Add experiment on weak ping delay during call set up time

BUG=
R=pthatcher@webrtc.org

Review URL: https://codereview.webrtc.org/1411883002 .

Cr-Commit-Position: refs/heads/master@{#10343}
This commit is contained in:
Guo-wei Shieh 2015-10-20 12:09:34 -07:00
parent 30a5b5e9fb
commit 3bf69b15f4
2 changed files with 34 additions and 22 deletions

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@ -19,32 +19,13 @@
#include "webrtc/base/crc32.h"
#include "webrtc/base/logging.h"
#include "webrtc/base/stringencode.h"
#include "webrtc/system_wrappers/interface/field_trial.h"
namespace {
// messages for queuing up work for ourselves
enum { MSG_SORT = 1, MSG_CHECK_AND_PING };
// When the socket is unwritable, we will use 10 Kbps (ignoring IP+UDP headers)
// for pinging. When the socket is writable, we will use only 1 Kbps because
// we don't want to degrade the quality on a modem. These numbers should work
// well on a 28.8K modem, which is the slowest connection on which the voice
// quality is reasonable at all.
static const uint32_t PING_PACKET_SIZE = 60 * 8;
// STRONG_PING_DELAY (480ms) is applied when the best connection is both
// writable and receiving.
static const uint32_t STRONG_PING_DELAY = 1000 * PING_PACKET_SIZE / 1000;
// WEAK_PING_DELAY (48ms) is applied when the best connection is either not
// writable or not receiving.
static const uint32_t WEAK_PING_DELAY = 1000 * PING_PACKET_SIZE / 10000;
// If the current best connection is both writable and receiving, then we will
// also try hard to make sure it is pinged at this rate (a little less than
// 2 * STRONG_PING_DELAY).
static const uint32_t MAX_CURRENT_STRONG_DELAY = 900;
static const int MIN_CHECK_RECEIVING_DELAY = 50; // ms
// The minimum improvement in RTT that justifies a switch.
static const double kMinImprovement = 10;
@ -200,6 +181,27 @@ bool ShouldSwitch(cricket::Connection* a_conn,
namespace cricket {
// When the socket is unwritable, we will use 10 Kbps (ignoring IP+UDP headers)
// for pinging. When the socket is writable, we will use only 1 Kbps because
// we don't want to degrade the quality on a modem. These numbers should work
// well on a 28.8K modem, which is the slowest connection on which the voice
// quality is reasonable at all.
static const uint32_t PING_PACKET_SIZE = 60 * 8;
// STRONG_PING_DELAY (480ms) is applied when the best connection is both
// writable and receiving.
static const uint32_t STRONG_PING_DELAY = 1000 * PING_PACKET_SIZE / 1000;
// WEAK_PING_DELAY (48ms) is applied when the best connection is either not
// writable or not receiving.
const uint32_t WEAK_PING_DELAY = 1000 * PING_PACKET_SIZE / 10000;
// If the current best connection is both writable and receiving, then we will
// also try hard to make sure it is pinged at this rate (a little less than
// 2 * STRONG_PING_DELAY).
static const uint32_t MAX_CURRENT_STRONG_DELAY = 900;
static const int MIN_CHECK_RECEIVING_DELAY = 50; // ms
P2PTransportChannel::P2PTransportChannel(const std::string& transport_name,
int component,
P2PTransport* transport,
@ -220,7 +222,14 @@ P2PTransportChannel::P2PTransportChannel(const std::string& transport_name,
remote_candidate_generation_(0),
gathering_state_(kIceGatheringNew),
check_receiving_delay_(MIN_CHECK_RECEIVING_DELAY * 5),
receiving_timeout_(MIN_CHECK_RECEIVING_DELAY * 50) {}
receiving_timeout_(MIN_CHECK_RECEIVING_DELAY * 50) {
uint32_t weak_ping_delay = ::strtoul(
webrtc::field_trial::FindFullName("WebRTC-StunInterPacketDelay").c_str(),
nullptr, 10);
if (weak_ping_delay) {
weak_ping_delay_ = weak_ping_delay;
}
}
P2PTransportChannel::~P2PTransportChannel() {
ASSERT(worker_thread_ == rtc::Thread::Current());
@ -1157,7 +1166,7 @@ void P2PTransportChannel::OnCheckAndPing() {
UpdateConnectionStates();
// When the best connection is either not receiving or not writable,
// switch to weak ping delay.
int ping_delay = weak() ? WEAK_PING_DELAY : STRONG_PING_DELAY;
int ping_delay = weak() ? weak_ping_delay_ : STRONG_PING_DELAY;
if (rtc::Time() >= last_ping_sent_ms_ + ping_delay) {
Connection* conn = FindNextPingableConnection();
if (conn) {

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@ -34,6 +34,8 @@
namespace cricket {
extern const uint32_t WEAK_PING_DELAY;
// Adds the port on which the candidate originated.
class RemoteCandidate : public Candidate {
public:
@ -252,6 +254,7 @@ class P2PTransportChannel : public TransportChannelImpl,
int receiving_timeout_;
uint32_t last_ping_sent_ms_ = 0;
bool gather_continually_ = false;
int weak_ping_delay_ = WEAK_PING_DELAY;
RTC_DISALLOW_COPY_AND_ASSIGN(P2PTransportChannel);
};