Add option to reset Android video renderer first frame flag.

This allows to correctly report first frame event in applications which
use same remote video renderer for multiple calls.

R=wzh@webrtc.org

Review URL: https://codereview.webrtc.org/1384353002 .

Cr-Commit-Position: refs/heads/master@{#10176}
This commit is contained in:
Alex Glaznev 2015-10-05 13:01:34 -07:00
parent 6caafbe5b6
commit 09f1350efa

View File

@ -42,7 +42,6 @@ import android.opengl.EGLContext;
import android.opengl.GLES20; import android.opengl.GLES20;
import android.opengl.GLSurfaceView; import android.opengl.GLSurfaceView;
import android.opengl.Matrix; import android.opengl.Matrix;
import android.util.Log;
import org.webrtc.Logging; import org.webrtc.Logging;
import org.webrtc.VideoRenderer.I420Frame; import org.webrtc.VideoRenderer.I420Frame;
@ -172,6 +171,10 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
rotationDegree = 0; rotationDegree = 0;
} }
public synchronized void reset() {
seenFrame = false;
}
private synchronized void release() { private synchronized void release() {
surface = null; surface = null;
synchronized (pendingFrameLock) { synchronized (pendingFrameLock) {
@ -549,7 +552,7 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
Logging.d(TAG, "VideoRendererGui.remove"); Logging.d(TAG, "VideoRendererGui.remove");
if (instance == null) { if (instance == null) {
throw new RuntimeException( throw new RuntimeException(
"Attempt to remove yuv renderer before setting GLSurfaceView"); "Attempt to remove renderer before setting GLSurfaceView");
} }
synchronized (instance.yuvImageRenderers) { synchronized (instance.yuvImageRenderers) {
final int index = instance.yuvImageRenderers.indexOf(renderer); final int index = instance.yuvImageRenderers.indexOf(renderer);
@ -561,6 +564,21 @@ public class VideoRendererGui implements GLSurfaceView.Renderer {
} }
} }
public static synchronized void reset(VideoRenderer.Callbacks renderer) {
Logging.d(TAG, "VideoRendererGui.reset");
if (instance == null) {
throw new RuntimeException(
"Attempt to reset renderer before setting GLSurfaceView");
}
synchronized (instance.yuvImageRenderers) {
for (YuvImageRenderer yuvImageRenderer : instance.yuvImageRenderers) {
if (yuvImageRenderer == renderer) {
yuvImageRenderer.reset();
}
}
}
}
@SuppressLint("NewApi") @SuppressLint("NewApi")
@Override @Override
public void onSurfaceCreated(GL10 unused, EGLConfig config) { public void onSurfaceCreated(GL10 unused, EGLConfig config) {