dcsctp: Add public API
Clients will use this API for all their interactions with this library. It's made into an interface (of which there will only be a single implementation) simply for documentation purposes. But that also allows clients to mock the library if wanted or to have a thread-safe wrapper, as the library itself is not thread-safe, while keeping the same interface. Bug: webrtc:12614 Change-Id: I346af9916e26487da040c01825c2547aa7a5d0b7 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/213348 Commit-Queue: Victor Boivie <boivie@webrtc.org> Reviewed-by: Tommi <tommi@webrtc.org> Cr-Commit-Position: refs/heads/master@{#33648}
This commit is contained in:
parent
0ccfbd2de7
commit
628d91cd0d
@ -14,7 +14,25 @@ rtc_source_set("strong_alias") {
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rtc_source_set("types") {
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deps = [ ":strong_alias" ]
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sources = [ "types.h" ]
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sources = [
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"dcsctp_message.h",
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"dcsctp_options.h",
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"types.h",
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]
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}
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rtc_source_set("socket") {
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deps = [
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"//api:array_view",
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"//rtc_base",
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"//rtc_base:checks",
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"//rtc_base:rtc_base_approved",
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]
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sources = [
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"dcsctp_socket.h",
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"packet_observer.h",
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"timeout.h",
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]
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}
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if (rtc_include_tests) {
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54
net/dcsctp/public/dcsctp_message.h
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54
net/dcsctp/public/dcsctp_message.h
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@ -0,0 +1,54 @@
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/*
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* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef NET_DCSCTP_PUBLIC_DCSCTP_MESSAGE_H_
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#define NET_DCSCTP_PUBLIC_DCSCTP_MESSAGE_H_
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#include <cstdint>
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#include <utility>
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#include <vector>
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#include "api/array_view.h"
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#include "net/dcsctp/public/types.h"
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namespace dcsctp {
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// An SCTP message is a group of bytes sent and received as a whole on a
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// specified stream identifier (`stream_id`), and with a payload protocol
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// identifier (`ppid`).
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class DcSctpMessage {
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public:
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DcSctpMessage(StreamID stream_id, PPID ppid, std::vector<uint8_t> payload)
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: stream_id_(stream_id), ppid_(ppid), payload_(std::move(payload)) {}
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DcSctpMessage(DcSctpMessage&& other) = default;
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DcSctpMessage& operator=(DcSctpMessage&& other) = default;
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DcSctpMessage(const DcSctpMessage&) = delete;
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DcSctpMessage& operator=(const DcSctpMessage&) = delete;
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// The stream identifier to which the message is sent.
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StreamID stream_id() const { return stream_id_; }
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// The payload protocol identifier (ppid) associated with the message.
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PPID ppid() const { return ppid_; }
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// The payload of the message.
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rtc::ArrayView<const uint8_t> payload() const { return payload_; }
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// When destructing the message, extracts the payload.
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std::vector<uint8_t> ReleasePayload() && { return std::move(payload_); }
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private:
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StreamID stream_id_;
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PPID ppid_;
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std::vector<uint8_t> payload_;
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};
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} // namespace dcsctp
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#endif // NET_DCSCTP_PUBLIC_DCSCTP_MESSAGE_H_
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122
net/dcsctp/public/dcsctp_options.h
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122
net/dcsctp/public/dcsctp_options.h
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@ -0,0 +1,122 @@
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/*
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* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef NET_DCSCTP_PUBLIC_DCSCTP_OPTIONS_H_
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#define NET_DCSCTP_PUBLIC_DCSCTP_OPTIONS_H_
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#include <stddef.h>
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#include <stdint.h>
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#include "net/dcsctp/public/types.h"
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namespace dcsctp {
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struct DcSctpOptions {
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// The largest safe SCTP packet. Starting from the minimum guaranteed MTU
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// value of 1280 for IPv6 (which may not support fragmentation), take off 85
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// bytes for DTLS/TURN/TCP/IP and ciphertext overhead.
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//
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// Additionally, it's possible that TURN adds an additional 4 bytes of
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// overhead after a channel has been established, so an additional 4 bytes is
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// subtracted
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//
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// 1280 IPV6 MTU
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// -40 IPV6 header
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// -8 UDP
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// -24 GCM Cipher
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// -13 DTLS record header
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// -4 TURN ChannelData
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// = 1191 bytes.
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static constexpr size_t kMaxSafeMTUSize = 1191;
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// The local port for which the socket is supposed to be bound to. Incoming
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// packets will be verified that they are sent to this port number and all
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// outgoing packets will have this port number as source port.
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int local_port = 5000;
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// The remote port to send packets to. All outgoing packets will have this
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// port number as destination port.
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int remote_port = 5000;
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// Maximum SCTP packet size. The library will limit the size of generated
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// packets to be less than or equal to this number. This does not include any
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// overhead of DTLS, TURN, UDP or IP headers.
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size_t mtu = kMaxSafeMTUSize;
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// Maximum received window buffer size. This should be a bit larger than the
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// largest sized message you want to be able to receive. This essentially
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// limits the memory usage on the receive side. Note that memory is allocated
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// dynamically, and this represents the maximum amount of buffered data. The
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// actual memory usage of the library will be smaller in normal operation, and
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// will be larger than this due to other allocations and overhead if the
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// buffer is fully utilized.
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size_t max_receiver_window_buffer_size = 5 * 1024 * 1024;
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// Maximum send buffer size. It will not be possible to queue more data than
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// this before sending it.
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size_t max_send_buffer_size = 2 * 1024 * 1024;
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// Initial RTO value.
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DurationMs rto_initial = DurationMs(500);
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// Maximum RTO value.
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DurationMs rto_max = DurationMs(800);
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// Minimum RTO value.
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DurationMs rto_min = DurationMs(120);
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// T1-init timeout.
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DurationMs t1_init_timeout = DurationMs(1000);
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// T1-cookie timeout.
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DurationMs t1_cookie_timeout = DurationMs(1000);
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// T2-shutdown timeout.
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DurationMs t2_shutdown_timeout = DurationMs(1000);
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// Hearbeat interval (on idle connections only).
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DurationMs heartbeat_interval = DurationMs(30'000);
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// The maximum time when a SACK will be sent from the arrival of an
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// unacknowledged packet. Whatever is smallest of RTO/2 and this will be used.
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DurationMs delayed_ack_max_timeout = DurationMs(200);
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// Do slow start as TCP - double cwnd instead of increasing it by MTU.
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bool slow_start_tcp_style = true;
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// The initial congestion window size, in number of MTUs.
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// See https://tools.ietf.org/html/rfc4960#section-7.2.1 which defaults at ~3
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// and https://research.google/pubs/pub36640/ which argues for at least ten
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// segments.
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size_t cwnd_mtus_initial = 10;
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// The minimum congestion window size, in number of MTUs.
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// See https://tools.ietf.org/html/rfc4960#section-7.2.3.
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size_t cwnd_mtus_min = 4;
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// Maximum Data Retransmit Attempts (per DATA chunk).
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int max_retransmissions = 10;
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// Max.Init.Retransmits (https://tools.ietf.org/html/rfc4960#section-15)
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int max_init_retransmits = 8;
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// RFC3758 Partial Reliability Extension
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bool enable_partial_reliability = true;
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// RFC8260 Stream Schedulers and User Message Interleaving
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bool enable_message_interleaving = false;
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// If RTO should be added to heartbeat_interval
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bool heartbeat_interval_include_rtt = true;
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// Disables SCTP packet crc32 verification. Useful when running with fuzzers.
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bool disable_checksum_verification = false;
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};
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} // namespace dcsctp
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#endif // NET_DCSCTP_PUBLIC_DCSCTP_OPTIONS_H_
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278
net/dcsctp/public/dcsctp_socket.h
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278
net/dcsctp/public/dcsctp_socket.h
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/*
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* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef NET_DCSCTP_PUBLIC_DCSCTP_SOCKET_H_
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#define NET_DCSCTP_PUBLIC_DCSCTP_SOCKET_H_
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#include <cstdint>
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#include <memory>
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#include <utility>
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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#include "api/array_view.h"
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#include "net/dcsctp/public/dcsctp_message.h"
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#include "net/dcsctp/public/packet_observer.h"
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#include "net/dcsctp/public/timeout.h"
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#include "net/dcsctp/public/types.h"
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namespace dcsctp {
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// Send options for sending messages
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struct SendOptions {
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// If the message should be sent with unordered message delivery.
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IsUnordered unordered = IsUnordered(false);
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// If set, will discard messages that haven't been correctly sent and
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// received before the lifetime has expired. This is only available if the
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// peer supports Partial Reliability Extension (RFC3758).
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absl::optional<DurationMs> lifetime = absl::nullopt;
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// If set, limits the number of retransmissions. This is only available
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// if the peer supports Partial Reliability Extension (RFC3758).
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absl::optional<size_t> max_retransmissions = absl::nullopt;
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};
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enum class ErrorKind {
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// Indicates that no error has occurred. This will never be the case when
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// `OnError` or `OnAborted` is called.
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kNoError,
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// There have been too many retries or timeouts, and the library has given up.
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kTooManyRetries,
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// A command was received that is only possible to execute when the socket is
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// connected, which it is not.
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kNotConnected,
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// Parsing of the command or its parameters failed.
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kParseFailed,
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// Commands are received in the wrong sequence, which indicates a
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// synchronisation mismatch between the peers.
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kWrongSequence,
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// The peer has reported an issue using ERROR or ABORT command.
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kPeerReported,
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// The peer has performed a protocol violation.
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kProtocolViolation,
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// The receive or send buffers have been exhausted.
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kResourceExhaustion,
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};
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inline constexpr absl::string_view ToString(ErrorKind error) {
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switch (error) {
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case ErrorKind::kNoError:
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return "NO_ERROR";
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case ErrorKind::kTooManyRetries:
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return "TOO_MANY_RETRIES";
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case ErrorKind::kNotConnected:
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return "NOT_CONNECTED";
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case ErrorKind::kParseFailed:
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return "PARSE_FAILED";
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case ErrorKind::kWrongSequence:
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return "WRONG_SEQUENCE";
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case ErrorKind::kPeerReported:
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return "PEER_REPORTED";
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case ErrorKind::kProtocolViolation:
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return "PROTOCOL_VIOLATION";
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case ErrorKind::kResourceExhaustion:
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return "RESOURCE_EXHAUSTION";
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}
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}
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// Return value of SupportsStreamReset.
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enum class StreamResetSupport {
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// If the connection is not yet established, this will be returned.
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kUnknown,
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// Indicates that Stream Reset is supported by the peer.
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kSupported,
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// Indicates that Stream Reset is not supported by the peer.
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kNotSupported,
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};
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// Callbacks that the DcSctpSocket will be done synchronously to the owning
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// client. It is allowed to call back into the library from callbacks that start
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// with "On". It has been explicitly documented when it's not allowed to call
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// back into this library from within a callback.
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//
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// Theses callbacks are only synchronously triggered as a result of the client
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// calling a public method in `DcSctpSocketInterface`.
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class DcSctpSocketCallbacks {
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public:
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virtual ~DcSctpSocketCallbacks() = default;
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// Called when the library wants the packet serialized as `data` to be sent.
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//
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// Note that it's NOT ALLOWED to call into this library from within this
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// callback.
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virtual void SendPacket(rtc::ArrayView<const uint8_t> data) = 0;
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// Called when the library wants to create a Timeout. The callback must return
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// an object that implements that interface.
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//
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// Note that it's NOT ALLOWED to call into this library from within this
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// callback.
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virtual std::unique_ptr<Timeout> CreateTimeout() = 0;
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// Returns the current time in milliseconds (from any epoch).
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//
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// Note that it's NOT ALLOWED to call into this library from within this
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// callback.
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virtual TimeMs TimeMillis() = 0;
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// Called when the library needs a random number uniformly distributed between
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// `low` (inclusive) and `high` (exclusive). The random number used by the
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// library are not used for cryptographic purposes there are no requirements
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// on a secure random number generator.
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//
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// Note that it's NOT ALLOWED to call into this library from within this
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// callback.
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virtual uint32_t GetRandomInt(uint32_t low, uint32_t high) = 0;
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// Triggered when the outgoing message buffer is empty, meaning that there are
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// no more queued messages, but there can still be packets in-flight or to be
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// retransmitted. (in contrast to SCTP_SENDER_DRY_EVENT).
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// TODO(boivie): This is currently only used in benchmarks to have a steady
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// flow of packets to send
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//
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// Note that it's NOT ALLOWED to call into this library from within this
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// callback.
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virtual void NotifyOutgoingMessageBufferEmpty() = 0;
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// Called when the library has received an SCTP message in full and delivers
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// it to the upper layer.
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnMessageReceived(DcSctpMessage message) = 0;
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// Triggered when an non-fatal error is reported by either this library or
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// from the other peer (by sending an ERROR command). These should be logged,
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// but no other action need to be taken as the association is still viable.
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnError(ErrorKind error, absl::string_view message) = 0;
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// Triggered when the socket has aborted - either as decided by this socket
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// due to e.g. too many retransmission attempts, or by the peer when
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// receiving an ABORT command. No other callbacks will be done after this
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// callback, unless reconnecting.
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnAborted(ErrorKind error, absl::string_view message) = 0;
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// Called when calling `Connect` succeeds, but also for incoming successful
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// connection attempts.
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnConnected() = 0;
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// Called when the socket is closed in a controlled way. No other
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// callbacks will be done after this callback, unless reconnecting.
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnClosed() = 0;
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// On connection restarted (by peer). This is just a notification, and the
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// association is expected to work fine after this call, but there could have
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// been packet loss as a result of restarting the association.
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnConnectionRestarted() = 0;
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// Indicates that a stream reset request has failed.
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnStreamsResetFailed(
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rtc::ArrayView<const StreamID> outgoing_streams,
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absl::string_view reason) = 0;
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// Indicates that a stream reset request has been performed.
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnStreamsResetPerformed(
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rtc::ArrayView<const StreamID> outgoing_streams) = 0;
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// When a peer has reset some of its outgoing streams, this will be called. An
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// empty list indicates that all streams have been reset.
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnIncomingStreamsReset(
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rtc::ArrayView<const StreamID> incoming_streams) = 0;
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// If an outgoing message has expired before being completely sent.
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// TODO(boivie) Add some kind of message identifier.
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// TODO(boivie) Add callbacks for OnMessageSent and OnSentMessageAcked
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//
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// It is allowed to call into this library from within this callback.
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virtual void OnSentMessageExpired(StreamID stream_id,
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PPID ppid,
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bool unsent) = 0;
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};
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// The DcSctpSocket implementation implements the following interface.
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class DcSctpSocketInterface {
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public:
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virtual ~DcSctpSocketInterface() = default;
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// To be called when an incoming SCTP packet is to be processed.
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virtual void ReceivePacket(rtc::ArrayView<const uint8_t> data) = 0;
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// To be called when a timeout has expired. The `timeout_id` is provided
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// when the timeout was initiated.
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virtual void HandleTimeout(TimeoutID timeout_id) = 0;
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// Connects the socket. This is an asynchronous operation, and
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// `DcSctpSocketCallbacks::OnConnected` will be called on success.
|
||||
virtual void Connect() = 0;
|
||||
|
||||
// Gracefully shutdowns the socket and sends all outstanding data. This is an
|
||||
// asynchronous operation and `DcSctpSocketCallbacks::OnClosed` will be called
|
||||
// on success.
|
||||
virtual void Shutdown() = 0;
|
||||
|
||||
// Closes the connection non-gracefully. Will send ABORT if the connection is
|
||||
// not already closed. No callbacks will be made after Close() has returned.
|
||||
virtual void Close() = 0;
|
||||
|
||||
// Resetting streams is an asynchronous operation and the results will
|
||||
// be notified using `DcSctpSocketCallbacks::OnStreamsResetDone()` on success
|
||||
// and `DcSctpSocketCallbacks::OnStreamsResetFailed()` on failure. Note that
|
||||
// only outgoing streams can be reset.
|
||||
//
|
||||
// When it's known that the peer has reset its own outgoing streams,
|
||||
// `DcSctpSocketCallbacks::OnIncomingStreamReset` is called.
|
||||
//
|
||||
// Note that resetting a stream will also remove all queued messages on those
|
||||
// streams, but will ensure that the currently sent message (if any) is fully
|
||||
// sent before closing the stream.
|
||||
//
|
||||
// Resetting streams can only be done on an established association that
|
||||
// supports stream resetting. Calling this method on e.g. a closed association
|
||||
// or streams that don't support resetting will not perform any operation.
|
||||
virtual void ResetStreams(
|
||||
rtc::ArrayView<const StreamID> outgoing_streams) = 0;
|
||||
|
||||
// Indicates if the peer supports resetting streams (RFC6525). Please note
|
||||
// that the connection must be established for support to be known.
|
||||
virtual StreamResetSupport SupportsStreamReset() const = 0;
|
||||
|
||||
// Sends the message `message` using the provided send options.
|
||||
// Sending a message is an asynchrous operation, and the `OnError` callback
|
||||
// may be invoked to indicate any errors in sending the message.
|
||||
//
|
||||
// The association does not have to be established before calling this method.
|
||||
// If it's called before there is an established association, the message will
|
||||
// be queued.
|
||||
void Send(DcSctpMessage message, const SendOptions& send_options = {}) {
|
||||
SendMessage(std::move(message), send_options);
|
||||
}
|
||||
|
||||
private:
|
||||
virtual void SendMessage(DcSctpMessage message,
|
||||
const SendOptions& send_options) = 0;
|
||||
};
|
||||
} // namespace dcsctp
|
||||
|
||||
#endif // NET_DCSCTP_PUBLIC_DCSCTP_SOCKET_H_
|
||||
37
net/dcsctp/public/packet_observer.h
Normal file
37
net/dcsctp/public/packet_observer.h
Normal file
@ -0,0 +1,37 @@
|
||||
/*
|
||||
* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
#ifndef NET_DCSCTP_PUBLIC_PACKET_OBSERVER_H_
|
||||
#define NET_DCSCTP_PUBLIC_PACKET_OBSERVER_H_
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include "api/array_view.h"
|
||||
#include "net/dcsctp/public/types.h"
|
||||
|
||||
namespace dcsctp {
|
||||
|
||||
// A PacketObserver can be attached to a socket and will be called for
|
||||
// all sent and received packets.
|
||||
class PacketObserver {
|
||||
public:
|
||||
virtual ~PacketObserver() = default;
|
||||
// Called when a packet is sent, with the current time (in milliseconds) as
|
||||
// `now`, and the packet payload as `payload`.
|
||||
virtual void OnSentPacket(TimeMs now,
|
||||
rtc::ArrayView<const uint8_t> payload) = 0;
|
||||
|
||||
// Called when a packet is received, with the current time (in milliseconds)
|
||||
// as `now`, and the packet payload as `payload`.
|
||||
virtual void OnReceivedPacket(TimeMs now,
|
||||
rtc::ArrayView<const uint8_t> payload) = 0;
|
||||
};
|
||||
} // namespace dcsctp
|
||||
|
||||
#endif // NET_DCSCTP_PUBLIC_PACKET_OBSERVER_H_
|
||||
53
net/dcsctp/public/timeout.h
Normal file
53
net/dcsctp/public/timeout.h
Normal file
@ -0,0 +1,53 @@
|
||||
/*
|
||||
* Copyright (c) 2021 The WebRTC project authors. All Rights Reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
#ifndef NET_DCSCTP_PUBLIC_TIMEOUT_H_
|
||||
#define NET_DCSCTP_PUBLIC_TIMEOUT_H_
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include "net/dcsctp/public/types.h"
|
||||
|
||||
namespace dcsctp {
|
||||
|
||||
// A very simple timeout that can be started and stopped. When started,
|
||||
// it will be given a unique `timeout_id` which should be provided to
|
||||
// `DcSctpSocket::HandleTimeout` when it expires.
|
||||
class Timeout {
|
||||
public:
|
||||
virtual ~Timeout() = default;
|
||||
|
||||
// Called to start time timeout, with the duration in milliseconds as
|
||||
// `duration` and with the timeout identifier as `timeout_id`, which - if
|
||||
// the timeout expires - shall be provided to `DcSctpSocket::HandleTimeout`.
|
||||
//
|
||||
// `Start` and `Stop` will always be called in pairs. In other words will
|
||||
// ´Start` never be called twice, without a call to `Stop` in between.
|
||||
virtual void Start(DurationMs duration, TimeoutID timeout_id) = 0;
|
||||
|
||||
// Called to stop the running timeout.
|
||||
//
|
||||
// `Start` and `Stop` will always be called in pairs. In other words will
|
||||
// ´Start` never be called twice, without a call to `Stop` in between.
|
||||
//
|
||||
// `Stop` will always be called prior to releasing this object.
|
||||
virtual void Stop() = 0;
|
||||
|
||||
// Called to restart an already running timeout, with the `duration` and
|
||||
// `timeout_id` parameters as described in `Start`. This can be overridden by
|
||||
// the implementation to restart it more efficiently.
|
||||
virtual void Restart(DurationMs duration, TimeoutID timeout_id) {
|
||||
Stop();
|
||||
Start(duration, timeout_id);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace dcsctp
|
||||
|
||||
#endif // NET_DCSCTP_PUBLIC_TIMEOUT_H_
|
||||
@ -28,6 +28,12 @@ using TimeoutID = StrongAlias<class TimeoutTag, uint64_t>;
|
||||
// other messages on the same stream.
|
||||
using IsUnordered = StrongAlias<class IsUnorderedTag, bool>;
|
||||
|
||||
// Duration, as milliseconds. Overflows after 24 days.
|
||||
using DurationMs = StrongAlias<class DurationMsTag, int32_t>;
|
||||
|
||||
// Current time, in milliseconds since a client-defined epoch.´
|
||||
using TimeMs = StrongAlias<class TimeMsTag, int64_t>;
|
||||
|
||||
} // namespace dcsctp
|
||||
|
||||
#endif // NET_DCSCTP_PUBLIC_TYPES_H_
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user