DirectX based screen capturer logic

BUG=595530,314516

Review-Url: https://codereview.webrtc.org/1845113002
Cr-Commit-Position: refs/heads/master@{#12835}
This commit is contained in:
zijiehe 2016-05-20 22:08:00 -07:00 committed by Commit bot
parent 54f1d9bafd
commit 2970c2a237
9 changed files with 916 additions and 56 deletions

View File

@ -79,6 +79,8 @@ source_set("desktop_capture") {
"win/scoped_thread_desktop.h",
"win/screen_capture_utils.cc",
"win/screen_capture_utils.h",
"win/screen_capturer_win_directx.cc",
"win/screen_capturer_win_directx.h",
"win/screen_capturer_win_gdi.cc",
"win/screen_capturer_win_gdi.h",
"win/screen_capturer_win_magnifier.cc",
@ -121,6 +123,10 @@ source_set("desktop_capture") {
]
}
if (is_win) {
libs = [ "d3d11.lib" ]
}
configs += [ "../..:common_config" ]
public_configs = [ "../..:common_inherited_config" ]

View File

@ -74,6 +74,8 @@
"win/scoped_gdi_object.h",
"win/scoped_thread_desktop.cc",
"win/scoped_thread_desktop.h",
"win/screen_capturer_win_directx.cc",
"win/screen_capturer_win_directx.h",
"win/screen_capturer_win_gdi.cc",
"win/screen_capturer_win_gdi.h",
"win/screen_capturer_win_magnifier.cc",
@ -128,6 +130,19 @@
},
}],
],
'all_dependent_settings': {
'conditions': [
['OS=="win"', {
'msvs_settings': {
'VCLinkerTool': {
'AdditionalDependencies': [
'd3d11.lib',
],
},
},
}],
],
},
},
], # targets
'conditions': [

View File

@ -12,21 +12,6 @@
namespace webrtc {
DesktopCaptureOptions::DesktopCaptureOptions()
: use_update_notifications_(true),
disable_effects_(true) {
#if defined(USE_X11)
// XDamage is often broken, so don't use it by default.
use_update_notifications_ = false;
#endif
#if defined(WEBRTC_WIN)
allow_use_magnification_api_ = false;
#endif
}
DesktopCaptureOptions::~DesktopCaptureOptions() {}
// static
DesktopCaptureOptions DesktopCaptureOptions::CreateDefault() {
DesktopCaptureOptions result;

View File

@ -28,10 +28,6 @@ namespace webrtc {
// capturers.
class DesktopCaptureOptions {
public:
// Creates an empty Options instance (e.g. without X display).
DesktopCaptureOptions();
~DesktopCaptureOptions();
// Returns instance of DesktopCaptureOptions with default parameters. On Linux
// also initializes X window connection. x_display() will be set to null if
// X11 connection failed (e.g. DISPLAY isn't set).
@ -83,6 +79,14 @@ class DesktopCaptureOptions {
void set_allow_use_magnification_api(bool allow) {
allow_use_magnification_api_ = allow;
}
// Allowing directx based capturer or not, this capturer works on windows 7
// with platform update / windows 8 or upper.
bool allow_directx_capturer() const {
return allow_directx_capturer_;
}
void set_allow_directx_capturer(bool enabled) {
allow_directx_capturer_ = enabled;
}
#endif
private:
@ -97,10 +101,15 @@ class DesktopCaptureOptions {
#endif
#if defined(WEBRTC_WIN)
bool allow_use_magnification_api_;
bool allow_use_magnification_api_ = false;
bool allow_directx_capturer_ = false;
#endif
bool use_update_notifications_;
bool disable_effects_;
#if defined(USE_X11)
bool use_update_notifications_ = false;
#else
bool use_update_notifications_ = true;
#endif
bool disable_effects_ = true;
};
} // namespace webrtc

View File

@ -10,19 +10,22 @@
#include "webrtc/modules/desktop_capture/desktop_frame.h"
#include <assert.h>
#include <utility>
#include <string.h>
#include "webrtc/base/checks.h"
namespace webrtc {
DesktopFrame::DesktopFrame(DesktopSize size,
int stride,
uint8_t* data,
SharedMemory* shared_memory)
: size_(size),
stride_(stride),
data_(data),
: data_(data),
shared_memory_(shared_memory),
size_(size),
stride_(stride),
capture_time_ms_(0) {
}
@ -30,7 +33,7 @@ DesktopFrame::~DesktopFrame() {}
void DesktopFrame::CopyPixelsFrom(uint8_t* src_buffer, int src_stride,
const DesktopRect& dest_rect) {
assert(DesktopRect::MakeSize(size()).ContainsRect(dest_rect));
RTC_CHECK(DesktopRect::MakeSize(size()).ContainsRect(dest_rect));
uint8_t* dest = GetFrameDataAtPos(dest_rect.top_left());
for (int y = 0; y < dest_rect.height(); ++y) {
@ -43,7 +46,7 @@ void DesktopFrame::CopyPixelsFrom(uint8_t* src_buffer, int src_stride,
void DesktopFrame::CopyPixelsFrom(const DesktopFrame& src_frame,
const DesktopVector& src_pos,
const DesktopRect& dest_rect) {
assert(DesktopRect::MakeSize(src_frame.size()).ContainsRect(
RTC_CHECK(DesktopRect::MakeSize(src_frame.size()).ContainsRect(
DesktopRect::MakeOriginSize(src_pos, dest_rect.size())));
CopyPixelsFrom(src_frame.GetFrameDataAtPos(src_pos),
@ -81,16 +84,23 @@ DesktopFrame* BasicDesktopFrame::CopyOf(const DesktopFrame& frame) {
std::unique_ptr<DesktopFrame> SharedMemoryDesktopFrame::Create(
DesktopSize size,
SharedMemoryFactory* shared_memory_factory) {
size_t buffer_size =
size.width() * size.height() * DesktopFrame::kBytesPerPixel;
std::unique_ptr<SharedMemory> shared_memory;
shared_memory = shared_memory_factory->CreateSharedMemory(buffer_size);
size_t buffer_size = size.height() * size.width() * kBytesPerPixel;
std::unique_ptr<SharedMemory> shared_memory =
shared_memory_factory->CreateSharedMemory(buffer_size);
if (!shared_memory)
return nullptr;
return Create(size, std::move(shared_memory));
}
// static
std::unique_ptr<DesktopFrame> SharedMemoryDesktopFrame::Create(
DesktopSize size,
std::unique_ptr<SharedMemory> shared_memory) {
RTC_DCHECK(shared_memory);
int stride = size.width() * kBytesPerPixel;
return std::unique_ptr<DesktopFrame>(new SharedMemoryDesktopFrame(
size, size.width() * DesktopFrame::kBytesPerPixel,
std::move(shared_memory)));
size, stride, shared_memory.release()));
}
SharedMemoryDesktopFrame::SharedMemoryDesktopFrame(DesktopSize size,
@ -101,15 +111,6 @@ SharedMemoryDesktopFrame::SharedMemoryDesktopFrame(DesktopSize size,
reinterpret_cast<uint8_t*>(shared_memory->data()),
shared_memory) {}
SharedMemoryDesktopFrame::SharedMemoryDesktopFrame(
DesktopSize size,
int stride,
std::unique_ptr<SharedMemory> shared_memory)
: DesktopFrame(size,
stride,
reinterpret_cast<uint8_t*>(shared_memory->data()),
shared_memory.release()) {}
SharedMemoryDesktopFrame::~SharedMemoryDesktopFrame() {
delete shared_memory_;
}

View File

@ -58,7 +58,8 @@ class DesktopFrame {
// Copies pixels from a buffer or another frame. |dest_rect| rect must lay
// within bounds of this frame.
void CopyPixelsFrom(uint8_t* src_buffer, int src_stride,
void CopyPixelsFrom(uint8_t* src_buffer,
int src_stride,
const DesktopRect& dest_rect);
void CopyPixelsFrom(const DesktopFrame& src_frame,
const DesktopVector& src_pos,
@ -73,20 +74,20 @@ class DesktopFrame {
uint8_t* data,
SharedMemory* shared_memory);
const DesktopSize size_;
const int stride_;
// Ownership of the buffers is defined by the classes that inherit from this
// class. They must guarantee that the buffer is not deleted before the frame
// is deleted.
uint8_t* const data_;
SharedMemory* const shared_memory_;
private:
const DesktopSize size_;
const int stride_;
DesktopRegion updated_region_;
DesktopVector dpi_;
int64_t capture_time_ms_;
private:
RTC_DISALLOW_COPY_AND_ASSIGN(DesktopFrame);
};
@ -110,14 +111,16 @@ class SharedMemoryDesktopFrame : public DesktopFrame {
DesktopSize size,
SharedMemoryFactory* shared_memory_factory);
static std::unique_ptr<DesktopFrame> Create(
DesktopSize size,
std::unique_ptr<SharedMemory> shared_memory);
// Takes ownership of |shared_memory|.
// TODO(sergeyu): Remove this constructor and keep the second one.
// TODO(zijiehe): Hide constructors after fake_desktop_capturer.cc has been
// migrated, Create() is preferred.
SharedMemoryDesktopFrame(DesktopSize size,
int stride,
SharedMemory* shared_memory);
SharedMemoryDesktopFrame(DesktopSize size,
int stride,
std::unique_ptr<SharedMemory> shared_memory);
~SharedMemoryDesktopFrame() override;
private:

View File

@ -14,6 +14,7 @@
#include <utility>
#include "webrtc/modules/desktop_capture/desktop_capture_options.h"
#include "webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h"
#include "webrtc/modules/desktop_capture/win/screen_capturer_win_gdi.h"
#include "webrtc/modules/desktop_capture/win/screen_capturer_win_magnifier.h"
@ -21,13 +22,18 @@ namespace webrtc {
// static
ScreenCapturer* ScreenCapturer::Create(const DesktopCaptureOptions& options) {
std::unique_ptr<ScreenCapturer> gdi_capturer(
new ScreenCapturerWinGdi(options));
std::unique_ptr<ScreenCapturer> capturer;
if (options.allow_directx_capturer() &&
ScreenCapturerWinDirectx::Initialize()) {
capturer.reset(new ScreenCapturerWinDirectx(options));
} else {
capturer.reset(new ScreenCapturerWinGdi(options));
}
if (options.allow_use_magnification_api())
return new ScreenCapturerWinMagnifier(std::move(gdi_capturer));
return new ScreenCapturerWinMagnifier(std::move(capturer));
return gdi_capturer.release();
return capturer.release();
}
} // namespace webrtc

View File

@ -0,0 +1,728 @@
/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/desktop_capture/win/screen_capturer_win_directx.h"
#include <string.h>
#include <comdef.h>
#include <wincodec.h>
#include <wingdi.h>
#include <DXGI.h>
#include "webrtc/base/checks.h"
#include "webrtc/base/criticalsection.h"
#include "webrtc/base/scoped_ref_ptr.h"
#include "webrtc/base/timeutils.h"
#include "webrtc/modules/desktop_capture/desktop_frame.h"
#include "webrtc/modules/desktop_capture/win/screen_capture_utils.h"
#include "webrtc/system_wrappers/include/atomic32.h"
#include "webrtc/system_wrappers/include/logging.h"
namespace webrtc {
using Microsoft::WRL::ComPtr;
namespace {
// Timeout for AcquireNextFrame() call.
const int kAcquireTimeoutMs = 10;
// Wait time between two DuplicateOutput operations, DuplicateOutput may fail if
// display mode is changing.
const int kDuplicateOutputWaitMs = 50;
// How many times we attempt to DuplicateOutput before returning an error to
// upstream components.
const int kDuplicateOutputAttempts = 10;
rtc::GlobalLockPod g_initialize_lock;
// A container of all the objects we need to call Windows API. Note, one
// application can only have one IDXGIOutputDuplication instance, that's the
// reason the container is singleton.
struct DxgiContainer {
rtc::CriticalSection duplication_lock;
rtc::CriticalSection acquire_lock;
bool initialize_result GUARDED_BY(g_initialize_lock) = false;
ID3D11Device* device GUARDED_BY(g_initialize_lock) = nullptr;
ID3D11DeviceContext* context GUARDED_BY(g_initialize_lock) = nullptr;
IDXGIOutput1* output1 GUARDED_BY(g_initialize_lock) = nullptr;
ComPtr<IDXGIOutputDuplication> duplication
GUARDED_BY(duplication_lock);
DXGI_OUTDUPL_DESC duplication_desc;
std::vector<uint8_t> metadata GUARDED_BY(acquire_lock);
};
DxgiContainer* g_container GUARDED_BY(g_initialize_lock);
} // namespace
// A pair of an ID3D11Texture2D and an IDXGISurface. We need an
// ID3D11Texture2D instance to copy GPU texture to RAM, but an IDXGISurface to
// map the texture into a bitmap buffer. These two instances are always
// pointing to a same object.
// This class also has two DesktopRegions, one is the updated region from
// returned from Windows API, the other is the region intersects with the
// updated region of last frame.
//
// This class is not thread safe.
class ScreenCapturerWinDirectx::Texture {
public:
// Copy a frame represented by frame_info and resource. Returns false if
// anything wrong.
bool CopyFrom(const DXGI_OUTDUPL_FRAME_INFO& frame_info,
IDXGIResource* resource,
const DesktopRegion& last_updated_region) {
if (!resource || frame_info.AccumulatedFrames == 0) {
// Nothing updated, but current data is still valid.
return false;
}
ComPtr<ID3D11Texture2D> texture;
_com_error error = resource->QueryInterface(
__uuidof(ID3D11Texture2D),
reinterpret_cast<void**>(texture.GetAddressOf()));
if (error.Error() != S_OK || !texture) {
LOG(LS_ERROR) << "Failed to convert IDXGIResource to ID3D11Texture2D, "
"error "
<< error.ErrorMessage() << ", code " << error.Error();
return false;
}
// AcquireNextFrame returns a CPU inaccessible IDXGIResource, so we need to
// make a copy.
if (!InitializeStage(texture.Get())) {
return false;
}
updated_region_.Clear();
if (!DetectUpdatedRegion(frame_info, &updated_region_)) {
updated_region_.SetRect(DesktopRect::MakeSize(size()));
}
// We need to copy changed area in both this frame and last frame, since
// currently this frame stores the bitmap of the one before last frame.
copied_region_.Clear();
copied_region_.AddRegion(updated_region_);
copied_region_.AddRegion(last_updated_region);
copied_region_.IntersectWith(DesktopRect::MakeSize(size()));
for (DesktopRegion::Iterator it(copied_region_);
!it.IsAtEnd();
it.Advance()) {
D3D11_BOX box;
box.left = it.rect().left();
box.top = it.rect().top();
box.right = it.rect().right();
box.bottom = it.rect().bottom();
box.front = 0;
box.back = 1;
g_container->context->CopySubresourceRegion(
static_cast<ID3D11Resource*>(stage_.Get()),
0, it.rect().left(), it.rect().top(), 0,
static_cast<ID3D11Resource*>(texture.Get()),
0, &box);
}
rect_ = {0};
error = _com_error(surface_->Map(&rect_, DXGI_MAP_READ));
if (error.Error() != S_OK) {
rect_ = {0};
LOG(LS_ERROR) << "Failed to map the IDXGISurface to a bitmap, error "
<< error.ErrorMessage() << ", code " << error.Error();
return false;
}
// surface_->Unmap() will be called next time we capture an image to avoid
// memory copy without shared_memory.
return true;
}
uint8_t* bits() const { return static_cast<uint8_t*>(rect_.pBits); }
int pitch() const { return static_cast<int>(rect_.Pitch); }
const DesktopSize& size() const { return size_; }
const DesktopVector& dpi() const { return dpi_; }
int32_t AddRef() {
return ++ref_count_;
}
int32_t Release() {
int32_t ref_count;
ref_count = --ref_count_;
if (ref_count == 0) {
delete this;
}
return ref_count;
}
const DesktopRegion& updated_region() {
return updated_region_;
}
const DesktopRegion& copied_region() {
return copied_region_;
}
private:
// Texture should only be deleted by Release function.
~Texture() = default;
// Initializes stage_ from a CPU inaccessible IDXGIResource. Returns false
// if it fails to execute windows api.
bool InitializeStage(ID3D11Texture2D* texture) {
RTC_DCHECK(texture);
D3D11_TEXTURE2D_DESC desc = {0};
texture->GetDesc(&desc);
desc.BindFlags = 0;
desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
desc.MiscFlags = 0;
desc.Usage = D3D11_USAGE_STAGING;
if (stage_) {
// Make sure stage_ and surface_ are always pointing to a same object.
// We need an ID3D11Texture2D instance for
// ID3D11DeviceContext::CopySubresourceRegion, but an IDXGISurface for
// IDXGISurface::Map.
{
ComPtr<IUnknown> left;
ComPtr<IUnknown> right;
bool left_result = SUCCEEDED(stage_.As(&left));
bool right_result = SUCCEEDED(surface_.As(&right));
RTC_DCHECK(left_result);
RTC_DCHECK(right_result);
RTC_DCHECK(left.Get() == right.Get());
}
// This buffer should be used already.
_com_error error = _com_error(surface_->Unmap());
if (error.Error() == S_OK) {
D3D11_TEXTURE2D_DESC current_desc;
stage_->GetDesc(&current_desc);
if (memcmp(&desc, &current_desc, sizeof(D3D11_TEXTURE2D_DESC)) == 0) {
return true;
}
} else {
// Let's recreate stage_ and surface_ later.
LOG(LS_ERROR) << "Failed to unmap surface, error "
<< error.ErrorMessage() << ", code " << error.Error();
}
stage_.Reset();
surface_.Reset();
} else {
RTC_DCHECK(!surface_);
}
HDC hdc = GetDC(nullptr);
// Use old DPI value if failed.
if (hdc != nullptr) {
dpi_.set(GetDeviceCaps(hdc, LOGPIXELSX), GetDeviceCaps(hdc, LOGPIXELSY));
ReleaseDC(nullptr, hdc);
}
_com_error error = _com_error(g_container->device->CreateTexture2D(
&desc, nullptr, stage_.GetAddressOf()));
if (error.Error() != S_OK || !stage_) {
LOG(LS_ERROR) << "Failed to create a new ID3D11Texture2D as stage, "
"error "
<< error.ErrorMessage() << ", code " << error.Error();
return false;
}
error = _com_error(stage_.As(&surface_));
if (error.Error() != S_OK || !surface_) {
LOG(LS_ERROR) << "Failed to convert ID3D11Texture2D to IDXGISurface, "
"error "
<< error.ErrorMessage() << ", code " << error.Error();
return false;
}
size_.set(desc.Width, desc.Height);
return true;
}
ComPtr<ID3D11Texture2D> stage_;
ComPtr<IDXGISurface> surface_;
DXGI_MAPPED_RECT rect_;
DesktopSize size_;
Atomic32 ref_count_;
// The updated region from Windows API.
DesktopRegion updated_region_;
// Combination of updated regions from both current frame and previous frame.
DesktopRegion copied_region_;
// The DPI of current frame.
DesktopVector dpi_;
};
// A DesktopFrame which does not own the data buffer, and also does not have
// shared memory. This uses in IT2ME scenario only.
class ScreenCapturerWinDirectx::DxgiDesktopFrame : public DesktopFrame {
public:
DxgiDesktopFrame(
const rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture>& texture)
: DesktopFrame(texture.get()->size(),
texture.get()->pitch(),
texture.get()->bits(),
nullptr),
texture_(texture) {
set_dpi(texture->dpi());
}
virtual ~DxgiDesktopFrame() {}
private:
// Keep a reference to the Texture instance to make sure we can still access
// its bytes array.
rtc::scoped_refptr<ScreenCapturerWinDirectx::Texture> texture_;
};
bool ScreenCapturerWinDirectx::Initialize() {
if (!g_container) {
rtc::GlobalLockScope lock(&g_initialize_lock);
if (!g_container) {
g_container = new DxgiContainer();
g_container->initialize_result = DoInitialize();
if (g_container->initialize_result) {
return true;
}
// Clean up if DirectX cannot work on the system.
if (g_container->duplication) {
g_container->duplication.Reset();
}
if (g_container->output1) {
g_container->output1->Release();
g_container->output1 = nullptr;
}
if (g_container->context) {
g_container->context->Release();
g_container->context = nullptr;
}
if (g_container->device) {
g_container->device->Release();
g_container->device = nullptr;
}
return false;
}
}
return g_container->initialize_result;
}
bool ScreenCapturerWinDirectx::DoInitialize() {
D3D_FEATURE_LEVEL feature_level;
_com_error error = D3D11CreateDevice(
nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr,
D3D11_CREATE_DEVICE_BGRA_SUPPORT | D3D11_CREATE_DEVICE_SINGLETHREADED,
nullptr, 0, D3D11_SDK_VERSION, &g_container->device, &feature_level,
&g_container->context);
if (error.Error() != S_OK || !g_container->device || !g_container->context) {
LOG(LS_WARNING) << "D3D11CreateDeivce returns error "
<< error.ErrorMessage() << " with code " << error.Error();
return false;
}
if (feature_level < D3D_FEATURE_LEVEL_11_0) {
LOG(LS_WARNING) << "D3D11CreateDevice returns an instance without DirectX "
"11 support, level "
<< feature_level;
return false;
}
ComPtr<IDXGIDevice> device;
error = _com_error(g_container->device->QueryInterface(
__uuidof(IDXGIDevice), reinterpret_cast<void**>(device.GetAddressOf())));
if (error.Error() != S_OK || !device) {
LOG(LS_WARNING) << "ID3D11Device is not an implementation of IDXGIDevice, "
"this usually means the system does not support DirectX "
"11";
return false;
}
ComPtr<IDXGIAdapter> adapter;
error = _com_error(device->GetAdapter(adapter.GetAddressOf()));
if (error.Error() != S_OK || !adapter) {
LOG(LS_WARNING) << "Failed to get an IDXGIAdapter implementation from "
"IDXGIDevice.";
return false;
}
ComPtr<IDXGIOutput> output;
for (int i = 0;; i++) {
error = _com_error(adapter->EnumOutputs(i, output.GetAddressOf()));
if (error.Error() == DXGI_ERROR_NOT_FOUND) {
LOG(LS_WARNING) << "No output detected.";
return false;
}
if (error.Error() == S_OK && output) {
DXGI_OUTPUT_DESC desc;
error = _com_error(output->GetDesc(&desc));
if (error.Error() == S_OK) {
if (desc.AttachedToDesktop) {
// Current output instance is the device attached to desktop.
break;
}
} else {
LOG(LS_WARNING) << "Failed to get output description of device " << i
<< ", ignore.";
}
}
}
RTC_DCHECK(output);
error = _com_error(output.CopyTo(
__uuidof(IDXGIOutput1), reinterpret_cast<void**>(&g_container->output1)));
if (error.Error() != S_OK || !g_container->output1) {
LOG(LS_WARNING) << "Failed to convert IDXGIOutput to IDXGIOutput1, this "
"usually means the system does not support DirectX 11";
return false;
}
// When we are initializing the DXGI, retrying several times to avoid any
// temporary issue, such as display mode changing, to block us from using
// DXGI based capturer.
for (int i = 0; i < kDuplicateOutputAttempts; i++) {
if (DuplicateOutput()) {
return true;
}
Sleep(kDuplicateOutputWaitMs);
}
return false;
}
bool ScreenCapturerWinDirectx::DuplicateOutput() {
// We are updating the instance.
rtc::CritScope lock(&g_container->duplication_lock);
// Make sure nobody is using current instance.
rtc::CritScope lock2(&g_container->acquire_lock);
if (g_container->duplication) {
return true;
}
_com_error error = g_container->output1->DuplicateOutput(
static_cast<IUnknown*>(g_container->device),
g_container->duplication.GetAddressOf());
if (error.Error() == S_OK && g_container->duplication) {
memset(&g_container->duplication_desc, 0, sizeof(DXGI_OUTDUPL_DESC));
g_container->duplication->GetDesc(&g_container->duplication_desc);
if (g_container->duplication_desc.ModeDesc.Format !=
DXGI_FORMAT_B8G8R8A8_UNORM) {
g_container->duplication.Reset();
LOG(LS_ERROR) << "IDXGIDuplicateOutput does not use RGBA (8 bit) "
"format, which is required by downstream components, "
"format is "
<< g_container->duplication_desc.ModeDesc.Format;
return false;
}
return true;
} else {
// Make sure we have correct signal and duplicate the output next time.
g_container->duplication.Reset();
LOG(LS_WARNING) << "Failed to duplicate output from IDXGIOutput1, error "
<< error.ErrorMessage() << ", with code "
<< error.Error();
}
return false;
}
bool ScreenCapturerWinDirectx::ForceDuplicateOutput() {
// We are updating the instance.
rtc::CritScope lock(&g_container->duplication_lock);
// Make sure nobody is using current instance.
rtc::CritScope lock2(&g_container->acquire_lock);
if (g_container->duplication) {
g_container->duplication->ReleaseFrame();
g_container->duplication.Reset();
}
return DuplicateOutput();
}
ScreenCapturerWinDirectx::ScreenCapturerWinDirectx(
const DesktopCaptureOptions& options)
: callback_(nullptr), set_thread_execution_state_failed_(false) {
RTC_DCHECK(g_container && g_container->initialize_result);
// Texture instance won't change forever.
while (!surfaces_.current_frame()) {
surfaces_.ReplaceCurrentFrame(
new rtc::scoped_refptr<Texture>(new Texture()));
surfaces_.MoveToNextFrame();
}
}
ScreenCapturerWinDirectx::~ScreenCapturerWinDirectx() {}
void ScreenCapturerWinDirectx::Start(Callback* callback) {
RTC_DCHECK(!callback_);
RTC_DCHECK(callback);
callback_ = callback;
}
void ScreenCapturerWinDirectx::SetSharedMemoryFactory(
std::unique_ptr<SharedMemoryFactory> shared_memory_factory) {
shared_memory_factory_ = std::move(shared_memory_factory);
}
bool ScreenCapturerWinDirectx::HandleDetectUpdatedRegionError(
const _com_error& error,
const char* stage) {
if (error.Error() != S_OK) {
if (error.Error() == DXGI_ERROR_ACCESS_LOST) {
ForceDuplicateOutput();
} else {
LOG(LS_ERROR) << "Failed to get " << stage << " rectangles, error "
<< error.ErrorMessage() << ", code " << error.Error();
}
// Send entire desktop as we cannot get dirty or move rectangles.
return false;
}
return true;
}
bool ScreenCapturerWinDirectx::DetectUpdatedRegion(
const DXGI_OUTDUPL_FRAME_INFO& frame_info,
DesktopRegion* updated_region) {
RTC_DCHECK(g_container->duplication);
RTC_DCHECK(updated_region);
updated_region->Clear();
if (frame_info.TotalMetadataBufferSize == 0) {
// This should not happen, since frame_info.AccumulatedFrames > 0.
LOG(LS_ERROR) << "frame_info.AccumulatedFrames > 0, "
"but TotalMetadataBufferSize == 0";
return false;
}
if (g_container->metadata.capacity() < frame_info.TotalMetadataBufferSize) {
g_container->metadata.clear(); // Avoid data copy
g_container->metadata.reserve(frame_info.TotalMetadataBufferSize);
}
UINT buff_size = 0;
DXGI_OUTDUPL_MOVE_RECT* move_rects =
reinterpret_cast<DXGI_OUTDUPL_MOVE_RECT*>(g_container->metadata.data());
size_t move_rects_count = 0;
_com_error error = _com_error(g_container->duplication->GetFrameMoveRects(
static_cast<UINT>(g_container->metadata.capacity()),
move_rects, &buff_size));
if (!HandleDetectUpdatedRegionError(error, "move")) {
return false;
}
move_rects_count = buff_size / sizeof(DXGI_OUTDUPL_MOVE_RECT);
RECT* dirty_rects =
reinterpret_cast<RECT*>(g_container->metadata.data() + buff_size);
size_t dirty_rects_count = 0;
error = _com_error(g_container->duplication->GetFrameDirtyRects(
static_cast<UINT>(g_container->metadata.capacity()) - buff_size,
dirty_rects, &buff_size));
if (!HandleDetectUpdatedRegionError(error, "dirty")) {
return false;
}
dirty_rects_count = buff_size / sizeof(RECT);
while (move_rects_count > 0) {
updated_region->AddRect(DesktopRect::MakeXYWH(
move_rects->SourcePoint.x, move_rects->SourcePoint.y,
move_rects->DestinationRect.right - move_rects->DestinationRect.left,
move_rects->DestinationRect.bottom - move_rects->DestinationRect.top));
updated_region->AddRect(DesktopRect::MakeLTRB(
move_rects->DestinationRect.left, move_rects->DestinationRect.top,
move_rects->DestinationRect.right, move_rects->DestinationRect.bottom));
move_rects++;
move_rects_count--;
}
while (dirty_rects_count > 0) {
updated_region->AddRect(DesktopRect::MakeLTRB(
dirty_rects->left, dirty_rects->top,
dirty_rects->right, dirty_rects->bottom));
dirty_rects++;
dirty_rects_count--;
}
return true;
}
std::unique_ptr<DesktopFrame> ScreenCapturerWinDirectx::ProcessFrame(
const DXGI_OUTDUPL_FRAME_INFO& frame_info,
IDXGIResource* resource) {
RTC_DCHECK(resource);
RTC_DCHECK(frame_info.AccumulatedFrames > 0);
// We have something to update, so move to next surface.
surfaces_.MoveToNextFrame();
if (shared_memory_factory_) {
// Make sure frames_ and surfaces_ are synchronized if we are using both.
frames_.MoveToNextFrame();
}
RTC_DCHECK(surfaces_.current_frame());
if (!surfaces_.current_frame()->get()->CopyFrom(frame_info, resource,
surfaces_.previous_frame()->get()->updated_region())) {
return std::unique_ptr<DesktopFrame>();
}
std::unique_ptr<DesktopFrame> result;
if (shared_memory_factory_) {
// When using shared memory, |frames_| is used to store a queue of
// SharedMemoryDesktopFrame's.
if (!frames_.current_frame() ||
!frames_.current_frame()->size().equals(
surfaces_.current_frame()->get()->size())) {
// Current frame does not have a same size as last captured surface.
std::unique_ptr<DesktopFrame> new_frame =
SharedMemoryDesktopFrame::Create(
surfaces_.current_frame()->get()->size(),
shared_memory_factory_.get());
if (!new_frame) {
LOG(LS_ERROR) << "Failed to allocate a new SharedMemoryDesktopFrame";
return std::unique_ptr<DesktopFrame>();
}
frames_.ReplaceCurrentFrame(
SharedDesktopFrame::Wrap(new_frame.release()));
}
result.reset(frames_.current_frame()->Share());
std::unique_ptr<DesktopFrame> frame(
new DxgiDesktopFrame(*surfaces_.current_frame()));
// Copy data into SharedMemory.
for (DesktopRegion::Iterator it(
surfaces_.current_frame()->get()->copied_region());
!it.IsAtEnd();
it.Advance()) {
result->CopyPixelsFrom(*frame, it.rect().top_left(), it.rect());
}
result->set_dpi(frame->dpi());
} else {
result.reset(new DxgiDesktopFrame(*surfaces_.current_frame()));
}
RTC_DCHECK(result);
*result->mutable_updated_region() =
surfaces_.current_frame()->get()->updated_region();
return result;
}
void ScreenCapturerWinDirectx::Capture(const DesktopRegion& region) {
RTC_DCHECK(callback_);
if (!g_container->duplication && !DuplicateOutput()) {
// Receive a capture request when application is shutting down, or between
// mode change.
callback_->OnCaptureCompleted(nullptr);
return;
}
RTC_DCHECK(g_container->duplication);
int64_t capture_start_time_nanos = rtc::TimeNanos();
if (!SetThreadExecutionState(ES_DISPLAY_REQUIRED | ES_SYSTEM_REQUIRED)) {
if (!set_thread_execution_state_failed_) {
set_thread_execution_state_failed_ = true;
LOG(LS_WARNING) << "Failed to make system & display power assertion: "
<< GetLastError();
}
}
DXGI_OUTDUPL_FRAME_INFO frame_info;
memset(&frame_info, 0, sizeof(DXGI_OUTDUPL_FRAME_INFO));
ComPtr<IDXGIResource> resource;
rtc::CritScope lock(&g_container->acquire_lock);
_com_error error = g_container->duplication->AcquireNextFrame(
kAcquireTimeoutMs, &frame_info, resource.GetAddressOf());
if (error.Error() == DXGI_ERROR_WAIT_TIMEOUT) {
// Nothing changed.
EmitCurrentFrame();
return;
}
if (error.Error() != S_OK) {
LOG(LS_ERROR) << "Failed to capture frame, error " << error.ErrorMessage()
<< ", code " << error.Error();
if (ForceDuplicateOutput()) {
EmitCurrentFrame();
} else {
callback_->OnCaptureCompleted(nullptr);
}
return;
}
if (frame_info.AccumulatedFrames == 0) {
g_container->duplication->ReleaseFrame();
EmitCurrentFrame();
return;
}
// Everything looks good so far, build next frame.
std::unique_ptr<DesktopFrame> result =
ProcessFrame(frame_info, resource.Get());
// DetectUpdatedRegion may release last g_container->duplication. But
// ForctDuplicateOutput function will always release last frame, so there is
// no potential leak.
if (g_container->duplication) {
g_container->duplication->ReleaseFrame();
}
if (!result) {
callback_->OnCaptureCompleted(nullptr);
return;
}
result->set_capture_time_ms(
(rtc::TimeNanos() - capture_start_time_nanos) /
rtc::kNumNanosecsPerMillisec);
callback_->OnCaptureCompleted(result.release());
}
bool ScreenCapturerWinDirectx::GetScreenList(ScreenList* screens) {
return true;
}
bool ScreenCapturerWinDirectx::SelectScreen(ScreenId id) {
// Only full desktop capture is supported.
return id == kFullDesktopScreenId;
}
void ScreenCapturerWinDirectx::EmitCurrentFrame() {
if (!surfaces_.current_frame()->get()->bits()) {
// At the very begining, we have not captured any frames.
callback_->OnCaptureCompleted(nullptr);
return;
}
if (shared_memory_factory_) {
// If shared_memory_factory_ is provided, last frame is stored in frames_
// queue. If there is not an existing frame (at the very begining), we can
// only return a nullptr.
if (frames_.current_frame()) {
std::unique_ptr<SharedDesktopFrame> frame(
frames_.current_frame()->Share());
frame->mutable_updated_region()->Clear();
callback_->OnCaptureCompleted(frame.release());
} else {
callback_->OnCaptureCompleted(nullptr);
}
return;
}
// If there is no shared_memory_factory_, last frame is stored in surfaces_
// queue.
std::unique_ptr<DesktopFrame> frame(
new DxgiDesktopFrame(*surfaces_.current_frame()));
callback_->OnCaptureCompleted(frame.release());
}
} // namespace webrtc

View File

@ -0,0 +1,107 @@
/*
* Copyright (c) 2016 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_
#define WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_
#include "webrtc/modules/desktop_capture/screen_capturer.h"
#include <comdef.h>
#include <D3DCommon.h>
#include <D3D11.h>
#include <DXGI.h>
#include <DXGI1_2.h>
#include <windows.h>
#include <wrl/client.h>
#include <memory>
#include <vector>
#include "webrtc/base/thread_annotations.h"
#include "webrtc/modules/desktop_capture/desktop_capture_options.h"
#include "webrtc/modules/desktop_capture/desktop_geometry.h"
#include "webrtc/modules/desktop_capture/desktop_region.h"
#include "webrtc/modules/desktop_capture/screen_capture_frame_queue.h"
#include "webrtc/modules/desktop_capture/shared_desktop_frame.h"
namespace webrtc {
// ScreenCapturerWinDirectx captures 32bit RGBA using DirectX. This
// implementation won't work when ScreenCaptureFrameQueue.kQueueLength is not 2.
class ScreenCapturerWinDirectx : public ScreenCapturer {
public:
// Initializes DirectX related components. Returns false if any error
// happened, any instance of this class won't be able to work in such status.
// Thread safe, guarded by initialize_lock.
static bool Initialize();
explicit ScreenCapturerWinDirectx(const DesktopCaptureOptions& options);
virtual ~ScreenCapturerWinDirectx();
void Start(Callback* callback) override;
void SetSharedMemoryFactory(
std::unique_ptr<SharedMemoryFactory> shared_memory_factory) override;
void Capture(const DesktopRegion& region) override;
bool GetScreenList(ScreenList* screens) override;
bool SelectScreen(ScreenId id) override;
private:
// Texture is a pair of an ID3D11Texture2D and an IDXGISurface. Refer to its
// implementation in source code for details.
class Texture;
// An implementation of DesktopFrame to return data from a Texture instance.
class DxgiDesktopFrame;
static bool DoInitialize();
// Initializes DxgiOutputDuplication. If current DxgiOutputDuplication
// instance is existing, this function takes no-op and returns true. Returns
// false if it fails to execute windows api.
static bool DuplicateOutput();
// Deprecates current DxgiOutputDuplication instance and calls DuplicateOutput
// to reinitialize it.
static bool ForceDuplicateOutput();
// Detects update regions in last frame, if anything wrong, returns false.
// ProcessFrame will insert a whole desktop size as updated region instead.
static bool DetectUpdatedRegion(const DXGI_OUTDUPL_FRAME_INFO& frame_info,
DesktopRegion* updated_region);
// A helper function to handle _com_error result in DetectUpdatedRegion.
// Returns false if the _com_error shows an error.
static bool HandleDetectUpdatedRegionError(const _com_error& error,
const char* stage);
// Processes one frame received from AcquireNextFrame function, returns a
// nullptr if anything wrong, and Capture function will call
// callback_->OnCaptureCompleted(nullptr), otherwise
// callback_->OnCaptureCompleted(frame) will be called.
std::unique_ptr<DesktopFrame> ProcessFrame(
const DXGI_OUTDUPL_FRAME_INFO& frame_info,
IDXGIResource* resource);
// A shortcut to execute callback with current frame in frames.
void EmitCurrentFrame();
ScreenCaptureFrameQueue<rtc::scoped_refptr<Texture>> surfaces_;
ScreenCaptureFrameQueue<SharedDesktopFrame> frames_;
std::unique_ptr<SharedMemoryFactory> shared_memory_factory_;
Callback* callback_ = nullptr;
bool set_thread_execution_state_failed_ = false;
RTC_DISALLOW_COPY_AND_ASSIGN(ScreenCapturerWinDirectx);
};
} // namespace webrtc
#endif // WEBRTC_MODULES_DESKTOP_CAPTURE_WIN_SCREEN_CAPTURER_WIN_DIRECTX_H_