From 0ba1705c6af418f2cd098e0860ab83636799cf2f Mon Sep 17 00:00:00 2001 From: Jakob Ivarsson Date: Wed, 11 Sep 2019 10:54:06 +0200 Subject: [PATCH] Increase allowed jitter buffer size in ScenarioAnalyzerTest.PsnrIsLowWhenNetworkIsBad. Change-Id: I6f3d7ce9d8c3821b824a95c8d3c6e913d8051127 Bug: none Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/152484 Reviewed-by: Sebastian Jansson Commit-Queue: Jakob Ivarsson Cr-Commit-Position: refs/heads/master@{#29156} --- test/scenario/stats_collection_unittest.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/scenario/stats_collection_unittest.cc b/test/scenario/stats_collection_unittest.cc index e68524df95..6ea03c6a5b 100644 --- a/test/scenario/stats_collection_unittest.cc +++ b/test/scenario/stats_collection_unittest.cc @@ -78,7 +78,7 @@ TEST(ScenarioAnalyzerTest, PsnrIsLowWhenNetworkIsBad) { EXPECT_NEAR(stats.call.stats().target_rate.Mean().kbps(), 75, 50); EXPECT_NEAR(stats.video_send.stats().media_bitrate.Mean().kbps(), 100, 50); EXPECT_NEAR(stats.video_receive.stats().resolution.Mean(), 180, 10); - EXPECT_NEAR(stats.audio_receive.stats().jitter_buffer.Mean().ms(), 130, 100); + EXPECT_NEAR(stats.audio_receive.stats().jitter_buffer.Mean().ms(), 150, 130); } TEST(ScenarioAnalyzerTest, CountsCapturedButNotRendered) {