Use sched_yield on all POSIX platforms in PlatformThread.
(not only MacOS) This is a test to see if perf regressions we're seeing may be related to the use of nanosleep(). BUG=695438 TBR=solenberg@webrtc.org Review-Url: https://codereview.webrtc.org/2716683002 . Cr-Commit-Position: refs/heads/master@{#16807}
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@ -221,9 +221,6 @@ void PlatformThread::Run() {
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return;
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}
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// TODO(tommi): Delete the below.
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#if !defined(WEBRTC_MAC) && !defined(WEBRTC_WIN)
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const struct timespec ts_null = {0};
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#endif
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do {
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// The interface contract of Start/Stop is that for a successful call to
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// Start, there should be at least one call to the run function. So we
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@ -235,11 +232,7 @@ void PlatformThread::Run() {
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SleepEx(0, true);
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} while (!stop_);
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#else
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#if defined(WEBRTC_MAC)
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sched_yield();
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#else
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nanosleep(&ts_null, nullptr);
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#endif
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} while (!AtomicOps::AcquireLoad(&stop_flag_));
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#endif // defined(WEBRTC_WIN)
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}
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