- minor fixes + renamed audio alarms + increased version to 0.1.12

This commit is contained in:
Dmytro Bogovych 2022-11-28 21:21:44 +03:00
parent 6af94a3a6f
commit 6200504627
7 changed files with 11 additions and 11 deletions

View File

@ -4,7 +4,7 @@
// App version // App version
#define QBREAK_VERSION_MAJOR 0 #define QBREAK_VERSION_MAJOR 0
#define QBREAK_VERSION_MINOR 1 #define QBREAK_VERSION_MINOR 1
#define QBREAK_VERSION_SUFFIX 11 #define QBREAK_VERSION_SUFFIX 12
// How often UI is updated - interval in seconds // How often UI is updated - interval in seconds
#define INTERVAL_UPDATE_UI (60) #define INTERVAL_UPDATE_UI (60)

View File

@ -9,7 +9,7 @@
int main(int argc, char *argv[]) int main(int argc, char *argv[])
{ {
RunGuard guard("adjfaifaif"); RunGuard guard("QBreak app - runguard");
if ( !guard.tryToRun() ) if ( !guard.tryToRun() )
return 0; return 0;

View File

@ -454,7 +454,7 @@ void MainWindow::onLongBreakEnd()
} }
// Play selected audio. When break is postponed - audio is not played // Play selected audio. When break is postponed - audio is not played
if (!mPostponeCount) if (0 == mPostponeCount)
play_audio(mAppConfig.play_audio); play_audio(mAppConfig.play_audio);
// Run script // Run script

View File

@ -53,12 +53,12 @@ private:
std::optional<int> mRemainingWorkInterval; std::optional<int> mRemainingWorkInterval;
app_settings::config mAppConfig; app_settings::config mAppConfig;
int mPostponeCount; int mPostponeCount = 0;
// Time when idle was started // Time when idle was started
std::optional<std::chrono::steady_clock::time_point> mIdleStart; std::optional<std::chrono::steady_clock::time_point> mIdleStart;
int mLastIdleMilliseconds; int mLastIdleMilliseconds = 0;
AppState mState = AppState::None; AppState mState = AppState::None;

View File

@ -27,8 +27,8 @@ const QString Primary_Monitor = "[Primary]";
// Default behavior is not play any audio on break end. // Default behavior is not play any audio on break end.
const QString Audio_Empty = "None"; const QString Audio_Empty = "None";
const QString Audio_Default_1 = "Default 1"; const QString Audio_Retro = "Retro";
const QString Audio_Default_2 = "Default 2"; const QString Audio_Gagarin = "Gagarin";
const QString Audio_Custom = "Custom..."; const QString Audio_Custom = "Custom...";
struct audio_item struct audio_item
@ -38,8 +38,8 @@ struct audio_item
}; };
const std::map<QString, QString> AudioMap { const std::map<QString, QString> AudioMap {
{Audio_Default_1, ":/assets/sound/alarm-retro.wav"}, {Audio_Retro, ":/assets/sound/alarm-retro.wav"},
{Audio_Default_2, ":/assets/sound/alarm-poehali.wav"}, {Audio_Gagarin, ":/assets/sound/alarm-poehali.wav"},
}; };

View File

@ -55,7 +55,7 @@ void SettingsDialog::init()
ui->mPreferredMonitorCombobox->setCurrentIndex(found_idx); ui->mPreferredMonitorCombobox->setCurrentIndex(found_idx);
// Fill audio combo box // Fill audio combo box
auto audios = {Audio_Empty, Audio_Default_1, Audio_Default_2, Audio_Custom}; auto audios = {Audio_Empty, Audio_Retro, Audio_Gagarin, Audio_Custom};
ui->mAudioComboBox->addItems(audios); ui->mAudioComboBox->addItems(audios);
mCustomAudioIdx = audios.size() - 1; mCustomAudioIdx = audios.size() - 1;

View File

@ -131,7 +131,7 @@
<item row="9" column="0"> <item row="9" column="0">
<widget class="QLabel" name="label_8"> <widget class="QLabel" name="label_8">
<property name="text"> <property name="text">
<string>Command to run when break finish</string> <string>Shell command to run when break finish</string>
</property> </property>
</widget> </widget>
</item> </item>