Nil out EAGLContext explicitly on RTCEAGLVideoView dealloc.
Theoretical fix to address some EAGLContext issues from other UIImageViews that could be active. NOTRY=True BUG= Review-Url: https://codereview.webrtc.org/2259513002 Cr-Commit-Position: refs/heads/master@{#13806}
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@ -93,6 +93,7 @@
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@implementation RTCEAGLVideoView {
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RTCDisplayLinkTimer *_timer;
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EAGLContext *_glContext;
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// This flag should only be set and read on the main thread (e.g. by
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// setNeedsDisplay)
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BOOL _isDirty;
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@ -123,11 +124,12 @@
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if (!glContext) {
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glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
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}
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_glRenderer = [[RTCOpenGLVideoRenderer alloc] initWithContext:glContext];
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_glContext = glContext;
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_glRenderer = [[RTCOpenGLVideoRenderer alloc] initWithContext:_glContext];
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// GLKView manages a framebuffer for us.
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_glkView = [[GLKView alloc] initWithFrame:CGRectZero
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context:glContext];
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context:_glContext];
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_glkView.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888;
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_glkView.drawableDepthFormat = GLKViewDrawableDepthFormatNone;
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_glkView.drawableStencilFormat = GLKViewDrawableStencilFormatNone;
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@ -169,6 +171,9 @@
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[self teardownGL];
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}
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[_timer invalidate];
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if (_glContext && [EAGLContext currentContext] == _glContext) {
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[EAGLContext setCurrentContext:nil];
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}
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}
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#pragma mark - UIView
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