Revert of Use sched_yield on all POSIX platforms in PlatformThread. (patchset #1 id:1 of https://codereview.webrtc.org/2716683002/ )
Reason for revert:
Reverting this change since it didn't affect the perf regressions we were seeing and actually seems to have caused more regressions as per comment in the bug.
Original issue's description:
> Use sched_yield on all POSIX platforms in PlatformThread.
> (not only MacOS)
>
> This is a test to see if perf regressions we're seeing may be related to the use of nanosleep().
>
> BUG=695438
> TBR=solenberg@webrtc.org
>
> Review-Url: https://codereview.webrtc.org/2716683002 .
> Cr-Commit-Position: refs/heads/master@{#16807}
> Committed: 384498abb5
TBR=solenberg@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=695438
Review-Url: https://codereview.webrtc.org/2712133003
Cr-Commit-Position: refs/heads/master@{#16833}
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@ -221,6 +221,9 @@ void PlatformThread::Run() {
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return;
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}
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// TODO(tommi): Delete the below.
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#if !defined(WEBRTC_MAC) && !defined(WEBRTC_WIN)
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const struct timespec ts_null = {0};
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#endif
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do {
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// The interface contract of Start/Stop is that for a successful call to
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// Start, there should be at least one call to the run function. So we
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@ -232,7 +235,11 @@ void PlatformThread::Run() {
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SleepEx(0, true);
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} while (!stop_);
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#else
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#if defined(WEBRTC_MAC)
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sched_yield();
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#else
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nanosleep(&ts_null, nullptr);
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#endif
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} while (!AtomicOps::AcquireLoad(&stop_flag_));
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#endif // defined(WEBRTC_WIN)
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}
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