First step in refactoring audio/video synchronization. Adds unittests.
BUG= TEST=stream_synchronization_unittest Review URL: https://webrtc-codereview.appspot.com/669005 git-svn-id: http://webrtc.googlecode.com/svn/trunk@2455 4adac7df-926f-26a2-2b94-8c16560cd09d
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src/video_engine/stream_synchronization.cc
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240
src/video_engine/stream_synchronization.cc
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/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "video_engine/stream_synchronization.h"
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#include "system_wrappers/interface/trace.h"
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namespace webrtc {
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enum { kMaxVideoDiffMs = 80 };
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enum { kMaxAudioDiffMs = 80 };
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enum { kMaxDelay = 1500 };
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const float FracMS = 4.294967296E6f;
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struct ViESyncDelay {
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ViESyncDelay() {
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extra_video_delay_ms = 0;
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last_video_delay_ms = 0;
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extra_audio_delay_ms = 0;
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last_sync_delay = 0;
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network_delay = 120;
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}
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int extra_video_delay_ms;
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int last_video_delay_ms;
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int extra_audio_delay_ms;
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int last_sync_delay;
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int network_delay;
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};
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StreamSynchronization::StreamSynchronization(int audio_channel_id,
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int video_channel_id)
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: channel_delay_(new ViESyncDelay),
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audio_channel_id_(audio_channel_id),
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video_channel_id_(video_channel_id) {}
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StreamSynchronization::~StreamSynchronization() {
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delete channel_delay_;
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}
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int StreamSynchronization::ComputeDelays(const Measurements& audio,
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int current_audio_delay_ms,
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int* extra_audio_delay_ms,
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const Measurements& video,
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int* total_video_delay_target_ms) {
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// ReceivedNTPxxx is NTP at sender side when sent.
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// RTCPArrivalTimexxx is NTP at receiver side when received.
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// can't use ConvertNTPTimeToMS since calculation can be
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// negative
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int NTPdiff = (audio.received_ntp_secs - video.received_ntp_secs)
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* 1000; // ms
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float ntp_diff_frac = audio.received_ntp_frac / FracMS -
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video.received_ntp_frac / FracMS;
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if (ntp_diff_frac > 0.0f)
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NTPdiff += static_cast<int>(ntp_diff_frac + 0.5f);
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else
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NTPdiff += static_cast<int>(ntp_diff_frac - 0.5f);
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int RTCPdiff = (audio.rtcp_arrivaltime_secs - video.rtcp_arrivaltime_secs)
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* 1000; // ms
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float rtcp_diff_frac = audio.rtcp_arrivaltime_frac / FracMS -
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video.rtcp_arrivaltime_frac / FracMS;
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if (rtcp_diff_frac > 0.0f)
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RTCPdiff += static_cast<int>(rtcp_diff_frac + 0.5f);
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else
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RTCPdiff += static_cast<int>(rtcp_diff_frac - 0.5f);
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int diff = NTPdiff - RTCPdiff;
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// if diff is + video is behind
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if (diff < -1000 || diff > 1000) {
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// unresonable ignore value.
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return -1;
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}
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channel_delay_->network_delay = diff;
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WEBRTC_TRACE(webrtc::kTraceInfo, webrtc::kTraceVideo, video_channel_id_,
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"Audio delay is: %d for voice channel: %d",
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current_audio_delay_ms, audio_channel_id_);
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WEBRTC_TRACE(webrtc::kTraceInfo, webrtc::kTraceVideo, video_channel_id_,
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"Network delay diff is: %d for voice channel: %d",
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channel_delay_->network_delay, audio_channel_id_);
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// Calculate the difference between the lowest possible video delay and
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// the current audio delay.
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int current_diff_ms = *total_video_delay_target_ms - current_audio_delay_ms +
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channel_delay_->network_delay;
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WEBRTC_TRACE(webrtc::kTraceInfo, webrtc::kTraceVideo, video_channel_id_,
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"Current diff is: %d for audio channel: %d",
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current_diff_ms, audio_channel_id_);
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int video_delay_ms = 0;
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if (current_diff_ms > 0) {
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// The minimum video delay is longer than the current audio delay.
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// We need to decrease extra video delay, if we have added extra delay
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// earlier, or add extra audio delay.
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if (channel_delay_->extra_video_delay_ms > 0) {
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// We have extra delay added to ViE. Reduce this delay before adding
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// extra delay to VoE.
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// This is the desired delay, we can't reduce more than this.
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video_delay_ms = *total_video_delay_target_ms;
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// Check that we don't reduce the delay more than what is allowed.
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if (video_delay_ms <
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channel_delay_->last_video_delay_ms - kMaxVideoDiffMs) {
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video_delay_ms =
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channel_delay_->last_video_delay_ms - kMaxVideoDiffMs;
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channel_delay_->extra_video_delay_ms =
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video_delay_ms - *total_video_delay_target_ms;
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} else {
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channel_delay_->extra_video_delay_ms = 0;
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}
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channel_delay_->last_video_delay_ms = video_delay_ms;
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channel_delay_->last_sync_delay = -1;
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channel_delay_->extra_audio_delay_ms = 0;
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} else { // channel_delay_->extra_video_delay_ms > 0
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// We have no extra video delay to remove, increase the audio delay.
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if (channel_delay_->last_sync_delay >= 0) {
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// We have increased the audio delay earlier, increase it even more.
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int audio_diff_ms = current_diff_ms / 2;
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if (audio_diff_ms > kMaxAudioDiffMs) {
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// We only allow a maximum change of KMaxAudioDiffMS for audio
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// due to NetEQ maximum changes.
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audio_diff_ms = kMaxAudioDiffMs;
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}
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// Increase the audio delay
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channel_delay_->extra_audio_delay_ms += audio_diff_ms;
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// Don't set a too high delay.
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if (channel_delay_->extra_audio_delay_ms > kMaxDelay) {
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channel_delay_->extra_audio_delay_ms = kMaxDelay;
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}
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// Don't add any extra video delay.
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video_delay_ms = *total_video_delay_target_ms;
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channel_delay_->extra_video_delay_ms = 0;
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channel_delay_->last_video_delay_ms = video_delay_ms;
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channel_delay_->last_sync_delay = 1;
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} else { // channel_delay_->last_sync_delay >= 0
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// First time after a delay change, don't add any extra delay.
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// This is to not toggle back and forth too much.
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channel_delay_->extra_audio_delay_ms = 0;
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// Set minimum video delay
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video_delay_ms = *total_video_delay_target_ms;
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channel_delay_->extra_video_delay_ms = 0;
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channel_delay_->last_video_delay_ms = video_delay_ms;
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channel_delay_->last_sync_delay = 0;
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}
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}
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} else { // if (current_diffMS > 0)
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// The minimum video delay is lower than the current audio delay.
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// We need to decrease possible extra audio delay, or
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// add extra video delay.
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if (channel_delay_->extra_audio_delay_ms > 0) {
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// We have extra delay in VoiceEngine
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// Start with decreasing the voice delay
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int audio_diff_ms = current_diff_ms / 2;
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if (audio_diff_ms < -1 * kMaxAudioDiffMs) {
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// Don't change the delay too much at once.
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audio_diff_ms = -1 * kMaxAudioDiffMs;
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}
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// Add the negative difference.
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channel_delay_->extra_audio_delay_ms += audio_diff_ms;
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if (channel_delay_->extra_audio_delay_ms < 0) {
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// Negative values not allowed.
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channel_delay_->extra_audio_delay_ms = 0;
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channel_delay_->last_sync_delay = 0;
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} else {
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// There is more audio delay to use for the next round.
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channel_delay_->last_sync_delay = 1;
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}
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// Keep the video delay at the minimum values.
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video_delay_ms = *total_video_delay_target_ms;
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channel_delay_->extra_video_delay_ms = 0;
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channel_delay_->last_video_delay_ms = video_delay_ms;
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} else { // channel_delay_->extra_audio_delay_ms > 0
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// We have no extra delay in VoiceEngine, increase the video delay.
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channel_delay_->extra_audio_delay_ms = 0;
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// Make the difference positive.
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int video_diff_ms = -1 * current_diff_ms;
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// This is the desired delay.
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video_delay_ms = *total_video_delay_target_ms + video_diff_ms;
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if (video_delay_ms > channel_delay_->last_video_delay_ms) {
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if (video_delay_ms >
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channel_delay_->last_video_delay_ms + kMaxVideoDiffMs) {
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// Don't increase the delay too much at once
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video_delay_ms =
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channel_delay_->last_video_delay_ms + kMaxVideoDiffMs;
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}
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// Verify we don't go above the maximum allowed delay
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if (video_delay_ms > kMaxDelay) {
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video_delay_ms = kMaxDelay;
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}
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} else {
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if (video_delay_ms <
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channel_delay_->last_video_delay_ms - kMaxVideoDiffMs) {
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// Don't decrease the delay too much at once
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video_delay_ms =
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channel_delay_->last_video_delay_ms - kMaxVideoDiffMs;
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}
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// Verify we don't go below the minimum delay
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if (video_delay_ms < *total_video_delay_target_ms) {
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video_delay_ms = *total_video_delay_target_ms;
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}
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}
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// Store the values
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channel_delay_->extra_video_delay_ms =
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video_delay_ms - *total_video_delay_target_ms;
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channel_delay_->last_video_delay_ms = video_delay_ms;
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channel_delay_->last_sync_delay = -1;
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}
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}
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WEBRTC_TRACE(webrtc::kTraceInfo, webrtc::kTraceVideo, video_channel_id_,
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"Sync video delay %d ms for video channel and audio delay %d for audio "
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"channel %d",
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video_delay_ms, channel_delay_->extra_audio_delay_ms, audio_channel_id_);
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*extra_audio_delay_ms = channel_delay_->extra_audio_delay_ms;
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if (video_delay_ms < 0) {
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video_delay_ms = 0;
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}
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*total_video_delay_target_ms =
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(*total_video_delay_target_ms > video_delay_ms) ?
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*total_video_delay_target_ms : video_delay_ms;
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return 0;
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}
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} // namespace webrtc
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51
src/video_engine/stream_synchronization.h
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51
src/video_engine/stream_synchronization.h
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/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef WEBRTC_VIDEO_ENGINE_STREAM_SYNCHRONIZATION_H_
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#define WEBRTC_VIDEO_ENGINE_STREAM_SYNCHRONIZATION_H_
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#include "typedefs.h"
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namespace webrtc {
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struct ViESyncDelay;
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class StreamSynchronization {
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public:
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struct Measurements {
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Measurements()
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: received_ntp_secs(0),
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received_ntp_frac(0),
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rtcp_arrivaltime_secs(0),
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rtcp_arrivaltime_frac(0) {}
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uint32_t received_ntp_secs;
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uint32_t received_ntp_frac;
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uint32_t rtcp_arrivaltime_secs;
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uint32_t rtcp_arrivaltime_frac;
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};
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StreamSynchronization(int audio_channel_id, int video_channel_id);
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~StreamSynchronization();
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int ComputeDelays(const Measurements& audio,
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int current_audio_delay_ms,
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int* extra_audio_delay_ms,
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const Measurements& video,
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int* total_video_delay_target_ms);
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private:
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ViESyncDelay* channel_delay_;
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int audio_channel_id_;
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int video_channel_id_;
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};
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} // namespace webrtc
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#endif // WEBRTC_VIDEO_ENGINE_STREAM_SYNCHRONIZATION_H_
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436
src/video_engine/stream_synchronization_unittest.cc
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436
src/video_engine/stream_synchronization_unittest.cc
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/*
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* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include <math.h>
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#include <algorithm>
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#include "gtest/gtest.h"
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#include "video_engine/stream_synchronization.h"
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namespace webrtc {
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// These correspond to the same constants defined in vie_sync_module.cc.
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enum { kMaxVideoDiffMs = 80 };
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enum { kMaxAudioDiffMs = 80 };
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enum { kMaxDelay = 1500 };
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class Time {
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public:
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explicit Time(int64_t offset)
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: kNtpJan1970(2208988800UL),
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time_now_ms_(offset) {}
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void NowNtp(uint32_t* ntp_secs, uint32_t* ntp_frac) const {
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*ntp_secs = time_now_ms_ / 1000 + kNtpJan1970;
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int64_t remainder = time_now_ms_ % 1000;
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*ntp_frac = static_cast<uint32_t>(
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static_cast<double>(remainder) / 1000.0 * pow(2.0, 32.0) + 0.5);
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}
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void IncreaseTimeMs(int64_t inc) {
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time_now_ms_ += inc;
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}
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int64_t time_now_ms() const {
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return time_now_ms_;
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}
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private:
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// January 1970, in NTP seconds.
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const uint32_t kNtpJan1970;
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int64_t time_now_ms_;
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};
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class StreamSynchronizationTest : public ::testing::Test {
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protected:
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virtual void SetUp() {
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sync_ = new StreamSynchronization(0, 0);
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send_time_ = new Time(kSendTimeOffsetMs);
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receive_time_ = new Time(kReceiveTimeOffsetMs);
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}
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virtual void TearDown() {
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delete sync_;
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delete send_time_;
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delete receive_time_;
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}
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int DelayedAudio(int delay_ms,
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int current_audio_delay_ms,
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int* extra_audio_delay_ms,
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int* total_video_delay_ms) {
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StreamSynchronization::Measurements audio;
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StreamSynchronization::Measurements video;
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send_time_->NowNtp(&audio.received_ntp_secs, &audio.received_ntp_frac);
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send_time_->NowNtp(&video.received_ntp_secs, &video.received_ntp_frac);
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receive_time_->NowNtp(&video.rtcp_arrivaltime_secs,
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&video.rtcp_arrivaltime_frac);
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// Audio later than video.
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receive_time_->IncreaseTimeMs(delay_ms);
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receive_time_->NowNtp(&audio.rtcp_arrivaltime_secs,
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&audio.rtcp_arrivaltime_frac);
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return sync_->ComputeDelays(audio,
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current_audio_delay_ms,
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extra_audio_delay_ms,
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video,
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total_video_delay_ms);
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}
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int DelayedVideo(int delay_ms,
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int current_audio_delay_ms,
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int* extra_audio_delay_ms,
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int* total_video_delay_ms) {
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StreamSynchronization::Measurements audio;
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StreamSynchronization::Measurements video;
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send_time_->NowNtp(&audio.received_ntp_secs, &audio.received_ntp_frac);
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send_time_->NowNtp(&video.received_ntp_secs, &video.received_ntp_frac);
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receive_time_->NowNtp(&audio.rtcp_arrivaltime_secs,
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&audio.rtcp_arrivaltime_frac);
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// Video later than audio.
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receive_time_->IncreaseTimeMs(delay_ms);
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receive_time_->NowNtp(&video.rtcp_arrivaltime_secs,
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&video.rtcp_arrivaltime_frac);
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return sync_->ComputeDelays(audio,
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current_audio_delay_ms,
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extra_audio_delay_ms,
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video,
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total_video_delay_ms);
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}
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int DelayedAudioAndVideo(int audio_delay_ms,
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int video_delay_ms,
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int current_audio_delay_ms,
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int* extra_audio_delay_ms,
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int* total_video_delay_ms) {
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StreamSynchronization::Measurements audio;
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StreamSynchronization::Measurements video;
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send_time_->NowNtp(&audio.received_ntp_secs, &audio.received_ntp_frac);
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send_time_->NowNtp(&video.received_ntp_secs, &video.received_ntp_frac);
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if (audio_delay_ms > video_delay_ms) {
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// Audio later than video.
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receive_time_->IncreaseTimeMs(video_delay_ms);
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receive_time_->NowNtp(&video.rtcp_arrivaltime_secs,
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&video.rtcp_arrivaltime_frac);
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receive_time_->IncreaseTimeMs(audio_delay_ms - video_delay_ms);
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receive_time_->NowNtp(&audio.rtcp_arrivaltime_secs,
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&audio.rtcp_arrivaltime_frac);
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} else {
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// Video later than audio.
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receive_time_->IncreaseTimeMs(audio_delay_ms);
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receive_time_->NowNtp(&audio.rtcp_arrivaltime_secs,
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&audio.rtcp_arrivaltime_frac);
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receive_time_->IncreaseTimeMs(video_delay_ms - audio_delay_ms);
|
||||
receive_time_->NowNtp(&video.rtcp_arrivaltime_secs,
|
||||
&video.rtcp_arrivaltime_frac);
|
||||
}
|
||||
return sync_->ComputeDelays(audio,
|
||||
current_audio_delay_ms,
|
||||
extra_audio_delay_ms,
|
||||
video,
|
||||
total_video_delay_ms);
|
||||
}
|
||||
|
||||
int MaxAudioDelayIncrease(int current_audio_delay_ms, int delay_ms) {
|
||||
return std::min((delay_ms - current_audio_delay_ms) / 2,
|
||||
static_cast<int>(kMaxAudioDiffMs));
|
||||
}
|
||||
|
||||
int MaxAudioDelayDecrease(int current_audio_delay_ms, int delay_ms) {
|
||||
return std::max((delay_ms - current_audio_delay_ms) / 2, -kMaxAudioDiffMs);
|
||||
}
|
||||
|
||||
enum { kSendTimeOffsetMs = 0 };
|
||||
enum { kReceiveTimeOffsetMs = 123456 };
|
||||
|
||||
StreamSynchronization* sync_;
|
||||
Time* send_time_;
|
||||
Time* receive_time_;
|
||||
};
|
||||
|
||||
TEST_F(StreamSynchronizationTest, NoDelay) {
|
||||
uint32_t current_audio_delay_ms = 0;
|
||||
int delay_ms = 0;
|
||||
int extra_audio_delay_ms = 0;
|
||||
int total_video_delay_ms = 0;
|
||||
|
||||
EXPECT_EQ(0, DelayedAudio(delay_ms, current_audio_delay_ms,
|
||||
&extra_audio_delay_ms, &total_video_delay_ms));
|
||||
EXPECT_EQ(0, extra_audio_delay_ms);
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
}
|
||||
|
||||
TEST_F(StreamSynchronizationTest, VideoDelay) {
|
||||
uint32_t current_audio_delay_ms = 0;
|
||||
int delay_ms = 200;
|
||||
int extra_audio_delay_ms = 0;
|
||||
int total_video_delay_ms = 0;
|
||||
|
||||
EXPECT_EQ(0, DelayedAudio(delay_ms, current_audio_delay_ms,
|
||||
&extra_audio_delay_ms, &total_video_delay_ms));
|
||||
EXPECT_EQ(0, extra_audio_delay_ms);
|
||||
// The video delay is not allowed to change more than this in 1 second.
|
||||
EXPECT_EQ(kMaxVideoDiffMs, total_video_delay_ms);
|
||||
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
// Simulate 0 minimum delay in the VCM.
|
||||
total_video_delay_ms = 0;
|
||||
EXPECT_EQ(0, DelayedAudio(delay_ms, current_audio_delay_ms,
|
||||
&extra_audio_delay_ms, &total_video_delay_ms));
|
||||
EXPECT_EQ(0, extra_audio_delay_ms);
|
||||
// The video delay is not allowed to change more than this in 1 second.
|
||||
EXPECT_EQ(2*kMaxVideoDiffMs, total_video_delay_ms);
|
||||
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
// Simulate 0 minimum delay in the VCM.
|
||||
total_video_delay_ms = 0;
|
||||
EXPECT_EQ(0, DelayedAudio(delay_ms, current_audio_delay_ms,
|
||||
&extra_audio_delay_ms, &total_video_delay_ms));
|
||||
EXPECT_EQ(0, extra_audio_delay_ms);
|
||||
// The video delay is not allowed to change more than this in 1 second.
|
||||
EXPECT_EQ(delay_ms, total_video_delay_ms);
|
||||
}
|
||||
|
||||
TEST_F(StreamSynchronizationTest, AudioDelay) {
|
||||
int current_audio_delay_ms = 0;
|
||||
int delay_ms = 200;
|
||||
int extra_audio_delay_ms = 0;
|
||||
int current_extra_delay_ms = 0;
|
||||
int total_video_delay_ms = 0;
|
||||
|
||||
EXPECT_EQ(0, DelayedVideo(delay_ms, current_audio_delay_ms,
|
||||
&extra_audio_delay_ms, &total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// The audio delay is not allowed to change more than this in 1 second.
|
||||
EXPECT_EQ(kMaxAudioDiffMs, extra_audio_delay_ms);
|
||||
current_audio_delay_ms = extra_audio_delay_ms;
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
EXPECT_EQ(0, DelayedVideo(delay_ms, current_audio_delay_ms,
|
||||
&extra_audio_delay_ms, &total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// The audio delay is not allowed to change more than the half of the required
|
||||
// change in delay.
|
||||
EXPECT_EQ(current_extra_delay_ms +
|
||||
MaxAudioDelayIncrease(current_audio_delay_ms, delay_ms),
|
||||
extra_audio_delay_ms);
|
||||
current_audio_delay_ms = extra_audio_delay_ms;
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
EXPECT_EQ(0, DelayedVideo(delay_ms, current_audio_delay_ms,
|
||||
&extra_audio_delay_ms, &total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// The audio delay is not allowed to change more than the half of the required
|
||||
// change in delay.
|
||||
EXPECT_EQ(current_extra_delay_ms +
|
||||
MaxAudioDelayIncrease(current_audio_delay_ms, delay_ms),
|
||||
extra_audio_delay_ms);
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
// Simulate that NetEQ for some reason reduced the delay.
|
||||
current_audio_delay_ms = 170;
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
EXPECT_EQ(0, DelayedVideo(delay_ms, current_audio_delay_ms,
|
||||
&extra_audio_delay_ms, &total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// Since we only can ask NetEQ for a certain amount of extra delay, and
|
||||
// we only measure the total NetEQ delay, we will ask for additional delay
|
||||
// here to try to
|
||||
EXPECT_EQ(current_extra_delay_ms +
|
||||
MaxAudioDelayIncrease(current_audio_delay_ms, delay_ms),
|
||||
extra_audio_delay_ms);
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
// Simulate that NetEQ for some reason significantly increased the delay.
|
||||
current_audio_delay_ms = 250;
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
EXPECT_EQ(0, DelayedVideo(delay_ms, current_audio_delay_ms,
|
||||
&extra_audio_delay_ms, &total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// The audio delay is not allowed to change more than the half of the required
|
||||
// change in delay.
|
||||
EXPECT_EQ(current_extra_delay_ms +
|
||||
MaxAudioDelayDecrease(current_audio_delay_ms, delay_ms),
|
||||
extra_audio_delay_ms);
|
||||
}
|
||||
|
||||
TEST_F(StreamSynchronizationTest, BothDelayedVideoLater) {
|
||||
int current_audio_delay_ms = 0;
|
||||
int audio_delay_ms = 100;
|
||||
int video_delay_ms = 300;
|
||||
int extra_audio_delay_ms = 0;
|
||||
int current_extra_delay_ms = 0;
|
||||
int total_video_delay_ms = 0;
|
||||
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// The audio delay is not allowed to change more than this in 1 second.
|
||||
EXPECT_EQ(kMaxAudioDiffMs, extra_audio_delay_ms);
|
||||
current_audio_delay_ms = extra_audio_delay_ms;
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// The audio delay is not allowed to change more than the half of the required
|
||||
// change in delay.
|
||||
EXPECT_EQ(current_extra_delay_ms + MaxAudioDelayIncrease(
|
||||
current_audio_delay_ms, video_delay_ms - audio_delay_ms),
|
||||
extra_audio_delay_ms);
|
||||
current_audio_delay_ms = extra_audio_delay_ms;
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// The audio delay is not allowed to change more than the half of the required
|
||||
// change in delay.
|
||||
EXPECT_EQ(current_extra_delay_ms + MaxAudioDelayIncrease(
|
||||
current_audio_delay_ms, video_delay_ms - audio_delay_ms),
|
||||
extra_audio_delay_ms);
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
// Simulate that NetEQ for some reason reduced the delay.
|
||||
current_audio_delay_ms = 170;
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// Since we only can ask NetEQ for a certain amount of extra delay, and
|
||||
// we only measure the total NetEQ delay, we will ask for additional delay
|
||||
// here to try to stay in sync.
|
||||
EXPECT_EQ(current_extra_delay_ms + MaxAudioDelayIncrease(
|
||||
current_audio_delay_ms, video_delay_ms - audio_delay_ms),
|
||||
extra_audio_delay_ms);
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
// Simulate that NetEQ for some reason significantly increased the delay.
|
||||
current_audio_delay_ms = 250;
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(800);
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(0, total_video_delay_ms);
|
||||
// The audio delay is not allowed to change more than the half of the required
|
||||
// change in delay.
|
||||
EXPECT_EQ(current_extra_delay_ms + MaxAudioDelayIncrease(
|
||||
current_audio_delay_ms, video_delay_ms - audio_delay_ms),
|
||||
extra_audio_delay_ms);
|
||||
}
|
||||
|
||||
TEST_F(StreamSynchronizationTest, BothDelayedAudioLater) {
|
||||
int current_audio_delay_ms = 0;
|
||||
int audio_delay_ms = 300;
|
||||
int video_delay_ms = 100;
|
||||
int extra_audio_delay_ms = 0;
|
||||
int current_extra_delay_ms = 0;
|
||||
int total_video_delay_ms = 0;
|
||||
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(kMaxVideoDiffMs, total_video_delay_ms);
|
||||
EXPECT_EQ(0, extra_audio_delay_ms);
|
||||
current_audio_delay_ms = extra_audio_delay_ms;
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(1000 - std::max(audio_delay_ms,
|
||||
video_delay_ms));
|
||||
// Simulate 0 minimum delay in the VCM.
|
||||
total_video_delay_ms = 0;
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(2 * kMaxVideoDiffMs, total_video_delay_ms);
|
||||
EXPECT_EQ(0, extra_audio_delay_ms);
|
||||
current_audio_delay_ms = extra_audio_delay_ms;
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(1000 - std::max(audio_delay_ms,
|
||||
video_delay_ms));
|
||||
// Simulate 0 minimum delay in the VCM.
|
||||
total_video_delay_ms = 0;
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(audio_delay_ms - video_delay_ms, total_video_delay_ms);
|
||||
EXPECT_EQ(0, extra_audio_delay_ms);
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
// Simulate that NetEQ introduces some audio delay.
|
||||
current_audio_delay_ms = 50;
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(1000 - std::max(audio_delay_ms,
|
||||
video_delay_ms));
|
||||
// Simulate 0 minimum delay in the VCM.
|
||||
total_video_delay_ms = 0;
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(audio_delay_ms - video_delay_ms + current_audio_delay_ms,
|
||||
total_video_delay_ms);
|
||||
EXPECT_EQ(0, extra_audio_delay_ms);
|
||||
current_extra_delay_ms = extra_audio_delay_ms;
|
||||
|
||||
// Simulate that NetEQ reduces its delay.
|
||||
current_audio_delay_ms = 10;
|
||||
send_time_->IncreaseTimeMs(1000);
|
||||
receive_time_->IncreaseTimeMs(1000 - std::max(audio_delay_ms,
|
||||
video_delay_ms));
|
||||
// Simulate 0 minimum delay in the VCM.
|
||||
total_video_delay_ms = 0;
|
||||
EXPECT_EQ(0, DelayedAudioAndVideo(audio_delay_ms,
|
||||
video_delay_ms,
|
||||
current_audio_delay_ms,
|
||||
&extra_audio_delay_ms,
|
||||
&total_video_delay_ms));
|
||||
EXPECT_EQ(audio_delay_ms - video_delay_ms + current_audio_delay_ms,
|
||||
total_video_delay_ms);
|
||||
EXPECT_EQ(0, extra_audio_delay_ms);
|
||||
}
|
||||
} // namespace webrtc
|
||||
@ -62,6 +62,7 @@
|
||||
'include/vie_rtp_rtcp.h',
|
||||
|
||||
# headers
|
||||
'stream_synchronization.h',
|
||||
'vie_base_impl.h',
|
||||
'vie_capture_impl.h',
|
||||
'vie_codec_impl.h',
|
||||
@ -96,6 +97,7 @@
|
||||
'vie_sync_module.h',
|
||||
|
||||
# ViE
|
||||
'stream_synchronization.cc',
|
||||
'vie_base_impl.cc',
|
||||
'vie_capture_impl.cc',
|
||||
'vie_codec_impl.cc',
|
||||
@ -148,6 +150,7 @@
|
||||
'../modules/rtp_rtcp/interface',
|
||||
],
|
||||
'sources': [
|
||||
'stream_synchronization_unittest.cc',
|
||||
'vie_remb_unittest.cc',
|
||||
],
|
||||
},
|
||||
|
||||
@ -15,15 +15,11 @@
|
||||
#include "trace.h"
|
||||
#include "video_coding.h"
|
||||
#include "voe_video_sync.h"
|
||||
#include "video_engine/stream_synchronization.h"
|
||||
|
||||
namespace webrtc {
|
||||
|
||||
enum { kSyncInterval = 1000};
|
||||
enum { kMaxVideoDiffMs = 80 };
|
||||
enum { kMaxAudioDiffMs = 80 };
|
||||
enum { kMaxDelay = 1500 };
|
||||
|
||||
const float FracMS = 4.294967296E6f;
|
||||
|
||||
ViESyncModule::ViESyncModule(const int32_t channel_id, VideoCodingModule* vcm)
|
||||
: data_cs_(CriticalSectionWrapper::CreateCriticalSection()),
|
||||
@ -32,7 +28,8 @@ ViESyncModule::ViESyncModule(const int32_t channel_id, VideoCodingModule* vcm)
|
||||
video_rtcp_module_(NULL),
|
||||
voe_channel_id_(-1),
|
||||
voe_sync_interface_(NULL),
|
||||
last_sync_time_(TickTime::Now()) {
|
||||
last_sync_time_(TickTime::Now()),
|
||||
sync_() {
|
||||
}
|
||||
|
||||
ViESyncModule::~ViESyncModule() {
|
||||
@ -45,6 +42,7 @@ int ViESyncModule::ConfigureSync(int voe_channel_id,
|
||||
voe_channel_id_ = voe_channel_id;
|
||||
voe_sync_interface_ = voe_sync_interface;
|
||||
video_rtcp_module_ = video_rtcp_module;
|
||||
sync_.reset(new StreamSynchronization(voe_channel_id, channel_id_));
|
||||
|
||||
if (!voe_sync_interface) {
|
||||
voe_channel_id_ = -1;
|
||||
@ -62,7 +60,7 @@ int ViESyncModule::VoiceChannel() {
|
||||
}
|
||||
|
||||
WebRtc_Word32 ViESyncModule::TimeUntilNextProcess() {
|
||||
return (WebRtc_Word32)(kSyncInterval -
|
||||
return static_cast<WebRtc_Word32>(kSyncInterval -
|
||||
(TickTime::Now() - last_sync_time_).Milliseconds());
|
||||
}
|
||||
|
||||
@ -79,6 +77,7 @@ WebRtc_Word32 ViESyncModule::Process() {
|
||||
return 0;
|
||||
}
|
||||
assert(video_rtcp_module_ && voe_sync_interface_);
|
||||
assert(sync_.get());
|
||||
|
||||
int current_audio_delay_ms = 0;
|
||||
if (voe_sync_interface_->GetDelayEstimate(voe_channel_id_,
|
||||
@ -90,9 +89,6 @@ WebRtc_Word32 ViESyncModule::Process() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int current_diff_ms = 0;
|
||||
// Total video delay.
|
||||
int video_delay_ms = 0;
|
||||
// VoiceEngine report delay estimates even when not started, ignore if the
|
||||
// reported value is lower than 40 ms.
|
||||
if (current_audio_delay_ms < 40) {
|
||||
@ -108,211 +104,34 @@ WebRtc_Word32 ViESyncModule::Process() {
|
||||
}
|
||||
assert(voice_rtcp_module);
|
||||
|
||||
uint32_t video_received_ntp_secs = 0;
|
||||
uint32_t video_received_ntp_frac = 0;
|
||||
uint32_t video_rtcp_arrivaltime_secs = 0;
|
||||
uint32_t video_rtcp_arrivaltime_frac = 0;
|
||||
|
||||
if (0 != video_rtcp_module_->RemoteNTP(&video_received_ntp_secs,
|
||||
&video_received_ntp_frac,
|
||||
&video_rtcp_arrivaltime_secs,
|
||||
&video_rtcp_arrivaltime_frac)) {
|
||||
StreamSynchronization::Measurements video;
|
||||
if (0 != video_rtcp_module_->RemoteNTP(&video.received_ntp_secs,
|
||||
&video.received_ntp_frac,
|
||||
&video.rtcp_arrivaltime_secs,
|
||||
&video.rtcp_arrivaltime_frac)) {
|
||||
// Failed to get video NTP.
|
||||
return 0;
|
||||
}
|
||||
uint32_t audio_received_ntp_secs = 0;
|
||||
uint32_t audio_received_ntp_frac = 0;
|
||||
uint32_t audio_rtcp_arrivaltime_secs = 0;
|
||||
uint32_t audio_rtcp_arrivaltime_frac = 0;
|
||||
|
||||
if (0 != voice_rtcp_module->RemoteNTP(&audio_received_ntp_secs,
|
||||
&audio_received_ntp_frac,
|
||||
&audio_rtcp_arrivaltime_secs,
|
||||
&audio_rtcp_arrivaltime_frac)) {
|
||||
StreamSynchronization::Measurements audio;
|
||||
if (0 != voice_rtcp_module->RemoteNTP(&audio.received_ntp_secs,
|
||||
&audio.received_ntp_frac,
|
||||
&audio.rtcp_arrivaltime_secs,
|
||||
&audio.rtcp_arrivaltime_frac)) {
|
||||
// Failed to get audio NTP.
|
||||
return 0;
|
||||
}
|
||||
// ReceivedNTPxxx is NTP at sender side when sent.
|
||||
// RTCPArrivalTimexxx is NTP at receiver side when received.
|
||||
// can't use ConvertNTPTimeToMS since calculation can be
|
||||
// negative
|
||||
int NTPdiff = (audio_received_ntp_secs - video_received_ntp_secs)
|
||||
* 1000; // ms
|
||||
NTPdiff += static_cast<int>(audio_received_ntp_frac / FracMS -
|
||||
video_received_ntp_frac / FracMS);
|
||||
|
||||
int RTCPdiff = (audio_rtcp_arrivaltime_secs - video_rtcp_arrivaltime_secs)
|
||||
* 1000; // ms
|
||||
RTCPdiff += static_cast<int>(audio_rtcp_arrivaltime_frac / FracMS -
|
||||
video_rtcp_arrivaltime_frac / FracMS);
|
||||
|
||||
int diff = NTPdiff - RTCPdiff;
|
||||
// if diff is + video is behind
|
||||
if (diff < -1000 || diff > 1000) {
|
||||
// unresonable ignore value.
|
||||
int extra_audio_delay_ms = 0;
|
||||
if (sync_->ComputeDelays(audio, current_audio_delay_ms, &extra_audio_delay_ms,
|
||||
video, &total_video_delay_target_ms) != 0) {
|
||||
return 0;
|
||||
}
|
||||
channel_delay_.network_delay = diff;
|
||||
|
||||
WEBRTC_TRACE(webrtc::kTraceInfo, webrtc::kTraceVideo, channel_id_,
|
||||
"Audio delay is: %d for voice channel: %d",
|
||||
current_audio_delay_ms, voe_channel_id_);
|
||||
WEBRTC_TRACE(webrtc::kTraceInfo, webrtc::kTraceVideo, channel_id_,
|
||||
"Network delay diff is: %d for voice channel: %d",
|
||||
channel_delay_.network_delay, voe_channel_id_);
|
||||
// Calculate the difference between the lowest possible video delay and
|
||||
// the current audio delay.
|
||||
current_diff_ms = total_video_delay_target_ms - current_audio_delay_ms +
|
||||
channel_delay_.network_delay;
|
||||
WEBRTC_TRACE(webrtc::kTraceInfo, webrtc::kTraceVideo, channel_id_,
|
||||
"Current diff is: %d for audio channel: %d",
|
||||
current_diff_ms, voe_channel_id_);
|
||||
|
||||
if (current_diff_ms > 0) {
|
||||
// The minimum video delay is longer than the current audio delay.
|
||||
// We need to decrease extra video delay, if we have added extra delay
|
||||
// earlier, or add extra audio delay.
|
||||
if (channel_delay_.extra_video_delay_ms > 0) {
|
||||
// We have extra delay added to ViE. Reduce this delay before adding
|
||||
// extra delay to VoE.
|
||||
|
||||
// This is the desired delay, we can't reduce more than this.
|
||||
video_delay_ms = total_video_delay_target_ms;
|
||||
|
||||
// Check that we don't reduce the delay more than what is allowed.
|
||||
if (video_delay_ms <
|
||||
channel_delay_.last_video_delay_ms - kMaxVideoDiffMs) {
|
||||
video_delay_ms =
|
||||
channel_delay_.last_video_delay_ms - kMaxVideoDiffMs;
|
||||
channel_delay_.extra_video_delay_ms =
|
||||
video_delay_ms - total_video_delay_target_ms;
|
||||
} else {
|
||||
channel_delay_.extra_video_delay_ms = 0;
|
||||
}
|
||||
channel_delay_.last_video_delay_ms = video_delay_ms;
|
||||
channel_delay_.last_sync_delay = -1;
|
||||
channel_delay_.extra_audio_delay_ms = 0;
|
||||
} else { // channel_delay_.extra_video_delay_ms > 0
|
||||
// We have no extra video delay to remove, increase the audio delay.
|
||||
if (channel_delay_.last_sync_delay >= 0) {
|
||||
// We have increased the audio delay earlier, increase it even more.
|
||||
int audio_diff_ms = current_diff_ms / 2;
|
||||
if (audio_diff_ms > kMaxAudioDiffMs) {
|
||||
// We only allow a maximum change of KMaxAudioDiffMS for audio
|
||||
// due to NetEQ maximum changes.
|
||||
audio_diff_ms = kMaxAudioDiffMs;
|
||||
}
|
||||
// Increase the audio delay
|
||||
channel_delay_.extra_audio_delay_ms += audio_diff_ms;
|
||||
|
||||
// Don't set a too high delay.
|
||||
if (channel_delay_.extra_audio_delay_ms > kMaxDelay) {
|
||||
channel_delay_.extra_audio_delay_ms = kMaxDelay;
|
||||
}
|
||||
|
||||
// Don't add any extra video delay.
|
||||
video_delay_ms = total_video_delay_target_ms;
|
||||
channel_delay_.extra_video_delay_ms = 0;
|
||||
channel_delay_.last_video_delay_ms = video_delay_ms;
|
||||
channel_delay_.last_sync_delay = 1;
|
||||
} else { // channel_delay_.last_sync_delay >= 0
|
||||
// First time after a delay change, don't add any extra delay.
|
||||
// This is to not toggle back and forth too much.
|
||||
channel_delay_.extra_audio_delay_ms = 0;
|
||||
// Set minimum video delay
|
||||
video_delay_ms = total_video_delay_target_ms;
|
||||
channel_delay_.extra_video_delay_ms = 0;
|
||||
channel_delay_.last_video_delay_ms = video_delay_ms;
|
||||
channel_delay_.last_sync_delay = 0;
|
||||
}
|
||||
}
|
||||
} else { // if (current_diffMS > 0)
|
||||
// The minimum video delay is lower than the current audio delay.
|
||||
// We need to decrease possible extra audio delay, or
|
||||
// add extra video delay.
|
||||
|
||||
if (channel_delay_.extra_audio_delay_ms > 0) {
|
||||
// We have extra delay in VoiceEngine
|
||||
// Start with decreasing the voice delay
|
||||
int audio_diff_ms = current_diff_ms / 2;
|
||||
if (audio_diff_ms < -1 * kMaxAudioDiffMs) {
|
||||
// Don't change the delay too much at once.
|
||||
audio_diff_ms = -1 * kMaxAudioDiffMs;
|
||||
}
|
||||
// Add the negative difference.
|
||||
channel_delay_.extra_audio_delay_ms += audio_diff_ms;
|
||||
|
||||
if (channel_delay_.extra_audio_delay_ms < 0) {
|
||||
// Negative values not allowed.
|
||||
channel_delay_.extra_audio_delay_ms = 0;
|
||||
channel_delay_.last_sync_delay = 0;
|
||||
} else {
|
||||
// There is more audio delay to use for the next round.
|
||||
channel_delay_.last_sync_delay = 1;
|
||||
}
|
||||
|
||||
// Keep the video delay at the minimum values.
|
||||
video_delay_ms = total_video_delay_target_ms;
|
||||
channel_delay_.extra_video_delay_ms = 0;
|
||||
channel_delay_.last_video_delay_ms = video_delay_ms;
|
||||
} else { // channel_delay_.extra_audio_delay_ms > 0
|
||||
// We have no extra delay in VoiceEngine, increase the video delay.
|
||||
channel_delay_.extra_audio_delay_ms = 0;
|
||||
|
||||
// Make the difference positive.
|
||||
int video_diff_ms = -1 * current_diff_ms;
|
||||
|
||||
// This is the desired delay.
|
||||
video_delay_ms = total_video_delay_target_ms + video_diff_ms;
|
||||
if (video_delay_ms > channel_delay_.last_video_delay_ms) {
|
||||
if (video_delay_ms >
|
||||
channel_delay_.last_video_delay_ms + kMaxVideoDiffMs) {
|
||||
// Don't increase the delay too much at once
|
||||
video_delay_ms =
|
||||
channel_delay_.last_video_delay_ms + kMaxVideoDiffMs;
|
||||
}
|
||||
// Verify we don't go above the maximum allowed delay
|
||||
if (video_delay_ms > kMaxDelay) {
|
||||
video_delay_ms = kMaxDelay;
|
||||
}
|
||||
} else {
|
||||
if (video_delay_ms <
|
||||
channel_delay_.last_video_delay_ms - kMaxVideoDiffMs) {
|
||||
// Don't decrease the delay too much at once
|
||||
video_delay_ms =
|
||||
channel_delay_.last_video_delay_ms - kMaxVideoDiffMs;
|
||||
}
|
||||
// Verify we don't go below the minimum delay
|
||||
if (video_delay_ms < total_video_delay_target_ms) {
|
||||
video_delay_ms = total_video_delay_target_ms;
|
||||
}
|
||||
}
|
||||
// Store the values
|
||||
channel_delay_.extra_video_delay_ms =
|
||||
video_delay_ms - total_video_delay_target_ms;
|
||||
channel_delay_.last_video_delay_ms = video_delay_ms;
|
||||
channel_delay_.last_sync_delay = -1;
|
||||
}
|
||||
}
|
||||
|
||||
WEBRTC_TRACE(webrtc::kTraceInfo, webrtc::kTraceVideo, channel_id_,
|
||||
"Sync video delay %d ms for video channel and audio delay %d for audio "
|
||||
"channel %d",
|
||||
video_delay_ms, channel_delay_.extra_audio_delay_ms, voe_channel_id_);
|
||||
|
||||
// Set the extra audio delay.synchronization
|
||||
if (voe_sync_interface_->SetMinimumPlayoutDelay(
|
||||
voe_channel_id_, channel_delay_.extra_audio_delay_ms) == -1) {
|
||||
voe_channel_id_, extra_audio_delay_ms) == -1) {
|
||||
WEBRTC_TRACE(webrtc::kTraceDebug, webrtc::kTraceVideo, channel_id_,
|
||||
"Error setting voice delay");
|
||||
}
|
||||
|
||||
if (video_delay_ms < 0) {
|
||||
video_delay_ms = 0;
|
||||
}
|
||||
total_video_delay_target_ms =
|
||||
(total_video_delay_target_ms > video_delay_ms) ?
|
||||
total_video_delay_target_ms : video_delay_ms;
|
||||
vcm_->SetMinimumPlayoutDelay(total_video_delay_target_ms);
|
||||
WEBRTC_TRACE(webrtc::kTraceInfo, webrtc::kTraceVideo, channel_id_,
|
||||
"New Video delay target is: %d", total_video_delay_target_ms);
|
||||
|
||||
@ -14,14 +14,15 @@
|
||||
#ifndef WEBRTC_VIDEO_ENGINE_VIE_SYNC_MODULE_H_
|
||||
#define WEBRTC_VIDEO_ENGINE_VIE_SYNC_MODULE_H_
|
||||
|
||||
#include "module.h"
|
||||
#include "modules/interface/module.h"
|
||||
#include "system_wrappers/interface/scoped_ptr.h"
|
||||
#include "tick_util.h"
|
||||
#include "system_wrappers/interface/tick_util.h"
|
||||
|
||||
namespace webrtc {
|
||||
|
||||
class CriticalSectionWrapper;
|
||||
class RtpRtcp;
|
||||
class StreamSynchronization;
|
||||
class VideoCodingModule;
|
||||
class VoEVideoSync;
|
||||
|
||||
@ -48,22 +49,7 @@ class ViESyncModule : public Module {
|
||||
int voe_channel_id_;
|
||||
VoEVideoSync* voe_sync_interface_;
|
||||
TickTime last_sync_time_;
|
||||
|
||||
struct ViESyncDelay {
|
||||
ViESyncDelay() {
|
||||
extra_video_delay_ms = 0;
|
||||
last_video_delay_ms = 0;
|
||||
extra_audio_delay_ms = 0;
|
||||
last_sync_delay = 0;
|
||||
network_delay = 120;
|
||||
}
|
||||
int extra_video_delay_ms;
|
||||
int last_video_delay_ms;
|
||||
int extra_audio_delay_ms;
|
||||
int last_sync_delay;
|
||||
int network_delay;
|
||||
};
|
||||
ViESyncDelay channel_delay_;
|
||||
scoped_ptr<StreamSynchronization> sync_;
|
||||
};
|
||||
|
||||
} // namespace webrtc
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user