
||||
}
|
||||
|
||||
void Thread::ClearInternal(MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageList* removed) {
|
||||
// Remove messages with phandler
|
||||
|
||||
if (fPeekKeep_ && msgPeek_.Match(phandler, id)) {
|
||||
if (removed) {
|
||||
removed->push_back(msgPeek_);
|
||||
} else {
|
||||
delete msgPeek_.pdata;
|
||||
}
|
||||
fPeekKeep_ = false;
|
||||
}
|
||||
|
||||
// Remove from ordered message queue
|
||||
|
||||
for (MessageList::iterator it = msgq_.begin(); it != msgq_.end();) {
|
||||
if (it->Match(phandler, id)) {
|
||||
if (removed) {
|
||||
removed->push_back(*it);
|
||||
} else {
|
||||
delete it->pdata;
|
||||
}
|
||||
it = msgq_.erase(it);
|
||||
} else {
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from priority queue. Not directly iterable, so use this approach
|
||||
|
||||
PriorityQueue::container_type::iterator new_end = dmsgq_.container().begin();
|
||||
for (PriorityQueue::container_type::iterator it = new_end;
|
||||
it != dmsgq_.container().end(); ++it) {
|
||||
if (it->msg_.Match(phandler, id)) {
|
||||
if (removed) {
|
||||
removed->push_back(it->msg_);
|
||||
} else {
|
||||
delete it->msg_.pdata;
|
||||
}
|
||||
} else {
|
||||
*new_end++ = *it;
|
||||
}
|
||||
}
|
||||
dmsgq_.container().erase(new_end, dmsgq_.container().end());
|
||||
dmsgq_.reheap();
|
||||
}
|
||||
|
||||
void Thread::Dispatch(Message* pmsg) {
|
||||
TRACE_EVENT2("webrtc", "Thread::Dispatch", "src_file",
|
||||
pmsg->posted_from.file_name(), "src_func",
|
||||
pmsg->posted_from.function_name());
|
||||
int64_t start_time = TimeMillis();
|
||||
pmsg->phandler->OnMessage(pmsg);
|
||||
int64_t end_time = TimeMillis();
|
||||
int64_t diff = TimeDiff(end_time, start_time);
|
||||
if (diff >= kSlowDispatchLoggingThreshold) {
|
||||
RTC_LOG(LS_INFO) << "Message took " << diff
|
||||
<< "ms to dispatch. Posted from: "
|
||||
<< pmsg->posted_from.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
bool Thread::IsCurrent() const {
|
||||
return ThreadManager::Instance()->CurrentThread() == this;
|
||||
}
|
||||
@ -379,7 +829,7 @@ bool Thread::IsOwned() {
|
||||
}
|
||||
|
||||
void Thread::Stop() {
|
||||
MessageQueue::Quit();
|
||||
Thread::Quit();
|
||||
Join();
|
||||
}
|
||||
|
||||
@ -436,7 +886,7 @@ void Thread::Send(const Location& posted_from,
|
||||
crit_.Leave();
|
||||
|
||||
// Our Wait loop above may have consumed some WakeUp events for this
|
||||
// MessageQueue, that weren't relevant to this Send. Losing these WakeUps can
|
||||
// Thread, that weren't relevant to this Send. Losing these WakeUps can
|
||||
// cause problems for some SocketServers.
|
||||
//
|
||||
// Concrete example:
|
||||
@ -510,7 +960,7 @@ void Thread::QueuedTaskHandler::OnMessage(Message* msg) {
|
||||
RTC_DCHECK(msg);
|
||||
auto* data = static_cast<ScopedMessageData<webrtc::QueuedTask>*>(msg->pdata);
|
||||
std::unique_ptr<webrtc::QueuedTask> task = std::move(data->data());
|
||||
// MessageQueue expects handler to own Message::pdata when OnMessage is called
|
||||
// Thread expects handler to own Message::pdata when OnMessage is called
|
||||
// Since MessageData is no longer needed, delete it.
|
||||
delete data;
|
||||
|
||||
@ -542,8 +992,7 @@ void Thread::Delete() {
|
||||
}
|
||||
|
||||
bool Thread::IsProcessingMessagesForTesting() {
|
||||
return (owned_ || IsCurrent()) &&
|
||||
MessageQueue::IsProcessingMessagesForTesting();
|
||||
return (owned_ || IsCurrent()) && !IsQuitting();
|
||||
}
|
||||
|
||||
void Thread::Clear(MessageHandler* phandler,
|
||||
@ -642,7 +1091,7 @@ MessageHandler* Thread::GetPostTaskMessageHandler() {
|
||||
AutoThread::AutoThread()
|
||||
: Thread(SocketServer::CreateDefault(), /*do_init=*/false) {
|
||||
if (!ThreadManager::Instance()->CurrentThread()) {
|
||||
// DoInit registers with MessageQueueManager. Do that only if we intend to
|
||||
// DoInit registers with ThreadManager. Do that only if we intend to
|
||||
// be rtc::Thread::Current(), otherwise ProcessAllMessageQueuesInternal will
|
||||
// post a message to a queue that no running thread is serving.
|
||||
DoInit();
|
||||
@ -667,7 +1116,7 @@ AutoSocketServerThread::AutoSocketServerThread(SocketServer* ss)
|
||||
rtc::ThreadManager::Instance()->SetCurrentThread(nullptr);
|
||||
rtc::ThreadManager::Instance()->SetCurrentThread(this);
|
||||
if (old_thread_) {
|
||||
MessageQueueManager::Remove(old_thread_);
|
||||
ThreadManager::Remove(old_thread_);
|
||||
}
|
||||
}
|
||||
|
||||
@ -679,7 +1128,7 @@ AutoSocketServerThread::~AutoSocketServerThread() {
|
||||
// cricket::Connection::Destroy.
|
||||
ProcessMessages(0);
|
||||
// Stop and destroy the thread before clearing it as the current thread.
|
||||
// Sometimes there are messages left in the MessageQueue that will be
|
||||
// Sometimes there are messages left in the Thread that will be
|
||||
// destroyed by DoDestroy, and sometimes the destructors of the message and/or
|
||||
// its contents rely on this thread still being set as the current thread.
|
||||
Stop();
|
||||
@ -687,7 +1136,7 @@ AutoSocketServerThread::~AutoSocketServerThread() {
|
||||
rtc::ThreadManager::Instance()->SetCurrentThread(nullptr);
|
||||
rtc::ThreadManager::Instance()->SetCurrentThread(old_thread_);
|
||||
if (old_thread_) {
|
||||
MessageQueueManager::Add(old_thread_);
|
||||
ThreadManager::Add(old_thread_);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -15,8 +15,10 @@
|
||||
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
#if defined(WEBRTC_POSIX)
|
||||
#include <pthread.h>
|
||||
@ -25,13 +27,14 @@
|
||||
#include "api/task_queue/queued_task.h"
|
||||
#include "api/task_queue/task_queue_base.h"
|
||||
#include "rtc_base/constructor_magic.h"
|
||||
#include "rtc_base/critical_section.h"
|
||||
#include "rtc_base/location.h"
|
||||
#include "rtc_base/message_handler.h"
|
||||
#include "rtc_base/message_queue.h"
|
||||
#include "rtc_base/platform_thread_types.h"
|
||||
#include "rtc_base/socket_server.h"
|
||||
#include "rtc_base/system/rtc_export.h"
|
||||
#include "rtc_base/thread_annotations.h"
|
||||
#include "rtc_base/thread_message.h"
|
||||
|
||||
#if defined(WEBRTC_WIN)
|
||||
#include "rtc_base/win32.h"
|
||||
@ -73,6 +76,18 @@ class RTC_EXPORT ThreadManager {
|
||||
// Singleton, constructor and destructor are private.
|
||||
static ThreadManager* Instance();
|
||||
|
||||
static void Add(Thread* message_queue);
|
||||
static void Remove(Thread* message_queue);
|
||||
static void Clear(MessageHandler* handler);
|
||||
|
||||
// TODO(nisse): Delete alias, as soon as downstream code is updated.
|
||||
static void ProcessAllMessageQueues() { ProcessAllMessageQueuesForTesting(); }
|
||||
|
||||
// For testing purposes, for use with a simulated clock.
|
||||
// Ensures that all message queues have processed delayed messages
|
||||
// up until the current point in time.
|
||||
static void ProcessAllMessageQueuesForTesting();
|
||||
|
||||
Thread* CurrentThread();
|
||||
void SetCurrentThread(Thread* thread);
|
||||
|
||||
@ -98,6 +113,20 @@ class RTC_EXPORT ThreadManager {
|
||||
ThreadManager();
|
||||
~ThreadManager();
|
||||
|
||||
void AddInternal(Thread* message_queue);
|
||||
void RemoveInternal(Thread* message_queue);
|
||||
void ClearInternal(MessageHandler* handler);
|
||||
void ProcessAllMessageQueuesInternal();
|
||||
|
||||
// This list contains all live Threads.
|
||||
std::vector<Thread*> message_queues_ RTC_GUARDED_BY(crit_);
|
||||
|
||||
// Methods that don't modify the list of message queues may be called in a
|
||||
// re-entrant fashion. "processing_" keeps track of the depth of re-entrant
|
||||
// calls.
|
||||
CriticalSection crit_;
|
||||
size_t processing_ RTC_GUARDED_BY(crit_) = 0;
|
||||
|
||||
#if defined(WEBRTC_POSIX)
|
||||
pthread_key_t key_;
|
||||
#endif
|
||||
@ -121,11 +150,18 @@ struct _SendMessage {
|
||||
|
||||
// WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread().
|
||||
|
||||
class RTC_LOCKABLE RTC_EXPORT Thread : public MessageQueue,
|
||||
public webrtc::TaskQueueBase {
|
||||
class RTC_LOCKABLE RTC_EXPORT Thread : public webrtc::TaskQueueBase {
|
||||
public:
|
||||
static const int kForever = -1;
|
||||
|
||||
// Create a new Thread and optionally assign it to the passed
|
||||
// SocketServer. Subclasses that override Clear should pass false for
|
||||
// init_queue and call DoInit() from their constructor to prevent races
|
||||
// with the ThreadManager using the object while the vtable is still
|
||||
// being created.
|
||||
explicit Thread(SocketServer* ss);
|
||||
explicit Thread(std::unique_ptr<SocketServer> ss);
|
||||
|
||||
// Constructors meant for subclasses; they should call DoInit themselves and
|
||||
// pass false for |do_init|, so that DoInit is called only on the fully
|
||||
// instantiated class, which avoids a vptr data race.
|
||||
@ -136,6 +172,11 @@ class RTC_LOCKABLE RTC_EXPORT Thread : public MessageQueue,
|
||||
// guarantee Stop() is explicitly called before the subclass is destroyed).
|
||||
// This is required to avoid a data race between the destructor modifying the
|
||||
// vtable, and the Thread::PreRun calling the virtual method Run().
|
||||
|
||||
// NOTE: SUBCLASSES OF Thread THAT OVERRIDE Clear MUST CALL
|
||||
// DoDestroy() IN THEIR DESTRUCTORS! This is required to avoid a data race
|
||||
// between the destructor modifying the vtable, and the ThreadManager
|
||||
// calling Clear on the object from a different thread.
|
||||
~Thread() override;
|
||||
|
||||
static std::unique_ptr<Thread> CreateWithSocketServer();
|
||||
@ -159,6 +200,78 @@ class RTC_LOCKABLE RTC_EXPORT Thread : public MessageQueue,
|
||||
const bool previous_state_;
|
||||
};
|
||||
|
||||
SocketServer* socketserver();
|
||||
|
||||
// Note: The behavior of Thread has changed. When a thread is stopped,
|
||||
// futher Posts and Sends will fail. However, any pending Sends and *ready*
|
||||
// Posts (as opposed to unexpired delayed Posts) will be delivered before
|
||||
// Get (or Peek) returns false. By guaranteeing delivery of those messages,
|
||||
// we eliminate the race condition when an MessageHandler and Thread
|
||||
// may be destroyed independently of each other.
|
||||
virtual void Quit();
|
||||
virtual bool IsQuitting();
|
||||
virtual void Restart();
|
||||
// Not all message queues actually process messages (such as SignalThread).
|
||||
// In those cases, it's important to know, before posting, that it won't be
|
||||
// Processed. Normally, this would be true until IsQuitting() is true.
|
||||
virtual bool IsProcessingMessagesForTesting();
|
||||
|
||||
// Get() will process I/O until:
|
||||
// 1) A message is available (returns true)
|
||||
// 2) cmsWait seconds have elapsed (returns false)
|
||||
// 3) Stop() is called (returns false)
|
||||
virtual bool Get(Message* pmsg,
|
||||
int cmsWait = kForever,
|
||||
bool process_io = true);
|
||||
virtual bool Peek(Message* pmsg, int cmsWait = 0);
|
||||
virtual void Post(const Location& posted_from,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id = 0,
|
||||
MessageData* pdata = nullptr,
|
||||
bool time_sensitive = false);
|
||||
virtual void PostDelayed(const Location& posted_from,
|
||||
int cmsDelay,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id = 0,
|
||||
MessageData* pdata = nullptr);
|
||||
virtual void PostAt(const Location& posted_from,
|
||||
int64_t tstamp,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id = 0,
|
||||
MessageData* pdata = nullptr);
|
||||
// TODO(honghaiz): Remove this when all the dependencies are removed.
|
||||
virtual void PostAt(const Location& posted_from,
|
||||
uint32_t tstamp,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id = 0,
|
||||
MessageData* pdata = nullptr);
|
||||
virtual void Clear(MessageHandler* phandler,
|
||||
uint32_t id = MQID_ANY,
|
||||
MessageList* removed = nullptr);
|
||||
virtual void Dispatch(Message* pmsg);
|
||||
virtual void ReceiveSends();
|
||||
|
||||
// Amount of time until the next message can be retrieved
|
||||
virtual int GetDelay();
|
||||
|
||||
bool empty() const { return size() == 0u; }
|
||||
size_t size() const {
|
||||
CritScope cs(&crit_); // msgq_.size() is not thread safe.
|
||||
return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u);
|
||||
}
|
||||
|
||||
// Internally posts a message which causes the doomed object to be deleted
|
||||
template <class T>
|
||||
void Dispose(T* doomed) {
|
||||
if (doomed) {
|
||||
Post(RTC_FROM_HERE, nullptr, MQID_DISPOSE, new DisposeData<T>(doomed));
|
||||
}
|
||||
}
|
||||
|
||||
// When this signal is sent out, any references to this queue should
|
||||
// no longer be used.
|
||||
sigslot::signal0<> SignalQueueDestroyed;
|
||||
|
||||
bool IsCurrent() const;
|
||||
|
||||
// Sleeps the calling thread for the specified number of milliseconds, during
|
||||
@ -176,7 +289,7 @@ class RTC_LOCKABLE RTC_EXPORT Thread : public MessageQueue,
|
||||
|
||||
// Tells the thread to stop and waits until it is joined.
|
||||
// Never call Stop on the current thread. Instead use the inherited Quit
|
||||
// function which will exit the base MessageQueue without terminating the
|
||||
// function which will exit the base Thread without terminating the
|
||||
// underlying OS thread.
|
||||
virtual void Stop();
|
||||
|
||||
@ -272,13 +385,6 @@ class RTC_LOCKABLE RTC_EXPORT Thread : public MessageQueue,
|
||||
uint32_t milliseconds) override;
|
||||
void Delete() override;
|
||||
|
||||
// From MessageQueue
|
||||
bool IsProcessingMessagesForTesting() override;
|
||||
void Clear(MessageHandler* phandler,
|
||||
uint32_t id = MQID_ANY,
|
||||
MessageList* removed = nullptr) override;
|
||||
void ReceiveSends() override;
|
||||
|
||||
// ProcessMessages will process I/O and dispatch messages until:
|
||||
// 1) cms milliseconds have elapsed (returns true)
|
||||
// 2) Stop() is called (returns false)
|
||||
@ -321,6 +427,35 @@ class RTC_LOCKABLE RTC_EXPORT Thread : public MessageQueue,
|
||||
#endif
|
||||
|
||||
protected:
|
||||
class PriorityQueue : public std::priority_queue<DelayedMessage> {
|
||||
public:
|
||||
container_type& container() { return c; }
|
||||
void reheap() { make_heap(c.begin(), c.end(), comp); }
|
||||
};
|
||||
|
||||
void DoDelayPost(const Location& posted_from,
|
||||
int64_t cmsDelay,
|
||||
int64_t tstamp,
|
||||
MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageData* pdata);
|
||||
|
||||
// Perform initialization, subclasses must call this from their constructor
|
||||
// if false was passed as init_queue to the Thread constructor.
|
||||
void DoInit();
|
||||
|
||||
// Does not take any lock. Must be called either while holding crit_, or by
|
||||
// the destructor (by definition, the latter has exclusive access).
|
||||
void ClearInternal(MessageHandler* phandler,
|
||||
uint32_t id,
|
||||
MessageList* removed) RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_);
|
||||
|
||||
// Perform cleanup; subclasses must call this from the destructor,
|
||||
// and are not expected to actually hold the lock.
|
||||
void DoDestroy() RTC_EXCLUSIVE_LOCKS_REQUIRED(&crit_);
|
||||
|
||||
void WakeUpSocketServer();
|
||||
|
||||
// Same as WrapCurrent except that it never fails as it does not try to
|
||||
// acquire the synchronization access of the thread. The caller should never
|
||||
// call Stop() or Join() on this thread.
|
||||
@ -333,6 +468,8 @@ class RTC_LOCKABLE RTC_EXPORT Thread : public MessageQueue,
|
||||
|
||||
friend class ScopedDisallowBlockingCalls;
|
||||
|
||||
CriticalSection* CritForTest() { return &crit_; }
|
||||
|
||||
private:
|
||||
class QueuedTaskHandler final : public MessageHandler {
|
||||
public:
|
||||
@ -377,6 +514,22 @@ class RTC_LOCKABLE RTC_EXPORT Thread : public MessageQueue,
|
||||
// MessageLikeTask payload data.
|
||||
static MessageHandler* GetPostTaskMessageHandler();
|
||||
|
||||
bool fPeekKeep_;
|
||||
Message msgPeek_;
|
||||
MessageList msgq_ RTC_GUARDED_BY(crit_);
|
||||
PriorityQueue dmsgq_ RTC_GUARDED_BY(crit_);
|
||||
uint32_t dmsgq_next_num_ RTC_GUARDED_BY(crit_);
|
||||
CriticalSection crit_;
|
||||
bool fInitialized_;
|
||||
bool fDestroyed_;
|
||||
|
||||
volatile int stop_;
|
||||
|
||||
// The SocketServer might not be owned by Thread.
|
||||
SocketServer* const ss_;
|
||||
// Used if SocketServer ownership lies with |this|.
|
||||
std::unique_ptr<SocketServer> own_ss_;
|
||||
|
||||
std::list<_SendMessage> sendlist_;
|
||||
std::string name_;
|
||||
|
||||
@ -437,6 +590,10 @@ class AutoSocketServerThread : public Thread {
|
||||
RTC_DISALLOW_COPY_AND_ASSIGN(AutoSocketServerThread);
|
||||
};
|
||||
|
||||
// TODO(srte): Remove these when all dependencies has been updated.
|
||||
using MessageQueue = Thread;
|
||||
using MessageQueueManager = ThreadManager;
|
||||
|
||||
} // namespace rtc
|
||||
|
||||
#endif // RTC_BASE_THREAD_H_
|
||||
|
||||
141
rtc_base/thread_message.h
Normal file
141
rtc_base/thread_message.h
Normal file
@ -0,0 +1,141 @@
|
||||
/*
|
||||
* Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
#ifndef RTC_BASE_THREAD_MESSAGE_H_
|
||||
#define RTC_BASE_THREAD_MESSAGE_H_
|
||||
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
#include "api/scoped_refptr.h"
|
||||
#include "rtc_base/location.h"
|
||||
#include "rtc_base/message_handler.h"
|
||||
|
||||
namespace rtc {
|
||||
|
||||
// Derive from this for specialized data
|
||||
// App manages lifetime, except when messages are purged
|
||||
|
||||
class MessageData {
|
||||
public:
|
||||
MessageData() {}
|
||||
virtual ~MessageData() {}
|
||||
};
|
||||
|
||||
template <class T>
|
||||
class TypedMessageData : public MessageData {
|
||||
public:
|
||||
explicit TypedMessageData(const T& data) : data_(data) {}
|
||||
const T& data() const { return data_; }
|
||||
T& data() { return data_; }
|
||||
|
||||
private:
|
||||
T data_;
|
||||
};
|
||||
|
||||
// Like TypedMessageData, but for pointers that require a delete.
|
||||
template <class T>
|
||||
class ScopedMessageData : public MessageData {
|
||||
public:
|
||||
explicit ScopedMessageData(std::unique_ptr<T> data)
|
||||
: data_(std::move(data)) {}
|
||||
// Deprecated.
|
||||
// TODO(deadbeef): Remove this once downstream applications stop using it.
|
||||
explicit ScopedMessageData(T* data) : data_(data) {}
|
||||
// Deprecated.
|
||||
// TODO(deadbeef): Returning a reference to a unique ptr? Why. Get rid of
|
||||
// this once downstream applications stop using it, then rename inner_data to
|
||||
// just data.
|
||||
const std::unique_ptr<T>& data() const { return data_; }
|
||||
std::unique_ptr<T>& data() { return data_; }
|
||||
|
||||
const T& inner_data() const { return *data_; }
|
||||
T& inner_data() { return *data_; }
|
||||
|
||||
private:
|
||||
std::unique_ptr<T> data_;
|
||||
};
|
||||
|
||||
// Like ScopedMessageData, but for reference counted pointers.
|
||||
template <class T>
|
||||
class ScopedRefMessageData : public MessageData {
|
||||
public:
|
||||
explicit ScopedRefMessageData(T* data) : data_(data) {}
|
||||
const scoped_refptr<T>& data() const { return data_; }
|
||||
scoped_refptr<T>& data() { return data_; }
|
||||
|
||||
private:
|
||||
scoped_refptr<T> data_;
|
||||
};
|
||||
|
||||
template <class T>
|
||||
inline MessageData* WrapMessageData(const T& data) {
|
||||
return new TypedMessageData<T>(data);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline const T& UseMessageData(MessageData* data) {
|
||||
return static_cast<TypedMessageData<T>*>(data)->data();
|
||||
}
|
||||
|
||||
template <class T>
|
||||
class DisposeData : public MessageData {
|
||||
public:
|
||||
explicit DisposeData(T* data) : data_(data) {}
|
||||
virtual ~DisposeData() { delete data_; }
|
||||
|
||||
private:
|
||||
T* data_;
|
||||
};
|
||||
|
||||
const uint32_t MQID_ANY = static_cast<uint32_t>(-1);
|
||||
const uint32_t MQID_DISPOSE = static_cast<uint32_t>(-2);
|
||||
|
||||
// No destructor
|
||||
|
||||
struct Message {
|
||||
Message()
|
||||
: phandler(nullptr), message_id(0), pdata(nullptr), ts_sensitive(0) {}
|
||||
inline bool Match(MessageHandler* handler, uint32_t id) const {
|
||||
return (handler == nullptr || handler == phandler) &&
|
||||
(id == MQID_ANY || id == message_id);
|
||||
}
|
||||
Location posted_from;
|
||||
MessageHandler* phandler;
|
||||
uint32_t message_id;
|
||||
MessageData* pdata;
|
||||
int64_t ts_sensitive;
|
||||
};
|
||||
|
||||
typedef std::list<Message> MessageList;
|
||||
|
||||
// DelayedMessage goes into a priority queue, sorted by trigger time. Messages
|
||||
// with the same trigger time are processed in num_ (FIFO) order.
|
||||
|
||||
class DelayedMessage {
|
||||
public:
|
||||
DelayedMessage(int64_t delay,
|
||||
int64_t trigger,
|
||||
uint32_t num,
|
||||
const Message& msg)
|
||||
: cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) {}
|
||||
|
||||
bool operator<(const DelayedMessage& dmsg) const {
|
||||
return (dmsg.msTrigger_ < msTrigger_) ||
|
||||
((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_));
|
||||
}
|
||||
|
||||
int64_t cmsDelay_; // for debugging
|
||||
int64_t msTrigger_;
|
||||
uint32_t num_;
|
||||
Message msg_;
|
||||
};
|
||||
} // namespace rtc
|
||||
#endif // RTC_BASE_THREAD_MESSAGE_H_
|
||||
@ -264,7 +264,7 @@ int32_t MediaCodecVideoDecoder::ResetDecodeOnCodecThread() {
|
||||
<< ". Frames decoded: " << frames_decoded_;
|
||||
|
||||
inited_ = false;
|
||||
rtc::MessageQueueManager::Clear(this);
|
||||
rtc::ThreadManager::Clear(this);
|
||||
ResetVariables();
|
||||
|
||||
Java_MediaCodecVideoDecoder_reset(jni, j_media_codec_video_decoder_,
|
||||
@ -300,7 +300,7 @@ int32_t MediaCodecVideoDecoder::ReleaseOnCodecThread() {
|
||||
input_buffers_.clear();
|
||||
Java_MediaCodecVideoDecoder_release(jni, j_media_codec_video_decoder_);
|
||||
inited_ = false;
|
||||
rtc::MessageQueueManager::Clear(this);
|
||||
rtc::ThreadManager::Clear(this);
|
||||
if (CheckException(jni)) {
|
||||
ALOGE << "Decoder release exception";
|
||||
return WEBRTC_VIDEO_CODEC_ERROR;
|
||||
|
||||
@ -96,7 +96,7 @@
|
||||
[self.audioSession notifyDidBeginInterruption];
|
||||
|
||||
// Wait for notification to propagate.
|
||||
rtc::MessageQueueManager::ProcessAllMessageQueuesForTesting();
|
||||
rtc::ThreadManager::ProcessAllMessageQueuesForTesting();
|
||||
XCTAssertTrue(_audio_device->IsInterrupted());
|
||||
|
||||
// Force it for testing.
|
||||
@ -104,7 +104,7 @@
|
||||
|
||||
[self.audioSession notifyDidEndInterruptionWithShouldResumeSession:YES];
|
||||
// Wait for notification to propagate.
|
||||
rtc::MessageQueueManager::ProcessAllMessageQueuesForTesting();
|
||||
rtc::ThreadManager::ProcessAllMessageQueuesForTesting();
|
||||
XCTAssertTrue(_audio_device->IsInterrupted());
|
||||
|
||||
_audio_device->Init();
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user