Fixes for the neteq_test clock.
The problem occurs when more than one call is made to the method RunToNextGetAudio. Except for the first call to that method, the clock was not properly updated on the first iteration of the inner loop in RunToNextGetAudio. Pair: lionelk@webrtc.org Bug: webrtc:14735 Change-Id: If6fb5c2c700b0f715f626fedf95672a56b04ab12 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/285942 Reviewed-by: Jakob Ivarsson <jakobi@webrtc.org> Commit-Queue: Jesus de Vicente Pena <devicentepena@webrtc.org> Cr-Commit-Position: refs/heads/main@{#38843}
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@ -67,11 +67,11 @@ NetEqTest::NetEqTest(const NetEq::Config& config,
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std::unique_ptr<NetEqInput> input,
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std::unique_ptr<AudioSink> output,
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Callbacks callbacks)
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: clock_(0),
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: input_(std::move(input)),
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clock_(Timestamp::Millis(input_->NextEventTime().value_or(0))),
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neteq_(neteq_factory
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? neteq_factory->CreateNetEq(config, decoder_factory, &clock_)
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: CreateNetEq(config, &clock_, decoder_factory)),
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input_(std::move(input)),
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output_(std::move(output)),
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callbacks_(callbacks),
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sample_rate_hz_(config.sample_rate_hz),
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@ -99,7 +99,7 @@ int64_t NetEqTest::Run() {
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NetEqTest::SimulationStepResult NetEqTest::RunToNextGetAudio() {
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SimulationStepResult result;
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const int64_t start_time_ms = *input_->NextEventTime();
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int64_t time_now_ms = start_time_ms;
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int64_t time_now_ms = clock_.CurrentTime().ms();
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current_state_.packet_iat_ms.clear();
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while (!input_->ended()) {
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@ -109,11 +109,11 @@ class NetEqTest : public NetEqSimulator {
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private:
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void RegisterDecoders(const DecoderMap& codecs);
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std::unique_ptr<NetEqInput> input_;
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SimulatedClock clock_;
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absl::optional<Action> next_action_;
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absl::optional<int> last_packet_time_ms_;
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std::unique_ptr<NetEq> neteq_;
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std::unique_ptr<NetEqInput> input_;
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std::unique_ptr<AudioSink> output_;
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Callbacks callbacks_;
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int sample_rate_hz_;
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