DirectX based screen capturer logic
BUG=595530,314516 Review-Url: https://codereview.webrtc.org/1845113002 Cr-Commit-Position: refs/heads/master@{#12835}
This commit is contained in:
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54f1d9bafd
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@ -79,6 +79,8 @@ source_set("desktop_capture") {
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"win/scoped_thread_desktop.h",
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"win/screen_capture_utils.cc",
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"win/screen_capture_utils.h",
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"win/screen_capturer_win_directx.cc",
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"win/screen_capturer_win_directx.h",
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"win/screen_capturer_win_gdi.cc",
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"win/screen_capturer_win_gdi.h",
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"win/screen_capturer_win_magnifier.cc",
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@ -121,6 +123,10 @@ source_set("desktop_capture") {
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]
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}
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if (is_win) {
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libs = [ "d3d11.lib" ]
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}
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configs += [ "../..:common_config" ]
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public_configs = [ "../..:common_inherited_config" ]
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@ -74,6 +74,8 @@
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"win/scoped_gdi_object.h",
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"win/scoped_thread_desktop.cc",
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"win/scoped_thread_desktop.h",
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"win/screen_capturer_win_directx.cc",
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"win/screen_capturer_win_directx.h",
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"win/screen_capturer_win_gdi.cc",
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"win/screen_capturer_win_gdi.h",
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"win/screen_capturer_win_magnifier.cc",
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@ -128,6 +130,19 @@
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},
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}],
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],
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'all_dependent_settings': {
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'conditions': [
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['OS=="win"', {
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'msvs_settings': {
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'VCLinkerTool': {
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'AdditionalDependencies': [
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'd3d11.lib',
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],
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},
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},
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}],
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],
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},
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},
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], # targets
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'conditions': [
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@ -12,21 +12,6 @@
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namespace webrtc {
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DesktopCaptureOptions::DesktopCaptureOptions()
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: use_update_notifications_(true),
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disable_effects_(true) {
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#if defined(USE_X11)
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// XDamage is often broken, so don't use it by default.
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use_update_notifications_ = false;
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#endif
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#if defined(WEBRTC_WIN)
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allow_use_magnification_api_ = false;
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#endif
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}
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DesktopCaptureOptions::~DesktopCaptureOptions() {}
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// static
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DesktopCaptureOptions DesktopCaptureOptions::CreateDefault() {
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DesktopCaptureOptions result;
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@ -28,10 +28,6 @@ namespace webrtc {
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// capturers.
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class DesktopCaptureOptions {
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public:
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// Creates an empty Options instance (e.g. without X display).
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DesktopCaptureOptions();
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~DesktopCaptureOptions();
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// Returns instance of DesktopCaptureOptions with default parameters. On Linux
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// also initializes X window connection. x_display() will be set to null if
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// X11 connection failed (e.g. DISPLAY isn't set).
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@ -83,6 +79,14 @@ class DesktopCaptureOptions {
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void set_allow_use_magnification_api(bool allow) {
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allow_use_magnification_api_ = allow;
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}
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// Allowing directx based capturer or not, this capturer works on windows 7
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// with platform update / windows 8 or upper.
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bool allow_directx_capturer() const {
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return allow_directx_capturer_;
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}
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void set_allow_directx_capturer(bool enabled) {
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allow_directx_capturer_ = enabled;
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}
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#endif
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private:
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@ -97,10 +101,15 @@ class DesktopCaptureOptions {
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#endif
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#if defined(WEBRTC_WIN)
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bool allow_use_magnification_api_;
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bool allow_use_magnification_api_ = false;
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bool allow_directx_capturer_ = false;
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#endif
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bool use_update_notifications_;
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bool disable_effects_;
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#if defined(USE_X11)
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bool use_update_notifications_ = false;
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#else
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bool use_update_notifications_ = true;
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#endif
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bool disable_effects_ = true;
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};
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} // namespace webrtc
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@ -10,19 +10,22 @@
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#include "webrtc/modules/desktop_capture/desktop_frame.h"
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#include <assert.h>
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#include <utility>
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#include <string.h>
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#include "webrtc/base/checks.h"
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namespace webrtc {
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DesktopFrame::DesktopFrame(DesktopSize size,
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int stride,
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uint8_t* data,
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SharedMemory* shared_memory)
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: size_(size),
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stride_(stride),
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data_(data),
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: data_(data),
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shared_memory_(shared_memory),
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size_(size),
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stride_(stride),
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capture_time_ms_(0) {
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}
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@ -30,7 +33,7 @@ DesktopFrame::~DesktopFrame() {}
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void DesktopFrame::CopyPixelsFrom(uint8_t* src_buffer, int src_stride,
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const DesktopRect& dest_rect) {
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assert(DesktopRect::MakeSize(size()).ContainsRect(dest_rect));
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RTC_CHECK(DesktopRect::MakeSize(size()).ContainsRect(dest_rect));
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uint8_t* dest = GetFrameDataAtPos(dest_rect.top_left());
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for (int y = 0; y < dest_rect.height(); ++y) {
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@ -43,7 +46,7 @@ void DesktopFrame::CopyPixelsFrom(uint8_t* src_buffer, int src_stride,
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void DesktopFrame::CopyPixelsFrom(const DesktopFrame& src_frame,
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const DesktopVector& src_pos,
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const DesktopRect& dest_rect) {
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assert(DesktopRect::MakeSize(src_frame.size()).ContainsRect(
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RTC_CHECK(DesktopRect::MakeSize(src_frame.size()).ContainsRect(
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DesktopRect::MakeOriginSize(src_pos, dest_rect.size())));
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CopyPixelsFrom(src_frame.GetFrameDataAtPos(src_pos),
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@ -81,16 +84,23 @@ DesktopFrame* BasicDesktopFrame::CopyOf(const DesktopFrame& frame) {
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std::unique_ptr<DesktopFrame> SharedMemoryDesktopFrame::Create(
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DesktopSize size,
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SharedMemoryFactory* shared_memory_factory) {
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size_t buffer_size =
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size.width() * size.height() * DesktopFrame::kBytesPerPixel;
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std::unique_ptr<SharedMemory> shared_memory;
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shared_memory = shared_memory_factory->CreateSharedMemory(buffer_size);
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size_t buffer_size = size.height() * size.width() * kBytesPerPixel;
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std::unique_ptr<SharedMemory> shared_memory =
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shared_memory_factory->CreateSharedMemory(buffer_size);
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if (!shared_memory)
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return nullptr;
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return Create(size, std::move(shared_memory));
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}
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// static
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std::unique_ptr<DesktopFrame> SharedMemoryDesktopFrame::Create(
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DesktopSize size,
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std::unique_ptr<SharedMemory> shared_memory) {
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RTC_DCHECK(shared_memory);
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int stride = size.width() * kBytesPerPixel;
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return std::unique_ptr<DesktopFrame>(new SharedMemoryDesktopFrame(
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size, size.width() * DesktopFrame::kBytesPerPixel,
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std::move(shared_memory)));
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size, stride, shared_memory.release()));
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}
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SharedMemoryDesktopFrame::SharedMemoryDesktopFrame(DesktopSize size,
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@ -101,15 +111,6 @@ SharedMemoryDesktopFrame::SharedMemoryDesktopFrame(DesktopSize size,
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reinterpret_cast<uint8_t*>(shared_memory->data()),
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shared_memory) {}
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SharedMemoryDesktopFrame::SharedMemoryDesktopFrame(
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DesktopSize size,
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int stride,
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std::unique_ptr<SharedMemory> shared_memory)
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: DesktopFrame(size,
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stride,
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reinterpret_cast<uint8_t*>(shared_memory->data()),
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shared_memory.release()) {}
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SharedMemoryDesktopFrame::~SharedMemoryDesktopFrame() {
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delete shared_memory_;
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}
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@ -58,7 +58,8 @@ class DesktopFrame {
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// Copies pixels from a buffer or another frame. |dest_rect| rect must lay
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// within bounds of this frame.
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void CopyPixelsFrom(uint8_t* src_buffer, int src_stride,
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void CopyPixelsFrom(uint8_t* src_buffer,
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int src_stride,
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const DesktopRect& dest_rect);
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void CopyPixelsFrom(const DesktopFrame& src_frame,
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const DesktopVector& src_pos,
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@ -73,20 +74,20 @@ class DesktopFrame {
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uint8_t* data,
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SharedMemory* shared_memory);
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const DesktopSize size_;
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const int stride_;
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// Ownership of the buffers is defined by the classes that inherit from this
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// class. They must guarantee that the buffer is not deleted before the frame
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// is deleted.
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uint8_t* const data_;
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SharedMemory* const shared_memory_;
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private:
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const DesktopSize size_;
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const int stride_;
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DesktopRegion updated_region_;
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DesktopVector dpi_;
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int64_t capture_time_ms_;
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private:
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RTC_DISALLOW_COPY_AND_ASSIGN(DesktopFrame);
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};
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@ -110,14 +111,16 @@ class SharedMemoryDesktopFrame : public DesktopFrame {
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DesktopSize size,
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SharedMemoryFactory* shared_memory_factory);
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static std::unique_ptr<DesktopFrame> Create(
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DesktopSize size,
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std::unique_ptr<SharedMemory> shared_memory);
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// Takes ownership of |shared_memory|.
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// TODO(sergeyu): Remove this constructor and keep the second one.
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// TODO(zijiehe): Hide constructors after fake_desktop_capturer.cc has been
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// migrated, Create() is preferred.
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SharedMemoryDesktopFrame(DesktopSize size,
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int stride,
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SharedMemory* shared_memory);
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SharedMemoryDesktopFrame(DesktopSize size,
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int stride,
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std::unique_ptr<SharedMemory> shared_memory);
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~SharedMemoryDesktopFrame() override;
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private:
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@ -14,6 +14,7 @@
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#include <utility>
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#include "webrtc/modules/desktop_capture/desktop_capture_options.h"
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#include "webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h"
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#include "webrtc/modules/desktop_capture/win/screen_capturer_win_gdi.h"
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#include "webrtc/modules/desktop_capture/win/screen_capturer_win_magnifier.h"
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@ -21,13 +22,18 @@ namespace webrtc {
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// static
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ScreenCapturer* ScreenCapturer::Create(const DesktopCaptureOptions& options) {
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std::unique_ptr<ScreenCapturer> gdi_capturer(
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new ScreenCapturerWinGdi(options));
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std::unique_ptr<ScreenCapturer> capturer;
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if (options.allow_directx_capturer() &&
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ScreenCapturerWinDirectx::Initialize()) {
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capturer.reset(new ScreenCapturerWinDirectx(options));
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} else {
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capturer.reset(new ScreenCapturerWinGdi(options));
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}
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if (options.allow_use_magnification_api())
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return new ScreenCapturerWinMagnifier(std::move(gdi_capturer));
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return new ScreenCapturerWinMagnifier(std::move(capturer));
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return gdi_capturer.release();
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return capturer.release();
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}
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} // namespace webrtc
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@ -0,0 +1,728 @@
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/*
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* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h"
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#include <string.h>
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#include <comdef.h>
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#include <wincodec.h>
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#include <wingdi.h>
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#include <DXGI.h>
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#include "webrtc/base/checks.h"
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#include "webrtc/base/criticalsection.h"
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#include "webrtc/base/scoped_ref_ptr.h"
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#include "webrtc/base/timeutils.h"
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#include "webrtc/modules/desktop_capture/desktop_frame.h"
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#include "webrtc/modules/desktop_capture/win/screen_capture_utils.h"
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#include "webrtc/system_wrappers/include/atomic32.h"
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#include "webrtc/system_wrappers/include/logging.h"
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namespace webrtc {
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using Microsoft::WRL::ComPtr;
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namespace {
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// Timeout for AcquireNextFrame() call.
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const int kAcquireTimeoutMs = 10;
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// Wait time between two DuplicateOutput operations, DuplicateOutput may fail if
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// display mode is changing.
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const int kDuplicateOutputWaitMs = 50;
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// How many times we attempt to DuplicateOutput before returning an error to
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// upstream components.
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const int kDuplicateOutputAttempts = 10;
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rtc::GlobalLockPod g_initialize_lock;
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// A container of all the objects we need to call Windows API. Note, one
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// application can only have one IDXGIOutputDuplication instance, that's the
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// reason the container is singleton.
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struct DxgiContainer {
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rtc::CriticalSection duplication_lock;
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rtc::CriticalSection acquire_lock;
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bool initialize_result GUARDED_BY(g_initialize_lock) = false;
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ID3D11Device* device GUARDED_BY(g_initialize_lock) = nullptr;
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ID3D11DeviceContext* context GUARDED_BY(g_initialize_lock) = nullptr;
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IDXGIOutput1* output1 GUARDED_BY(g_initialize_lock) = nullptr;
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ComPtr<IDXGIOutputDuplication> duplication
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GUARDED_BY(duplication_lock);
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DXGI_OUTDUPL_DESC duplication_desc;
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std::vector<uint8_t> metadata GUARDED_BY(acquire_lock);
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};
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DxgiContainer* g_container GUARDED_BY(g_initialize_lock);
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} // namespace
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// A pair of an ID3D11Texture2D and an IDXGISurface. We need an
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// ID3D11Texture2D instance to copy GPU texture to RAM, but an IDXGISurface to
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// map the texture into a bitmap buffer. These two instances are always
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// pointing to a same object.
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// This class also has two DesktopRegions, one is the updated region from
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// returned from Windows API, the other is the region intersects with the
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// updated region of last frame.
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//
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// This class is not thread safe.
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class ScreenCapturerWinDirectx::Texture {
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public:
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// Copy a frame represented by frame_info and resource. Returns false if
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// anything wrong.
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bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info,
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IDXGIResource* resource,
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const DesktopRegion& last_updated_region) {
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if (!resource || frame_info.AccumulatedFrames == 0) {
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// Nothing updated, but current data is still valid.
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return false;
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}
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ComPtr<ID3D11Texture2D> texture;
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_com_error error = resource->QueryInterface(
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__uuidof(ID3D11Texture2D),
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reinterpret_cast<void**>(texture.GetAddressOf()));
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if (error.Error() != S_OK || !texture) {
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LOG(LS_ERROR) << "Failed to convert IDXGIResource to ID3D11Texture2D, "
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"error "
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<< error.ErrorMessage() << ", code " << error.Error();
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return false;
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}
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// AcquireNextFrame returns a CPU inaccessible IDXGIResource, so we need to
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// make a copy.
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if (!InitializeStage(texture.Get())) {
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return false;
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}
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updated_region_.Clear();
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if (!DetectUpdatedRegion(frame_info, &updated_region_)) {
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updated_region_.SetRect(DesktopRect::MakeSize(size()));
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}
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// We need to copy changed area in both this frame and last frame, since
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// currently this frame stores the bitmap of the one before last frame.
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copied_region_.Clear();
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copied_region_.AddRegion(updated_region_);
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copied_region_.AddRegion(last_updated_region);
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copied_region_.IntersectWith(DesktopRect::MakeSize(size()));
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for (DesktopRegion::Iterator it(copied_region_);
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!it.IsAtEnd();
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it.Advance()) {
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D3D11_BOX box;
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box.left = it.rect().left();
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box.top = it.rect().top();
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box.right = it.rect().right();
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box.bottom = it.rect().bottom();
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box.front = 0;
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box.back = 1;
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g_container->context->CopySubresourceRegion(
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static_cast<ID3D11Resource*>(stage_.Get()),
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0, it.rect().left(), it.rect().top(), 0,
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static_cast<ID3D11Resource*>(texture.Get()),
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0, &box);
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}
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rect_ = {0};
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error = _com_error(surface_->Map(&rect_, DXGI_MAP_READ));
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if (error.Error() != S_OK) {
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rect_ = {0};
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LOG(LS_ERROR) << "Failed to map the IDXGISurface to a bitmap, error "
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<< error.ErrorMessage() << ", code " << error.Error();
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return false;
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}
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// surface_->Unmap() will be called next time we capture an image to avoid
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// memory copy without shared_memory.
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return true;
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}
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uint8_t* bits() const { return static_cast<uint8_t*>(rect_.pBits); }
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int pitch() const { return static_cast<int>(rect_.Pitch); }
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const DesktopSize& size() const { return size_; }
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const DesktopVector& dpi() const { return dpi_; }
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int32_t AddRef() {
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return ++ref_count_;
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}
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int32_t Release() {
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int32_t ref_count;
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ref_count = --ref_count_;
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if (ref_count == 0) {
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delete this;
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}
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return ref_count;
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}
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const DesktopRegion& updated_region() {
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return updated_region_;
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}
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const DesktopRegion& copied_region() {
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return copied_region_;
|
||||
}
|
||||
|
||||
private:
|
||||
// Texture should only be deleted by Release function.
|
||||
~Texture() = default;
|
||||
|
||||
// Initializes stage_ from a CPU inaccessible IDXGIResource. Returns false
|
||||
// if it fails to execute windows api.
|
||||
bool InitializeStage(ID3D11Texture2D* texture) {
|
||||
RTC_DCHECK(texture);
|
||||
D3D11_TEXTURE2D_DESC desc = {0};
|
||||
texture->GetDesc(&desc);
|
||||
desc.BindFlags = 0;
|
||||
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
|
||||
desc.MiscFlags = 0;
|
||||
desc.Usage = D3D11_USAGE_STAGING;
|
||||
if (stage_) {
|
||||
// Make sure stage_ and surface_ are always pointing to a same object.
|
||||
// We need an ID3D11Texture2D instance for
|
||||
// ID3D11DeviceContext::CopySubresourceRegion, but an IDXGISurface for
|
||||
// IDXGISurface::Map.
|
||||
{
|
||||
ComPtr<IUnknown> left;
|
||||
ComPtr<IUnknown> right;
|
||||
bool left_result = SUCCEEDED(stage_.As(&left));
|
||||
bool right_result = SUCCEEDED(surface_.As(&right));
|
||||
RTC_DCHECK(left_result);
|
||||
RTC_DCHECK(right_result);
|
||||
RTC_DCHECK(left.Get() == right.Get());
|
||||
}
|
||||
|
||||
// This buffer should be used already.
|
||||
_com_error error = _com_error(surface_->Unmap());
|
||||
if (error.Error() == S_OK) {
|
||||
D3D11_TEXTURE2D_DESC current_desc;
|
||||
stage_->GetDesc(¤t_desc);
|
||||
if (memcmp(&desc, ¤t_desc, sizeof(D3D11_TEXTURE2D_DESC)) == 0) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
// Let's recreate stage_ and surface_ later.
|
||||
LOG(LS_ERROR) << "Failed to unmap surface, error "
|
||||
<< error.ErrorMessage() << ", code " << error.Error();
|
||||
}
|
||||
|
||||
stage_.Reset();
|
||||
surface_.Reset();
|
||||
} else {
|
||||
RTC_DCHECK(!surface_);
|
||||
}
|
||||
|
||||
HDC hdc = GetDC(nullptr);
|
||||
// Use old DPI value if failed.
|
||||
if (hdc != nullptr) {
|
||||
dpi_.set(GetDeviceCaps(hdc, LOGPIXELSX), GetDeviceCaps(hdc, LOGPIXELSY));
|
||||
ReleaseDC(nullptr, hdc);
|
||||
}
|
||||
|
||||
_com_error error = _com_error(g_container->device->CreateTexture2D(
|
||||
&desc, nullptr, stage_.GetAddressOf()));
|
||||
if (error.Error() != S_OK || !stage_) {
|
||||
LOG(LS_ERROR) << "Failed to create a new ID3D11Texture2D as stage, "
|
||||
"error "
|
||||
<< error.ErrorMessage() << ", code " << error.Error();
|
||||
return false;
|
||||
}
|
||||
|
||||
error = _com_error(stage_.As(&surface_));
|
||||
if (error.Error() != S_OK || !surface_) {
|
||||
LOG(LS_ERROR) << "Failed to convert ID3D11Texture2D to IDXGISurface, "
|
||||
"error "
|
||||
<< error.ErrorMessage() << ", code " << error.Error();
|
||||
return false;
|
||||
}
|
||||
|
||||
size_.set(desc.Width, desc.Height);
|
||||
return true;
|
||||
}
|
||||
|
||||
ComPtr<ID3D11Texture2D> stage_;
|
||||
ComPtr<IDXGISurface> surface_;
|
||||
DXGI_MAPPED_RECT rect_;
|
||||
DesktopSize size_;
|
||||
Atomic32 ref_count_;
|
||||
// The updated region from Windows API.
|
||||
DesktopRegion updated_region_;
|
||||
// Combination of updated regions from both current frame and previous frame.
|
||||
DesktopRegion copied_region_;
|
||||
// The DPI of current frame.
|
||||
DesktopVector dpi_;
|
||||
};
|
||||
|
||||
// A DesktopFrame which does not own the data buffer, and also does not have
|
||||
// shared memory. This uses in IT2ME scenario only.
|
||||
class ScreenCapturerWinDirectx::DxgiDesktopFrame : public DesktopFrame {
|
||||
public:
|
||||
DxgiDesktopFrame(
|
||||
const rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture>& texture)
|
||||
: DesktopFrame(texture.get()->size(),
|
||||
texture.get()->pitch(),
|
||||
texture.get()->bits(),
|
||||
nullptr),
|
||||
texture_(texture) {
|
||||
set_dpi(texture->dpi());
|
||||
}
|
||||
|
||||
virtual ~DxgiDesktopFrame() {}
|
||||
|
||||
private:
|
||||
// Keep a reference to the Texture instance to make sure we can still access
|
||||
// its bytes array.
|
||||
rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture> texture_;
|
||||
};
|
||||
|
||||
bool ScreenCapturerWinDirectx::Initialize() {
|
||||
if (!g_container) {
|
||||
rtc::GlobalLockScope lock(&g_initialize_lock);
|
||||
if (!g_container) {
|
||||
g_container = new DxgiContainer();
|
||||
g_container->initialize_result = DoInitialize();
|
||||
if (g_container->initialize_result) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Clean up if DirectX cannot work on the system.
|
||||
if (g_container->duplication) {
|
||||
g_container->duplication.Reset();
|
||||
}
|
||||
|
||||
if (g_container->output1) {
|
||||
g_container->output1->Release();
|
||||
g_container->output1 = nullptr;
|
||||
}
|
||||
|
||||
if (g_container->context) {
|
||||
g_container->context->Release();
|
||||
g_container->context = nullptr;
|
||||
}
|
||||
|
||||
if (g_container->device) {
|
||||
g_container->device->Release();
|
||||
g_container->device = nullptr;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return g_container->initialize_result;
|
||||
}
|
||||
|
||||
bool ScreenCapturerWinDirectx::DoInitialize() {
|
||||
D3D_FEATURE_LEVEL feature_level;
|
||||
_com_error error = D3D11CreateDevice(
|
||||
nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr,
|
||||
D3D11_CREATE_DEVICE_BGRA_SUPPORT | D3D11_CREATE_DEVICE_SINGLETHREADED,
|
||||
nullptr, 0, D3D11_SDK_VERSION, &g_container->device, &feature_level,
|
||||
&g_container->context);
|
||||
if (error.Error() != S_OK || !g_container->device || !g_container->context) {
|
||||
LOG(LS_WARNING) << "D3D11CreateDeivce returns error "
|
||||
<< error.ErrorMessage() << " with code " << error.Error();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (feature_level < D3D_FEATURE_LEVEL_11_0) {
|
||||
LOG(LS_WARNING) << "D3D11CreateDevice returns an instance without DirectX "
|
||||
"11 support, level "
|
||||
<< feature_level;
|
||||
return false;
|
||||
}
|
||||
|
||||
ComPtr<IDXGIDevice> device;
|
||||
error = _com_error(g_container->device->QueryInterface(
|
||||
__uuidof(IDXGIDevice), reinterpret_cast<void**>(device.GetAddressOf())));
|
||||
if (error.Error() != S_OK || !device) {
|
||||
LOG(LS_WARNING) << "ID3D11Device is not an implementation of IDXGIDevice, "
|
||||
"this usually means the system does not support DirectX "
|
||||
"11";
|
||||
return false;
|
||||
}
|
||||
|
||||
ComPtr<IDXGIAdapter> adapter;
|
||||
error = _com_error(device->GetAdapter(adapter.GetAddressOf()));
|
||||
if (error.Error() != S_OK || !adapter) {
|
||||
LOG(LS_WARNING) << "Failed to get an IDXGIAdapter implementation from "
|
||||
"IDXGIDevice.";
|
||||
return false;
|
||||
}
|
||||
|
||||
ComPtr<IDXGIOutput> output;
|
||||
for (int i = 0;; i++) {
|
||||
error = _com_error(adapter->EnumOutputs(i, output.GetAddressOf()));
|
||||
if (error.Error() == DXGI_ERROR_NOT_FOUND) {
|
||||
LOG(LS_WARNING) << "No output detected.";
|
||||
return false;
|
||||
}
|
||||
if (error.Error() == S_OK && output) {
|
||||
DXGI_OUTPUT_DESC desc;
|
||||
error = _com_error(output->GetDesc(&desc));
|
||||
if (error.Error() == S_OK) {
|
||||
if (desc.AttachedToDesktop) {
|
||||
// Current output instance is the device attached to desktop.
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
LOG(LS_WARNING) << "Failed to get output description of device " << i
|
||||
<< ", ignore.";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
RTC_DCHECK(output);
|
||||
error = _com_error(output.CopyTo(
|
||||
__uuidof(IDXGIOutput1), reinterpret_cast<void**>(&g_container->output1)));
|
||||
if (error.Error() != S_OK || !g_container->output1) {
|
||||
LOG(LS_WARNING) << "Failed to convert IDXGIOutput to IDXGIOutput1, this "
|
||||
"usually means the system does not support DirectX 11";
|
||||
return false;
|
||||
}
|
||||
|
||||
// When we are initializing the DXGI, retrying several times to avoid any
|
||||
// temporary issue, such as display mode changing, to block us from using
|
||||
// DXGI based capturer.
|
||||
for (int i = 0; i < kDuplicateOutputAttempts; i++) {
|
||||
if (DuplicateOutput()) {
|
||||
return true;
|
||||
}
|
||||
Sleep(kDuplicateOutputWaitMs);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ScreenCapturerWinDirectx::DuplicateOutput() {
|
||||
// We are updating the instance.
|
||||
rtc::CritScope lock(&g_container->duplication_lock);
|
||||
// Make sure nobody is using current instance.
|
||||
rtc::CritScope lock2(&g_container->acquire_lock);
|
||||
if (g_container->duplication) {
|
||||
return true;
|
||||
}
|
||||
|
||||
_com_error error = g_container->output1->DuplicateOutput(
|
||||
static_cast<IUnknown*>(g_container->device),
|
||||
g_container->duplication.GetAddressOf());
|
||||
if (error.Error() == S_OK && g_container->duplication) {
|
||||
memset(&g_container->duplication_desc, 0, sizeof(DXGI_OUTDUPL_DESC));
|
||||
g_container->duplication->GetDesc(&g_container->duplication_desc);
|
||||
if (g_container->duplication_desc.ModeDesc.Format !=
|
||||
DXGI_FORMAT_B8G8R8A8_UNORM) {
|
||||
g_container->duplication.Reset();
|
||||
LOG(LS_ERROR) << "IDXGIDuplicateOutput does not use RGBA (8 bit) "
|
||||
"format, which is required by downstream components, "
|
||||
"format is "
|
||||
<< g_container->duplication_desc.ModeDesc.Format;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
// Make sure we have correct signal and duplicate the output next time.
|
||||
g_container->duplication.Reset();
|
||||
LOG(LS_WARNING) << "Failed to duplicate output from IDXGIOutput1, error "
|
||||
<< error.ErrorMessage() << ", with code "
|
||||
<< error.Error();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ScreenCapturerWinDirectx::ForceDuplicateOutput() {
|
||||
// We are updating the instance.
|
||||
rtc::CritScope lock(&g_container->duplication_lock);
|
||||
// Make sure nobody is using current instance.
|
||||
rtc::CritScope lock2(&g_container->acquire_lock);
|
||||
|
||||
if (g_container->duplication) {
|
||||
g_container->duplication->ReleaseFrame();
|
||||
g_container->duplication.Reset();
|
||||
}
|
||||
|
||||
return DuplicateOutput();
|
||||
}
|
||||
|
||||
ScreenCapturerWinDirectx::ScreenCapturerWinDirectx(
|
||||
const DesktopCaptureOptions& options)
|
||||
: callback_(nullptr), set_thread_execution_state_failed_(false) {
|
||||
RTC_DCHECK(g_container && g_container->initialize_result);
|
||||
|
||||
// Texture instance won't change forever.
|
||||
while (!surfaces_.current_frame()) {
|
||||
surfaces_.ReplaceCurrentFrame(
|
||||
new rtc::scoped_refptr<Texture>(new Texture()));
|
||||
surfaces_.MoveToNextFrame();
|
||||
}
|
||||
}
|
||||
|
||||
ScreenCapturerWinDirectx::~ScreenCapturerWinDirectx() {}
|
||||
|
||||
void ScreenCapturerWinDirectx::Start(Callback* callback) {
|
||||
RTC_DCHECK(!callback_);
|
||||
RTC_DCHECK(callback);
|
||||
|
||||
callback_ = callback;
|
||||
}
|
||||
|
||||
void ScreenCapturerWinDirectx::SetSharedMemoryFactory(
|
||||
std::unique_ptr<SharedMemoryFactory> shared_memory_factory) {
|
||||
shared_memory_factory_ = std::move(shared_memory_factory);
|
||||
}
|
||||
|
||||
bool ScreenCapturerWinDirectx::HandleDetectUpdatedRegionError(
|
||||
const _com_error& error,
|
||||
const char* stage) {
|
||||
if (error.Error() != S_OK) {
|
||||
if (error.Error() == DXGI_ERROR_ACCESS_LOST) {
|
||||
ForceDuplicateOutput();
|
||||
} else {
|
||||
LOG(LS_ERROR) << "Failed to get " << stage << " rectangles, error "
|
||||
<< error.ErrorMessage() << ", code " << error.Error();
|
||||
}
|
||||
// Send entire desktop as we cannot get dirty or move rectangles.
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScreenCapturerWinDirectx::DetectUpdatedRegion(
|
||||
const DXGI_OUTDUPL_FRAME_INFO& frame_info,
|
||||
DesktopRegion* updated_region) {
|
||||
RTC_DCHECK(g_container->duplication);
|
||||
RTC_DCHECK(updated_region);
|
||||
updated_region->Clear();
|
||||
if (frame_info.TotalMetadataBufferSize == 0) {
|
||||
// This should not happen, since frame_info.AccumulatedFrames > 0.
|
||||
LOG(LS_ERROR) << "frame_info.AccumulatedFrames > 0, "
|
||||
"but TotalMetadataBufferSize == 0";
|
||||
return false;
|
||||
}
|
||||
|
||||
if (g_container->metadata.capacity() < frame_info.TotalMetadataBufferSize) {
|
||||
g_container->metadata.clear(); // Avoid data copy
|
||||
g_container->metadata.reserve(frame_info.TotalMetadataBufferSize);
|
||||
}
|
||||
|
||||
UINT buff_size = 0;
|
||||
DXGI_OUTDUPL_MOVE_RECT* move_rects =
|
||||
reinterpret_cast<DXGI_OUTDUPL_MOVE_RECT*>(g_container->metadata.data());
|
||||
size_t move_rects_count = 0;
|
||||
_com_error error = _com_error(g_container->duplication->GetFrameMoveRects(
|
||||
static_cast<UINT>(g_container->metadata.capacity()),
|
||||
move_rects, &buff_size));
|
||||
if (!HandleDetectUpdatedRegionError(error, "move")) {
|
||||
return false;
|
||||
}
|
||||
move_rects_count = buff_size / sizeof(DXGI_OUTDUPL_MOVE_RECT);
|
||||
|
||||
RECT* dirty_rects =
|
||||
reinterpret_cast<RECT*>(g_container->metadata.data() + buff_size);
|
||||
size_t dirty_rects_count = 0;
|
||||
error = _com_error(g_container->duplication->GetFrameDirtyRects(
|
||||
static_cast<UINT>(g_container->metadata.capacity()) - buff_size,
|
||||
dirty_rects, &buff_size));
|
||||
if (!HandleDetectUpdatedRegionError(error, "dirty")) {
|
||||
return false;
|
||||
}
|
||||
dirty_rects_count = buff_size / sizeof(RECT);
|
||||
|
||||
while (move_rects_count > 0) {
|
||||
updated_region->AddRect(DesktopRect::MakeXYWH(
|
||||
move_rects->SourcePoint.x, move_rects->SourcePoint.y,
|
||||
move_rects->DestinationRect.right - move_rects->DestinationRect.left,
|
||||
move_rects->DestinationRect.bottom - move_rects->DestinationRect.top));
|
||||
updated_region->AddRect(DesktopRect::MakeLTRB(
|
||||
move_rects->DestinationRect.left, move_rects->DestinationRect.top,
|
||||
move_rects->DestinationRect.right, move_rects->DestinationRect.bottom));
|
||||
move_rects++;
|
||||
move_rects_count--;
|
||||
}
|
||||
|
||||
while (dirty_rects_count > 0) {
|
||||
updated_region->AddRect(DesktopRect::MakeLTRB(
|
||||
dirty_rects->left, dirty_rects->top,
|
||||
dirty_rects->right, dirty_rects->bottom));
|
||||
dirty_rects++;
|
||||
dirty_rects_count--;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
std::unique_ptr<DesktopFrame> ScreenCapturerWinDirectx::ProcessFrame(
|
||||
const DXGI_OUTDUPL_FRAME_INFO& frame_info,
|
||||
IDXGIResource* resource) {
|
||||
RTC_DCHECK(resource);
|
||||
RTC_DCHECK(frame_info.AccumulatedFrames > 0);
|
||||
// We have something to update, so move to next surface.
|
||||
surfaces_.MoveToNextFrame();
|
||||
if (shared_memory_factory_) {
|
||||
// Make sure frames_ and surfaces_ are synchronized if we are using both.
|
||||
frames_.MoveToNextFrame();
|
||||
}
|
||||
RTC_DCHECK(surfaces_.current_frame());
|
||||
if (!surfaces_.current_frame()->get()->CopyFrom(frame_info, resource,
|
||||
surfaces_.previous_frame()->get()->updated_region())) {
|
||||
return std::unique_ptr<DesktopFrame>();
|
||||
}
|
||||
|
||||
std::unique_ptr<DesktopFrame> result;
|
||||
if (shared_memory_factory_) {
|
||||
// When using shared memory, |frames_| is used to store a queue of
|
||||
// SharedMemoryDesktopFrame's.
|
||||
if (!frames_.current_frame() ||
|
||||
!frames_.current_frame()->size().equals(
|
||||
surfaces_.current_frame()->get()->size())) {
|
||||
// Current frame does not have a same size as last captured surface.
|
||||
std::unique_ptr<DesktopFrame> new_frame =
|
||||
SharedMemoryDesktopFrame::Create(
|
||||
surfaces_.current_frame()->get()->size(),
|
||||
shared_memory_factory_.get());
|
||||
if (!new_frame) {
|
||||
LOG(LS_ERROR) << "Failed to allocate a new SharedMemoryDesktopFrame";
|
||||
return std::unique_ptr<DesktopFrame>();
|
||||
}
|
||||
frames_.ReplaceCurrentFrame(
|
||||
SharedDesktopFrame::Wrap(new_frame.release()));
|
||||
}
|
||||
result.reset(frames_.current_frame()->Share());
|
||||
|
||||
std::unique_ptr<DesktopFrame> frame(
|
||||
new DxgiDesktopFrame(*surfaces_.current_frame()));
|
||||
// Copy data into SharedMemory.
|
||||
for (DesktopRegion::Iterator it(
|
||||
surfaces_.current_frame()->get()->copied_region());
|
||||
!it.IsAtEnd();
|
||||
it.Advance()) {
|
||||
result->CopyPixelsFrom(*frame, it.rect().top_left(), it.rect());
|
||||
}
|
||||
result->set_dpi(frame->dpi());
|
||||
} else {
|
||||
result.reset(new DxgiDesktopFrame(*surfaces_.current_frame()));
|
||||
}
|
||||
RTC_DCHECK(result);
|
||||
*result->mutable_updated_region() =
|
||||
surfaces_.current_frame()->get()->updated_region();
|
||||
return result;
|
||||
}
|
||||
|
||||
void ScreenCapturerWinDirectx::Capture(const DesktopRegion& region) {
|
||||
RTC_DCHECK(callback_);
|
||||
|
||||
if (!g_container->duplication && !DuplicateOutput()) {
|
||||
// Receive a capture request when application is shutting down, or between
|
||||
// mode change.
|
||||
callback_->OnCaptureCompleted(nullptr);
|
||||
return;
|
||||
}
|
||||
|
||||
RTC_DCHECK(g_container->duplication);
|
||||
int64_t capture_start_time_nanos = rtc::TimeNanos();
|
||||
|
||||
if (!SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED)) {
|
||||
if (!set_thread_execution_state_failed_) {
|
||||
set_thread_execution_state_failed_ = true;
|
||||
LOG(LS_WARNING) << "Failed to make system & display power assertion: "
|
||||
<< GetLastError();
|
||||
}
|
||||
}
|
||||
|
||||
DXGI_OUTDUPL_FRAME_INFO frame_info;
|
||||
memset(&frame_info, 0, sizeof(DXGI_OUTDUPL_FRAME_INFO));
|
||||
ComPtr<IDXGIResource> resource;
|
||||
rtc::CritScope lock(&g_container->acquire_lock);
|
||||
_com_error error = g_container->duplication->AcquireNextFrame(
|
||||
kAcquireTimeoutMs, &frame_info, resource.GetAddressOf());
|
||||
|
||||
if (error.Error() == DXGI_ERROR_WAIT_TIMEOUT) {
|
||||
// Nothing changed.
|
||||
EmitCurrentFrame();
|
||||
return;
|
||||
}
|
||||
|
||||
if (error.Error() != S_OK) {
|
||||
LOG(LS_ERROR) << "Failed to capture frame, error " << error.ErrorMessage()
|
||||
<< ", code " << error.Error();
|
||||
if (ForceDuplicateOutput()) {
|
||||
EmitCurrentFrame();
|
||||
} else {
|
||||
callback_->OnCaptureCompleted(nullptr);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (frame_info.AccumulatedFrames == 0) {
|
||||
g_container->duplication->ReleaseFrame();
|
||||
EmitCurrentFrame();
|
||||
return;
|
||||
}
|
||||
|
||||
// Everything looks good so far, build next frame.
|
||||
std::unique_ptr<DesktopFrame> result =
|
||||
ProcessFrame(frame_info, resource.Get());
|
||||
// DetectUpdatedRegion may release last g_container->duplication. But
|
||||
// ForctDuplicateOutput function will always release last frame, so there is
|
||||
// no potential leak.
|
||||
if (g_container->duplication) {
|
||||
g_container->duplication->ReleaseFrame();
|
||||
}
|
||||
if (!result) {
|
||||
callback_->OnCaptureCompleted(nullptr);
|
||||
return;
|
||||
}
|
||||
|
||||
result->set_capture_time_ms(
|
||||
(rtc::TimeNanos() - capture_start_time_nanos) /
|
||||
rtc::kNumNanosecsPerMillisec);
|
||||
callback_->OnCaptureCompleted(result.release());
|
||||
}
|
||||
|
||||
bool ScreenCapturerWinDirectx::GetScreenList(ScreenList* screens) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ScreenCapturerWinDirectx::SelectScreen(ScreenId id) {
|
||||
// Only full desktop capture is supported.
|
||||
return id == kFullDesktopScreenId;
|
||||
}
|
||||
|
||||
void ScreenCapturerWinDirectx::EmitCurrentFrame() {
|
||||
if (!surfaces_.current_frame()->get()->bits()) {
|
||||
// At the very begining, we have not captured any frames.
|
||||
callback_->OnCaptureCompleted(nullptr);
|
||||
return;
|
||||
}
|
||||
|
||||
if (shared_memory_factory_) {
|
||||
// If shared_memory_factory_ is provided, last frame is stored in frames_
|
||||
// queue. If there is not an existing frame (at the very begining), we can
|
||||
// only return a nullptr.
|
||||
if (frames_.current_frame()) {
|
||||
std::unique_ptr<SharedDesktopFrame> frame(
|
||||
frames_.current_frame()->Share());
|
||||
frame->mutable_updated_region()->Clear();
|
||||
callback_->OnCaptureCompleted(frame.release());
|
||||
} else {
|
||||
callback_->OnCaptureCompleted(nullptr);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// If there is no shared_memory_factory_, last frame is stored in surfaces_
|
||||
// queue.
|
||||
std::unique_ptr<DesktopFrame> frame(
|
||||
new DxgiDesktopFrame(*surfaces_.current_frame()));
|
||||
callback_->OnCaptureCompleted(frame.release());
|
||||
}
|
||||
|
||||
} // namespace webrtc
|
||||
107
webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h
Normal file
107
webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h
Normal file
@ -0,0 +1,107 @@
|
||||
/*
|
||||
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license
|
||||
* that can be found in the LICENSE file in the root of the source
|
||||
* tree. An additional intellectual property rights grant can be found
|
||||
* in the file PATENTS. All contributing project authors may
|
||||
* be found in the AUTHORS file in the root of the source tree.
|
||||
*/
|
||||
|
||||
#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_
|
||||
#define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_
|
||||
|
||||
#include "webrtc/modules/desktop_capture/screen_capturer.h"
|
||||
|
||||
#include <comdef.h>
|
||||
#include <D3DCommon.h>
|
||||
#include <D3D11.h>
|
||||
#include <DXGI.h>
|
||||
#include <DXGI1_2.h>
|
||||
#include <windows.h>
|
||||
#include <wrl/client.h>
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "webrtc/base/thread_annotations.h"
|
||||
#include "webrtc/modules/desktop_capture/desktop_capture_options.h"
|
||||
#include "webrtc/modules/desktop_capture/desktop_geometry.h"
|
||||
#include "webrtc/modules/desktop_capture/desktop_region.h"
|
||||
#include "webrtc/modules/desktop_capture/screen_capture_frame_queue.h"
|
||||
#include "webrtc/modules/desktop_capture/shared_desktop_frame.h"
|
||||
|
||||
namespace webrtc {
|
||||
|
||||
// ScreenCapturerWinDirectx captures 32bit RGBA using DirectX. This
|
||||
// implementation won't work when ScreenCaptureFrameQueue.kQueueLength is not 2.
|
||||
class ScreenCapturerWinDirectx : public ScreenCapturer {
|
||||
public:
|
||||
// Initializes DirectX related components. Returns false if any error
|
||||
// happened, any instance of this class won't be able to work in such status.
|
||||
// Thread safe, guarded by initialize_lock.
|
||||
static bool Initialize();
|
||||
|
||||
explicit ScreenCapturerWinDirectx(const DesktopCaptureOptions& options);
|
||||
virtual ~ScreenCapturerWinDirectx();
|
||||
|
||||
void Start(Callback* callback) override;
|
||||
void SetSharedMemoryFactory(
|
||||
std::unique_ptr<SharedMemoryFactory> shared_memory_factory) override;
|
||||
void Capture(const DesktopRegion& region) override;
|
||||
bool GetScreenList(ScreenList* screens) override;
|
||||
bool SelectScreen(ScreenId id) override;
|
||||
|
||||
private:
|
||||
// Texture is a pair of an ID3D11Texture2D and an IDXGISurface. Refer to its
|
||||
// implementation in source code for details.
|
||||
class Texture;
|
||||
|
||||
// An implementation of DesktopFrame to return data from a Texture instance.
|
||||
class DxgiDesktopFrame;
|
||||
|
||||
static bool DoInitialize();
|
||||
|
||||
// Initializes DxgiOutputDuplication. If current DxgiOutputDuplication
|
||||
// instance is existing, this function takes no-op and returns true. Returns
|
||||
// false if it fails to execute windows api.
|
||||
static bool DuplicateOutput();
|
||||
|
||||
// Deprecates current DxgiOutputDuplication instance and calls DuplicateOutput
|
||||
// to reinitialize it.
|
||||
static bool ForceDuplicateOutput();
|
||||
|
||||
// Detects update regions in last frame, if anything wrong, returns false.
|
||||
// ProcessFrame will insert a whole desktop size as updated region instead.
|
||||
static bool DetectUpdatedRegion(const DXGI_OUTDUPL_FRAME_INFO& frame_info,
|
||||
DesktopRegion* updated_region);
|
||||
|
||||
// A helper function to handle _com_error result in DetectUpdatedRegion.
|
||||
// Returns false if the _com_error shows an error.
|
||||
static bool HandleDetectUpdatedRegionError(const _com_error& error,
|
||||
const char* stage);
|
||||
|
||||
// Processes one frame received from AcquireNextFrame function, returns a
|
||||
// nullptr if anything wrong, and Capture function will call
|
||||
// callback_->OnCaptureCompleted(nullptr), otherwise
|
||||
// callback_->OnCaptureCompleted(frame) will be called.
|
||||
std::unique_ptr<DesktopFrame> ProcessFrame(
|
||||
const DXGI_OUTDUPL_FRAME_INFO& frame_info,
|
||||
IDXGIResource* resource);
|
||||
|
||||
// A shortcut to execute callback with current frame in frames.
|
||||
void EmitCurrentFrame();
|
||||
|
||||
ScreenCaptureFrameQueue<rtc::scoped_refptr<Texture>> surfaces_;
|
||||
ScreenCaptureFrameQueue<SharedDesktopFrame> frames_;
|
||||
std::unique_ptr<SharedMemoryFactory> shared_memory_factory_;
|
||||
Callback* callback_ = nullptr;
|
||||
|
||||
bool set_thread_execution_state_failed_ = false;
|
||||
|
||||
RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCapturerWinDirectx);
|
||||
};
|
||||
|
||||
} // namespace webrtc
|
||||
|
||||
#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_
|
||||
Loading…
x
Reference in New Issue
Block a user