Add 64-bit version of BitBuffer::ReadBits

Bug: webrtc:11933
Change-Id: Ie935192d2c81d7c24b83561711d59a7eff53db04
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/215966
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Commit-Queue: Björn Terelius <terelius@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33997}
This commit is contained in:
Björn Terelius 2021-05-11 15:30:12 +02:00 committed by WebRTC LUCI CQ
parent bd09a46aa1
commit 39284360b0
3 changed files with 72 additions and 0 deletions

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@ -141,10 +141,48 @@ bool BitBuffer::PeekBits(uint32_t* val, size_t bit_count) {
return true; return true;
} }
bool BitBuffer::PeekBits(uint64_t* val, size_t bit_count) {
// TODO(nisse): Could allow bit_count == 0 and always return success. But
// current code reads one byte beyond end of buffer in the case that
// RemainingBitCount() == 0 and bit_count == 0.
RTC_DCHECK(bit_count > 0);
if (!val || bit_count > RemainingBitCount() || bit_count > 64) {
return false;
}
const uint8_t* bytes = bytes_ + byte_offset_;
size_t remaining_bits_in_current_byte = 8 - bit_offset_;
uint64_t bits = LowestBits(*bytes++, remaining_bits_in_current_byte);
// If we're reading fewer bits than what's left in the current byte, just
// return the portion of this byte that we need.
if (bit_count < remaining_bits_in_current_byte) {
*val = HighestBits(bits, bit_offset_ + bit_count);
return true;
}
// Otherwise, subtract what we've read from the bit count and read as many
// full bytes as we can into bits.
bit_count -= remaining_bits_in_current_byte;
while (bit_count >= 8) {
bits = (bits << 8) | *bytes++;
bit_count -= 8;
}
// Whatever we have left is smaller than a byte, so grab just the bits we need
// and shift them into the lowest bits.
if (bit_count > 0) {
bits <<= bit_count;
bits |= HighestBits(*bytes, bit_count);
}
*val = bits;
return true;
}
bool BitBuffer::ReadBits(uint32_t* val, size_t bit_count) { bool BitBuffer::ReadBits(uint32_t* val, size_t bit_count) {
return PeekBits(val, bit_count) && ConsumeBits(bit_count); return PeekBits(val, bit_count) && ConsumeBits(bit_count);
} }
bool BitBuffer::ReadBits(uint64_t* val, size_t bit_count) {
return PeekBits(val, bit_count) && ConsumeBits(bit_count);
}
bool BitBuffer::ConsumeBytes(size_t byte_count) { bool BitBuffer::ConsumeBytes(size_t byte_count) {
return ConsumeBits(byte_count * 8); return ConsumeBits(byte_count * 8);
} }

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@ -45,11 +45,13 @@ class BitBuffer {
// Reads bit-sized values from the buffer. Returns false if there isn't enough // Reads bit-sized values from the buffer. Returns false if there isn't enough
// data left for the specified bit count. // data left for the specified bit count.
bool ReadBits(uint32_t* val, size_t bit_count); bool ReadBits(uint32_t* val, size_t bit_count);
bool ReadBits(uint64_t* val, size_t bit_count);
// Peeks bit-sized values from the buffer. Returns false if there isn't enough // Peeks bit-sized values from the buffer. Returns false if there isn't enough
// data left for the specified number of bits. Doesn't move the current // data left for the specified number of bits. Doesn't move the current
// offset. // offset.
bool PeekBits(uint32_t* val, size_t bit_count); bool PeekBits(uint32_t* val, size_t bit_count);
bool PeekBits(uint64_t* val, size_t bit_count);
// Reads value in range [0, num_values - 1]. // Reads value in range [0, num_values - 1].
// This encoding is similar to ReadBits(val, Ceil(Log2(num_values)), // This encoding is similar to ReadBits(val, Ceil(Log2(num_values)),

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@ -142,6 +142,38 @@ TEST(BitBufferTest, ReadBits) {
EXPECT_FALSE(buffer.ReadBits(&val, 1)); EXPECT_FALSE(buffer.ReadBits(&val, 1));
} }
TEST(BitBufferTest, ReadBits64) {
const uint8_t bytes[] = {0x4D, 0x32, 0xAB, 0x54, 0x00, 0xFF, 0xFE, 0x01,
0xAB, 0xCD, 0xEF, 0x01, 0x23, 0x45, 0x67, 0x89};
BitBuffer buffer(bytes, 16);
uint64_t val;
// Peek and read first 33 bits.
EXPECT_TRUE(buffer.PeekBits(&val, 33));
EXPECT_EQ(0x4D32AB5400FFFE01ull >> (64 - 33), val);
val = 0;
EXPECT_TRUE(buffer.ReadBits(&val, 33));
EXPECT_EQ(0x4D32AB5400FFFE01ull >> (64 - 33), val);
// Peek and read next 31 bits.
constexpr uint64_t kMask31Bits = (1ull << 32) - 1;
EXPECT_TRUE(buffer.PeekBits(&val, 31));
EXPECT_EQ(0x4D32AB5400FFFE01ull & kMask31Bits, val);
val = 0;
EXPECT_TRUE(buffer.ReadBits(&val, 31));
EXPECT_EQ(0x4D32AB5400FFFE01ull & kMask31Bits, val);
// Peek and read remaining 64 bits.
EXPECT_TRUE(buffer.PeekBits(&val, 64));
EXPECT_EQ(0xABCDEF0123456789ull, val);
val = 0;
EXPECT_TRUE(buffer.ReadBits(&val, 64));
EXPECT_EQ(0xABCDEF0123456789ull, val);
// Nothing more to read.
EXPECT_FALSE(buffer.ReadBits(&val, 1));
}
TEST(BitBufferDeathTest, SetOffsetValues) { TEST(BitBufferDeathTest, SetOffsetValues) {
uint8_t bytes[4] = {0}; uint8_t bytes[4] = {0};
BitBufferWriter buffer(bytes, 4); BitBufferWriter buffer(bytes, 4);