Refactor AudioUnit code into its own class.

BUG=
R=haysc@webrtc.org, henrika@webrtc.org

Review URL: https://codereview.webrtc.org/1809343002 .

Cr-Commit-Position: refs/heads/master@{#12056}
This commit is contained in:
Zeke Chin 2016-03-18 14:39:11 -07:00
parent 433b95a685
commit 1300caa3fe
7 changed files with 668 additions and 408 deletions

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@ -144,6 +144,8 @@ source_set("audio_device") {
"ios/objc/RTCAudioSessionConfiguration.m",
"ios/objc/RTCAudioSessionDelegateAdapter.h",
"ios/objc/RTCAudioSessionDelegateAdapter.mm",
"ios/voice_processing_audio_unit.h",
"ios/voice_processing_audio_unit.mm",
]
cflags += [ "-fobjc-arc" ] # CLANG_ENABLE_OBJC_ARC = YES.
libs = [

View File

@ -182,6 +182,8 @@
'ios/objc/RTCAudioSessionConfiguration.m',
'ios/objc/RTCAudioSessionDelegateAdapter.h',
'ios/objc/RTCAudioSessionDelegateAdapter.mm',
'ios/voice_processing_audio_unit.h',
'ios/voice_processing_audio_unit.mm',
],
'xcode_settings': {
'CLANG_ENABLE_OBJC_ARC': 'YES',

View File

@ -13,14 +13,13 @@
#include <memory>
#include <AudioUnit/AudioUnit.h>
#include "webrtc/base/asyncinvoker.h"
#include "webrtc/base/objc/RTCMacros.h"
#include "webrtc/base/thread.h"
#include "webrtc/base/thread_checker.h"
#include "webrtc/modules/audio_device/audio_device_generic.h"
#include "webrtc/modules/audio_device/ios/audio_session_observer.h"
#include "webrtc/modules/audio_device/ios/voice_processing_audio_unit.h"
RTC_FWD_DECL_OBJC_CLASS(RTCAudioSessionDelegateAdapter);
@ -42,7 +41,8 @@ class FineAudioBuffer;
// audio unit. The audio unit will also ask for audio data to play out on this
// same thread.
class AudioDeviceIOS : public AudioDeviceGeneric,
public AudioSessionObserver {
public AudioSessionObserver,
public VoiceProcessingAudioUnitObserver {
public:
AudioDeviceIOS();
~AudioDeviceIOS();
@ -163,6 +163,18 @@ class AudioDeviceIOS : public AudioDeviceGeneric,
void OnInterruptionEnd() override;
void OnValidRouteChange() override;
// VoiceProcessingAudioUnitObserver methods.
OSStatus OnDeliverRecordedData(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) override;
OSStatus OnGetPlayoutData(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) override;
private:
// Called by the relevant AudioSessionObserver methods on |thread_|.
void HandleInterruptionBegin();
@ -180,15 +192,12 @@ class AudioDeviceIOS : public AudioDeviceGeneric,
// defines |playout_parameters_| and |record_parameters_|.
void SetupAudioBuffersForActiveAudioSession();
// Creates a Voice-Processing I/O unit and configures it for full-duplex
// audio. The selected stream format is selected to avoid internal resampling
// and to match the 10ms callback rate for WebRTC as well as possible.
// This method also initializes the created audio unit.
bool SetupAndInitializeVoiceProcessingAudioUnit();
// Creates the audio unit.
bool CreateAudioUnit();
// Restarts active audio streams using a new sample rate. Required when e.g.
// a BT headset is enabled or disabled.
bool RestartAudioUnitWithNewFormat(float sample_rate);
bool RestartAudioUnit(float sample_rate);
// Activates our audio session, creates and initializes the voice-processing
// audio unit and verifies that we got the preferred native audio parameters.
@ -197,36 +206,6 @@ class AudioDeviceIOS : public AudioDeviceGeneric,
// Closes and deletes the voice-processing I/O unit.
void ShutdownPlayOrRecord();
// Helper method for destroying the existing audio unit.
void DisposeAudioUnit();
// Callback function called on a real-time priority I/O thread from the audio
// unit. This method is used to signal that recorded audio is available.
static OSStatus RecordedDataIsAvailable(
void* in_ref_con,
AudioUnitRenderActionFlags* io_action_flags,
const AudioTimeStamp* time_stamp,
UInt32 in_bus_number,
UInt32 in_number_frames,
AudioBufferList* io_data);
OSStatus OnRecordedDataIsAvailable(
AudioUnitRenderActionFlags* io_action_flags,
const AudioTimeStamp* time_stamp,
UInt32 in_bus_number,
UInt32 in_number_frames);
// Callback function called on a real-time priority I/O thread from the audio
// unit. This method is used to provide audio samples to the audio unit.
static OSStatus GetPlayoutData(void* in_ref_con,
AudioUnitRenderActionFlags* io_action_flags,
const AudioTimeStamp* time_stamp,
UInt32 in_bus_number,
UInt32 in_number_frames,
AudioBufferList* io_data);
OSStatus OnGetPlayoutData(AudioUnitRenderActionFlags* io_action_flags,
UInt32 in_number_frames,
AudioBufferList* io_data);
// Ensures that methods are called from the same thread as this object is
// created on.
rtc::ThreadChecker thread_checker_;
@ -252,12 +231,8 @@ class AudioDeviceIOS : public AudioDeviceGeneric,
AudioParameters playout_parameters_;
AudioParameters record_parameters_;
// The Voice-Processing I/O unit has the same characteristics as the
// Remote I/O unit (supports full duplex low-latency audio input and output)
// and adds AEC for for two-way duplex communication. It also adds AGC,
// adjustment of voice-processing quality, and muting. Hence, ideal for
// VoIP applications.
AudioUnit vpio_unit_;
// The AudioUnit used to play and record audio.
std::unique_ptr<VoiceProcessingAudioUnit> audio_unit_;
// FineAudioBuffer takes an AudioDeviceBuffer which delivers audio data
// in chunks of 10ms. It then allows for this data to be pulled in
@ -277,7 +252,7 @@ class AudioDeviceIOS : public AudioDeviceGeneric,
// Extra audio buffer to be used by the playout side for rendering audio.
// The buffer size is given by FineAudioBuffer::RequiredBufferSizeBytes().
std::unique_ptr<SInt8[]> playout_audio_buffer_;
std::unique_ptr<int8_t[]> playout_audio_buffer_;
// Provides a mechanism for encapsulating one or more buffers of audio data.
// Only used on the recording side.
@ -285,7 +260,7 @@ class AudioDeviceIOS : public AudioDeviceGeneric,
// Temporary storage for recorded data. AudioUnitRender() renders into this
// array as soon as a frame of the desired buffer size has been recorded.
std::unique_ptr<SInt8[]> record_audio_buffer_;
std::unique_ptr<int8_t[]> record_audio_buffer_;
// Set to 1 when recording is active and 0 otherwise.
volatile int recording_;

View File

@ -55,40 +55,15 @@ namespace webrtc {
} while (0)
// Number of bytes per audio sample for 16-bit signed integer representation.
const UInt32 kBytesPerSample = 2;
// Hardcoded delay estimates based on real measurements.
// TODO(henrika): these value is not used in combination with built-in AEC.
// Can most likely be removed.
const UInt16 kFixedPlayoutDelayEstimate = 30;
const UInt16 kFixedRecordDelayEstimate = 30;
// Calls to AudioUnitInitialize() can fail if called back-to-back on different
// ADM instances. A fall-back solution is to allow multiple sequential calls
// with as small delay between each. This factor sets the max number of allowed
// initialization attempts.
const int kMaxNumberOfAudioUnitInitializeAttempts = 5;
using ios::CheckAndLogError;
#if !defined(NDEBUG)
// Helper method for printing out an AudioStreamBasicDescription structure.
static void LogABSD(AudioStreamBasicDescription absd) {
char formatIDString[5];
UInt32 formatID = CFSwapInt32HostToBig(absd.mFormatID);
bcopy(&formatID, formatIDString, 4);
formatIDString[4] = '\0';
LOG(LS_INFO) << "LogABSD";
LOG(LS_INFO) << " sample rate: " << absd.mSampleRate;
LOG(LS_INFO) << " format ID: " << formatIDString;
LOG(LS_INFO) << " format flags: " << std::hex << absd.mFormatFlags;
LOG(LS_INFO) << " bytes per packet: " << absd.mBytesPerPacket;
LOG(LS_INFO) << " frames per packet: " << absd.mFramesPerPacket;
LOG(LS_INFO) << " bytes per frame: " << absd.mBytesPerFrame;
LOG(LS_INFO) << " channels per packet: " << absd.mChannelsPerFrame;
LOG(LS_INFO) << " bits per channel: " << absd.mBitsPerChannel;
LOG(LS_INFO) << " reserved: " << absd.mReserved;
}
// Helper method that logs essential device information strings.
static void LogDeviceInfo() {
LOG(LS_INFO) << "LogDeviceInfo";
@ -110,15 +85,15 @@ static void LogDeviceInfo() {
#endif // !defined(NDEBUG)
AudioDeviceIOS::AudioDeviceIOS()
: async_invoker_(new rtc::AsyncInvoker()),
audio_device_buffer_(nullptr),
vpio_unit_(nullptr),
recording_(0),
playing_(0),
initialized_(false),
rec_is_initialized_(false),
play_is_initialized_(false),
is_interrupted_(false) {
: async_invoker_(new rtc::AsyncInvoker()),
audio_device_buffer_(nullptr),
audio_unit_(nullptr),
recording_(0),
playing_(0),
initialized_(false),
rec_is_initialized_(false),
play_is_initialized_(false),
is_interrupted_(false) {
LOGI() << "ctor" << ios::GetCurrentThreadDescription();
thread_ = rtc::Thread::Current();
audio_session_observer_ =
@ -218,10 +193,8 @@ int32_t AudioDeviceIOS::StartPlayout() {
RTC_DCHECK(!playing_);
fine_audio_buffer_->ResetPlayout();
if (!recording_) {
OSStatus result = AudioOutputUnitStart(vpio_unit_);
if (result != noErr) {
LOG_F(LS_ERROR) << "AudioOutputUnitStart failed for StartPlayout: "
<< result;
if (!audio_unit_->Start()) {
RTCLogError(@"StartPlayout failed to start audio unit.");
return -1;
}
LOG(LS_INFO) << "Voice-Processing I/O audio unit is now started";
@ -251,10 +224,8 @@ int32_t AudioDeviceIOS::StartRecording() {
RTC_DCHECK(!recording_);
fine_audio_buffer_->ResetRecord();
if (!playing_) {
OSStatus result = AudioOutputUnitStart(vpio_unit_);
if (result != noErr) {
LOG_F(LS_ERROR) << "AudioOutputUnitStart failed for StartRecording: "
<< result;
if (!audio_unit_->Start()) {
RTCLogError(@"StartRecording failed to start audio unit.");
return -1;
}
LOG(LS_INFO) << "Voice-Processing I/O audio unit is now started";
@ -376,19 +347,103 @@ void AudioDeviceIOS::OnValidRouteChange() {
rtc::Bind(&webrtc::AudioDeviceIOS::HandleValidRouteChange, this));
}
OSStatus AudioDeviceIOS::OnDeliverRecordedData(
AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* /* io_data */) {
OSStatus result = noErr;
// Simply return if recording is not enabled.
if (!rtc::AtomicOps::AcquireLoad(&recording_))
return result;
size_t frames_per_buffer = record_parameters_.frames_per_buffer();
if (num_frames != frames_per_buffer) {
// We have seen short bursts (1-2 frames) where |in_number_frames| changes.
// Add a log to keep track of longer sequences if that should ever happen.
// Also return since calling AudioUnitRender in this state will only result
// in kAudio_ParamError (-50) anyhow.
RTCLogWarning(@"Expected %u frames but got %u",
static_cast<unsigned int>(frames_per_buffer),
static_cast<unsigned int>(num_frames));
return result;
}
// Obtain the recorded audio samples by initiating a rendering cycle.
// Since it happens on the input bus, the |io_data| parameter is a reference
// to the preallocated audio buffer list that the audio unit renders into.
// We can make the audio unit provide a buffer instead in io_data, but we
// currently just use our own.
// TODO(henrika): should error handling be improved?
AudioBufferList* io_data = &audio_record_buffer_list_;
result =
audio_unit_->Render(flags, time_stamp, bus_number, num_frames, io_data);
if (result != noErr) {
RTCLogError(@"Failed to render audio.");
return result;
}
// Get a pointer to the recorded audio and send it to the WebRTC ADB.
// Use the FineAudioBuffer instance to convert between native buffer size
// and the 10ms buffer size used by WebRTC.
AudioBuffer* audio_buffer = &io_data->mBuffers[0];
const size_t size_in_bytes = audio_buffer->mDataByteSize;
RTC_CHECK_EQ(size_in_bytes / VoiceProcessingAudioUnit::kBytesPerSample,
num_frames);
int8_t* data = static_cast<int8_t*>(audio_buffer->mData);
fine_audio_buffer_->DeliverRecordedData(data, size_in_bytes,
kFixedPlayoutDelayEstimate,
kFixedRecordDelayEstimate);
return noErr;
}
OSStatus AudioDeviceIOS::OnGetPlayoutData(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) {
// Verify 16-bit, noninterleaved mono PCM signal format.
RTC_DCHECK_EQ(1u, io_data->mNumberBuffers);
AudioBuffer* audio_buffer = &io_data->mBuffers[0];
RTC_DCHECK_EQ(1u, audio_buffer->mNumberChannels);
// Get pointer to internal audio buffer to which new audio data shall be
// written.
const size_t size_in_bytes = audio_buffer->mDataByteSize;
RTC_CHECK_EQ(size_in_bytes / VoiceProcessingAudioUnit::kBytesPerSample,
num_frames);
int8_t* destination = reinterpret_cast<int8_t*>(audio_buffer->mData);
// Produce silence and give audio unit a hint about it if playout is not
// activated.
if (!rtc::AtomicOps::AcquireLoad(&playing_)) {
*flags |= kAudioUnitRenderAction_OutputIsSilence;
memset(destination, 0, size_in_bytes);
return noErr;
}
// Read decoded 16-bit PCM samples from WebRTC (using a size that matches
// the native I/O audio unit) to a preallocated intermediate buffer and
// copy the result to the audio buffer in the |io_data| destination.
int8_t* source = playout_audio_buffer_.get();
fine_audio_buffer_->GetPlayoutData(source);
memcpy(destination, source, size_in_bytes);
return noErr;
}
void AudioDeviceIOS::HandleInterruptionBegin() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTCLog(@"Stopping the audio unit due to interruption begin.");
LOG_IF_ERROR(AudioOutputUnitStop(vpio_unit_),
"Failed to stop the the Voice-Processing I/O unit");
if (!audio_unit_->Stop()) {
RTCLogError(@"Failed to stop the audio unit.");
}
is_interrupted_ = true;
}
void AudioDeviceIOS::HandleInterruptionEnd() {
RTC_DCHECK(thread_checker_.CalledOnValidThread());
RTCLog(@"Starting the audio unit due to interruption end.");
LOG_IF_ERROR(AudioOutputUnitStart(vpio_unit_),
"Failed to start the the Voice-Processing I/O unit");
if (!audio_unit_->Start()) {
RTCLogError(@"Failed to start the audio unit.");
}
is_interrupted_ = false;
}
@ -408,7 +463,7 @@ void AudioDeviceIOS::HandleValidRouteChange() {
if (current_sample_rate != session_sample_rate) {
RTCLog(@"Route changed caused sample rate to change from %f to %f. "
"Restarting audio unit.", current_sample_rate, session_sample_rate);
if (!RestartAudioUnitWithNewFormat(session_sample_rate)) {
if (!RestartAudioUnit(session_sample_rate)) {
RTCLogError(@"Audio restart failed.");
}
}
@ -433,12 +488,7 @@ void AudioDeviceIOS::SetupAudioBuffersForActiveAudioSession() {
RTCAudioSession* session = [RTCAudioSession sharedInstance];
double sample_rate = session.sampleRate;
NSTimeInterval io_buffer_duration = session.IOBufferDuration;
LOG(LS_INFO) << " sample rate: " << sample_rate;
LOG(LS_INFO) << " IO buffer duration: " << io_buffer_duration;
LOG(LS_INFO) << " output channels: " << session.outputNumberOfChannels;
LOG(LS_INFO) << " input channels: " << session.inputNumberOfChannels;
LOG(LS_INFO) << " output latency: " << session.outputLatency;
LOG(LS_INFO) << " input latency: " << session.inputLatency;
RTCLog(@"%@", session);
// Log a warning message for the case when we are unable to set the preferred
// hardware sample rate but continue and use the non-ideal sample rate after
@ -501,211 +551,52 @@ void AudioDeviceIOS::SetupAudioBuffersForActiveAudioSession() {
audio_buffer->mData = record_audio_buffer_.get();
}
bool AudioDeviceIOS::SetupAndInitializeVoiceProcessingAudioUnit() {
LOGI() << "SetupAndInitializeVoiceProcessingAudioUnit";
RTC_DCHECK(!vpio_unit_) << "VoiceProcessingIO audio unit already exists";
// Create an audio component description to identify the Voice-Processing
// I/O audio unit.
AudioComponentDescription vpio_unit_description;
vpio_unit_description.componentType = kAudioUnitType_Output;
vpio_unit_description.componentSubType = kAudioUnitSubType_VoiceProcessingIO;
vpio_unit_description.componentManufacturer = kAudioUnitManufacturer_Apple;
vpio_unit_description.componentFlags = 0;
vpio_unit_description.componentFlagsMask = 0;
bool AudioDeviceIOS::CreateAudioUnit() {
RTC_DCHECK(!audio_unit_);
// Obtain an audio unit instance given the description.
AudioComponent found_vpio_unit_ref =
AudioComponentFindNext(nullptr, &vpio_unit_description);
// Create a Voice-Processing IO audio unit.
OSStatus result = noErr;
result = AudioComponentInstanceNew(found_vpio_unit_ref, &vpio_unit_);
if (result != noErr) {
vpio_unit_ = nullptr;
LOG(LS_ERROR) << "AudioComponentInstanceNew failed: " << result;
audio_unit_.reset(new VoiceProcessingAudioUnit(this));
if (!audio_unit_->Init()) {
audio_unit_.reset();
return false;
}
// A VP I/O unit's bus 1 connects to input hardware (microphone). Enable
// input on the input scope of the input element.
AudioUnitElement input_bus = 1;
UInt32 enable_input = 1;
result = AudioUnitSetProperty(vpio_unit_, kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Input, input_bus, &enable_input,
sizeof(enable_input));
if (result != noErr) {
DisposeAudioUnit();
LOG(LS_ERROR) << "Failed to enable input on input scope of input element: "
<< result;
return false;
}
// A VP I/O unit's bus 0 connects to output hardware (speaker). Enable
// output on the output scope of the output element.
AudioUnitElement output_bus = 0;
UInt32 enable_output = 1;
result = AudioUnitSetProperty(vpio_unit_, kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Output, output_bus,
&enable_output, sizeof(enable_output));
if (result != noErr) {
DisposeAudioUnit();
LOG(LS_ERROR)
<< "Failed to enable output on output scope of output element: "
<< result;
return false;
}
// Set the application formats for input and output:
// - use same format in both directions
// - avoid resampling in the I/O unit by using the hardware sample rate
// - linear PCM => noncompressed audio data format with one frame per packet
// - no need to specify interleaving since only mono is supported
AudioStreamBasicDescription application_format = {0};
UInt32 size = sizeof(application_format);
RTC_DCHECK_EQ(playout_parameters_.sample_rate(),
record_parameters_.sample_rate());
RTC_DCHECK_EQ(1, kRTCAudioSessionPreferredNumberOfChannels);
application_format.mSampleRate = playout_parameters_.sample_rate();
application_format.mFormatID = kAudioFormatLinearPCM;
application_format.mFormatFlags =
kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
application_format.mBytesPerPacket = kBytesPerSample;
application_format.mFramesPerPacket = 1; // uncompressed
application_format.mBytesPerFrame = kBytesPerSample;
application_format.mChannelsPerFrame =
kRTCAudioSessionPreferredNumberOfChannels;
application_format.mBitsPerChannel = 8 * kBytesPerSample;
// Store the new format.
application_format_ = application_format;
#if !defined(NDEBUG)
LogABSD(application_format_);
#endif
// Set the application format on the output scope of the input element/bus.
result = AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output, input_bus,
&application_format, size);
if (result != noErr) {
DisposeAudioUnit();
LOG(LS_ERROR)
<< "Failed to set application format on output scope of input bus: "
<< result;
return false;
}
// Set the application format on the input scope of the output element/bus.
result = AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, output_bus,
&application_format, size);
if (result != noErr) {
DisposeAudioUnit();
LOG(LS_ERROR)
<< "Failed to set application format on input scope of output bus: "
<< result;
return false;
}
// Specify the callback function that provides audio samples to the audio
// unit.
AURenderCallbackStruct render_callback;
render_callback.inputProc = GetPlayoutData;
render_callback.inputProcRefCon = this;
result = AudioUnitSetProperty(
vpio_unit_, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
output_bus, &render_callback, sizeof(render_callback));
if (result != noErr) {
DisposeAudioUnit();
LOG(LS_ERROR) << "Failed to specify the render callback on the output bus: "
<< result;
return false;
}
// Disable AU buffer allocation for the recorder, we allocate our own.
// TODO(henrika): not sure that it actually saves resource to make this call.
UInt32 flag = 0;
result = AudioUnitSetProperty(
vpio_unit_, kAudioUnitProperty_ShouldAllocateBuffer,
kAudioUnitScope_Output, input_bus, &flag, sizeof(flag));
if (result != noErr) {
DisposeAudioUnit();
LOG(LS_ERROR) << "Failed to disable buffer allocation on the input bus: "
<< result;
}
// Specify the callback to be called by the I/O thread to us when input audio
// is available. The recorded samples can then be obtained by calling the
// AudioUnitRender() method.
AURenderCallbackStruct input_callback;
input_callback.inputProc = RecordedDataIsAvailable;
input_callback.inputProcRefCon = this;
result = AudioUnitSetProperty(vpio_unit_,
kAudioOutputUnitProperty_SetInputCallback,
kAudioUnitScope_Global, input_bus,
&input_callback, sizeof(input_callback));
if (result != noErr) {
DisposeAudioUnit();
LOG(LS_ERROR) << "Failed to specify the input callback on the input bus: "
<< result;
}
// Initialize the Voice-Processing I/O unit instance.
// Calls to AudioUnitInitialize() can fail if called back-to-back on
// different ADM instances. The error message in this case is -66635 which is
// undocumented. Tests have shown that calling AudioUnitInitialize a second
// time, after a short sleep, avoids this issue.
// See webrtc:5166 for details.
int failed_initalize_attempts = 0;
result = AudioUnitInitialize(vpio_unit_);
while (result != noErr) {
LOG(LS_ERROR) << "Failed to initialize the Voice-Processing I/O unit: "
<< result;
++failed_initalize_attempts;
if (failed_initalize_attempts == kMaxNumberOfAudioUnitInitializeAttempts) {
// Max number of initialization attempts exceeded, hence abort.
LOG(LS_WARNING) << "Too many initialization attempts";
DisposeAudioUnit();
return false;
}
LOG(LS_INFO) << "pause 100ms and try audio unit initialization again...";
[NSThread sleepForTimeInterval:0.1f];
result = AudioUnitInitialize(vpio_unit_);
}
LOG(LS_INFO) << "Voice-Processing I/O unit is now initialized";
return true;
}
bool AudioDeviceIOS::RestartAudioUnitWithNewFormat(float sample_rate) {
LOGI() << "RestartAudioUnitWithNewFormat(sample_rate=" << sample_rate << ")";
bool AudioDeviceIOS::RestartAudioUnit(float sample_rate) {
RTCLog(@"Restarting audio unit with new sample rate: %f", sample_rate);
// Stop the active audio unit.
LOG_AND_RETURN_IF_ERROR(AudioOutputUnitStop(vpio_unit_),
"Failed to stop the the Voice-Processing I/O unit");
if (!audio_unit_->Stop()) {
RTCLogError(@"Failed to stop the audio unit.");
return false;
}
// The stream format is about to be changed and it requires that we first
// uninitialize it to deallocate its resources.
LOG_AND_RETURN_IF_ERROR(
AudioUnitUninitialize(vpio_unit_),
"Failed to uninitialize the the Voice-Processing I/O unit");
if (!audio_unit_->Uninitialize()) {
RTCLogError(@"Failed to uninitialize the audio unit.");
return false;
}
// Allocate new buffers given the new stream format.
SetupAudioBuffersForActiveAudioSession();
// Update the existing application format using the new sample rate.
application_format_.mSampleRate = playout_parameters_.sample_rate();
UInt32 size = sizeof(application_format_);
AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output, 1, &application_format_, size);
AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, 0, &application_format_, size);
// Initialize the audio unit again with the new sample rate.
RTC_DCHECK_EQ(playout_parameters_.sample_rate(), sample_rate);
if (!audio_unit_->Initialize(sample_rate)) {
RTCLogError(@"Failed to initialize the audio unit with sample rate: %f",
sample_rate);
return false;
}
// Prepare the audio unit to render audio again.
LOG_AND_RETURN_IF_ERROR(AudioUnitInitialize(vpio_unit_),
"Failed to initialize the Voice-Processing I/O unit");
LOG(LS_INFO) << "Voice-Processing I/O unit is now reinitialized";
// Restart the audio unit.
if (!audio_unit_->Start()) {
RTCLogError(@"Failed to start audio unit.");
return false;
}
RTCLog(@"Successfully restarted audio unit.");
// Start rendering audio using the new format.
LOG_AND_RETURN_IF_ERROR(AudioOutputUnitStart(vpio_unit_),
"Failed to start the Voice-Processing I/O unit");
LOG(LS_INFO) << "Voice-Processing I/O unit is now restarted";
return true;
}
@ -731,29 +622,26 @@ bool AudioDeviceIOS::InitPlayOrRecord() {
SetupAudioBuffersForActiveAudioSession();
// Create, setup and initialize a new Voice-Processing I/O unit.
if (!SetupAndInitializeVoiceProcessingAudioUnit()) {
// TODO(tkchin): Delay the initialization when needed.
if (!CreateAudioUnit() ||
!audio_unit_->Initialize(playout_parameters_.sample_rate())) {
[session setActive:NO error:nil];
[session unlockForConfiguration];
return false;
}
[session unlockForConfiguration];
return true;
}
void AudioDeviceIOS::ShutdownPlayOrRecord() {
LOGI() << "ShutdownPlayOrRecord";
// Close and delete the voice-processing I/O unit.
OSStatus result = -1;
if (nullptr != vpio_unit_) {
result = AudioOutputUnitStop(vpio_unit_);
if (result != noErr) {
LOG_F(LS_ERROR) << "AudioOutputUnitStop failed: " << result;
}
result = AudioUnitUninitialize(vpio_unit_);
if (result != noErr) {
LOG_F(LS_ERROR) << "AudioUnitUninitialize failed: " << result;
}
DisposeAudioUnit();
if (audio_unit_) {
audio_unit_->Stop();
audio_unit_->Uninitialize();
audio_unit_.reset();
}
// Remove audio session notification observers.
@ -767,112 +655,4 @@ void AudioDeviceIOS::ShutdownPlayOrRecord() {
[session unlockForConfiguration];
}
void AudioDeviceIOS::DisposeAudioUnit() {
if (nullptr == vpio_unit_)
return;
OSStatus result = AudioComponentInstanceDispose(vpio_unit_);
if (result != noErr) {
LOG(LS_ERROR) << "AudioComponentInstanceDispose failed:" << result;
}
vpio_unit_ = nullptr;
}
OSStatus AudioDeviceIOS::RecordedDataIsAvailable(
void* in_ref_con,
AudioUnitRenderActionFlags* io_action_flags,
const AudioTimeStamp* in_time_stamp,
UInt32 in_bus_number,
UInt32 in_number_frames,
AudioBufferList* io_data) {
RTC_DCHECK_EQ(1u, in_bus_number);
RTC_DCHECK(
!io_data); // no buffer should be allocated for input at this stage
AudioDeviceIOS* audio_device_ios = static_cast<AudioDeviceIOS*>(in_ref_con);
return audio_device_ios->OnRecordedDataIsAvailable(
io_action_flags, in_time_stamp, in_bus_number, in_number_frames);
}
OSStatus AudioDeviceIOS::OnRecordedDataIsAvailable(
AudioUnitRenderActionFlags* io_action_flags,
const AudioTimeStamp* in_time_stamp,
UInt32 in_bus_number,
UInt32 in_number_frames) {
OSStatus result = noErr;
// Simply return if recording is not enabled.
if (!rtc::AtomicOps::AcquireLoad(&recording_))
return result;
if (in_number_frames != record_parameters_.frames_per_buffer()) {
// We have seen short bursts (1-2 frames) where |in_number_frames| changes.
// Add a log to keep track of longer sequences if that should ever happen.
// Also return since calling AudioUnitRender in this state will only result
// in kAudio_ParamError (-50) anyhow.
LOG(LS_WARNING) << "in_number_frames (" << in_number_frames
<< ") != " << record_parameters_.frames_per_buffer();
return noErr;
}
// Obtain the recorded audio samples by initiating a rendering cycle.
// Since it happens on the input bus, the |io_data| parameter is a reference
// to the preallocated audio buffer list that the audio unit renders into.
// TODO(henrika): should error handling be improved?
AudioBufferList* io_data = &audio_record_buffer_list_;
result = AudioUnitRender(vpio_unit_, io_action_flags, in_time_stamp,
in_bus_number, in_number_frames, io_data);
if (result != noErr) {
LOG_F(LS_ERROR) << "AudioUnitRender failed: " << result;
return result;
}
// Get a pointer to the recorded audio and send it to the WebRTC ADB.
// Use the FineAudioBuffer instance to convert between native buffer size
// and the 10ms buffer size used by WebRTC.
const UInt32 data_size_in_bytes = io_data->mBuffers[0].mDataByteSize;
RTC_CHECK_EQ(data_size_in_bytes / kBytesPerSample, in_number_frames);
SInt8* data = static_cast<SInt8*>(io_data->mBuffers[0].mData);
fine_audio_buffer_->DeliverRecordedData(data, data_size_in_bytes,
kFixedPlayoutDelayEstimate,
kFixedRecordDelayEstimate);
return noErr;
}
OSStatus AudioDeviceIOS::GetPlayoutData(
void* in_ref_con,
AudioUnitRenderActionFlags* io_action_flags,
const AudioTimeStamp* in_time_stamp,
UInt32 in_bus_number,
UInt32 in_number_frames,
AudioBufferList* io_data) {
RTC_DCHECK_EQ(0u, in_bus_number);
RTC_DCHECK(io_data);
AudioDeviceIOS* audio_device_ios = static_cast<AudioDeviceIOS*>(in_ref_con);
return audio_device_ios->OnGetPlayoutData(io_action_flags, in_number_frames,
io_data);
}
OSStatus AudioDeviceIOS::OnGetPlayoutData(
AudioUnitRenderActionFlags* io_action_flags,
UInt32 in_number_frames,
AudioBufferList* io_data) {
// Verify 16-bit, noninterleaved mono PCM signal format.
RTC_DCHECK_EQ(1u, io_data->mNumberBuffers);
RTC_DCHECK_EQ(1u, io_data->mBuffers[0].mNumberChannels);
// Get pointer to internal audio buffer to which new audio data shall be
// written.
const UInt32 dataSizeInBytes = io_data->mBuffers[0].mDataByteSize;
RTC_CHECK_EQ(dataSizeInBytes / kBytesPerSample, in_number_frames);
SInt8* destination = static_cast<SInt8*>(io_data->mBuffers[0].mData);
// Produce silence and give audio unit a hint about it if playout is not
// activated.
if (!rtc::AtomicOps::AcquireLoad(&playing_)) {
*io_action_flags |= kAudioUnitRenderAction_OutputIsSilence;
memset(destination, 0, dataSizeInBytes);
return noErr;
}
// Read decoded 16-bit PCM samples from WebRTC (using a size that matches
// the native I/O audio unit) to a preallocated intermediate buffer and
// copy the result to the audio buffer in the |io_data| destination.
SInt8* source = playout_audio_buffer_.get();
fine_audio_buffer_->GetPlayoutData(source);
memcpy(destination, source, dataSizeInBytes);
return noErr;
}
} // namespace webrtc

View File

@ -75,6 +75,24 @@ NSInteger const kRTCAudioSessionErrorConfiguration = -2;
[[NSNotificationCenter defaultCenter] removeObserver:self];
}
- (NSString *)description {
NSString *format =
@"RTCAudioSession: {\n"
" isActive: %d\n"
" sampleRate: %.2f\n"
" IOBufferDuration: %f\n"
" outputNumberOfChannels: %ld\n"
" inputNumberOfChannels: %ld\n"
" outputLatency: %f\n"
" inputLatency: %f\n"
"}";
NSString *description = [NSString stringWithFormat:format,
self.isActive, self.sampleRate, self.IOBufferDuration,
self.outputNumberOfChannels, self.inputNumberOfChannels,
self.outputLatency, self.inputLatency];
return description;
}
- (void)setIsActive:(BOOL)isActive {
@synchronized(self) {
_isActive = isActive;

View File

@ -0,0 +1,124 @@
/*
* Copyright 2016 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_AUDIO_DEVICE_IOS_VOICE_PROCESSING_AUDIO_UNIT_H_
#define WEBRTC_MODULES_AUDIO_DEVICE_IOS_VOICE_PROCESSING_AUDIO_UNIT_H_
#include <AudioUnit/AudioUnit.h>
namespace webrtc {
class VoiceProcessingAudioUnitObserver {
public:
// Callback function called on a real-time priority I/O thread from the audio
// unit. This method is used to signal that recorded audio is available.
virtual OSStatus OnDeliverRecordedData(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) = 0;
// Callback function called on a real-time priority I/O thread from the audio
// unit. This method is used to provide audio samples to the audio unit.
virtual OSStatus OnGetPlayoutData(AudioUnitRenderActionFlags* io_action_flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) = 0;
protected:
~VoiceProcessingAudioUnitObserver() {}
};
// Convenience class to abstract away the management of a Voice Processing
// I/O Audio Unit. The Voice Processing I/O unit has the same characteristics
// as the Remote I/O unit (supports full duplex low-latency audio input and
// output) and adds AEC for for two-way duplex communication. It also adds AGC,
// adjustment of voice-processing quality, and muting. Hence, ideal for
// VoIP applications.
class VoiceProcessingAudioUnit {
public:
explicit VoiceProcessingAudioUnit(VoiceProcessingAudioUnitObserver* observer);
~VoiceProcessingAudioUnit();
// TODO(tkchin): enum for state and state checking.
// Number of bytes per audio sample for 16-bit signed integer representation.
static const UInt32 kBytesPerSample;
// Initializes this class by creating the underlying audio unit instance.
// Creates a Voice-Processing I/O unit and configures it for full-duplex
// audio. The selected stream format is selected to avoid internal resampling
// and to match the 10ms callback rate for WebRTC as well as possible.
// Does not intialize the audio unit.
bool Init();
// Initializes the underlying audio unit with the given sample rate.
bool Initialize(Float64 sample_rate);
// Starts the underlying audio unit.
bool Start();
// Stops the underlying audio unit.
bool Stop();
// Uninitializes the underlying audio unit.
bool Uninitialize();
// Calls render on the underlying audio unit.
OSStatus Render(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 output_bus_number,
UInt32 num_frames,
AudioBufferList* io_data);
private:
// The C API used to set callbacks requires static functions. When these are
// called, they will invoke the relevant instance method by casting
// in_ref_con to VoiceProcessingAudioUnit*.
static OSStatus OnGetPlayoutData(void* in_ref_con,
AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data);
static OSStatus OnDeliverRecordedData(void* in_ref_con,
AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data);
// Notifies observer that samples are needed for playback.
OSStatus NotifyGetPlayoutData(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data);
// Notifies observer that recorded samples are available for render.
OSStatus NotifyDeliverRecordedData(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data);
// Returns the predetermined format with a specific sample rate. See
// implementation file for details on format.
AudioStreamBasicDescription GetFormat(Float64 sample_rate) const;
// Deletes the underlying audio unit.
void DisposeAudioUnit();
VoiceProcessingAudioUnitObserver* observer_;
AudioUnit vpio_unit_;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_AUDIO_DEVICE_IOS_VOICE_PROCESSING_AUDIO_UNIT_H_

View File

@ -0,0 +1,359 @@
/*
* Copyright 2016 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#import "webrtc/modules/audio_device/ios/voice_processing_audio_unit.h"
#include "webrtc/base/checks.h"
#import "webrtc/base/objc/RTCLogging.h"
#import "webrtc/modules/audio_device/ios/objc/RTCAudioSessionConfiguration.h"
#if !defined(NDEBUG)
static void LogStreamDescription(AudioStreamBasicDescription description) {
char formatIdString[5];
UInt32 formatId = CFSwapInt32HostToBig(description.mFormatID);
bcopy(&formatId, formatIdString, 4);
formatIdString[4] = '\0';
RTCLog(@"AudioStreamBasicDescription: {\n"
" mSampleRate: %.2f\n"
" formatIDString: %s\n"
" mFormatFlags: 0x%X\n"
" mBytesPerPacket: %u\n"
" mFramesPerPacket: %u\n"
" mBytesPerFrame: %u\n"
" mChannelsPerFrame: %u\n"
" mBitsPerChannel: %u\n"
" mReserved: %u\n}",
description.mSampleRate, formatIdString,
static_cast<unsigned int>(description.mFormatFlags),
static_cast<unsigned int>(description.mBytesPerPacket),
static_cast<unsigned int>(description.mFramesPerPacket),
static_cast<unsigned int>(description.mBytesPerFrame),
static_cast<unsigned int>(description.mChannelsPerFrame),
static_cast<unsigned int>(description.mBitsPerChannel),
static_cast<unsigned int>(description.mReserved));
}
#endif
namespace webrtc {
// Calls to AudioUnitInitialize() can fail if called back-to-back on different
// ADM instances. A fall-back solution is to allow multiple sequential calls
// with as small delay between each. This factor sets the max number of allowed
// initialization attempts.
static const int kMaxNumberOfAudioUnitInitializeAttempts = 5;
// A VP I/O unit's bus 1 connects to input hardware (microphone).
static const AudioUnitElement kInputBus = 1;
// A VP I/O unit's bus 0 connects to output hardware (speaker).
static const AudioUnitElement kOutputBus = 0;
VoiceProcessingAudioUnit::VoiceProcessingAudioUnit(
VoiceProcessingAudioUnitObserver* observer)
: observer_(observer), vpio_unit_(nullptr) {
RTC_DCHECK(observer);
}
VoiceProcessingAudioUnit::~VoiceProcessingAudioUnit() {
DisposeAudioUnit();
}
const UInt32 VoiceProcessingAudioUnit::kBytesPerSample = 2;
bool VoiceProcessingAudioUnit::Init() {
RTC_DCHECK(!vpio_unit_) << "Already called Init().";
// Create an audio component description to identify the Voice Processing
// I/O audio unit.
AudioComponentDescription vpio_unit_description;
vpio_unit_description.componentType = kAudioUnitType_Output;
vpio_unit_description.componentSubType = kAudioUnitSubType_VoiceProcessingIO;
vpio_unit_description.componentManufacturer = kAudioUnitManufacturer_Apple;
vpio_unit_description.componentFlags = 0;
vpio_unit_description.componentFlagsMask = 0;
// Obtain an audio unit instance given the description.
AudioComponent found_vpio_unit_ref =
AudioComponentFindNext(nullptr, &vpio_unit_description);
// Create a Voice Processing IO audio unit.
OSStatus result = noErr;
result = AudioComponentInstanceNew(found_vpio_unit_ref, &vpio_unit_);
if (result != noErr) {
vpio_unit_ = nullptr;
RTCLogError(@"AudioComponentInstanceNew failed. Error=%ld.", (long)result);
return false;
}
// Enable input on the input scope of the input element.
UInt32 enable_input = 1;
result = AudioUnitSetProperty(vpio_unit_, kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Input, kInputBus, &enable_input,
sizeof(enable_input));
if (result != noErr) {
DisposeAudioUnit();
RTCLogError(@"Failed to enable input on input scope of input element. "
"Error=%ld.",
(long)result);
return false;
}
// Enable output on the output scope of the output element.
UInt32 enable_output = 1;
result = AudioUnitSetProperty(vpio_unit_, kAudioOutputUnitProperty_EnableIO,
kAudioUnitScope_Output, kOutputBus,
&enable_output, sizeof(enable_output));
if (result != noErr) {
DisposeAudioUnit();
RTCLogError(@"Failed to enable output on output scope of output element. "
"Error=%ld.",
(long)result);
return false;
}
// Specify the callback function that provides audio samples to the audio
// unit.
AURenderCallbackStruct render_callback;
render_callback.inputProc = OnGetPlayoutData;
render_callback.inputProcRefCon = this;
result = AudioUnitSetProperty(
vpio_unit_, kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
kOutputBus, &render_callback, sizeof(render_callback));
if (result != noErr) {
DisposeAudioUnit();
RTCLogError(@"Failed to specify the render callback on the output bus. "
"Error=%ld.",
(long)result);
return false;
}
// Disable AU buffer allocation for the recorder, we allocate our own.
// TODO(henrika): not sure that it actually saves resource to make this call.
UInt32 flag = 0;
result = AudioUnitSetProperty(
vpio_unit_, kAudioUnitProperty_ShouldAllocateBuffer,
kAudioUnitScope_Output, kInputBus, &flag, sizeof(flag));
if (result != noErr) {
DisposeAudioUnit();
RTCLogError(@"Failed to disable buffer allocation on the input bus. "
"Error=%ld.",
(long)result);
return false;
}
// Specify the callback to be called by the I/O thread to us when input audio
// is available. The recorded samples can then be obtained by calling the
// AudioUnitRender() method.
AURenderCallbackStruct input_callback;
input_callback.inputProc = OnDeliverRecordedData;
input_callback.inputProcRefCon = this;
result = AudioUnitSetProperty(vpio_unit_,
kAudioOutputUnitProperty_SetInputCallback,
kAudioUnitScope_Global, kInputBus,
&input_callback, sizeof(input_callback));
if (result != noErr) {
DisposeAudioUnit();
RTCLogError(@"Failed to specify the input callback on the input bus. "
"Error=%ld.",
(long)result);
return false;
}
return true;
}
bool VoiceProcessingAudioUnit::Initialize(Float64 sample_rate) {
RTC_DCHECK(vpio_unit_) << "Init() not called.";
RTCLog(@"Initializing audio unit.");
OSStatus result = noErr;
AudioStreamBasicDescription format = GetFormat(sample_rate);
UInt32 size = sizeof(format);
#if !defined(NDEBUG)
LogStreamDescription(format);
#endif
// Set the format on the output scope of the input element/bus.
result =
AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Output, kInputBus, &format, size);
if (result != noErr) {
RTCLogError(@"Failed to set format on output scope of input bus. "
"Error=%ld.",
(long)result);
return false;
}
// Set the format on the input scope of the output element/bus.
result =
AudioUnitSetProperty(vpio_unit_, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, kOutputBus, &format, size);
if (result != noErr) {
RTCLogError(@"Failed to set format on input scope of output bus. "
"Error=%ld.",
(long)result);
return false;
}
// Initialize the Voice Processing I/O unit instance.
// Calls to AudioUnitInitialize() can fail if called back-to-back on
// different ADM instances. The error message in this case is -66635 which is
// undocumented. Tests have shown that calling AudioUnitInitialize a second
// time, after a short sleep, avoids this issue.
// See webrtc:5166 for details.
int failed_initalize_attempts = 0;
result = AudioUnitInitialize(vpio_unit_);
while (result != noErr) {
RTCLogError(@"Failed to initialize the Voice Processing I/O unit. "
"Error=%ld.",
(long)result);
++failed_initalize_attempts;
if (failed_initalize_attempts == kMaxNumberOfAudioUnitInitializeAttempts) {
// Max number of initialization attempts exceeded, hence abort.
RTCLogError(@"Too many initialization attempts.");
return false;
}
RTCLog(@"Pause 100ms and try audio unit initialization again...");
[NSThread sleepForTimeInterval:0.1f];
result = AudioUnitInitialize(vpio_unit_);
}
RTCLog(@"Voice Processing I/O unit is now initialized.");
return true;
}
bool VoiceProcessingAudioUnit::Start() {
RTC_DCHECK(vpio_unit_) << "Init() not called.";
RTCLog(@"Starting audio unit.");
OSStatus result = AudioOutputUnitStart(vpio_unit_);
if (result != noErr) {
RTCLogError(@"Failed to start audio unit. Error=%ld", (long)result);
return false;
}
return true;
}
bool VoiceProcessingAudioUnit::Stop() {
RTC_DCHECK(vpio_unit_) << "Init() not called.";
RTCLog(@"Stopping audio unit.");
OSStatus result = AudioOutputUnitStop(vpio_unit_);
if (result != noErr) {
RTCLogError(@"Failed to stop audio unit. Error=%ld", (long)result);
return false;
}
return true;
}
bool VoiceProcessingAudioUnit::Uninitialize() {
RTC_DCHECK(vpio_unit_) << "Init() not called.";
RTCLog(@"Unintializing audio unit.");
OSStatus result = AudioUnitUninitialize(vpio_unit_);
if (result != noErr) {
RTCLogError(@"Failed to uninitialize audio unit. Error=%ld", (long)result);
return false;
}
return true;
}
OSStatus VoiceProcessingAudioUnit::Render(AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 output_bus_number,
UInt32 num_frames,
AudioBufferList* io_data) {
RTC_DCHECK(vpio_unit_) << "Init() not called.";
OSStatus result = AudioUnitRender(vpio_unit_, flags, time_stamp,
output_bus_number, num_frames, io_data);
if (result != noErr) {
RTCLogError(@"Failed to render audio unit. Error=%ld", (long)result);
}
return result;
}
OSStatus VoiceProcessingAudioUnit::OnGetPlayoutData(
void* in_ref_con,
AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) {
VoiceProcessingAudioUnit* audio_unit =
static_cast<VoiceProcessingAudioUnit*>(in_ref_con);
return audio_unit->NotifyGetPlayoutData(flags, time_stamp, bus_number,
num_frames, io_data);
}
OSStatus VoiceProcessingAudioUnit::OnDeliverRecordedData(
void* in_ref_con,
AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) {
VoiceProcessingAudioUnit* audio_unit =
static_cast<VoiceProcessingAudioUnit*>(in_ref_con);
return audio_unit->NotifyDeliverRecordedData(flags, time_stamp, bus_number,
num_frames, io_data);
}
OSStatus VoiceProcessingAudioUnit::NotifyGetPlayoutData(
AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) {
return observer_->OnGetPlayoutData(flags, time_stamp, bus_number, num_frames,
io_data);
}
OSStatus VoiceProcessingAudioUnit::NotifyDeliverRecordedData(
AudioUnitRenderActionFlags* flags,
const AudioTimeStamp* time_stamp,
UInt32 bus_number,
UInt32 num_frames,
AudioBufferList* io_data) {
return observer_->OnDeliverRecordedData(flags, time_stamp, bus_number,
num_frames, io_data);
}
AudioStreamBasicDescription VoiceProcessingAudioUnit::GetFormat(
Float64 sample_rate) const {
// Set the application formats for input and output:
// - use same format in both directions
// - avoid resampling in the I/O unit by using the hardware sample rate
// - linear PCM => noncompressed audio data format with one frame per packet
// - no need to specify interleaving since only mono is supported
AudioStreamBasicDescription format = {0};
RTC_DCHECK_EQ(1, kRTCAudioSessionPreferredNumberOfChannels);
format.mSampleRate = sample_rate;
format.mFormatID = kAudioFormatLinearPCM;
format.mFormatFlags =
kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
format.mBytesPerPacket = kBytesPerSample;
format.mFramesPerPacket = 1; // uncompressed.
format.mBytesPerFrame = kBytesPerSample;
format.mChannelsPerFrame = kRTCAudioSessionPreferredNumberOfChannels;
format.mBitsPerChannel = 8 * kBytesPerSample;
return format;
}
void VoiceProcessingAudioUnit::DisposeAudioUnit() {
if (vpio_unit_) {
OSStatus result = AudioComponentInstanceDispose(vpio_unit_);
if (result != noErr) {
RTCLogError(@"AudioComponentInstanceDispose failed. Error=%ld.",
(long)result);
}
vpio_unit_ = nullptr;
}
}
} // namespace webrtc