- multiple bundled audio + custom audio selection

This commit is contained in:
Dmytro Bogovych 2022-05-07 17:02:41 +03:00
parent e157c638ad
commit 526f5852c3
8 changed files with 83 additions and 45 deletions

19
app/audio_support.cpp Normal file
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@ -0,0 +1,19 @@
#include "audio_support.h"
#include <QSound>
extern void play_audio(const app_settings::selected_audio& item)
{
// Play audio
if (item.name != Audio_Empty && item.name != Audio_Custom)
{
// Find bundled audio
auto iter = AudioMap.find(item.name);
if (iter != AudioMap.end())
QSound::play(iter->second);
}
else
if (item.name == Audio_Custom && !item.path.isEmpty())
QSound::play(item.path);
}

8
app/audio_support.h Normal file
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@ -0,0 +1,8 @@
#ifndef __AUDIO_SUPPORT_H
#define __AUDIO_SUPPORT_H
#include "settings.h"
extern void play_audio(const app_settings::selected_audio& item);
#endif

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@ -5,6 +5,7 @@
#include "autostart.h"
#include "aboutdlg.h"
#include "config.h"
#include "audio_support.h"
#include <QMenu>
#include <QAction>
@ -318,17 +319,8 @@ void MainWindow::onLongBreakEnd()
// Refresh UI
onUpdateUI();
// Play audio
if (mAppConfig.play_audio != Audio_Empty && mAppConfig.play_audio != Audio_Custom)
{
auto iter = AudioMap.find(mAppConfig.play_audio);
if (iter != AudioMap.end())
QSound::play(iter->second);
}
else
if (mAppConfig.play_audio == Audio_Custom)
QSound::play(mAppConfig.play_audio_custom);
// Play selecged audio
play_audio(mAppConfig.play_audio);
// Run script
if (!mAppConfig.script_on_break_finish.isEmpty())

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@ -9,26 +9,30 @@ CONFIG += c++17 lrelease embed_translations
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
aboutdlg.cpp \
autostart.cpp \
main.cpp \
mainwindow.cpp \
settings.cpp \
settingsdialog.cpp \
runguard.cpp
aboutdlg.cpp \
autostart.cpp \
main.cpp \
mainwindow.cpp \
settings.cpp \
settingsdialog.cpp \
runguard.cpp \
audio_support.cpp
HEADERS += \
aboutdlg.h \
autostart.h \
config.h \
mainwindow.h \
settings.h \
settingsdialog.h \
runguard.h
aboutdlg.h \
autostart.h \
config.h \
mainwindow.h \
settings.h \
settingsdialog.h \
runguard.h \
audio_support.h
FORMS += \
aboutdlg.ui \
mainwindow.ui \
aboutdlg.ui \
mainwindow.ui \
settingsdialog.ui
RESOURCES = qbreak.qrc

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@ -10,8 +10,8 @@ const QString Key_Window_On_Top = "Window_On_Top";
const QString Key_Verbose = "Verbose";
const QString Key_Autostart = "Autostart";
const QString Key_PreferredMonitor = "Preferred_Monitor";
const QString Key_Audio = "Audio";
const QString Key_Audio_Custom = "Audio_Custom";
const QString Key_Audio_Name = "Audio_Name";
const QString Key_Audio_Path = "Audio_Path";
const QString Key_Script = "Script";
void app_settings::save(const config &cfg)
@ -25,8 +25,8 @@ void app_settings::save(const config &cfg)
s.setValue(Key_Verbose, cfg.verbose);
s.setValue(Key_Autostart, cfg.autostart);
s.setValue(Key_PreferredMonitor, cfg.preferred_monitor);
s.setValue(Key_Audio, cfg.play_audio);
s.setValue(Key_Audio_Custom, cfg.play_audio_custom);
s.setValue(Key_Audio_Name, cfg.play_audio.name);
s.setValue(Key_Audio_Path, cfg.play_audio.path);
s.setValue(Key_Script, cfg.script_on_break_finish);
}
@ -42,8 +42,8 @@ app_settings::config app_settings::load()
r.verbose = s.value(Key_Verbose, Default_Verbose).toBool();
r.autostart = s.value(Key_Autostart, Default_Autostart).toBool();
r.preferred_monitor = s.value(Key_PreferredMonitor, Default_Monitor).toString();
r.play_audio = s.value(Key_Audio, Audio_Empty).toString();
r.play_audio_custom = s.value(Key_Audio_Custom, Audio_Custom).toString();
r.play_audio.name = s.value(Key_Audio_Name, Audio_Empty).toString();
r.play_audio.path = s.value(Key_Audio_Path, QString()).toString();
r.script_on_break_finish = s.value(Key_Script, QString()).toString();
return r;

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@ -25,7 +25,7 @@ const QString Primary_Monitor = "[Primary]";
// Default behavior is not play any audio on break end.
const QString Audio_Empty = "None";
const QString Audio_Default_1 = "Default 1";
const QString Audio_Default_2 = "Default_2";
const QString Audio_Default_2 = "Default 2";
const QString Audio_Custom = "Custom...";
struct audio_item
@ -47,6 +47,12 @@ const QString AppName = "QBreak";
class app_settings
{
public:
struct selected_audio
{
QString name = Audio_Empty;
QString path;
};
struct config
{
// Seconds
@ -59,8 +65,7 @@ public:
QString preferred_monitor = Default_Monitor;
// This value can be path to audio file or empty or [embedded] string
QString play_audio = Audio_Empty;
QString play_audio_custom;
selected_audio play_audio;
QString script_on_break_finish;
};

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@ -1,12 +1,14 @@
#include "settingsdialog.h"
#include "ui_settingsdialog.h"
#include "settings.h"
#include "audio_support.h"
#include <QToolTip>
#include <QTimer>
#include <QWindow>
#include <QScreen>
#include <QFileDialog>
#include <QStandardPaths>
const QString ConversionError = "Integer value expected.";
@ -25,7 +27,7 @@ SettingsDialog::~SettingsDialog()
void SettingsDialog::init()
{
mDontRunEvents = true;
mSkipAudioChangeEvent = true;
setWindowTitle("Settings");
@ -59,15 +61,15 @@ void SettingsDialog::init()
// Preselect active audio
for (int i = 0; i < ui->mAudioComboBox->count(); i++)
if (ui->mAudioComboBox->itemText(i) == c.play_audio)
if (ui->mAudioComboBox->itemText(i) == c.play_audio.name)
ui->mAudioComboBox->setCurrentIndex(i);
mCustomAudioPath = c.play_audio_custom;
mCustomAudioPath = c.play_audio.path;
ui->mScriptEdit->setText(c.script_on_break_finish);
connect(ui->mAudioComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(onAudioIndexChanged(int)));
mDontRunEvents = false;
mSkipAudioChangeEvent = false;
}
void SettingsDialog::accept()
@ -81,9 +83,9 @@ void SettingsDialog::accept()
c.longbreak_postpone_interval = ui->mPostponeTimeEdit->text().toInt() * 60;
c.preferred_monitor = ui->mPreferredMonitorCombobox->currentData().toString();
c.script_on_break_finish = ui->mScriptEdit->text();
c.play_audio = ui->mAudioComboBox->currentText();
if (c.play_audio == Audio_Custom)
c.play_audio_custom = mCustomAudioPath;
c.play_audio.name = ui->mAudioComboBox->currentText();
if (c.play_audio.name == Audio_Custom)
c.play_audio.path = mCustomAudioPath;
app_settings::save(c);
@ -92,10 +94,14 @@ void SettingsDialog::accept()
void SettingsDialog::onAudioIndexChanged(int idx)
{
if (mSkipAudioChangeEvent)
return;
if (idx == mCustomAudioIdx)
{
// Ask about path to audio file
auto path = QFileDialog::getOpenFileName(this, tr("Select audio file"), QString(), ".wav;*.mp3;*.ogg");
auto home = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
auto path = QFileDialog::getOpenFileName(this, tr("Select audio file"), home, tr("Sound files(*.wav *.mp3 *.ogg)"));
if (!path.isEmpty())
{
mCustomAudioPath = path;
@ -106,4 +112,8 @@ void SettingsDialog::onAudioIndexChanged(int idx)
// ToDo: show message "audio is not selected"
}
}
// Play selected audio to ensure this is fine
play_audio({.name = ui->mAudioComboBox->itemText(idx), .path = mCustomAudioPath});
}

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@ -19,7 +19,7 @@ private:
Ui::SettingsDialog *ui;
QString mCustomAudioPath;
int mCustomAudioIdx;
bool mDontRunEvents;
bool mSkipAudioChangeEvent;
void init();