Skip audio_device_unittest when platform audio isn't used.
BUG=7393 Review-Url: https://codereview.webrtc.org/2764403003 Cr-Commit-Position: refs/heads/master@{#17359}
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@ -206,8 +206,10 @@ class AudioDeviceTest : public ::testing::Test {
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AudioDeviceModule::Create(0, AudioDeviceModule::kPlatformDefaultAudio);
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EXPECT_NE(audio_device_.get(), nullptr);
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AudioDeviceModule::AudioLayer audio_layer;
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EXPECT_EQ(0, audio_device_->ActiveAudioLayer(&audio_layer));
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if (audio_layer == AudioDeviceModule::kLinuxAlsaAudio) {
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int got_platform_audio_layer =
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audio_device_->ActiveAudioLayer(&audio_layer);
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if (got_platform_audio_layer != 0 ||
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audio_layer == AudioDeviceModule::kLinuxAlsaAudio) {
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requirements_satisfied_ = false;
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}
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if (requirements_satisfied_) {
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